ActionScript 2.0 :: Adding Callback Function To Run Every Frame?
Jun 20, 2010
Lets say I add a callback function to be run every frame the AS2 way.
Code:
this.onEnterFrame = myFunction;
If I add another enter frame listener, will this replace the old one, or add to the old one, so both functions will run when frames are entered? And how do I remove these listeners?
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Similar Posts:
Apr 21, 2010
How do I execute callback functions dynamically by passing a function in as an argument to another function?
Look at this example:
Code:
package {
public class myClass extends MovieClip {
public function myClass(callback) {
[code]....
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Aug 26, 2004
How would you write this into a function that lies on frame 1:
onClipEvent(data){
this.sendSent.text = "MESSAGE WAS SENT";
this.textEmail.text = "EMAIL";
this.textSubject.text = "SUBJECT";
this.textName.text = "NAME";
this.textMessage.text = "MESSAGE";
}
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Nov 2, 2010
I'm trying to add a custom callback handler to a NetStream client in a p2p application. The problem is, when I add such a handler, the NetStream Client doesn't function as it did before. It seems the NetStream.client object is changed. I know the default object is this. But changing the client to this doesn't solve the problem. The remoteControlStream, is the incoming stream. And the localControl stream is the stream being published. This is the localControlStream that's being send by the peer, and received as remoteControlStream:
private function initLocalControlStream():void{
localControlStream = new NetStream(nc, NetStream.DIRECT_CONNECTIONS);
localControlStream.addEventListener(NetStatusEvent.NET_STATUS, localControlHandler);
localControlStream.publish(myPeerID+"control");
var localControlStreamClient:Object = new Object();
[Code] .....
The onPeerConnect method of the localControlStream doesn't get called when I connect when the above handler is added. When I remove the that handler, the onPeerConnect method gets called. Obviously the problem is the NetStream.client.
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Jun 10, 2009
fileReference.addEventListener(Event.COMPLETE, uploadCompleteHandler);
private function uploadCompleteHandler(event:Event):void {}
Above is one way to add an event listener in Actionscript. By default the callback function needs to have an argument with name event and type Event. Is there a way to declare this function without any arguments :
private function uploadCompleteHandler():void {}
Edit : It's possible to add an event handler without any arguments in mxml. So one student wanted to know, why isn't it possible to do the same in actionscript?
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Dec 11, 2007
From what I understand, this should work:
[Code]...
How do I keep the cycles active, and also call a function at the end of each cycle/tween? Right now I can remove the soundHammer call back and the tween will continue to cycle, and if I remove the cycle soundHammer is called properly, but obviously it doesn't cycle anymore.
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Mar 23, 2010
I'm working with arrays in AS3 and some of the utility functions described in the livedocs such as filter() or some() would be very useful to me, if only I could pass parameters to them...
Actually, I cannot find a single example of the use of these functions with custom parameters passed to their callbacks. Everywhere, it is always used with constants ! E.g. on this page: [URL]
var arr:Array = new Array();var totalElements:uint = 100;for(var i:uint = 0; i<totalElements; i++) { arr[i] = Math.round(Math.random()*100);}function isLargerThan90(element:*, index:int, arr:Array):Boolean { return element > 90;}var highestNumbers:Array = arr.filter(isLargerThan90);trace(highestNumbers);
What I need is a kind of "isLargerThan" function with "90" as an argument's value, not as a constant. Something like
function isLargerThan(element:*, index:int, arr:Array, param:Object):Boolean { return element > (param as Number);}I find it very odd that I cannot find no mention of the way to do this on the whole WWW, because that makes these utility functions absolutely helpless in many many cases and programming with arrays a real pain...
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Jul 11, 2011
My web application pass a javascript object to flex application using addCallback function.
when the flex application is in modal dialog in safari browser, the object in the flex application is null and when I open the flex application just in a new window, the object is passed correctly. But, I need the showmodaldialog to show the flex application.
The flex code:
ExternalInterface.addCallback( "handleEvent", handleEvent );
override public function handleEvent( event:Object ):Object {
Alert.show(String(event)); .....
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Sep 13, 2011
When you call a method of a class inside a callback function, you can not use this object.To call the method, in javascript, I declare that variable, assign this to that, and use that inside the callback to call the method of this.In actionscript, do I have to do the same way as I do in javascript?The following code is the example to use that to call a method inside callback.Are there more simple way in actionscript?
class C {
private var that:C;
function C() {[code]......
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Aug 12, 2009
import caurina.transitions.Tweener;
class Scanner extends MovieClip
{
public var Scanner00_mc:MovieClip;
public var Scanner01_mc:MovieClip;
[Code].....
Makes sense as for the sequence, what doesn't make sense is why Tweener fail to loop back to the "fade" function ? They are suppose to be calling each other in an astable/blinking manner.
I suspect it's a scope problem but I don't know how to fix this, it seems AS2 Class doesn't know that there is a fade function within itself after the second Tweener call.
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Nov 5, 2009
I rarely use NetStream or any video in my projects, but someone I email with was wondering this, and I have no earthly idea.
Is there any reason why the NetStream's "onMetaData" event cannot be listened to using addEventListener, but instead requires you to use a callback function?
Is it faster, avoiding the overhead of events? Is it to prevent more than one listener being attached?
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Apr 5, 2012
I'm currently working with soundmanager2 in an IE/flash context (not html5). The issue is that audio playback of mp3 content does not occur for the following case where the 'onload' callback function is defined as null OR as a function that does almost nothing.
[Code]...
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Feb 29, 2012
I don't think this is possible, but is there a way to validate the arguments a callback accepts. For example someone passes me callback "mycallback", I want to assert it accepts an argument String.
public function addHandler(handler : Function) : void{
//pseudo code
Assert.functionAcceptsArguments(handler, String);
}
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May 6, 2007
whenever I try to call the removeMovieClip function in a callback handler, it just doesn't work! Maybe I'm tired, or I've just missed something this is apparantly obvious. In my code exert below, is just a simple script that attaches a movie clip to stage (square_mc) and creates a duplicate instance. When the component button is clicked, I want the original movie clip to be deleted, but nothing happens!
Code:
this.attachMovie("square", "square_mc", this.getNextHighestDepth());
square_mc.duplicateMovieClip("square_mc2", this.getNextHighestDepth(),
{_x:50}) var listener:Object = new Object;[code].............
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May 20, 2005
it seems to me that when you use laco tweens and callback a function, you can't pass data in that function, because the function won't wait until the tween is finished but is being carried out right away. For instance, I want to tween movieclip MC:
[Code]...
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Aug 12, 2011
I've got a really weird problem that I've boiled down to its fundamentals, and I'm hoping that someone here smarter than I am knows why AS3 would be acting this way. Attached is a ZIP with a few FLAs and .AS files. I'm using Flash CS5. Please bear with me as I explain the situation.
I have a class called TestChildA:
package testing
{
import flash.display.MovieClip;
[Code]...
For some reason, the fact that we're not trying to obtain a TestChildA reference allows the Frame 0 ActionScript in TestChildA.swf to execute properly. TestChildB, on the other hand, continues to fail Frame 0 execution since we're still getting a reference to it.
As we saw in the first version of the INIT handler above, querying the test_str variable out of the loaded content directly without trying to cast it worked fine. Why is it that using 'as' to get a specific reference to the content with the proper class results in the Frame 0 script of that content to fail running? Theoretically, the Frame 0 actions should have already been executed prior to reaching the INIT handler anyway, so it's doubly confusing.
If anyone has a better understanding than I of the ActionScript internals and can explain the reason for this issue,
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Jan 13, 2011
I have created a flex project on flash builder 4. In the MXML I have
xmlns:mx="library://ns.adobe.com/flex/mx" creationComplete="init();"
And to check if it runs
[Code]...
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Jun 24, 2011
am creating a shooting game. my main class in first frame now i want to add the title in front of the game if a adding frame in front make it stop function. the game play runs what can i do?
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Mar 29, 2005
The type of "for loop" in question:
for (i=1; i<5; i++) {
theClip="clip"+i;
eval(theClip).onPress = function() {
found(i); // passes the i variable to a hypothetical "found" function
}
}
"theClip" evaluates correctly, i.e. clip1, clip2, clip3, clip4.
The i inside the callback function is useless though. Every clip's onPress function will pass 4 (the last loop #) to the "found" function. I must be totally missing some basic restriction on callbacks.
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Aug 30, 2007
I'm trying to get this function to target myClip_mc and movethe frame head to another frame label.
var counter:Number = 1;
//textBeGone
invisible_btn.onRelease = function(){
counter++;
if(counter % 2 = true) {
[code].....
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Dec 14, 2010
OK, I am trying to get the following functions to load and unload the video to my main timeline when I go in and out of a frame. I tried on Enter_FRAME but it is now working properly and load many instances.
What are the listeners I need to do to call the functions of oCoach when enetering a frame and fclickCV when leaving a frame?
[code]...
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Oct 12, 2009
i have a pb of memory leak:i using flash.media.video to read video i have function to do frame by frame:FrameBuffer is an Array containing my video frame, lastimg is Bitmap object
[Code]...
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Mar 27, 2011
I want to call a function once per frame between keyframe 1 and keyframe 60, but i don't want to have to create a keyframe on EVERY single frame in between with an action calling the function. is there a simple way like tweening, to make this function execute once on every frame without having to make 60 unique keyframes?
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Apr 16, 2010
I am trying to add a photo to a Flash file that we had created for us: URL...I am kind of sort of new at Flash. I can edit these files but I can't figure out how to add a new photo. I thought you could just add a new layer but that's not working.URL...
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Jul 13, 2010
I have a website and it functions fine but I want to make a few alternate versions, exactly the same only they start on a different frame. I tried adding a gotoAndStop(9); into the actionscript on the first frame drag all clips when i drag single movie clip(which only contains event listeners and functions) but for some reason part of it goes to frame 5 and part of it does nothing. Only when I click the button that links back to frame 1 does frame 9 load.
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Oct 8, 2010
This seems like it should be pretty basic, but after hours of searching for an answer I give up! All I want to do is write code on one frame to take action on another. So for a completely random example, let's say I'm writing my code on frame 1. In that code I'd like to add a movie clip at frame 10. How do I target frame 10? Working in AS3.
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Jan 25, 2009
I want to addChild at certain frame say 130. And I used the following format
var btn1:Button = new Button();
gotoAndPlay(1);
addings();
[Code].....
put and even I can't get the trace result. how to add childs at any frame number I want
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Feb 17, 2009
Is it possible to add or change frame labels to movieclips in code during runtime?
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Jan 14, 2011
I've got a MovieClip that has 3 frames with different text content. I made another MovieClip and within its class I defined this code:
//this is the class of a MovieClip with a human face
if (something happens)
{
var dialogueBox = new DialogueBox();
this.parent.addChild(dialogueBox);
this.parent.dialogueBox.gotoAndStop("dialogue_info _01");
[Code]....
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Sep 21, 2009
I have a movie which calls a external js on the last frame which closes the parent iframe in which the swf sits. However i want the user to stop at the last frame foe some seconds before if calls for the js to close the iframe.
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