ActionScript 2.0 :: Toggle To Control Another Movieclip?
Feb 1, 2007
I'm pretty sure this is doable, but I'm not entirely sure how to set it up. Basically, I would like a specific movieclip to play when I am online and another to play when I am offline (kind of like a "hello, I'm viewing this site and am online" type thing, so others know I am at my computer).
I found an earlier post with the following solution for mouseover visibility control. ActionScript Code: instancename.onRollOver = function() { this._alpha = 0; } instancename.onRollOut = function() { this._alpha = 100; } What changes would I make to use the space bar as a toggle for visibility? Or would I need something completely different?
I have multiple movie clip with bg sound.I have used the code AS3 for toggling the animation ( Play & Pause ).Automatically the animation starts and button also togggled on click but couldnt control the animation .I need some solutions like when the intial stage the animation wont start etither the button click to play.After that the flow as it is in action ( ON Click ).
I have multiple movie clip with bg sound.I have used the code AS3 for toggling the animation ( Play & Pause )automatically the animation starts and button also toggled on click but couldn't control the animation . I need some solutions like when the initial stage the animation wont start either the button click to play.After that the flow as it is in action ( ON Click ). Kindly anyone guide me to solve it. i'm very new to flash. this is my first project and i have to finish it soon..
I'm new to flash and just need to do a simple task but I can't manage to get it to work. I'm trying to import a video (flv) into a SWF container and need to AS functions which should be exposed to JS (using liveconnect or anything else). These two function should toggle sound on/off and toggle play/pause. I dont need any user interface or a full featured player, just these two functions.
I have MovieClips on my Flash Stage that when clicked on--they toggle ON/OFF. My goal is that when a user clicks either ON/OFF--then leaves the flash website--another user can visit the site--and see that state of that MovieClip was either left ON/OFF.
I would need a way that when a user toggles ON/OFF--that state is saved in a variable--passed onto PHP--saved in an XML file--and then when that is done--Flash calls a function to update--to read the XML file--see if it needs to update the ON/OFF state of the MovieClip toggle button.
Multiple people would be able to go to this flash site--and toggle (ON/OFF) the objects on the stage. When more than one person is toggling--those people should instantly see objects being toggled (ON/OFF).
I'm trying to work out how to trigger a fullscreen on a movieclip from a button/AS-code in the parent. In the parent, I have a button that calls the function toggleFullScreen(), and here is the AS-code;
Code: // Scale to fit the screen, but keep aspect ratio. Stage.scaleMode= StageScaleMode.EXACT_FIT;
I am trying to make a toggle button where, when the user clicks it, it changes from grey to red. I am using movie clips rather than "button" symbols because, when switching between states, buttons look kind of bouncy after you click them. I have everything working, however, because I am using movie clips the "hand" cursor does not appear when I hover over the buttons. I am using very basic code:
on frame 1 I've got 10 movieclips and each movieclip has a toggle button to make it visible true and false.
How do write the script to do the following on frame 10?
if only 1 movieclip is visible make one_mc visible true if only 2 movieclips are visible make two_mc visible true if only 3 movieclips are visible make three_mc visible true ... so on for all 10 hope this make sense.
I have a button inside a movieclip, to which I would like to apply a rollover function. When rolled over, this button (inside MOVIECLIP 1) would make (MOVIECLIP 2) jump to second frame. I'm using Flash 8.This is turning onto a real headache for me, since i've searched every single forum and thread concerning this matter, and nothing seems to work.
Originally, the client wanted to control "hero_mc" using the keyboard but now they would like to control him with buttons only. Here is the original code on the "hero_mc" which works as expected:
I have got two movieclips on the main timeline. First one is envelope_mc and second is bg_main. In envelope_mc timeline there is a button on 25th frame which plays ahead when clicked.
stop(); on_btn.addEventListener(MouseEvent.CLICK, playAhead); function playAhead(event:MouseEvent):void { play(); }
I have also got some animation on bg_main which I wan't to trigger on 30th frame (inside bg_main timeline) when button is clicked in envelope_mc timeline.
I have 2 movieclips on the main timeline of my movie; One (mc) contains an animation, the other (bt2) contains a button (bt) with code. I want it so when the button (bt) is clicked, it causes the animation (mc) on the main timeline to play.
The button's code is contained inside bt2.
So far I've tried the following things...
Code: bt.addEventListener(MouseEvent.CLICK, onClick); function onClick(event:MouseEvent):void {bt2(root).mc.play();}
[Code].....
... along with several other things. Nothing is working at all, and I spent all last night looking for a solution with none in sight.
I've a basic portfolio page with 5 links. The idea being that 4 stay small and the active page is a larger font. When one link is clicked, itself and whatever font is currently large both swoop down and then the large text is replaced by whatever section the user chose.
I haven't keyframed anything, it's all done with actionscript and here it is. I made one of the links show what the var is currently set to in a dynamic text box. That all seems right. But whenever the 'currentchoice' mc is asked the swoop down, it just disappears rather than animates out. Here's the actionscript.
import mx.transitions.Tween; import mx.transitions.easing.*; var currentchoice:Object = new Object(); currentchoice.selection = large_anne;
I am very rusty on my actionscript but here is my issue.I am declaring a variable:var activeTab = "none";the using the varible in a function the variable is working and holding the name of the movie clip that was clicked:
function moveTabs(event:MouseEvent):void { if (activeTab == "none"){ activeTab = event.target.name;
I have 2 SWF file, Main & Sub. Main file having two Buttons that is "load" and "Change color" and a "loader_mc" movieclip. I have a movie clip under Sub Swf file named "myMovie_mc"Now what I am trying to do loading "sub.swf" to "loader_mc" movie clip by Load button of main.swf and then trying to change color of "myMovie_mc" by clicking "Change color" button of main swf file.
I have a nested movieclip that I need to control.I have searched the net and to this point I have been able to make it gotoAndStop at frame 1 and play().I can't make it stop.I understand that actionscript can be attached to the movieclip instance or placed on the root timeline.what I would like is direction to websites and or tutorials that might teach me how to control a nested movieclip.
I'm putting together a site, that has 3 pages and I'd like the content to move into position when the menu button is clicked. So, 3 buttons etc, 'Home, Portfolio, contact" and one movie clip that contains the info. I'm not really a programmer [URL].
I've created some animated buttons (using movieclips of keyframe animation) and when the mouse goes over the button it starts a new animation sequence.now I would like to add some text when the mouse goes over the button but I tried adding the text I want to a new layer of the animation but obviously this just plays for the duration of the animation sequence or if I add another keyframe so it only shows for a short time then it will flash up each time the sequence loops around (I don't want the overstate sequence just to play once - I want it to keep going while the mouse is over the button)
I need to create a movie (AS2) that the user can control forward and backward by a slider. Moreover the slider should be updated automatically by the movie timeline position.
In Flash/ActionScript2, is it possible to capture the mousemove, buttonup and down event but only within one MovieClip? At present, i can capture mousemove etc. via a listener, but only for the entire stage..I need to draw a rectangle for selecten, and then press a save button. The problem is i save the coordinates on mousedown and up, but when I press on the save button, it saves the coordinates of when you pressed on the save button...I've tried mc.onXY, but that either listened not at all or to the entire stage...
Edit: Code as requested mc.onMouseDown should be mcImageToCrop.onMouseDown
I did change it back to mc when mcImageToCrop didn't work...
import flash.geom.Rectangle; Create a container by calling the setUpContainer functie wich will return a movieclip with a needed propeties set. var container:MovieClip = setUpContainer();[code].................
I'm trying to control the information that will be shown in the textBox that is located in one of the frames of the movieClip but it seems that in actionScript 3.0 the code has changed. does anyone know what is the new code for doing it? My aim is that if I define a "var" on the stage and get a certain letter in that var then that letter will be shown in the movieClip in the key Frame that the textbox was set
I'm doing a simple game. When two objects collide, a function is activated with a movie clip of an animated explosion. I wonder how to do to control this animation so it's played two times? Just a simple for loop?Then another thing, how to create a short delay so that the code don't jump away direct without showing the explosion when there is code like gotoAndStop in the end of the function? Perhaps I also whant a tweeing rotation of the explosion movie clip before leaving the function? In some way it seem like it would be necessary with some delay?
I have a moive clip on _root and another movieclip within several other movieclips. I want the moiveclilp that is in several other movieclips to be able to stop the movieclip on _root on a release trigger.
I basically just want to know the proper AS for using one movieclip as a button that stops or plays another movieclip.