ActionScript 2.0 :: Access Symbols Using Loop Index In Instance Name?

Nov 30, 2010

Upon the stage of my flash movie, I have several symbols (movie clips) which I need to address dynamically using a loop. The symbols that I want to address all have instance names beginning with the string "lamp_", they then each have a different number concatenated on the end to distinguish between them (e.g. lamp_1, lamp_2, lamp_3.....).

The following noobish effort I have devised is totally useless, and I am hoping someone can show me how I might get this working[code]...

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