ActionScript 2.0 :: Actions Still Executing After Being Removed From Timeline?
Jun 17, 2009
This is maddening - I'm clearly missing something about how actions relate to the timeline.I some actionscript on Frame 1 of my movie that changes the color of a movieclip on the stage on MouseOver/Out. I then have actionscript that takes you to Frame 10 when this movieclip is clicked.Here's the problem: On Frame 10, I DON'T want the MouseOver/Out actions to execute, and I have cleared the keyframe containing those actions on Frame 10 - there is no actionscript detailing MouseOver events what-so-ever on Frame 10. Yet, these events are still occurring, which leads me to believe the movie still thinks it's on Frame 1, even though it's showing Frame 10.Is there some method of clearing any existing Actionscript from previous frames when it reaches a new frame (I thought clearing the keyframe was supposed to do it, but apparently not)
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Jun 18, 2010
I've setup a very simple FLA, if you wanna see what I'm talking about:[URL]..If you fire the swf and you click the red thing (button), you will go to frame 2. If you click it again, you will go to frame 1.
Both frames contain a green mc with a "this.visible=false" action, so you shouldn't see it the first time.
Now click fast the red button. You will see the green mc from time to time.So, seems the flash movie is executing "clicks" every ENTER_FRAME (not immediately when you click the button). The sample mc I attach has a framerate of 1fps, so you can see easily the behaviour, but it's the same with 30fps.
And the same for the green mc. The "this.visible=false" line is not executing immediately when the main timeline reaches the related frame.
In the second frame, the green mc is contained inside a red mc. If you break appart this red mc, all will work as it should and you will never see the green mc (the FLA file is attached as well, so you can test).
So, my main goal is that I can never see the green mc, being it or not child of other mcs.
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Jun 16, 2010
I've setup a very simple FLA, if you wanna see what I'm talking about:ample.zipIf you fire the swf and you click the red thing (button), you will go to frame 2. If you click it again, you will go to frame 1.Both frames contain a green mc with a "this.visible=false" action, so you shouldn't see it the first time.Now click fast the red button. You will see the green mc from time to time.So, seems the flash movie is executing "clicks" every ENTER_FRAME (not immediately when you click the button). The sample mc I attach has a framerate of 1fps, so you can see easily the behaviour, but it's the same with 30fps.
And the same for the green mc. The "this.visible=false" line is not executing immediately when the main timeline reaches the related frame.In the second frame, the green mc is contained inside a red mc. If you break appart this red mc, all will work as it should and you will never see the green mc (the FLA file is attached as well, so you can test).
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Oct 21, 2009
I have a pause function that fires when the first frame of my swf loads.
PHP Code:
Welcome transition
function pauseMC(sec) {
var i = sec - 1;
var MyPause = setInterval(function () {
if (i == 0) {
clearInterval(MyPause);
[Code] .....
However, if the user navigates away from this "Welcome" section, the actions following the "pause" still fire. I need to find a way to stop the pause function prior to the actions executing. Below is the function used to trigger the navigation events and where I should be executing the action to stop by pauseMC.
PHP Code:
function moveLeft () {
var t = this;
this.opened = true;
//this._x = _root.navWidth * this.index;
[Code] .....
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Jun 19, 2011
I have a series of frames one the timeline. Each frame has a graphic and a mouse click leads to the next frame. Think Myst.
[Code]...
When the middle frame is returned to, clicks no longer change anything. I believe that the actions of the 'left' frame are replacing the one's in the middle frame so then it is told to gotoAndStop to itself.
I'd like to know if that is indeed what is happening and how I can make it stop.
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Aug 17, 2009
if i have a movie clip with an even listener attached to it, is the event listener being removed automatically when the movie clip is removed from the stage or should i always remove the event listeners manually?
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Apr 7, 2011
I want to remove all children of the name (mc1) but be able to add new one when I call the add function again Heres what I have
// Draws the squares
Code:
function drawIt(e:Event=null):void{
mc1.graphics.lineStyle(1);
mc1.graphics.beginFill(ITsColor);
[code]....
Removing all the (mc1) movieclips works fine, but when i click on the butotn to call drawIt again, all previous mc1's are displayed again with the new ones
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Feb 25, 2010
I'm an animator trying to use actionscript along with timeline animation.The setup is flock>fly>wings flock movieclip 30f long, the script looping, starting multiple fly movieclips at different points.
fly movieclip 30f long, controls wings0 movieclip timeline (3 frames, each with a movieclip). Frame1: wings0.gotoAndStop(2) Frame24: wings0.gotoAndStop(1) Frame48: wings0.gotoAndStop(3)
From flock timeline I'm trying to override actions in fly3. to call a different wings0 animation.
flock Frame1: var loop:Number = 0; fly1.gotoAndPlay(15); fly2.gotoAndPlay(8); fly3.gotoAndPlay(20); if(fly3.currentFrame==24){ fly3.wings0.gotoAndStop(3); }
flock Frame 30:
loop = loop + 1;if (loop > 0) {this.gotoAndPlay(2);} else {this.stop();}
But the animation of fly3 doesn't change.
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Mar 18, 2010
my first post one here so i hope someone can be of assistance.I have been using actionscript 3.0 with no problems for a couple of months, but i suddenly encountered a problem that i can't get beyond now.when i click on 'actions' my timeline collapses. This happens whether from right clicking on my timeline or selecting it from the top menu.Since this has happened i can't find a way of bringing up the actionscript screen.
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Feb 4, 2010
For some reason, I can't get any actionscript on the timeline to work. Even something as simple as stop(); on frame 1 of the movie has no effect. I don't get compiler errors either. Now I have noticed that in Edit-Preferences-Actionscript-Actionscript 3 Settings, the Source Path, Library Path and External Library Path are all empty.
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Jan 25, 2009
If I have a movieclip in my library with some animation on the timeline and actions as well (stops, calls to other methods, etc.) and at runtime I add this clip to the display list, everything works as expected. The actions in the timeline of said clip are fired.If however, I load this file into another swf all the actions in the movieclip are ignored.Attached is a demonstration of this behavior. simply runnning Child.swf on it's own will show nothing as there is a stop on the first frame of the attached clip. However run the Shell.swf (which loads Child.swf) and you'll see the animation of the movie clip. There are no calls anywhere telling anything to start playing. What's worse, the method call further down the timeline and the stop and the end of the timeline are also ignored. Compiling these files and looking at the Output window, you'll see the trace from the method "__testCall" is never fired.Is this a bug with the Flash Player?I've had to use addFrameScript as an alternative to actually having the actions on the timeline. lame.
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Jul 16, 2010
I am new to FLASH and have created a rotating banner for our website with 5 roatating images with 5 invisble buttons linking to 5 landing pages. And it works the first loop through. However when it gets to action 5 for my last image, that link continues for all the buttons is subsequent loops.What do I need to add to my code to get the actions to loop like the timeline is looping? Code used for the links. This is the link that continues after the first run of the banner:
var url5:URLRequest = new URLRequest("http://www.facebook.com/MoDOT.KansasCity");, onStageClick5);
stage.addEventListener(MouseEvent.CLICK[code]....
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Jul 28, 2009
I am like a new-born-newbie when it comes to Action Script 3.0 (or any other version for that matter). I've been trying to learn it by myself for the past week and a half using manuals and other sources but it's not so easy as there are many concepts that take some getting used to (I've never done programming before). So I ask of anyone who is kind enough to give me a hint or point me in the right direction. I am sure this will seem like a very easy and probably stupid question for the well-informed but it has been eluding me for the past 4 days.
I am making a website (I should say it's pretty much finished except for this one detail) it's simple and short. Nothing very fancy. There are 8 buttons in total for the main navigation (4 buttons in English and 4 in Chinese, each language group in their own set of frames)
the button that serves as a link to the Chinese translated version of the site is supposed to go to a particular page, depending on which page the user is in at the moment (example: if it is in the portfolio page in English, when clicking on the Chinese button it should go to the portfolio page in Chinese and so on). Likewise with the English button in the Chinese version pages.[code]...
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Aug 22, 2009
I've got a little movie player class that loads and plays swfs given a url string.However, in some of my swf's for example there are Actions on certain frames to stop() certain movieclips. But they aren't getting executed when loaded with my class therefore some of those child clips will keep looping until the movie is over. Is there a way to instruct Flash to execute the timeline actions of a loaded swf?
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Mar 24, 2011
I've done a website with different pages using the Loader component. On one page I have a movieclip that has different images (like a slideshow) that fade between each other. I'm trying to add an action to make the movieclip pause for a few seconds between each fade. So I've added this action between each fade (in a layer, above the graphics layers, that only holds actionscript):
Code:
stop();
function restart(){
[code]....
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Apr 14, 2009
I'm loading an external SWF("slides.swf") into a AS3 UILoader component on the main stage with an instance name of "loadWindow" when the user clicks a button.I'm also monitoring "slides.swf" loading with preloader script. When the movie in the UILoader is completely loaded, I want to advance it (the movie within the UILoader) to the next frame. In AS2 it was easy to reference a swf loaded into a movie clip... the nested movie's root took the place of the MC's timeline.
stop();
load_btn.addEventListener(MouseEvent.CLICK, loadFile);
function loadFile(e:Event):void {
[code]....
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Feb 12, 2010
Timer works too but it only count down from 100 till 0 in a fast way. But what I want to do is make a code: if / else function on the timer that is linked to movieclips. Just need a hint in the right direction. I was just working on that The timer is on a keyframe "Actions" on the timeline in the fla file.
[Code]....
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Sep 29, 2010
1. Can i put another set of actions in frame 2 of the actions layer?i tested but it doesn't seem to work..it has 836 rows of code and it's getting annoying when tryin to search for a function..
2. I am not that familiar with classes, i usually put all the code into movieclips or in actions layer.. i am not sure if i can call a function from a actionscript class..
3.I am curios if there is any way i could specify an alternative for the if statement like in this pseudocode:
if ( apple is not clean BUT is tasty)
{
eat(apple)
}
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Jul 18, 2011
On one frame I add a child:
ActionScript Code:
var insert4:spin2MC = new spin2MC();
insert4.x = 490;
insert4.y = 380;
addChild(insert4);
setChildIndex(insert4, 12);
This MC is communicating with other MC's on this frame. It is for example placing MC hitspider at the same x as itself on EnterFrame.
[Code]....
But it still gives me an error. That it can't find the hitspider MC. Which is true cause it's not there. But since I removed the child why does it still look for this MC hitspider?
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Mar 31, 2011
I was wandering if it is possible to execute an .exe file with a flash swf. when you click a button?I would like to use it with the button symbol.
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Nov 10, 2002
I'm using the loadmovie action on a frame that is played several times when certain buttons are clicked and the problem is that everytime the frame is played it would load the new movie again. Is there a way to disable the loadmovie action after it is executed the first time? I only need it to play once and thats it.
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Oct 30, 2009
I want to unload a swf and have it removed from memory, I use 'unloadAndStop'. But how can I check if the swf / MC has really been removed?
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Mar 31, 2009
How can I tell what listeners are active in a file during build in the flash environment?
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Oct 29, 2010
I was making a game and i made a back button so when you click it you go to frame 3.OK so i tested it out and when i clicked it my people and my tiles and everything was still there.
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Sep 12, 2011
Some time ago StringBuilder was removed.What may be the reason of that? How can I deal with large strings now?
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Dec 6, 2009
I am trying to remove a MC and then regenerate it later.I can remove the darn thing, but I am having issues regenerating it after it has been removed. Here's the code that I have:
ActionScript Code:
if(hit_test(hero.mc, level.mc.gold2)) {
level.mc.removeChild(level.mc.gold2); //if baby hits cupcake, remove cupcake
[code].....
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Feb 15, 2005
I've got a shell movie clip which loads some other clips. In one of the sub clips, I have a key listener. Inbetween loading of the sub clips, I have it removing the key listener and the movie clip.
But the function that was attached to the key listener is persistant, even after the sub clip has been deleted, and I've attempted to remove the key listener from the main shell. What ends up happening is the second time you load the sub clip, it runs the function *twice*, or three times, or as many times as you click the link to load it.
When i run the shell movie, it shows trace actions from the sub clip even after it's been removed!
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Feb 3, 2010
So I've got a flv embedded on my stage and I want to call a function (a getURL) after it finishes playing
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Feb 26, 2012
Is there any way to execute some actionscript in a child swf from the parent without actually having the script in the child swf,or having to add a callback.I'm new to flash so i don't know what can be done,or if it's easy to do.to be more specific,i need search a array.
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Dec 14, 2010
I have created a as3 log in script in flash cs5 that sends the username text and password text into two php variables. now everything works fine if i call navigateToURL (PhpURL,"_ blank");it returns with success , but the problem is that when i try to get to trace the output of the php file , it returns with a failure(even though i also call the above code at the same time and that returns success in my web browser). could it be a problem with cs5 , how would i go about viewing the trace() after i published it and put it on my local web sever.[code]
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