ActionScript 2.0 :: [FMX] Permanent Rotation Of A Letter
Jul 28, 2003
i would like to put the letter "m" in my main movie and let it permanently rotate aroung its own axis. is this possible with as? i tried a tween effect but it looked horrible. later (when i know a little bit more about flash and as) i want to make the letter "m" 3d like on kimble.org (the k on the flash site)
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Jan 25, 2007
I've got an inputfield.OnChange Event Handler.When someone types a letter, i want the letter to become 0, then 1, then 2, and so on until 9 and then i want the letter to be there.And when they click on another letter, same effect happens.so at the end if i typed, "testing", each letter scrolls 0-9 like a roll dial and settles on the letter typed.What i've managed to do is make it work, but if i type at normal speed and not slow, i end up getting something like: t32t43g
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Oct 20, 2010
I have a combo box that I'm trying to enter a letter for to search values for that particular letter and I keep getting this error. Every other combo box works fine when a key is pressed so I'm not sure why this particular combo box registers an error. The complete error looks like this:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at mx.controls.listClasses::ListBase/findStringLoop()[C:autobuild3.2.0frameworksprojectsframeworks rcmxcontrolslistClassesListBase.as:7715]
at mx.controls.listClasses::ListBase/findString()[C:autobuild3.2.0frameworksprojectsframeworks rcmxcontrolslistClassesListBase.as:7700]
[Code]...
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May 19, 2010
I'm trying to create an RPG-like game text effect where the text string is displayed letter by letter, like a typewriter.Here's my code:
Actionscript Code:
function doSomething(number){ var errors:Array = new Array(); errors[0] = "The specified file could not be located."; errors[1] = "Another error"; var
[code].....
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Aug 1, 2011
I am trying to write a text, letter by letter. I got with this code:[code]............
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Apr 22, 2011
In many RPG games, messages appear in textboxes letter by letter (usually accompanied by a repetitive beeping). I've been trying to simulate this in Flash for a game I've been working on in AS2. When it comes to programming, I'm fairly new and so far, the best I've got is this:
var num:Number = 0;
var s:String = "This message will appear.";
function onEnterFrame():Void {
[code].....
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Apr 18, 2010
I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game.
I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written.
Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors.Is there a way I can set properties inside frames permanently?
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Jul 14, 2009
i would like to see if it is possible to have a user permanently change a variable that is utilized in the website. for instance, the width of a line is set to 1.0 in the script - through a keystroke the user can change that width to 2.0. what i would like to happen is have the value of 2.0 be permanently set so that when the next person visits the site, the width is set to 2.0. i know this is a simple example, but i would like to get the concept down first before i venture into writing out the script and doing something more interesting with it.
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Apr 27, 2005
was wondering how you could make a rollover/rollout over an swf and change the image without reverting back to the original image. For instance, or more specifically,How would you create the effect where you have a permanent change on a mouserollover so that it does not go back to the original design? I made two movie clips and I put them together so that now when the mouse rollsover or you click on the original movie clip, the second movie clip is played, but the second movie clip gets cut off as soon as the mouse moves away and reverts to the original movie clip. I also wanted to stop the second movie clip from looping or replaying if clicked upon - just play once
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Apr 27, 2005
how you could make a rollover/rollout over an swf and change the image without reverting back to the original image. For instance, or more specifically,How would you create the effect where you have a permanent change on a mouserollover so that it does not go back to the original design? I made two movie clips and I put them together so that now when the mouse rollsover or you click on the original movie clip, the second movie clip is played, but the second movie clip gets cut off as soon as the mouse moves away and reverts to the original movie clip. I also wanted to stop the second movie clip from looping or replaying if clicked upon - just play once. Any suggestions? Here's the url to the flash file:[url]
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Jan 7, 2010
I have a movieclip and when I do 3D rotation from Transform panel, It rotates perfect, center is in the middle of image, and when I apply mc.rotationY, rotation center is in left of the image, aren't 3D rotation from Transform panel and mc.rotationY from AS same? what's up?
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Mar 23, 2011
I'm trying to do some augmented reality projects with flartoolkit . I can now put simple 3d objects on my marker and it works fine , but I wanna give my project some events that the user can interact with. I'm trying to trace the rotation of the marker. there's a container:DisplayObject3D which my application uses to add the 3d objects , I traced this :"trace(container.rotationZ)" but it's just returning 0 . I studied another AR application's source code and it was using the rotation of it's container object without problem .and I think I should mention that I'm using the exercise file of seb lee delisle papervision3d course from [URL]. anyone has any experience with flartoolkit? the main functions of my my code is as below:
[Code]...
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Aug 11, 2010
Is it possible to have the child movieclip rotate separate of the rotation properties assigned to the parent? so ultimately giving the child element it's own axis?I've customized Lee Brimelows (gotoandlearn.com) 3D carousel to spin on the x axis to make it a vertical carousel. I've also rotated that by 45 degrees on the y axis to see all the items, and wrote a snippet of code to hide the left portion of the carousel. The entire carousel is contained within the 'container' movieclip, and inside of that are my carousel items (as seen below), with the larger item being the item in focus.
On rollover of the item in focus, I want to rotate it so it faces the viewer (as seen below),basically removing the 45 degree rotation applied to the container.The problem i'm running into is when you rotate the container (changing the rotationX of the container), the axis basically rotates with it, so when i rollover the next item 'in focus', the following happens..(in the example where it appears how it want it to, the carousel is at a rotationX of 0, so it works fine)
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Apr 21, 2009
Program A has a cannon that aims to line up with where-ever the mouse is pointing, in 360 degrees, and fires when the mouse is is clicked. Program B has an eye instead of a cannon that should in theory do similar functions when the capslock key is toggled, but instead only has a 90 degree range of motion from the Right of the eye toward the bottom (quadrant 4 only). Where did the ther 270 degrees of rotation disappear to?
[Code]...
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Aug 11, 2006
i.m trying to create a 3d rotation much like the widely used carousel only the rotation i desire consist of four upright(90 degrees) movieclips resting on a slanted, 30 degree plane which rotate onEnterFrame or following a tween on a oval like path - then pause for a given number of seconds at the four movieclips positions equal in distance on the plane
function around() {
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = this._y /(centerY+radiusY);
[code]....
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Feb 23, 2009
Why isn't there the Z, rotation X and rotation Y fields in my motion editor panel?
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Oct 8, 2009
I am watching the tutorial on the motion editor and when he opens the motion editor to edit the Rotation X and Rotation Y values I'm in trouble.My motion editor now only shows Rotation Z but, no Rotation X or Rotation Y. What am I doing wrong?
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Dec 2, 2008
I am trying to do a simple "pseudo 3D" rotation of a movie clip. The clip would "flip" on to the screen. I have created the effect using PaperVision3D, however, the final SWF is about 64k and my project requires a smaller file size. I tried to create the flip effect manually by creating skewed versions of the clip and tweening between them, except this doesn't work because the shape is not tweaked along the vanishing point as it should be. It looks like perhaps I could accomplish what I want to do using the MatrixTransformer but I've not had much luck so far.
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Oct 3, 2006
I'm trying to pause my rotation on rollover of a movieclip and restart rotation on rollout of the movieclip. Here is my current code,
[Code]...
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Oct 6, 2010
I want a keyboard letter in this code:
if(Key.isDown(Key.RIGHT))
{
this._x += 15
}
As you see now there is the right key that is attached to the code but I'm making a 2 player game and I want one of the players to use the letters WASD. Just putting the letter D in there dosen't work.
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Jul 30, 2010
toUpperCase() Method converts whole string touppercase. i want only first letter to uppercase. is it possible
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Oct 6, 2010
I want a keyboard letter in this code:[code]As you see now there is the right key that is attached to the code but I'm making a 2 player game and I want one of the players to use the letters WASD.Just putting the letter D in there dosen't work.
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Oct 6, 2010
I want a keyboard letter in this code:
if(Key.isDown(Key.RIGHT))
{
this._x += 15
}
As you see now there is the right key that is attached to the code but I'm making a 2 player game and I want one of the players to use the letters WASD.Just putting the letter D in there dosen't work.
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Jul 1, 2009
im tryin to develop a game, and i wanna make a flash and in that i wanna make my letter to have typwriter kinda animation. Like you know in RPG when NPC are talking the letter are going one by one.and also how do you make it so that when any button are pressed then its going to go to the next thing.
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Jan 10, 2010
I have an input text on stage. I want to delete a letter of this text by a button. For example if the text is "large". I want to delete "a" in large. I place the cuirsor at right hand side of "a" and delete "a" by pressing a button. Expecting a script for this button.
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Feb 6, 2010
Is Flash able to generate random letter combinations?something like : xazfjzBut randomly each time
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Apr 4, 2010
The following is what I have and it allows me to press any letter on the keyboard to burst the ball.Problem is I just want to limit it to burst with just one key for example h
stage.addEventListener(KeyboardEvent.KEY_DOWN,removeCentreball_mcClip)function removeCentreball_mcClip(event:KeyboardEvent):void{stage.removeEventListener[code]...
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Jul 24, 2010
Trying to get the first letter of a String to capital, and the rest of the String must be lower case. I think I am on the right tracks with the first letter, but not sure how to make everything else forced to be lowercase. Heres a bit of info because I might need to change things. I load in a flashvar vaiable by
var flashVar3 = root.loaderInfo.parameters.myVar2;
I am not to sure what data type this would be, not sure what flashvars comes as. I am then doing
var oldStr:String = flashVar3;
var newStr:String = oldStr.charAt(0).toUpperCase() + oldStr.substr(1);
tf3.text=" "+ newStr;
I dont know if the first line is an issue, because i dont know if flashvars comes as a String. But what I have generally would work on the first letter. Not to sure how I can force the rest of the String to be lowercase though. At this moment in time, I get the error TypeError: Error #1010: A term is undefined and has no properties.
But I am not sure if this is because my flashvars variable is defined at runtime. Any advise on getting all of this working would be great.
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Feb 10, 2011
im having trouble trying to figure out how to make a letter key (A-Z) to used to pause, use abilities, etc etc.if (Key.isDown(Key.("A")) { ^ is the code i have at the moment and i get errors.
[code]...
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Feb 11, 2009
I really don't understand why only in my swf file only the first letter is displayed.
ActionScript Code:
myItemTitle.text=itemTitle;
trace(myItemTitle.text); //output: "MyTitle"
In the swf file, output: "M"
The outline of my text field is very wide, so it is not possible that it is not enough wide for the text length.
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