ActionScript 2.0 :: Loading Sound From Separate .SWF?

Dec 5, 2007

I know it has been done in Madness Interactive, which I did check up on and looked through the code and found nothing, as well as Googled a bunch of stuff, and still nothing.

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ActionScript 2.0 :: Loading THREE Separate .swfs Into THREE Separate Tweens

Jan 17, 2011

This is NOT the same as my last thread as i am after three and NOT ONE as last time. In the attached movie there are three seperate movies loading into three seperate tweens. Please note that i am happy with this movie as it is, and do not want to change anything about it except for the script itself. It refurs to three seperate clips "b.a","d.c" and "f.e". What i want is for the script to incorperate all three clips under one name of "mc" And instead of have three seperate widths, "width 1","width2" and "width3" i want the script to also incorperate all three widths and heights into just one name of "width" and one name of "height".

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ActionScript 2.0 :: F8 - Attach Sound Object To A Separate Mc To Control Independently From All Other Sound / Root Volumes

Mar 15, 2008

I have been at this for about 19 hours straight! I am going to go to bed immediately after this post, but for crying out loud, I have NEVER had this problem before today! Before anyone reads ahead and says 'you have to attach your sound object to a completely separate mc to be able to control it independently from all other sound/root volumes.' see if the following code accomplishes just that:

[Code]...

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ActionScript 2.0 :: How To Get Sound In Separate SWF

Mar 29, 2003

One thing bothers me when I visited one site. I noticed that the sound is in a separate swf, how did they do that? [URL]

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ActionScript 3.0 :: Controlling Sound From A Separate Class

Apr 7, 2009

Is it possible to start and stop a sound file from a separate class? In the first class, "House", I have called the MP3 using the following:

[Code]....

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ActionScript 2.0 :: Handle Two Separate Sound File?

Feb 9, 2010

I am facing a problem with multiple sound file in one flash file. I have added a background music in my flash and on one of the page, I have published a video. However both sound files are clashing with each other. If I will do stopAllsounds(); on the video frame then while moving on next section the sounds still remains stop.

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ActionScript 3.0 :: Controlling Sound From Separate Class?

Apr 7, 2009

Is it possible to start and stop a sound file from a separate class?In the first class, "House", I have called the MP3 using the following:

Code:
public var mySoundReq:URLRequest = new URLRequest("tune.mp3");
public var mySound:Sound = new Sound();

[code]......

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ActionScript 3.0 :: SoundManager - Pausing Sound By Referencing Code In Separate File?

May 22, 2009

I wanted to have this Zombie Penguin enemy use a walk sound (it would be odd if he moved and was silent) but because it is initializing the whole world, simply coding the sound into his animation state won't work because it will play the sound for every existing Zombie Penguin in the world, not just the one on the screen.

Now I've tried to get around this problem by using a SoundManager class [URL] to load and play/pause the sound when necessary. I've got this working by placing a movieclip above the world and hittesting everything and when it finds a Zombie Penguin activates the SFX. If it finds the enemy and you leave the room or kill the enemy (basically any way it is removed from the screen) it will pause the sound (not stop) and then unpause if you go back/find another instance of that enemy.

The problem is, though, that if I STUN the enemy (not kill it) it plays it's dizzy animation (which consists of hit sitting down with stars spinning around it's head) the walking SFX continues to play as the enemy is still on the screen.Now in the Zombie Penguins .as file it has a boolean that for being stunned or not (bStunned), and a function (public function getZPStun():Boolean -- returns bStunned). this bStunned boolean is set to a default of false.I figure that I just have to reference that somewhere in the following code, but I'm not sure where. The Zombie Penguin's .as is ZPEnemy, so I'm calling it like so:

ZPEnemy.getInstance().getZPStun()

I've tried calling it as part of an if statement a in a number of placesin hopes that calling it will relate the current state of the bStunned boolean, but I can't seem to get it to work.

Code:

var bNotPenguin = true;
for(var i = 0; i<this.numChildren; i++) //** Sound Manager Coding (May 15)
{

[code]....

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ActionScript 2.0 :: Multiple Sounds - Creating Separate SWF Files To Represent Each Sound

Sep 20, 2002

I've created a small application that links various Sound Clips to corresponding Sound variables, and the individual start and stop commands work fine. However, when I try altering the volume, the controls affect all the sounds in the movie. I'd like to refrain from creating separate SWF files to represent each sound, but I will if I have to.

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CS3 Loading New Pages From Separate .fla's

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I am trying to do something pretty basic I think...I have attached a screenshot below of what the site looks like so far. What I want to do is always have the left hand side links showing on the site. I want to create a new .fla for projects and have that load on the window on the right when the projects link is clicked on. What I have done in the past is create the entire website within one .fla but that is getting too confusing. I assume some actionscript is required here which I am pretty useless with.

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Loading With Sound Only Played Once But Keeping Hover Over Menu Item Sound Intack?

May 21, 2010

I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.

I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. (not sure if I'm able to give a link to it or not on here. If I able to and someone would like to see it let me know)

I want to know if my flash header can support the following additional functionality/changes:

1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?

2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.

3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.

4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?

I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features. Not sure I can afford help now because of being laid off and two different scammers taking advantage of me. So I'm going to try to do myself and see if there is any suggestions/support on here that can help. I have Flash CS4.

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IDE :: Loading With Sound Only Played Once But Keeping Hover Over Menu Item Sound Intact?

May 21, 2010

I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. I want to know if my flash header can support the following additional functionality/changes:

1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?

2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.

3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.

4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?

I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features. Not sure I can afford help now because of being laid off and two different scammers taking advantage of me. So I'm going to try to do myself and see if there is any suggestions/support on here that can help. I have Flash CS4.

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Professional :: Loading With Sound Only Played Once But Keeping Hover Over Menu Item Sound Intack?

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I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. (not sure if I'm able to give a link to it or not on here. If I able to and someone would like to see it let me know)I want to know if my flash header can support the following addionalunctionality/changes:1) Currently, it loads everytime a page is selected.  I only want it to load the one time of entering the site because the audio gets annoying.  Set a cookie maybe?2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.

3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features.

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[CS3] Flicker Between Loading Separate SWF Files

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I need to load separate SWF files depending on different flash buttons being pressed. The problem is I see a flicker inbetween SWF's being played. I think the flicker is where it goes back one frame - but I do not know how to solve this.

The first bike should scroll along to the left then stop, buttons should then appear that allow you to load the external/separate SWF files.

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Loading Several MovieClips Into Separate Variables?

Sep 22, 2010

I have several Movie Clips in the Library which I need to be able to load and bring up on the screen randomly.The code below shows how I can load one of these, but to get a proper control ideally I would like to load them all in to an array or numbered variables so that they can be called from a simple piece of code and actioned one at a time.

My movieclips can all be called something simple like mc1, mc2, mc3, mc4 etc to make things easier.These need to be referenced in to an array mcContainer[.....] or as mcContainer1, mcContainer2........ so that they can be called easily.I just need to know the simplest way to do this and how i reference them, I have tried several ways like ["mc"+i] etc and nothing seems to work.

Code:

var mc:mcLogo=new mcLogo();
addChild(mc);

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Loading Separate Swf Files Into One Swf With A Container?

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there a more official name for a 'flash container' ? because very little results come up when i try and search for answers!can you load a container within a container, i'm thinking no but would like to clear that up also! for example i've followed this tutorial htm however when loaded up in a container nothing appears in the mouse over effect.. i've also tried loading jpegs into a swf via an xml which again works fine until i load it up within a container and nothing appears..

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ActionScript 1/2 :: Loading Xml Into Separate Arrays?

Apr 15, 2009

The first two records of my XML file are below these are two of about 100.
 
<?xml version="1.0" encoding="UTF-8" standalone="yes"?><coursesSummary><courses><year>2009</year><quarter>1</quarter><region>Central Courses</region><coursecode>3634500</coursecode><coursetitle>Bancassurance(BIP) 2- Selling Skills Course</coursetitle><coursesrun>1</coursesrun><maxplaces>10</maxplaces><numberattended>9</numberattended><splitbyregion>no</splitbyregion>

[code]....

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ActionScript 2.0 :: Loading 4 Separate MovieClips

Jun 1, 2006

Ok this probably has to be the stupidest question ever asked here on kirupa but I�m going to ask it anyways. You see I have 4 containers (mc�s). and according to the user it loads a different swf into it so what I wished to know is how to put a loader for each .The following steps explain it better-

[Code]....

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ActionScript 2.0 :: Buttons Each One Loading 2 Separate SWF's?

Sep 26, 2003

OK on my main timeline i have 2 buttons each one loading 2 seperate SWF's. When I load the first SWF it works perfect. Now when I load the other SWF. on the same level it replaces the 1st SWF. Now comes the problem, when i go to reload the first SWF the error accurs. "256 levels of recursion were exceeded in one action list. This is probably an infinite loop. Further execution of actions has been disabled in this movie."

I understand the concept of the error. I just can not fix it. Is it a matter of having everthing on one SWF. file. Or is there an unloadMovie script I can use.I found this script from Actionscript.org. Posted it there...but didn't get ther help i needed.

[Code]...

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ActionScript 3.0 :: Combo Box Loading In Separate .swf Files?

Nov 5, 2009

I have a combo box that is loading in separate .swf files when an item is selected.  In the file that I'm loading in, there is a TileList component and a media player.  Before I added in those items, it was loading in, but now, this is the error that I get:
 
TypeError: Error #1009: Cannot access a property or method of a null object reference. at fl.containers::BaseScrollPane/drawBackground() at fl.controls::TileList/draw() at fl.core::UIComponent/callLaterDispatcher()

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ActionScript 3.0 :: Loading Several MovieClips In To Separate Variables?

Sep 22, 2010

I have several Movie Clips in the Library which I need to be able to load and bring up on the screen randomly. The code below shows how I can load one of these, but to get a proper control ideally I would like to load them all in to an array or numbered variables so that they can be called from a simple piece of code and actioned one at a time.

My movieclips can all be called something simple like mc1, mc2, mc3, mc4 etc to make things easier. These need to be referenced in to an array mcContainer[.....] or as mcContainer1, mcContainer2........ so that they can be called easily. I just need to know the simplest way to do this and how i reference them, I have tried several ways like ["mc"+i] etc and nothing seems to work.

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Flash :: Loading Swf From A Separate File Server

Dec 15, 2009

I am currently wondering if it is possible to load a swf that is sitting on another file server. I.e. I currently have a custom play bar swf which is embedded on a website (behind the company's firewall) which then loads swf content (currently in the same folder on the website server). The problem I have is bandwidth between remote sites is limited and streaming the swf content from the website server is not an option, however we do have a DFS set up to push all the swf content out to local file servers.

I have tried using a file:// path which works if you create a windows projector file however it doesn't work when embedded onto a website as it seems to try to access via http which the file servers are not set up for. So is it possible to get the play bar swf to load the swf content sat on a remote file server?

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ActionScript 2.0 :: Loading .swf's Into Separate .swf's On An HTML Page ?

Oct 10, 2005

I have been trying to find recources on loading a .swf into a sepearte one.for instance:I will have an HTML layout with multiple flash movies. I know I can load movie into the .swf that the button is in.my question is. can I have the navigazion on the left side of the screen communicate with another random .swf to load the additional content?

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ActionScript 3.0 :: Loading External Images Into Separate UILoaders

Aug 9, 2011

I need to load images into 3 separate uiLoaders.
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2.title.png
3.advert.png
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ActionScript 2.0 :: Loading Scrolling Image Bar Into Separate Movie

Mar 9, 2004

I am loading a scrolling image bar into a separate movie and it works great with the coding I have managed to piece together (since I am not an AS master) the problem I am having is that when the mouse moves out of the scrollbar area it is still controlling the motion from the rest of the movie it is imported into. I am pretty sure that it revolves around a _root.drag._y script command but since I am still learning scripting I am not sure of exactly how to code this....the scrollbar is 90pixels in height and I want the images to keep scrolling at +2 when the mouse leaves the designated area, just not to move with the mouse movement when moving around below the scrollbar.

mc = _root.drag._x
if (mc>250and mc<360){
for (i=1; i<=nomc; i++) {
mx = getProperty("/a" add i, _x);
setProperty ("/a" add i, _x, mx+2);
[Code] .....
[URL]

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ActionScript 2.0 :: OnRelease - Loading SWF Into Separate / Static Page?

Oct 3, 2006

This may be straight forward however I'm still new to AS and flash so am unsure of how to go about it. All I want is on the release of a button for an SWF to load into a separate static page rather than loading into a Container on the _root. How is this done with AS?

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Flex :: Loading Sound Gives Exception On Sound.id3?

Feb 15, 2010

When loading a MP3 to a flash.media.Sound object the id3 property gives an error:

SecurityError: Error #2000: No active security context.

Offcourse, like many errors in Flex, the Flex documentation doesn't mention a thing about this, except that it exists...

The MP3 is valid (i've checked it with MediaPlayer and iTunes), the Sound object is in a good state (bytesTotal and bytesLoaded both reflect the correct amount of bytes).

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ActionScript 2.0 :: Load Separate Swf Files Into Main Movie, With Loading?

Jan 15, 2012

on (release) {
_parent._parent.buttonClick("movie name", _parent._name);
}

For the above script, am trying to load a swf file to load into an main movie file. This is for a flash website am working on, and i wanted to know if the above .Since having all the pages (6 pages) in one flash file, it would take long time to load, so am planning to have each of the 6 pages in an separate swf file and load these into main swf file, on click of a button, Also there needs to be a loading bar for each page.

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ActionScript 3.0 :: Controlling Sound Of Separate Html Files Within Same Html Page

Sep 11, 2010

I need to allow users to preview audio files for purchasing. I have CF pages that return records form a SQL database. Each record contains the same swf file however, each swf file points to a different mp3 for previews of different audio examples. So far, everything is working fine. My problem is that I need to be able to stop the sound from one swf when I click to play a second swf .The only solutions I see in Flash forums deal with loaded swf files. These are not loaded files they are separate files within a page. The question is: How do control one swf from another swf in the same page.The following items have not worked: soundChannel.stop();,soundMixer.stopAll()

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ActionScript 3.0 :: Assign 5 Separate Dynamic Text Fields To 5 Separate Buttons?

Apr 18, 2010

What I need to do is assign 5 separate dynamic text fields to 5 seperate buttons and at the same time to those same five buttons i would like to add 5 images that i would  be able to change merely by swapping out the images in the file theyre in on the server.I would also like to get a nice transition between the images...ALSO i want to dynamically load the images for the buttons that will be used for switching from picture to picture(which im thinking i will be able to do after i know the how to do point the aforementioned things.) 

Through tutorials I've found around the net I've been able to get most of the parts together... but i get lost because what they show you for AS2 they don't for AS3 and vice versa, at least that ive seen.so... I guess my question is... would i need to set up 5 seperate dynamic text fields on the stage and then set each one of them to one of the corresponding button. If so what AS code would i need to use to do so.  And if not what would i need to do?
 
The other part of the question would be I know about the UILoader... would i be able to use it as my buttons and images, if so would i need 5 seperate ui loaders for both the Thumbnail buttons and the images or is there a way that would be better to do it?  and once i do that would i do the transitions using frames and tweens like with AS2?

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