ActionScript 2.0 :: Cannot Stop MovieClip That Is Animated
Sep 11, 2004
I have in 'Scene 1' a movieclip that is animated in actionscrpt and when I jump to 'Scene 2' everything disappears except this movie clip... I want the movie clip to disappear to... How can I do it?
View 1 Replies
Similar Posts:
Jan 15, 2011
Im using an animated movieclip to create a pulldown menu..the thing is that I want to anymate the buttons inside the pulldown as well..so I therefore used a similar movieclip inside the pulldown menu to make this animation
View 1 Replies
Sep 14, 2010
If I removeChild frame animated Movieclip, will it automatically stop running the frames inside it? Actually without calling mc.stop();
View 2 Replies
Sep 2, 2010
First off I just want to say that I do NOT understand ActionScriptI am learning as i go.Ok, I have created a animated MC Button and i uesed the Behaviors to control the OnRollOver, OnRollOut and OnRelease states of the button Here is my code:
Code:
on (rollOver) {
//Movieclip GotoAndPlay Behavior
[code].....
View 6 Replies
Apr 21, 2010
i tried following a tutorial to create an animated button. it's not functioning i originally had the animation in frames and it worked somewhat. if you test the links_1.swf, it functions as i had hoped but if you activate the button quickly, the timing gets messed up and the animation sticks. file:///Users/GS2/Desktop/links_1.fla then i tried to set the animations in movie clips and they won't stop. file:///Users/GS2/Desktop/links_2.fla i tried including the fla files for reference.
View 3 Replies
Apr 27, 2004
I have two arrows that control an animated movie clip that has words scrolling vertically. When you click on one arrow it plays the movieclip forward, and when you click on the other arrow it plays the movieclip backward. I want you to have to keep clicking on the forward arrow to have it continue animating through the different words. I've place stop actions at the points I want the movieclip to stop animating but when you click the forward or backword button it never stops and just plays through the whole thing. [URL]
View 6 Replies
Aug 23, 2005
This is the third thread I've written for my current project (1st was answered perfectly, 2nd failed [but I still figured it out anyways]) but I'm not sure if there is a solution to this problem. I can't really explain my problem, so once again I've included a helpful animation to show you what I mean. Bear in mind that the pale-blue box represents the movie clip's borders, and those borders are usually changed to include the animation (instead of the borders moving with the animation, the borders get bigger).
For the animation problem, I've already got a solution: create an invisible movie clip that has the exact size and shape of the animated movie clip and make it follow the movie clip as it animates, and make the hitTest check the invisible movie clip instead of the animated one. As for the rotation problem, well, I don't know how to fix it. Is there a way to change that?
View 1 Replies
Oct 19, 2009
Goal: Now, I want to be able to drag and drop this character movieclip around the stage as I please, leaving him wherever I want, with all of his movements still going on AND the mouseover movements as well.Logic: Since, when the mouse is over this character, I need the drag option area to be a little x or any object close to him, so it doesnt interfere with the movieclips mouse over effects. (could simply be a little rectangle saying: drag me)Problem: Iave no idea how to do this... I am only now starting with this Actionscript world! Donī get me wrong, I am not lazy, Ive been researching but couldnt find exactly what Im looking for.
View 2 Replies
Jan 25, 2012
I have a problem concerning the size of an animated MovieClip.What I want to do is drawing a frame (.graphics.drawRect(...), etc.) around a loaded image file. This works well on loaded images that are static, no matter if it is a jpg, png or a non-animated swf.However, if I load a swf that is animated, its width and height properties are simply wrong. Much too small. They are, however, always the same wrong values for the same animated swf.I also tried with getBounds and getRect on the loaded swf (which I put in as a MovieClip), with the same results.What's up with this and how can I get the real size of the swf?
What we could do would be to insert a fully transparent layer into each swf that would define its size. That would hopefully make the MovieClip always have the correct size. But I would prefer a working way during runtime that workaround works, but I'd still prefer a way that does not involve additional work for our artists (minimal as it might be).
View 1 Replies
Nov 3, 2005
I am trying to make a button, when you rollOver it, animation start to play. I try to insert animated movieClip into button, but in Flash 8 you can't do that.
I have try with ActionScript to call the animation to play when mouse is over, but also nothing.
Can somebody give me code or where can I found some button, when you go over it with mouse, that animation start to play.
View 14 Replies
Nov 30, 2009
I have created a animated movieclip in flash named xena, it was working fine but as soon as i created a "xena.as" class in the same folder where original ".fla" was stored, the animated movieclip stopped playing, & when i tried to play it in my actionscript panel by pressing F9, in the way
[code]...
Where did i go wrong?
View 2 Replies
Jun 21, 2009
I've tried a couple dozen things to try and stop this movie clip, even down to the bare bones basics and its not working.I have an imported TIFF sequence that i imported onto the stage of a movie clip. Its 73 frames long, i want it to stop on frame 73.So i add the usual stop(); command but it doesn't stop, it keeps looping.On the main layer i put this movieclip in i have an AS layer that also has stop(); and moviclip.stop();But it doesn't stop at all. it just keeps repeating.I put it down to this bare basic setup just to see if i could even stop it. But its not stopping.Layers -> and stuffScene 1Content - movieclipMCActionScript - stop(); movieclipMC.stop();Movieclip - keyframes consisting of image sequence 1-73. frame 73 has stop();
View 1 Replies
Aug 27, 2010
I have some bombs like this :
var sjunkBomb:Array = new Array;
for (var i:int = 0; i < sjunkBombMaxAntal; i++) {
var bomb = new sjunkbomb;[code]....
Each movieclip sjunkBomb contains an animated movieclip. When the bombs reach the bottom I want to stop the inside animation.I guess it's better to stop them so they affect the rest of the game if there are a lot of bombs. I know how to hide them with sjunkBomb[x] .visible = false; but if I want to stop them? sjunkBomb[x].stop(); doesn't work!?
View 1 Replies
Mar 12, 2012
I am currently creating animated buttons that have a movie clip inside them (including tweens). I created a button and copied this six times. I would like to change the colour of each individual button, but when I do this it changes the colours of all the buttons. How can I do this so it changes the individual the colour of a single button.
View 1 Replies
Dec 10, 2011
Im using a lot of movieclips in an app.Its hitting the performance limits.Im using .png files in animated movieclips.Looking in the clip it says bitmap as type.. source...pngI used .png because i want the alpha background possibility.I then went into some of the movieclips and changed properties convert to bitmap (althoug technicly they already were according to flash)After this i feel the performance has slightly improved.Is this true or just in my mind & wishfull thinking.
View 3 Replies
Mar 24, 2012
CS5.5: Does animated movieclip still animate when visible=false?I'm trying to save as much processor resources as possible to reduce lag of an iphone/computer app.
View 4 Replies
Nov 19, 2010
I have an animated MovieClip of a fly that spawns at a random location and moves across the screen by bouncing off the walls. But every time the animation starts over, it seems to "jump" to a random location. Here is the code I have for when it spawns:
private function beginClass(e:Event):void{
_root = MovieClip(root);
do {
[Code].....
How do I fix it so that the fly continues moving in its appropriate path every time the animation starts over?
View 1 Replies
Jul 16, 2009
I'm trying to use BitmapData Class to capture an animated movieclip and adding it to the display list by using addChild, but it's causing my computer to bog down because it's adding a zillion children. what do I do to remove the old, or rather, update the current child with the new one?
View 1 Replies
Nov 19, 2010
I have an animated MovieClip of a fly that spawns at a random location and moves across the screen by bouncing off the walls. But every time the animation starts over, it seems to "jump" to a random location. Here is the code I have for when it spawns[code]...
View 1 Replies
Sep 1, 2006
I have been tyring to export an animated banner, in animated.gif format. it's a simple animated text with no gradients. it should go on top of a graphic which has some gradients and is multi-coloured and with effects (the colours are similar to the one/i used in the page) as you can see here the text looks a bit funny.url...
View 3 Replies
Jun 29, 2011
Lets say I have 3 MovieClips. One that is animation that represents animated overlay of entire stage. Like falling leafs (for example)
One that represents character
One that represents background
I want to make character to be MouseEvent.CLICK interactive. The problem is when I create a particle Animation of falling leafs the single leaf that is an instance of MovieClip blocks Character mouse Interaction. Is there a qay to fix container that holds the particle animation of Leafs so that it will not block Mouse Interaction whit mc below?
View 1 Replies
Feb 22, 2012
is there any way to convert animated movieClip to byteArray and save it as swf or flv or any video extension on the computer??
I tried writeObject but it doesn't work !!
View 1 Replies
Jan 20, 2012
Am I completely hallucinating or what ? That's several years I'm working with Flash, and today, i want to do the simplest animation ever, and it just doesn't work....I want to mask an animated clip with an animated mask (a shape animation), but every time the mask arrives at a keyframe, the clip restarts to the frame 1 !!I added a piece of code to see at which keyframe it is blocked, and at every mask keyframe, the code says 'TypeError: Error #1009: null property..
View 2 Replies
Jun 5, 2011
I have an animated MovieClip and I want to save it to computer as animated swf !is there any way to convert it to byteArray and send it to FileReferenc and save it ?I tried writeObject but it doesn't work !
View 5 Replies
Feb 9, 2006
I have a movie clip that scrolls side to side when you rollover it but when the mouse is off it continues to scroll - I need the movieclip to slow to a stop when the mouse rolls of the movieclip. I've have been playing arounds with the hitest code (red) but this does not fix it... Its prolly a simple problem - I am not much of a coder....
[Code]...
View 3 Replies
Nov 20, 2007
i'm trying to get a movieclip within a movieclip to stop playing when it reaches its last frame. let me describe my problem: it should start playing when the user rolls over the movieclip that is containing it(i'll call this mc1, and the movieclip within it mc2). i've put a stop action in mc2's last frame but it won't stop and plays again and again. one thing i should point out is that there is a variable in mc1 that tells the movie whether it's ok to play the movie in reverse when the user rolls over mc1, if this is false, that means that it plays normally(not in reverse). i'm using "play()" to play mc1 when the user rolls over it and this is where i think the problem is; even though the last frame of mc2 has a stop action, it is somehow told to play again? anyways, this is just a guess, i haven't figured out why or how to fix it. i'm not sure if my explanation was too hard to understand so i'll try to clarify it if anyone wants me to.
View 1 Replies
Nov 2, 2010
Does anyone know of a light flip class to flip a movieclip that is animated? Away3D is overkill for this project since this simple flip is the only 3D effect needed.
View 0 Replies
Jun 12, 2009
I thought I had a handle on the timer class (even just a beginners understanding), but I'm having trouble with it.I have an event listener for the timer and it starts fine i get a delay, then a tween,but when I place a myTimer.stop();in the fuction the listener called (to stop it) it dosent stop.it will repeat placing the first image, and then call the first function again
......Wait its placing the first image in (a couple of lines before the start), so Its restarting the whole movie, not just the function?
myTimer.addEventListener(TimerEvent.TIMER, tweenone)
myTimer.start();
function tweenone (event:Event):void[code]...........
View 6 Replies
Dec 18, 2010
Ive got this movieclip which i activate, but i want it to stop at frame 20 [the last frame]
how can i do this?
this is the code concerning that movieclip:
mc_sok4.stop();
function sok4animatie (evt:MouseEvent) {
[code].....
View 6 Replies
Jan 19, 2010
I'm working on a Flash project where all of my code is in an external Document.as file.
How would I go about setting up an intro MovieClip that runs and finishes before other MovieClips are loaded? What happens right now is that the clip loads along with everything else in the Document class (content, UI... etc). I want the intro clip to run, stop and then continue will the rest of the code in Document.
I've tried using the stop method on the clip but it seems to do nothing, just puts the MovieClip into a playback loop.
View 2 Replies