ActionScript 2.0 :: Resizing Swf In Html?

Feb 5, 2008

I need my swf to be resized in html, when i resize my swf it is getting resized and all the contents are getting resized but when i publish it in html it is not getting resized and the contents also.

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My client wants a silly intro page where, onClick, doors to a warehouse open into the warehouse itself (redirect into the website). I created a 1920 x 1174 SWF that does just so. It can be seen here. As you will notice, the backdrop of the warehouse and sky are included in the SWF. Just a minor question: is there a better way to do that? One thought was to crop the sky out of the SWF and make the animation smaller so it could be centered with CSS on the intro page. Then make the background-image the sky.

My big problem is the resizing. My (possibly ignorant) assumption is that if I make the SWF really large, it can be scaled down for different resolutions and the aspect ratio kept. I have tried both of the suggestions at www aleosoft com/flashtutorial_autofit.html and they wildly distort my SWF (which can be seen here). Is this because of my publishing settings?

[Code]...

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I'm currently trying to have a swf file to show up on an HTML page when the page initially loads. When the user clicks the close button (on the swf file), the swf disappears and the rest of the content on the HTML page shifts up. Similar idea to how CNN occassionally have their "breaking news" banner on their homepage. In order to do this, I thought of the idea of creating a 1x1 pixel main swf file containing a MovieClipLoader function to load the "content" onto the swf file.

As the user clicks on the close button, it will unload the external swf, returning back to the 1x1 main swf. However, how do I get the 1x1 main swf file to resize to the size of the external swf? and to do the reverse when the user clicks the close button? So far I have the MovieClipLoader function working, but not the resizing.
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I am a motion media designer trying to incorporate some of my work for a client into a website for her Christmas gift. I am trying to resize a .swf to match the browser size, as the fixed size is really messing with my otherwise-resizing layout. Every time I set the width/height of the .swf to "100%" or "auto", the movie gets cut off at the top and bottom under the div containers. When I change the size of the container to 100%, I get a long, thin movie. I've copied my code below, Feel free to criticize anything else about my code, too--I'm a CSS virgin.

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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[code]........

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ActionScript 3.0 :: Resizing Flash XML Gallery In Html To Fit Browser?

Dec 12, 2010

When I open up the html in a browser, the image spills off the screen. But if I adjust the broswer by dragging a corner of the window, the scaling starts working and everything fits great. Everytime I load the page or reload it though, it goes back to the default of spilling off the screen. So, it mostly works... unless you don't adjust the broswer manually.Here's the html code:

<head>
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[code]....

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Actionscript 3 :: Resizing A Sprite Without Resizing Its BitmapFill (or Its Contents For That Matter)?

Nov 1, 2010

I am not simply trying to contain things and have the container resize without the contents resizing. I would just use a simple MovieClip for that.. My main focus is on the use of BitmapFill. I'm trying to make a repeating background image for a container; thus far I'm able to draw my BitmapFill sprite to the size I want. (Which is the stage's height) but when the stage is resized, I want to re-size my container but have my containers BitmapFill crop or add more as the window is resized bigger or smaller. Allow me to illustrate what I mean:

I've got a simple rectangle sprite that fills with a bitmap from the library and a simple resize handler function that detects when the window has been resized.what I would like to do is have my rectangle resize to the height of the stage.stageHeight maintaining its bitmap fill, but not resizing the bitmap fill or any children within the sprite.

From what I've read, this is a little tricky because the sprite resizes in relation to what it contains.. or.. something like that.. I really don't know any more.. I saw one example where a person extended the sprite class but I don't know why or how..

in my library there is an image called 'pattern' and my code looks like this:

stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
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[code]....

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I'm loading a few pngs/jpgs externally so they can be swapped out occasionally, and the issue I'm running into is when they are shrunk they become fairly choppy. Is there a way to have flash re-render them, or do something to smooth the resizing as opposed to going in and resizing every file manually myself?

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ActionScript 3.0 :: Resizing A Sprite Without Resizing Its Auto-fill?

Nov 2, 2010

I've got a little problem with BitmapFill, I'm trying to use a sprite as a container for various things and i would like it to have a filled pattern background. my problem is that i want it to resize the sprite to the height of the window but not have the background fill resize, and add more / crop as the window size is changed. to illustrate what i mean, please view the diagram attached to this post .

I have an image in my library called 'pattern' and my code is as follows:

ActionScript Code:
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;

[Code].....

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I am designing a web application in Flex 4 and currently facing an issue rendering advanced HTML tags and entities in Flex 4. All I want to do is basically render an HTML text coming to me something like the one given below:-

[Code]....

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hopefully this is possible:

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Following embed code is from [URL] but it doesn't work in Internet Explorer 8. Firefox no problems. Any recommendations for improvements?

[Code]....

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b) because of the above, there's no way to add the CDATA tags because they also have their charachters converted.

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[Code]...

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I simplified this into the following example:

[URL]

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I have it working on a single remote site, and it has a wild card crossdomain.xml file in it. However when I try to apply a crossdomain.xml to any of the hosted sites, or to my computer locally nothing runs when the I use the embed with the fully qualified URL, if I just the locally hosted swf on my computer the HTML post work just fine. I feel this is related to the crossdomain.xml file, however I guess I'm not understanding some aspect of the security model.

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I'm loading in external images from XML, but they are coming in way too big; i have resized the actual images to the size i want them yet they still come in huge

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[code]....

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