ActionScript 2.0 :: LoadBar Shows Running To 100 Although External SWF Is In Cache (F5/preloader)?
Aug 22, 2003
On Actionscript I found this really cool smooth preloader [URL]..In my example you see a pink button. This button sets the to be loaded SWF in a var and commands the Cover Over image to play (cover). After the Cover MC had reached the over-state (frame 15), there is a loadBar + an action giving a loadMovie command (it needs to be loaded into a MC called content)
[Code]...
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May 4, 2009
Im trying to make a preloader. this is my first attempt and from a tutorial and some minor adjustments on my part this is what ive come up with. i was wondering if there was a way to add a percent, and also why this doesnt disapear after its done loading. it remains on the stage throughout the loaded swf.
PHP Code:
siteLoader.loadMovie("Population.swf");
loadingBar._xscale = 1;
loadingBar.onEnterFrame = function() {
[code]....
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Mar 6, 2007
i'm using movieClipLoader and i want to attach a loadbar graphic instead of text...but my loadbar doesn't load the text works but not the bar... anywho here is my code:
[Code]....
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Dec 29, 2002
I've got this from a kirupa-tutorial:
[Code]....
What do I have to change so it doesn't load the whole movie but only the scene it's in, I don't want to load everything at the same time... And if I load a external swf in my movie does the loadBar load this or do I have to put this script in the external swf file.
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Jan 22, 2004
how to to preloader for external swf which shows progress bar? i've done it, but it doesn't work i attach my fla
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Jan 22, 2004
how to to preloader for external swf which shows progress bar? i've done it, but it doesn't work
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Feb 18, 2010
I have created a fla document named main.fla I have defined the document class as Main which is attached. (rename to Main.as)
The problem is preloader shows only when the file is completely loaded. How can I appear the progress preloader for the main file.
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Jul 28, 2011
i downloaded a preloader from flashkit. works great on one of my movies, but on another one, it dont stops on the preloader frame. i dont understand cause it should go to the next scene when 100% is loaded but it just shows a black page.i dont understand cause the preloader scene is identical and it just sends you to scene 1 when fully loaded..
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Oct 27, 2011
I making an App and atm it shows a 3-5 sec black screen at the start. So I made an external swf preloader, but the textfield won't update, it just shows 100% and after a while the main program jumps in view.
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Apr 30, 2009
I need to create a preloader that forces a reload of the Main.swf from the server, and not from the user's cache.
This is because the site (for a big music festival) will get frequent updates, and users will visit more than once.
I have my HTML-metatags set up like this:
HTML Code:
<META HTTP-EQUIV="CACHE-CONTROL" CONTENT="NO-CACHE">
<meta http-equiv="Expires" content ="0" />
<meta http-equiv="Pragma" content ="no-cache" />
...but these get kind of, uhm, ignored?
So now I'm looking for a solution in my AS3 preloader. I've tried this trick, that works fine with xml-files, but with swf's it doesn't seem to work:
PHP Code:
l.load(new URLRequest("Main.swf" + new Date().getTime()));
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Jan 28, 2005
How can I make a preloader that shows percentage/bar for a movie loaded in with LoadMovie?
I've tried using a normal preloader (the one from Kirupa) in the "to load" movie, but it doesn't work.
Is there a way to have the preloader assess how big the movie to load is, how a bar etc. and have the movie hidden until 100% is loaded (as seen on the bar)?
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Jul 18, 2005
Simple fla for a preloader that shows the percentage of bytes being loaded?
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Jan 28, 2005
How can I make a preloader that shows percentage/bar for a movie loaded in with LoadMovie?I've tried using a normal preloader (the one from Kirupa) in the "to load" movie, but it doesn't work.Is there a way to have the preloader assess how big the movie to load is, how a bar etc. and have the movie hidden until 100% is loaded (as seen on the bar)?
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Mar 4, 2006
I just tested out my site in Firefox and IE. Everything works the way I want it to in Firefox but in IE I'm having trouble. When I click on a button my preloader shows up but doesn't stop to load the content, it plays straight through and then my movie pops up. Does anyone know why this might be happening? I've never encountered this problem before.
[url]...
Web Design, Illustration, Resume and Downloads are all I have working so far.
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Feb 23, 2009
I have a basic preloader for my site:
First Frame
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
[code]....
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Apr 2, 2009
I'm having trouble trying to cache a movieclip that contains an external image that I have successfully loaded. My problem is that the fade function that is running when after the image is duplicated doesn't appear to be affecting the mc that contains the cached image.Is there a handler that I can use to ensure that the bitmap is attached inside the movie clip before I run my fade in, or do I have to beware of a timing issue and delay running the setInterval for the fade in?
bmppopulatedClip.onLoadInit = functiontoRun; or something?
Here's my code that doesn't work:
Code:
Stage.scaleMode = 'noScale';
Stage.align = 'TL';
import flash.display.*;[code].....
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Jun 24, 2010
I'm trying to load a swf file into my main swf. Everything looks fine when I test it with ctrl-enter, but when I open my main swf in a browser it just shows 5 flashing dots where the loaded swf should be.
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Dec 2, 2009
I've created a portfolio with animated image buttons and arrows navigation (all nested movie clips). All navigation is handled using goAndStop() at frame labels. The site has a lot of image content, so to keep the initial swf download reasonably brief, I've used many separate (renamed) instances of loader component.I assume the loader component is just graphical substitute for typing in the loadMovie() command for people like myself who are inexperienced with scripting.
With normal server traffic and T1 level bandwidth the lag time after click is 1-2 secs.
Acceptable, but sometimes it gets up to 5+ seconds, which compromises the user experience (and might cost me a client). Is there a command string I can insert into a frame in the actions layer at the start of the timeline (after progress bar) to preload all external files into the player's cache after runtime begins?
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Aug 12, 2010
When retrieving external variables from the server URLVariables my Flash get stuck on first compilation values. Whenever I update server values flash compiles the first old values. Only after i restart CS4 IDE values are updated. Is there an internal cache?
There is nothing wrong with my code, because it works fine on my mac, but not on pc.
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Jul 28, 2009
Do FMS cores share the same FLV cache or does each core have it's own cache?
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Mar 18, 2010
I have a swf file that loads other swf files with an XML file, which are populated by external text on the fly.
Everything works perfectly on my computer. And it all worked perfectly on a previous website.
Now, for some reason, when I load these onto my website, the text fields show 'Undefined'.[code]...
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Nov 17, 2011
basically I want to load an external SWF into my flash file, which I can do just fine, but when I load the swf in, it loads EVERYTHING in the swf into the new flash file...What I want is for it ONLY to display the contents on the stage. I work with large images that span way beyond the stage...then I move the images and when I export the swf it looks like a camera zoomed in and tracking around a large image. BUT when I load the swf into another flash file, it just loads it in with no regard to the stage...how do I get it to JUST load what I can see on the stage? here's my current code:
button_1.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF);
import fl.display.ProLoader;
var fl_ProLoader:ProLoader;
[code].....
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Jan 12, 2010
this will be the preloader code what i put initial frame of my flash file.
[Code]...
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Dec 18, 2011
I've got an external preloader from this tutorial [URL] and i would like to merge it with an preloader from oxylusflash (its a premium preloader)
[Code]...
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Feb 15, 2010
I'm working on a chat application that retreives user profile icons from remote sources (e.g. Blogger, Yahoo, Gravatar, etc). Easy to get the images in a Loader and display them. The problem is that a single thread could have hundreds of records, but probably only 10-20 active commenters. In a standard browser, each <img...> link after the first one is cached, so you only hit the source site once. Is there any way to cache/store/copy those images within Flash to avoid requesting the same image over and over?
I can do it in the Local sandbox by accessing the BitmapData of the loader content and cloning a new bitmap for subsequent instances of the same request URL, but of course once the application moves to the Internet the security system requires a Policy file allowing bitmap access. I don't need to manipulate the bitmap at all, just copy it. Or reference it as content from multiple Sprites, or something along that line. Once I've downloaded the image once, I don't see why the security system would prevent me from displaying it unchanged as many times on the page as needed.
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Jan 15, 2004
changing a preloader I have into a preloader that can be used for loading external swf.Now the code for the preloader is
loadedbytes = getBytesLoaded();
totalbytes = getBytesTotal();
loadedkbytes = Math.ceil(loadedbytes/1000);
totalkbytes = Math.ceil(totalbytes/1000);
[code]....
Ie the preloader and steps through a preloader animation filling the logo (ie loader)Now I have tried changing a few things but having problems tried loading into a container and a level
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Feb 23, 2011
I need to launch an external exe (written in C++) using adobe flash AS3.
I have tried using fscommand and placing external exe in a folder "fscommand", but it doesn't seem to work.
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Feb 16, 2007
let say i have this external class
Code:
class Test extends MovieClip
{
[code]....
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May 17, 2005
I have a main .swf that is a container for an external swf. The main swf runs at 40fps or so. So consequently, the external swf also runs at 40fps. I would like to have the external swf run at a mere 12fps because the swf contains a video. How can I make it so that the external swf runs at only 12fps?
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Dec 9, 2009
I was just wondering if anyone could help me to figure this out - I'm afraid I'm really not sure what the problem is so I'll try to be as specific as I can, if you need me to provide any extra info then just ask.Basically I have a fla file -the menu of my game- that loads external swf files (the various game modes) when the user clicks a button. I can get everything loaded in fine, but it runs at a snails pace and occassionally generates errors (mainly caused by the game mode calling removeChild()) that don't happen when the 'game modes' are run as stand-alone swf files.
Does anyone have any idea what could be causing this? I remove almost all listeners from the menu before I run the game modes, so there's almost nothing that could be using up processor power that's needed for the game - it's a pretty basic game anyway so it shouldn't be processor-intensive to my computer anyway. I've spotted a few other topics similar to this, but they're either not answered or the solution doesn't fit what I'm trying to do.
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