i am working on a personal project gallery. I am using Zoompane Component. Currently iam able to load images in to the srollpane but stuck up with preloader for scrollpane. That is each time a image link is clicked a preloader gets enabled until the image loads.
I have a preloader animation in the library.
Clear my doubt:
Will this work: loadBar_mc.setEnabled(true);
i am calling this when ever the image link is clicked, but the preloader always shows up on the screen.
My problem specifically I am designing a user interface with controls on it. 5 buttons rotate left, rotate right, zoom in, zoom out, and auto rotate. The interface in itself works fine, I can trace out button clicks, toggle the auto rotate button etc...
My program reads an xml file. Loads some images, fills an array with links for each image, and when the image is clicked a loader loads a swf from a URL and displays it on screen. No problem.
Now I originally had the zoom controls user interface in the runtime_loaded.fla library, and the mouse listeners in the same linked document class. The interface works with the movieClip in runtime_loaded.swf when it is in the same code.
I have a flash project that exports at around 3MB, I am trying to create a preloader for it but it seems to get called after the preloading is complete, there for, making it useless. My stage is empty, nothing on the timeline. The preloading script is called in the main document class. Does anyone know why this isn't working, am I calling my preloader function at the wrong place or are my objects in the library loading first? Here is the code,
I've seen the Loom project, but are there any alternatives that are more mature (and actively developed)? I am looking for something that would allow load-time weaving of pointcuts into existing binary code at runtime with the AVM2 runtime.
I've been into coding for about 5 years now, but I'm a recent convert to Flash development. One of the questions I have at the moment is, considering that SWF files can be run by either Adobe Flash Player OR Adobe AIR, what's the real difference between the two runtime environments? What API's and Objects exist in one environment, but not the other?
Basically what I'm more or less trying to establish is, when would I want to develop an SWF for AIR, and when would I want to develop for Flash Player, considering that Flash Player can also execute locally (providing support for creating "desktop applications")
Whenever I link a set of movieclips together with the bone tool which are inside a containing movieclip, and also set the type to "runtime" instead of "authortime", I get this error when published.
"Runtime symbols with skewed matrices should be wrapped in a movie clip" What does it mean? I need the type to be set to runtime so I can use scripting with it..
how to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?
like for example imagine the red is constantly growing to the right letter by letter (actually pixel by pixel:
I just started working on a preloader screen that includes a preloader mask over a logo and a percentage dynamic text. I can get either or to work but not both at the same time. I notice that if I remove stop(); I can get the percentage to work but not the preloader image. With the stop(); embedded the image preloader works but the percentage doesn't.
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
i tried the tutorial that teaches you how to create a preloader....i followed the instructions and it still doesnt work! what's wrg?[code]on my first frame actions....i put the "gotoAndPlay (36)" cause i tried a previous preloader that took more than 1 frame and didnt want to change my button's "goTo" frames...but i figured it wont change anything..anyways, i put that line of code as my first frame action....by double clicking the timeline..then i create a symbol for that frame 1 and created an animation.
Ie the preloader and steps through a preloader animation filling the logo (ie loader)Now I have tried changing a few things but having problems tried loading into a container and a level
i have a one simple swf preloader on my site. i'm showing my short fractal animation. but swf size/quality is not good and i want convert my swf preloader to flv preloader. but i'm not expert on action script. here is my old preloder script. i would like if anybody change the codes for flv. i will gift 1 year 3dfiction membership.
Code: var loader_mcl = null; var target_mcl = null; var preload_anim_visible:Boolean = false;[code]......
I'm wrapping up a small corporate website, but I left the preloader to do until the very end, so instead of changing any layout of my View, I just moved everything to frame 2, and put the preloader on frame 1. I'm using some of the code here: http:[url].... which seems pretty ace.
The problem I'm having though is that CS5's built in preloader is going and loading the whole swf, then it runs my preloader (on frame 1) which causes it to move strait to frame two instantly (I changed it so now it at least plays through the animation then moves on, but it's still not loading anything during that screen).that is causing flash to load the entire swf before even playing my preloader on frame 1. I don't remember having this problem in CS4.
I am wonder what tools or options I can use in order to have an object look like it is being drawn out while you watch a flash movie.So far all I can think if is draw it piece by piece over a few keyframes, but that could look choppy and take a lot of time.
After loading the following XML file, is there a way to count the number of attributes of the "question" node, and if possible, the number of items having the word "answer" in them? (in this case 4 should be returned, ie. answer1, answer2, answer3, answer4)
Code:
<?xml version="1.0" encoding="utf-8" ?> <quiz> <question text="The man went ___ the morning." answer1="at" answer2="on" answer3="in" answer4="out" correct="in" /> </quiz>
I am writing an application that layers several PNG images with alpha on top of each other.Is there a way for me to convert this set of images to a single PNG with alpha, at runTime, and safe the image to the server?
I am creating an animation that will be used in 60 or so countries so messages will have to be translated in-country. From what I understand, using XML is the best way to do this. So, I created the following XML file (number of items reduced for space) using notepad:
<?xml version="1.0"?><displays name="Transfer Case Messages"> <message text="Click on the igntion switch to advance the switch one position." messageNumber = "0"/> <message text="Please use the brake pedal hold button to shift into and out of Park (P)." messageNumber = "1"/> <message text="Speed is limited in 4WD LOW." messageNumber = "2"/></displays>
Then, I used the following code to load the XML file and verify that it loads:
I was wondering if there is a way to change fps(Frames Per Second) during run time using AS3.is there? if so is it recommended? or is there a way to slow down the execution of the code(like adding a pause?)
I'm trying to create a new list from a query using the following code, but I get a script error left side of assignment operator must be variable or property.
I m in process of developing a website which required to save the customized video, I want to know if there is any possibe way to embedd the audio and image in the swf in runtime so that it can be rendered to a video format via some 3rd party swf to video convertion tools.
When i am not placing it under a repeater tag, the components are created from XML, but if i do then the components are not getting created.
<components type="array"> <component type="mx.controls::ComboBox" title="Title One" description="Lorem Ipsum
is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
<component type="mx.controls::RadioButton" title="Title Two" width="230" description="Lorem Ipsum
is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like AldusPageMaker including versions of Lorem Ipsum.">
I've made an AIR app with Flash Builder 4. Works great but I want to run the app without installing it. So..... when I install the app, I copy the files from program files and paste it on a CD and give it to somebody. He runs it on another computer without AIR runtime with as result that it doesn't work.How can I bypass this? Like some launcher/setup that installs AIR runtime for the client if it aint installed. If it is installed, run the AIR app
How can we create an SWF out of runtime created objects in an SWF.OrSaving Runtime created objects.The idea is to create an interface in flash that can be used to create some animations , saved , and later used.
I have a question about movie clips and levels. I have a small contact form. Everything is working fine. The client wants to add more content so I need to make the whole SWF scrollable. My first instint is to just make the entire swf an MC and then add the ScollPane. My problem is that once I make the various input elements into an MC they stop working. I figure this has something to do with levels. I am afraid to play around with _root too much as this swf is loaded into another swf at runtime.This is just a little chunk pulled out form the code. contact_us is the name of the stage MC.
[AS] for( var elem in inputs) { contact_us.inputs[elem].border = true;[code].....