ActionScript 2.0 :: If Movieclip Leaves Movie Boundaries, GotoAndPlay New Frame?

Jun 4, 2010

I am using an older version of flash. This is technically a game question but it is in older flash.My MC is a movable char that can jump, fall, and land on platforms. I would like to program a way for if the char falls and doesn't meet ground (i.e. falls out of view entirely) for a new frame to play on the main timeline OR for a movie clip to load asking it to try again OR for the game to start over completely. Whichever method is easiest.

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I'm making a flash site but I'm having a little problem: I preload my site with this code:
Code:
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[code]....

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[Code]...

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[Code]...

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[Code]...

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[Code]....

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[Code].....

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[code].....

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[Code]...

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[Code]...

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I am really confused about this issue ...

In the first Frame i wrote the following code:

stop();
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gotoAndPlay("Frame3");

[Code]....

When I run it, i get "Frame 2" in the output although i should get "Frame 3" as a result ... and When I debug, i get "Frame 3" ...

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[code].......

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