ActionScript 2.0 :: Looping A SWF Limited Times?

Jul 31, 2002

I need to loop my SWF 3 times and have it freeze on the last frame of the movie. I assume a conditional "if" "else" action is needed but cannot get it too work.

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ActionScript 1/2 :: Looping A Movie 3 Times In CS2

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I have been working on looping movies using cs3, but, I can't get it to work on a movie that was made using ASCS2, because of other coding in there, I assume. I am copying and pasting my code, exactly the way I have been using it, but it gets errors. Does anyone know the best way to create a loop in AS 2 so that the timeline repeats 3 times and stops.

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ActionScript 2.0 :: Looping 3 Times And Stop?

Jan 11, 2006

i have a banner ad that i did and it is supposed to loop three times and then stop. my code is as follows -

1st frame - looperVariable = 1
ActionScript Code:
last frame -

[code].....

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ActionScript 3.0 :: EventListner Looping So Many Times?

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I am trying to make it so when you click anwhere on the stage the movieclip cursor is removed.

stage.addEventListener(MouseEvent.CLICK,ketchremove);
function ketchremove (evt:MouseEvent):void
{
trace("I am removed");

[Code]...

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ActionScript 3.0 :: Looping Certain Amount Of Times And Stopping

Apr 27, 2009

I'm struggling to get to grips with AS3 and I was needing to make my project looping 3 times from the start to the end but stopping on the last frame after the 3rd time it loops. I know how to do it in AS2 but that seems to be useless now!

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ActionScript 3.0 :: Tween Animation Looping 4 - 5 Times Without Reason

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I have constructed this animation of a broken up image. If I just use the nested for loop in a new file, it will run normally but when i try to let it run after a TweenLite which has an onComplete function, the animation will be looped 4-5 times. [URL]

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ActionScript 2.0 :: Looping Sounds Multiple Times (time Dependant)

Apr 8, 2004

Ok say for example I have a sound of a bell chime. I want to play this sound independent of the mainstage and have it key off local system time. So naturally I want to have my sound loop twice at 2am/pm and eleven times at 11am/pm etc.

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ActionScript 2.0 :: Looping Sounds Multiple Times (time Dependant)?

Apr 8, 2004

Ok say for example I have a sound of a bell chime. I want to play this sound independent of the mainstage and have it key off local system time. So naturally I want to have my sound loop twice at 2am/pm and eleven times at 11am/pm etc.

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Flash :: Professional - Looping A Movie Clip A Specific Number Of Times

Jul 8, 2011

how to get a movie clip to loop a specific number of times in Flash? I know how to stop a movie clip from looping by using the this.stop (); command by placing the command in a separate Action Script layer, in a keyframe, inside of the movie clip's timeline. This allows the movie clip to play through once and then stop. But I need for the movie clip to loop more than once, maybe 2 or 3 times, and then go back to the main timeline.

Also, is it possible to place a pause (I'm guessing, maybe by using a timer of some type?) between the loops, so that the movie will pause a couple of seconds before it loops again and then stop? Please note I do not need the movie clip to stop when there's an event like a rollover or anything. I just need it to play a couple of times, pause between plays and then stop and go back to the main timeline.

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ActionScript 3.0 :: Project Looping 3 Times From The Start To The End But Stopping On The Last Frame After The 3rd Time It Loops

Apr 27, 2009

I have no idea how to use AS3 and I was needing to make my project looping 3 times from the start to the end but stopping on the last frame after the 3rd time it loops. I have no idea how to do this without copying all the frames.

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ActionScript 2.0 :: Loop A Flash Piece 3 Times And Stop After 3 Times?

May 11, 2005

I have a flash piece that I want to loop 3 times and then stop.

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AS 3 :: FirstOne() Executed 3 Times And Then SecondOne() 3 Times?

May 30, 2010

i'm new to AS3. how do i go about executing a custom function n number of times and then executing another function n number of times repeatedly?

eg.

function firstOne():void { }

function secondOne():void { }


i need firstOne() executed say 3 times and then secondOne() 3 times and then firstOne 3 times again and so on. i'm trying to move a movieclip 3 times to the left and then 3 times to the right continuously.

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XFL Import From AE CS4 Limited To 1000 Frames?

Jul 22, 2009

I'm currently working on a JibJab style project where a third party agency have done an animation. Now we have tracked the head motions in AE CS4 and done an export to Flash using XFL, and the motion does not work.
 
Before this we have done several tests to see if this method would work, so we know it actually does work, but the tests where only a couple of 100 frames long, now the project is over 1500 frames.
 
The final animation is 60 sec, 25f/s, and after importing the motion into FLASH using XFL nothing happens. The motion is there if we look in the motion editor, the image is there, but nothing happens when i scrub back and forth. This all worked like a charm with the test projects. AND if i try and rightclick the picture or motion editor FLASH freezes, so i know something is REALLY wrong here.
 
After four hours of bug hunting i have isolated the problem to the number of frames you try to import into FLASH. If the end sequence is more than 1000 frames (exactly!) a extra keyframe is added on the first frame in the motion editor, so there is TWO keyframes on the first frame, where there should only be possible to have one. This happens only if the sequence is more then 1000 frames. If i take the same sequence and export if from AE so its less then 1000 frames everything is fine.
 
I have attached a screenshot of the extra keyframe that apears in the motion editor. It's allso noteworthy that this extra keyframe can't be changed or adjusted as it does not actualy "excist".
 
I would like to have this bug confirmed by someone and if someone has a solution? Right now im looking at cutting up the export into "999 frames" sections and then patch it together again in Flash. 

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ActionScript 3.0 :: Limited Number Of Else Statements?

May 10, 2011

In a change of statements, i have if, else if, and else. Can I add a fourth condition? if so how?

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Flash :: Add Acceleration To Limited Movement?

Dec 18, 2011

For a maze game, I'm trying to add acceleration to the movement of my character.Because the character shouldn't walk through walls, the movement function and hittest are in the same function.

I tried adding the acceleration in if statements in this function, but that doesn't work properly. [code]...

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IDE :: Limited FullScreen Keyboard Access?

Mar 31, 2010

Limited FullScreen keyboard access Everyone is talking about the new Flash Player 10 features that you can have limited keyboard access while you are in fullscreen. But nobody publish the code for this. I'm using the regular onKeyDown function in AS2 and this is not working. Does someone know if we can have this limited keyboard access in AS2?

This is my code (that work in normal state but not in fullscreen mode):

[code]...

Adobe Flash Player 10 Whether or not you want to make a game or a video player with keyboard shortcuts, the restriction of keyboard support in fullScreen has been an annoyance to a lot of developers. The restriction was placed there because of heightened possibilities of malicious attacks while in fullScreen mode such as password phishing.In Flash Player 10 we are easing this restriction to allow non-printing keys to be used while in fullScreen. Non-printing keys are arrows, space, shift, tab and similar keys that can�t be used to provide private information. These keys are very important however to let users do many types of selection and gameplay inputs.

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ActionScript 2.0 :: Limited Space For Sketching?

Oct 4, 2003

createEmptyMovieClip("Line",1);
Line.lineStyle(2,0x000000,100);
onMouseDown = function (){[code]....

How do we use this code on a movieclip (limited space for sketching) created by us ? If i'm not mistaken the onMouseMove = null function for the code below is not correct ..

onClipEvent (load) {
lineStyle(2,0x000000,100);
}[code].....

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ActionScript 2.0 :: Zoom In For Limited Time?

Apr 28, 2004

quick zooming question here. I have this AS so far :

Code:
//1
function zoom() {

[code].....

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ActionScript 1/2 :: XML Load Limited To 20 Child Nodes?

Mar 30, 2009

I use the attached code to load the attached xml file, but it will only load the first 20 nodes. I have moved the 20th to the 21st and the 21st up to the 20th and it will still load the first 20, so it isn't a formatting problem.

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Actionscript 3 :: Air For IOS - Handle Crashes Due To Limited Memory?

Apr 12, 2012

We're currently developing an iPad application using Air for iOS and from time to time experience crashes (on iPad1 with ios 5 only) which seem to be because the application is using up too much memory.

How to catch/handle such errors in the application? how to be notified when memory is low? trying to catch flash.errors.MemoryError doesn't seem to work.

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Flash :: Component Livepreview Limited To 160 X 160px?

Feb 21, 2011

One of my troubles so far isn't a big one, but the livepreview has being limited to 160px wide and high.. how to get rid of this limitation?

Edit: I've been following this tutorial and made the menu strip. In the livepreview, as it gets wider, it gets cropped. Then, I made another one, for the sake of certainty, and found out that the problem persists.

I've made a box with adjustable width and height.

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Actionscript 3 :: Add A Limited Amount Of Objects To The Stage?

Jan 5, 2012

So I have a box exported as Box in my library. I have tried :

package {
import flash.display.MovieClip;
import flash.events.*;

[Code]....

What I am trying to do is make my box stay on the screen at a random place on the stage and remove it when clicked (but that will come later). This code is for some reason adding the object to the stage and then removing it and adding it again up to 16 times.

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ActionScript 2.0 :: Image Upload Limited To 200k?

Mar 16, 2010

In the Files [URL]it says:

Quote:

Following the example that builds the Flash application is an example that details the server-side code. Remember that image files are restricted in size: you can only upload images that are 200K or smaller.

That's not true is it? I'm assuming this only applies to the sample upload application they are showing. I've tried filereference myself and didn't had any problems uploading image files lager than 200k...

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ActionScript 2.0 :: Zoom In MovieClip For Limited Time

Apr 28, 2004

I have this AS so far :
Code:
//1
function zoom() {
square._width += speed;
square._height += speed;
} var speed = 2, id, interval = 100;
[Code] ....

What this does: when the mouse is passed over the movie clip "square", it begins to zoom, or enlarge. What i need to do is have the AS function perfectly on frame 1, then on frame 15 the script does not function at all, and the movieclip returns back to it's original size. (or after 15 seconds, whichever is more flexible).

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ActionScript 2.0 :: Display Limited Characters Using IndexOf

Jun 27, 2007

I have a XML searcher thingy made and for the results in it I want to only display, lets say 50 characters to either side of the word that is searched. I am reading from a XML file and I am using indexOf to ge the current location of the word.

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ActionScript 3.0 :: Run An Enterfram For A Limited Period Of Time

Jun 25, 2010

when I'm leaving (mouseOut) an object, I would still like to perform my enterframe to decrease a value, for lets say 2 seconds and then stop. I dont quite understand how to do that with Timer events,

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Create A Slow Motion Tween Within A Limited Keyframe?

Dec 23, 2010

Is there any ways to create a slow motion tween within a limited keyframe?

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ActionScript 2.0 :: Limited Flash, But Unlimited Html Area?

Aug 22, 2006

so much entries here about full screen flash, but i coultnt find what i wanna know. i read the tutorial about the full screen flash, but it wont work the way i wish it would. what i wann have is a swf embeded in an html. the swf size is 950 px x 550 px and is in the absolute middle from all sides of the browser. if you scale your browser, it should scale itself smaller, but not bigger than the beginning resolution. within the swf file there is a game, that opens in a seperate window in front of the main swf. that window should be dragged whereever you want in the browser.

but i just figuered out what i have to do, to give the window some freedom. but when i want to drag it above the main swf i cant do that. i figured out that when i drag it to the left, there is the same problem, but the further right i press the mouse on the window, the further i can drag the window to the left. same is on top - on the right and the bottom site there is no problem.and the html code is:

ActionScript Code:
</script>
</head>

[code].....

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ActionScript 3.0 :: Resizing The Browser - Limited To Two Objects On The Stage

Feb 14, 2010

i have read your tutorial on the problem when resizing the browser. i found it really simple. but the example was limited to two objects on the stage. i have been working on a flash website and there are numerous objects on the stage already. since this is my first project i did not take into account the occasion when the browser will be resized. is there any way around this or do i have to specify each and every single object on stage to accommodate the resizing of the browser?

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Professional :: Create Continuous Scrolling (on Mouse Over ) For Limited Images?

Mar 3, 2010

How I can create continuous scrolling (on mouse over ) for limited images (like 10 ) If I mouse over , in left it keeps scrolling images and even keep scrolling when 10 images completed by adding first image to the right

If I mouse over , in right it keeps scrolling images and even keep scrolling when 10 images completed by adding first image to the left[URL]..

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