ActionScript 1/2 :: Loop Fails To Execute Code But List Of Commands Works - Baffled?

Jan 19, 2011

I've got 13 movieclips that all run a function (setNames) contained in a child object (namer) it contains. The function displays text in a dynamic text boxI've set them up with the instance names mark0 > mark12 so I can target them with a loop and array notation which is something I often use. But the loop sometimes doesn't work, however a list of 13 separate lines of code works fine. Am I overloading Flash with too much code commands at once, and is there a way around this?This doesn't work...

for(i = 0; i<13; i++) {
//sets names
this["mark"+i].namer.setNames();

[code]......

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