ActionScript 2.0 :: Create Array To Hold Some Movieclip Instances?
Feb 3, 2009
I wanted to do something like:
ActionScript Code:
arrayTucano = (tucano1, tucano2, tucano3); // movieclips instances
// Function to drag
[Code]....
But it drags only the last movieclip, tucano3.
Why? How could I make to drag all of them?
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Similar Posts:
May 16, 2011
I am currently trying to create a piece of code that will retrieve values from a 2D array and use them as x and y values to position instances of a MovieClip called mcMain. The code for the array will look something like this...
Code:
var lvlMain:Array = new Array();
lvlMain.push(new Array());
var xAxis:Array = new Array([150,400,200,300,100]);
[Code]....
how to create a piece of code that would retrieve the x and y coordinates listed in the arrays and use them to create instances of mcMain. So going from the code above it would create the first instance at x=150 and y=100, second instance........fifth instance at x=100 and y=500.
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Jun 30, 2009
My project downloads an array from a MySQL server that has URLs for pictures in it. Part of my script then downloads these pictures and splices the array (removing the URL and replacing it with the bitmap). Now i need to use those bitmaps on the stage but i need two instances of the same bitmap at the same time, and it seems like flash is having a problem with this.
How do i create two instances of the same array bitmap?
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May 17, 2010
i have sprites in the library with linkages in them.. how would i create new instances of them if they are stored inside an array?
[Code]...
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Jan 11, 2008
I'm modifying a flash slideshow (actually the one from kirupa.com) and among other things, I'm trying to get it to generate small LEDs depending on the number of images the script finds in the xml file. I intend to make them light up depending on the image currently up (i.e. image #5 lights up led #5) and allow users to click on the LEDs to jump around between images.
The problem I'm having now is that I can't get the file to generate more than one LED at a time. In fact, it seems to only generate the last LED needed and places it in the final LED position. My only real guess at this point is either I'm not indicating a new depth properly, or I'm creating the new movieclip over and over again but not actually creating a duplicate of it, or something like that.[code]...
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Jun 25, 2009
I tried to take similar code from this same forum, but I was either getting an error 1118 or an 1009 (null object reference).
Basically I have a series of movie clip instances on the stage with instance names of:
number_1
number_2
number_3
[Code]....
I tried but I kept getting an error...I think I am a little confused as to how to make it work properly.
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Apr 18, 2011
i made a custom class where i would like to create x instances of a movieclip. But the following doesn't work:
[Code]...
I keep getting the error: Scene 1, Layer 'Layer 1', Frame 1, Line 5 1119: Access of possibly undefined property Collector through a reference with static type CustomClass.
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Feb 16, 2011
Is it possible to create one or several instances of a movieclip from the library with variable names
my1_mc
my2 _mc
.........
my5_mc
so that I can make a function that will use the name of any of these movieclips.
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Aug 9, 2010
I have an array that's pulling movieclips from my libraray using Linkage IDs. How do I change this so that it's pulling the images from an xml file instead in order to reduce file size?XML file:
Code:
<?xml version="1.0" encoding="utf-8"?>
<gallery>
[code]....
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Aug 9, 2010
I have an array that's pulling movieclips from my libraray using Linkage IDs. How do I change this so that it's pulling the images from an xml file instead in order to reduce file size?[code]...
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Jan 31, 2009
i can't seem to figure this one out as it has to do with arrays and i sorta understand them but haven't needed them for anything practical until now, im making a photo gallery i don't want to bother learning how to do it through XML , not as of yet at least, so im just using an array to hold the locations of my photos, I tested my code by just using a single path as the URLRequest and it worked great, so i made an array and replaced the single path with the array and the location of the path in the array that i want it to start with. Thats where the problem is, i get
[Code]...
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Oct 13, 2009
I've got a symbol on stage and a button. The button rotates the symbol CCW half a degree. Code: on(release){ mySymbol._rotation -= 0.5;} I wanna add an on (press and hold) action on button so that the symbol will be rotated continuously when the button is on hold.. I can't make this work for over a week now.
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Apr 15, 2012
I am trying to have a more dynamic function and would like to allow the functions instance name were it outputs the text to be changeable.for example
function example_function(url,instance_name){
instance_name.text = url;
}[code]....
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Jan 1, 2010
I want to create a class that is interactive and can hold an image. I want it to be lighter then the Sprite class, so I was thinking about extending the bitMap class. If I extend the BitMap class. put a bitMap data in that class and at it to the stage. would it appear ?
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Nov 28, 2007
I've been asked by a client to create a flash rolodex.Basically it will look and act like the rolodex object to hold peoples information. He's seen the pageFlip application which i'm sure your all familiar with and wants it to look like that.
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Jul 13, 2009
How do I create a variable which can hold multiple movie clips? I have 4 movie clips called: char, ceil, plat, and wall. I want to put them into one variable called gameLevel. Something like: var gameLevel: char, ceil, plat, wall; <<but this doesn't work. So instead of calling each of the movie clips separately I can just use gameLevel (if I want to, for example, move all the objects to the left 5 pixels.)
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Feb 15, 2010
Is it possible to create a button that when you press it and hold it, it will play a sound, and when you release it then stops the sound?
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Aug 13, 2009
I have a movie clip that I am turning into a button that when it is clicked it updates a text field with the string that is associated with the movie clip.
Do I have to create an Object on that movieClip and assign a var with the string?
so far I have
Code:
seat1MC.onRelease = function(){
this._alpha = 80;
textbox2.text = textbox2 + seat1MCtext;
}
This way the var seat1MCtext is just added to what ever was already in textbox2.
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Mar 16, 2010
var new_array:Array=new Array(5,4,5,6);for each (var number:Number in new_array){ var but.number]:box=new box(); // here i don't know how to declare but.x=50; but.y=50; addChild(but); but.x+=50; }
[code]......
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Jun 22, 2007
I'm having trouble wrapping my head around creating an array as a data member of a movieclip, i.e. dynamically adding it to that movieclip depending on data brought in at runtime.
Would I have to create an array seperately first and then somehow assign it to a new (typeless) data member of the movieclip?
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Mar 31, 2011
Ive created a array to hold an instance of the Zombie movie clip, the movie is given an instance of "Zombie" + 1, 2, 3..... But now i can't work out how to add the movie clips from the Array to the stage. [code]...
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Jun 22, 2010
There's 3 boxes I'm indexing through with a timer. They disappear in sequence. How do I make them reappear?
boxes disappear in sequence 1-3
var pink:Array = ["","boxInstance1","boxInstance2","boxInstance3"];
var timer:Timer = new Timer(555);
timer.addEventListener(TimerEvent.TIMER, onTimer);
[Code]....
I'm not to particular about the sequence they disappear and appear, but it need to keep going in a loop.
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Jan 24, 2006
I'm working on a project where I have Multiple instances with the same actions.
Instead of typing out
btn1._visible = false;
btn2._visible = false;
btn3._visible = false;
btn4._visible = false;
Could I store these instances in an array so that I could minimize my code to something like:
btnArray._visible = false;
I've tried to do this but it seems to read the instances as strings instead.
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Apr 9, 2010
I'm setting up some Radio Buttons. The desired effect is when you click a button, it calls a function which loops through an array of the button states, switching them off.
The stumbling block is changing the state of the buttons from on to off. I'm sure it's an issue with the way I'm trying to get the instant name (eg radioBtn1) into the MovieClip Variable 'currentRadioName'.
The error I receive is: TypeError: Error #1034: Type Coercion failed: cannot convert "radioBtn1" to flash.display.MovieClip.
So I'm trying to stick some object into a MovieClip object, which obviously doesn't work.
[Code]....
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Mar 30, 2009
I am having trouble. I am trying to get buttons on the stage to create instances of movie clips from the library when clicked.
I don't get any compiler errors, but when I click the buttons[code]...
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Oct 8, 2009
I recently learned how to use gravity so I made a bouncing balls program but I have an issue with the interaction between the frame timeline code and the class.The problem is that when I create instances with a timer, I declare the variable inside the timer function. And I want to add a blackhole sort of thing when I click down on the stage but I cannot access the object from the blackhole function since it's declared inside the timer.
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Aug 27, 2006
I'm trying to parse an XML file, and use it to create instances of a custom class the fly in actionscript 2. (can't migrate to 3 for this project).I'm trying to make something happen like:
Code:
for (var i:Number=0; var<n; var++) {
instanceName="MyObject"+i;[code].....
Which doesn't work.When it's all done, I need to have n objects named MyObject1, MyObject2, ..., MyObject(n).
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Feb 26, 2009
I have a movieclip tweened of a lightbulb bright then fading. 50 or so instances are placed within another movieclip and given instance names of bulb0 to bulb50. I have a stop action on the first frame of this movieclip.
Other animation within the main movieclip is activated on rollover and I have used actionscript to place this main movieclip on the stage and to control the other animation within it.
Within my external as. I have an array as follows:
var bulbclips:Array = new Array();
for (var i:uint; i < 58; i++) {
bulbclips.push("winNav.bulb"+i);
[Code].....
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Jun 2, 2009
the user needs to select an answer from a dropdown list. I am then creating an array that will store the answer to each question when the user clicks the submit button. Each of the drop down menus is named sequentially. So what I am trying to do is write a while loop that will increment through and read each of the values into the array so I can process the responses later. The issue that I am having is writing the syntax to recognize the Instance name of the specific drop down I am trying to reference.
Here is the basic code I am using:
var Store:Array = new Array(2);
public var Increment:Number;
Increment = 1;
[code]....
So the DropDowns instance names are DropDown1, DropDown2 etc... It works fine if I manually enter in each instance name (but there are 43 total and I don't want to do each one individually).
I am assuming that I need to setup some sort of variable to temporarily add the increment number to the "DropDown" and then use that as the reference:
Increment = 1;
while (Increment <=2){
ItemNumber = "DropDown" + Increment;
Store[Increment] = MovieClip(Scroller2.Form_Scroller.content).ItemNumber.value;
trace(Store);
Increment++;
}
But when I do that, I get the following error message:
TypeError: Error #1010: A term is undefined and has no properties.
at combotest/submitted()
I assume this is because it is looking for an instance of ItemNumber instead of the instance of the value of ItemNumber.
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Aug 29, 2010
I'm trying to add an instance of a MovieClip inside an array. Inside the House Class is a property called HouseObjects. Inside that array, I created a Comp and a Light class. MovieClips are dynamically placed on the stage, via linkage. The MovieClips also act as "toggle buttons." If the button state is ON, value is 1. If the button state if OFF, value is 0.
If the value is 1, I am trying to add MovieClip instance inside the onList Array. Inside that array will be all the instances that have a button state ON.
I created a property called objSelect.
var objSelect:Object;
That variable holds the currentTarget selected. I'm trying to pass it to function trackItems to either push/pop it in the onList array, based on the button status.
I receive an error for this line:
onList.pop(objSelect);
Incorrect number of arguments. Expected no more than 0.
public class House extends MovieClip
{
[Code]...
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