ActionScript 2.0 :: Multiple Detection In Flash And Right Clicking In Flash?

May 24, 2007

I am creating some system simulations using Flash and I would like the user to press Ctrl+C on the keyboard, the thing is, it works with other keys but C does not work, what might be the problem?

The other thing is, I would like the user to "right-click" on the mouse instead of "left-click" so as to go to the next frame,how can I achieve this one without bringing the context menu.

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ActionScript 2.0 :: Multiple Wall Collision Detection In Flash CS3

Feb 26, 2010

I'm using Flashcs3 in AS2.[code]My character gets stuck in walls and slows down trying to get out, also, hes about 10x faster now. any suggestions? Im working on a flash overhead shooter, multiplayer only. and I need the script to work so there can still be a bullet collision on each wall and not to be able to walk through it.

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Flash :: Handle Collisions Detection With Multiple Instances Of One Movieclip?

Apr 27, 2010

I'm using Adobe Flash CS4.The language is Action Script 3In my library I have 2 items:playerwallthe player object is already functioning correctly with moving him around.Now when I place multiple wall objects into the stage (wall = 32x32 px) I want to prevent the player from moving when he walks into a wall.I've tried giving all the walls the same instance name and just check for a collision with that object but when I do that the collision only works for 1 of the walls.I could give all the instances of wall a different collision script but this is way to time consuming, is there another way to globally define the wall as solid for the player?

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Flash :: Targeting Multiple Buttons And Get Different Value By Clicking Different Button

Aug 8, 2011

I want to target multiple buttons and get different value by clicking different button.

Suppose there are 3 buttons: "button01", "button02, "button03".

This is my code:

var targetArr:Array = ["button01","button02","button03"];
for (var i:int = 0; i < targetArr.length; i++)
{
var target = getChildByName(targetArr[i]);

[Code]....

Instead of getting different value by clicking different button, I constantly get "3" as the value. I want: clicking "button01" will get "0" as the value, clicking "button02" will get "1" as the value, and clicking "button03" will get "2" as the value. How to do it?

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Actionscript 3 :: 1D Multiple Peak Detection?

Sep 24, 2010

I am currently trying to implement basic speech recognition in AS3. I need this to be completely client side, as such I can't access powerful server-side speech recognition tools. The idea I had was to detect syllables in a word, and use that to determine the word spoken. I am aware that this will grealty limit the capacities for recognition, but I only need to recognize a few key words and I can make sure they all have a different number of syllables.

I am currently able to generate a 1D array of voice level for a spoken word, and I can clearly see, if I somehow draw it, that there are distinct peaks for the syllables in most of the cases. However, I am completely stuck as to how I would find out those peaks. I only really need the count, but I suppose that comes with finding them. At first I thought of grabbing a few maximum values and comparing them with the average of values but I had forgot about that peak that is bigger than the others and as such, all my "peaks" were located on one actual peak.

I stumbled onto some Matlab code that looks almost too short to be true, but I can't very that as I am unable to convert it to any language I know. I tried AS3 and C#. So I am wondering if you guys could start me on the right path or had any pseudo-code for peak detection?

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ActionScript 3.0 :: Collision Detection Using Multiple Instances?

Jun 18, 2009

Here's the low down of what I have

- a hero in the middle of the screen who follows the mouse
- he can shoot bullets, so there are multiple instances of the BulletClass
- zombies spawn, so there are multiple instances of the ZombieClass

Where is the best place to put my collisions detection code, and how would I even start? I'm new to AS3 so there's no real code to show you, I just need some starting advice.

Would I have to add each name of the bullet and zombie instances into an array and check them against each other in every enterframe? that could get pretty big....

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Actionscript 3.0 :: Collision Detection For Multiple Objects?

Jun 13, 2010

I want to detect collision for several different objects, but want to keep the code as short as possible. whether I can use an array to hold the different movieclips and then detect collision with the entire array, or if I have to create a class and do it that way.

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ActionScript 2.0 :: Multiple Object Collision Detection?

Feb 19, 2008

I read the tutorial about Multiple Object Collision Detection. What I want to do is have there be 3 circles and 3 squares. the circles are moving randomly while the squares are stationary. The actionscript would need to be checking to see whenever the moving circles collide with the stationary squares. However, it doesn't seem to be working. I followed the logic of the tutorial pretty closely, by making a separate list for the instance names. Here is the code for the collision detection.

[Code]...

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Editing Code From A Published Html File With Flash Detection Enabled From Flash

Sep 2, 2009

ive publish a html file with flash detection enabled from flash.[code]now since the default codes places my flash movie on upper left corner, ive made my own tables with the flash on it, how or where do i place this code to the upper codes?[code]

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ActionScript 3.0 :: Multiple Array Object Collision Detection?

Jun 23, 2009

I am creating a game where I have two separate arrays of objects that I need hitTested with each other. I found an old tutorial in AS2 that I modified to come up with this code:

ActionScript Code:
for (var w:Number = 0;w < enemyLaserArray.length;w++) {
for (var R:Number = 0;R < barricade1Array.length-1;R++) {
if (enemyLaserArray[w].hitTestObject(barricade1Array[R])) {

[code]....

This code executes like I believe it should, but along with removing the two objects, and splicing them from their arrays, I get this error

Code:
TypeError: Error #1010: A term is undefined and has no properties.on the line hitTestObject line. I have had similar problems in other areas of my project, but this time no matter what I try using trace statements I cannot fathom quite what the problem is.

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ActionScript 2.0 :: Multiple Collision Detection Code For A Platformer Game

Dec 15, 2002

I'm having a problem with my multiple collision detection code for a platformer game.. It checks for collisions on all objects separately and it checks only one object per frame. I need to make somekind of a loop so that it would check every object in one frame. Anyone got an idea? It's coded like this:

[Code]...

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ActionScript 3.0 :: Managing Multiple Collision Detection Between Objects (not Necessarily Circles)

Jun 20, 2011

a way, to manage a multiple collision detection with pixel level detection, for objects, not necessarily circles, irregular objects.

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ActionScript 3.0 :: Check Clicking Order Of Multiple M.clips?

May 5, 2011

I have three movieclips mc1 mc2 and mc3, my requirement is if you click them in the right order, it will trace ok, else in any order it will trace not ok. but how can I do it. I tried if and function together but it didnt work. there a short way to check a mc is clicked ( like a switch on swithc of logic or if mc clicked ??)( or how to check if a function is activated once)???

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Flash :: Color Detection In AS3?

Oct 30, 2010

I was wondering what do the AS3 experts would do to detect a color with the webcam (red) and draw a sprite on those color boundaries.

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Actionscript 3 :: Hit Detection In Flash?

Mar 31, 2011

i have a snake game that uses a timer to incremement the snakes size, and ive been trying to figure out hit detection on it. and have got to this stage

for (var i = 1; i < snake.length; i++){ //this is where I am trying to make the hit
if (Math.floor(snake[0].x) == Math.floor(s.x) && Math.floor(snake[0].y) == Math.floor(s.y) ){

[code]....

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Flash Detection - Replacing With Jpeg Or Gif

Oct 11, 2005

automatically replacing a flash file with a jpeg, for non flash users.

I also am looking for some scrpt which tells users if they haven't got a/the correct flash plug in. My site uses a flash 5 file as well as flash mx 2004.

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ActionScript 3.0 :: Any Way To Bypass Flash Detection?

May 14, 2010

Is there any way to bypass the ugly Flash popup notice asking to allow mic or video access? We do not want to NOT ask for permission, but rather have our own visual design asking to allow access.

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Actionscript 3 :: USB Device Detection From Flash Cs4

Aug 2, 2010

Is it possible to detect usb device using actionscript 3 from flash cs4?

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ActionScript 2.0 :: Location Detection In Flash?

Jul 2, 2009

You've seen those annoying singles ads that always start off "Look for Singles in *****" and the thing knows what city your in! Well I need to know how to do the same thing for a flash animation.I have NO clue where to start on this.I need to grab the location of the user and output the state into a text string.

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Actionscript 2.0 :: Set Up Flash Player Detection Kit?

Dec 2, 2009

I've created a website for a client and this is my first time. What I was wondering is how can I set up her website so that if someone views her page, but they don't have the latest flash player, then the website would prompt them to go and download it.

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ActionScript 2.0 :: Flash Detection Using DreamweaverMX Ver 6.1?

May 24, 2007

I'm using DreamweaverMX ver 6.1 to build a modest web site containing Flash animations. I'd like to use some type of Flash Detection script on my index.html page to help those users who still don't have Flash installed on their systems. While I'm a fairly talented artist, I simply don't know how to write ActionScript yet. Is this beyond the scope of a newbie?

[CODE]...

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ActionScript 3.0 :: Mouse Detection And Speed Detection Handlers?

Apr 23, 2011

how to work out the direction of the mouse on stage and say from this:

"if the mouse goes from the left to right (visa-versa) once, add score +1" and "if the mouse speed which is player controlled - slows down - to then display an error graphic"

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ActionScript 2.0 :: Detection If User Has Flash Player?

Mar 12, 2009

When a user does not have a flash player... and enters a flash website...is there a way flash can recognise this and with a click he/she can download the latest flash player from that site?

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ActionScript 3.0 :: Flash Detection In Embed Code

Jul 13, 2010

How can I detect if the user has flash within the embed code I distribute?I have my custom videoplayer created in flash, I have a share option and the user gets a embed string to use.Then if the user is viewing the embedded video from an iphone with no flash, I want to be able to replace my player with a youtube video.Is this possible..?

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Actionscript 3 :: Pixel Collision Detection For Flash

Jan 11, 2010

I was told the pixel detection is costly for regular windows games. Is this the same for flash ?? Or would pixel detection be lighter compared to other detections flash has to offer. Flash has the getPixel32 method which makes it easy for detecting pixels. If I am bliting my game, would it be wise to use getPixel32 for collision detection. Or should I just check for specific tiles?? Is getPixel32 limited to the display object it is in ?? In other words, can I detect any pixel regardless of what layer it is on in the display list.I probably can figure this out on my own but I want to ask first to save me some time. But does anyone have any code or good sources on how to go about doing this if it is reasonable.

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Php :: HTML : Flash Player Detection Technique?

Sep 27, 2010

when we place flash files in our websites, it OFF-COURSE requires flash player on client machines, and prompts to install flash player..is there some php code using which i can check weather there is flash player on the client machine and if not then instead of placingembedding a flash file i place an images over there...cuz in my specific case flash is not that much important... it is just for cosmetics, an animation... which i can replace by a gif or a simple jpeg doesnot matter...

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Html :: Javascript Function For Flash Detection?

Nov 1, 2010

I have another question which i think is most easily solved by using javascript to find out if flash exist or not and dynamically modify the page. In my case place a placeholder, call jcupload code if flash exist or replace the placeholding div with my html

But the problem is i havent been able to find any javascript functions to tell me if flash is installed. All i found were html that displays alt html if flash isnt shown/enabled.

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AS3 :: Flash - Continuous Movieclips With Collision-detection?

Mar 8, 2011

I'm starting to understand ActionScript and getting better with it. However, I'm building a platform game with an unlimited length. What would be the best way to create the "block" the player is jumping on?

Of course collision detection for these movieclips is needed (nicest would be to do it without a giant loop through an array, etc. on every frame). There's probably something like 5 block on the screen at the same time.

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Flash :: For Each Loop And Collision Detection In Actionscript 3

Jun 11, 2011

I am in the progress of making a Flash game and currently I am doing the coding for collision detection. The collision detection will be for detecting if the player is running into obstacles, and if the player runs into the obstacle, then it will stop him from running through it. Here is my code that I am using for collision detection:

[Code]...

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PHP :: How Reliable Is Server-Side Detection Of Flash

Jul 20, 2011

In answering a question on stack overflow, one person recommended using the following code to detect flash server-side, he pointed out that it does not work in safari:
if (strstr($_SERVER['HTTP_ACCEPT'], 'application/x-shockwave-flash')){
$hasFlash = true;}
Testing for Flash capability on the server-side. My question: why does it not work in safari, and how reliably does it work with other browsers?

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