I have animation in Scene1 and I have button that launches the user to a video in Scene 2. In Scene2 I have the following actionscript to play the video:
var nc:NetConnection = new NetConnection();
nc.connect (null);
var ns:NetStream = new NetStream(nc);
theVideo.attachVideo (ns);
I am working in AS2 and I am wondering if someone knows how to make a video so it doesn't reset everytime the user logs in - it just remembers where they are and what they already clicked.I created a video that will be uploaded in a learning management system.Students can click on movie clips and make them disappear.What I would like to have happen is have the flash video remember which movie clips the student already clicked (and made disappear) so that the next time they log in the movie clips that should be invisable remain invisable (rather than starting over)Basically, it is like a little game, once saved you do not need to start at the beginning every time you go back to it.....it remembers where you left off.
I am new to flash and I'm trying to do a button. This button should play a short video clip when I would go mouse over it. On Mouse Out, the video should stop and reset.
I chose a color of the video component skin, in the "custom" variety. Now each and every skin has become like that. Can anyone tell me how to reset the colors for this item? I have even reinstalled the product!
Just new in forum and just new in as3 programming. All i want to do is to make some physics simulations (i'm physics teacher...). So i made my first sim with the following code, just to simulate a simple motion with constant velocity. It works ok, except the part i need to reset the display by the means to start the motion all over again (reset button). Then the motion starts but the traces of the previous motion remains on stage. I tried the null command (sp=null) but the sim could not start again because the sp nedded to be non-null...
I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.
reset in google yields only its use for timers.However I have code bg.reset() which I suppose puts the background back to the beginning of its timeline.
With out getting into a ton of background I am wondering if there is a command that will reset all the variables in a swf at once with out having to do them individually?
I've googled and searched my books and can't find anything. Another option I could see is having the current flash reload, that would set everything back to the start but I couldn't find how to do that either.
so I've got a working Timer, which will stop() when I call it to and start, but I can't get it to reset(). It just starts from where it left off.Code for the timer
Recently i have visited so many video enriched flash site like this one [URL] Most of them shows video in full size. I downloaded the video using FF plugin. Video framesize is very small compared to the stage size. When i tried to add video and resize the video acoording to the page size , it slows the browser. I tried to embed the flv inside an swf and loaded the swf using normal loader and plyed it.. but the quallity and performance comapred to these site is very low..
I recently made a flash banner that changes frames when you click the next frame and last frame buttons, and it also goes to the next frame on a timer. The thing is, I need the timer to go back to it's starting point when you click one of the buttons, so you don't end up seeing a frame for 2 seconds. Initially, the timer starts at 7 seconds, and when you click a button, I'd like it to go back to 7 seconds. Here's my .FLA file:[URL]
Also, whenever the banner goes through all of the frames and comes back to the first frame with the buttons, the first frame next_btn stops working for some reason.
I have a list component on the stage in an AS3 movie. I populate it with values at runtime and the user can select multiple values. When a button is clicked I want the list to reset to a state where nothing is selected, all I can figure out is to set the selected index to 0 and have the first position on the list either blank or reading "choose from the list" and make the code ignore this if it is selected. Is there a way to reset list (and combobox components) to nothing selected.
For instance, if I have an ordered set of objects [a, b, c, d, e] with their tabIndex property correctly assigned, and the focus is currently on object c, I want to change the focus so that:
a) Nothing is focused; b) Next time I press tab, object a gets focused.
stage.focus = null solves (a), however it remembers the current index causing object d to be focused when tab is pressed.
The users have to drag-n-drop the right answer onto the question.The question data is pulled out of a SQL db trough an .NET form (fscommand ("getquestions", "1") for question 1, etc.I can get 1 question to work on 1 keyframe, but when I want to reset the question & fill it with another one (for example question 2) I cannot seem to find anyway to reset the whole frame & dump new data into the variables.
I made a video in After Effect and export it to flash as a FLV video.. and write de code to load it into flash.. but I need it to loop.. Here is the code
I used this tutorial to make an accordion for my website and I am trying to figure out if there is a way to make it reset to default when you mouse off of the accordion any help would be greatly appericated
Is it possible to make some kind of clickable object that resets a flash file? Say you're in a game and your character gets killed. By clicking on a button you you're taken back to the start of the flash file and all the variable reset to their starting positions. Basically I just want to make a button that reloads the flash file the same as hitting the reload button on your browser (except that it just reloads the flash file and not the entire web page).
I'm using the same FLVPlayback component to play many page transition videos throughout a large flash site I'm building. On each transition, I'm setting the component's source using myFLVPlayback.source and listening for the fl.video.VideoEvent.READY event before proceeding with each page transition. This works fine as long as the transition between every pair of pages uses a different video.
Unfortunately, I'm running into a problem when the same page-to-page transition video needs to get invoked for two consecutive transitions. When playing the same video twice in a row, setting the source property of the component to the value it already has doesn't seem to do anything, meaning that my listeners for fl.video.VideoEvent.READY never fire. I could do something hackish like setting the source to a tiny, never-used-elsewhere FLV before setting it to the FLV that I'm actually using for the transition as a means of "resetting" the component, but I'd like to know what best practices are in a situation like this (insofar as best practices with something like the FLVPlaybackComponent can be discussed with a straight face).
I've perused the livedocs for the component but came up empty-handed, and manually using NetStream, NetConnection, and Video objects at this late stage isn't really an option.
I have 2 overlapping movieclips on the stage. Both are instances of the same movieclip, but with different names. One bigger then the other, due to a magnifying effect. (I have tried to out-rule that code by the way, so its not that). The intention is to make both movieclips play when the mouse is over the stage and then stop as the mouse leaves the area. Seems simple and I have done that alot of times with other animations.
Is there an easy way to reset all of my variables to the way they were when I first loaded the package so that I don't have to go through all of the variables and reset them manually?
When building a Flex library project in Flash Builder 4, setting the Include all Classes flag in the library properties tells the compiler to include all compiled classes into the resulting SWC file. Sometimes this flag gets reset or ignored. The .flexLibProperties file looks like this:
Basically what happens is 5 eggs fall from the top of the screen. What I'm trying to have happen is, to have flash recognize when all 5 have been clicked and goto and stop on frame 3. The other problem is I want the animation to reset when the timer runs out. Thus clearing all current eggs off the stage. I've zipped the 2 files I'm working with the (fla and as files).
I know how to pass vars from php to flash and from flash to a "new" php page but here is my question.
I have a php page (page1.php) with some HTML and a php variable called $number. page1.php also has an embedded test.swf movie. While working with the test.swf movie, I want to send data back to the $number var on the page1.php without reloading the page1.php because then it would reload the test.swf movie.
I have been able to use javascript to change background colors on page1.php from within the test.swf movie but cannot figure out how to set a php variable from within the test.swf movie.
I am using Flash CS3 and ActionScript 2.0. I have a flash timeline that shows 4 tabs and cycles through them. There is also a play/pause button. My issue is that when you click one of the tabs, you start the timeline up again, but the play/pause button doesn't reset. I have the full Flash file, as well, if needed. [URL] Attachments: TabbedFlash10.swf (52.7 K)