ActionScript 2.0 :: Animate Numbers Within A Range?
Aug 12, 2008
well i am trying to create this simulation where in lot of numbers keep changing based on the time line. I find it really had to manually animate the numbers frame by frame. Is there a way that i can specify a dynamic text and specify a range of 50-100 and then its starts generating the numbers automatically from 50,51,52... etc, and it should reach the end range at a specified frame.
If i follow this method, animating a number from 10-50 and 1-6 will happen in the timeline of 80 frames.
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Similar Posts:
Jan 19, 2010
I'm looking to create an AS3 driven animation that animates starting from 0 to 365. I would like to have 0 appear at the start and then randomly and slowly start spinning through numbers really fast ranging from 1-365 for about 5 seconds and slowly end on 365. How complex would something like this be?
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Oct 22, 2009
so what i understand from this im learning flash from [URL] tutorials and no matter how many times i listen to each word the guy says, i dont understand this part in the vid, we are making a die to roll from 1-6 although the code below is not the finali
[Code]...
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Mar 28, 2005
for (i=1; i<8; i++) {
}
this will give me from 1 to 7 ...but if I need to exclude numbers from 3 to 5, how should I do?
i<3 and i>5 and i<8
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Mar 28, 2005
for (i=1; i<8; i++) {
}
this will give me from 1 to 7...but if I need to exclude numbers from 3 to 5, how should I do?i<3 and i>5 and i<8
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Aug 1, 2009
How to get say from 1 to 10, three randomly chosen numbers but simultaneously exclude the possibility of a repeated return (ie two 2s or three 6s)?
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Feb 20, 2010
I need to get a loop to display all the numbers in a certain range. This range is input by the user with a starting number and an end number. For some reason when i put the code in all its giving me is the end number and not the numbers between the start and end. I was wondering if someone could show me what to tweak to fix it. This is the code so far...
[Code]...
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Feb 2, 2011
What's a simple way to generate random numbers with a range?
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Aug 16, 2010
I am almost finished with my project and I am once again stumped on how to tackle a search feature. I have one more section to do that will be a printing function.
Having an XML file, I need to search this file based on a range for criteria.
My XML data will have many sets of data separated by a gamenumber tag. The gamenumber is unique in value but the sub data will not be. There will be same values in that range.
So what I am looking to do is search anywhere from 2 to 10 gamenumbers at a time with 2-10 numbers. These numbers are in an input box and get called from a click event listener.
I have the routine working to search 1 data set but I can for the life of me think of how to do multiple data sets in one shot.
Here is an example,
Search games 2-5 for numbers 2 7 13 19 43 80 etc... Each number is in it's own input box.
The results could be an array or 4 different strings. It should be dynamic because the searches will changes from 2-10 games.
I am using an if else if statement to separate the searches and run it's own routine. So when the start number is not null and the second search number is null, it only searches a single record. The search parses only the data based on the start number search input box.
But if the end number is not null, it will go to the routine and search the scope of the the number range. I am thinking that the routine starts with the start number and then use each gamenumber in a loop to parse the data for that game only and store the results. Append each result into an array or strings.
I looked at for each and for in loops but I am not seeing who to put it together yet.
Here is what the XML Data looks like
Code:
<?xml version="1.0"?>
<Container>
<Game>
[Code]....
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May 5, 2003
how do you specify the range of numbers in in math.random()?
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Oct 19, 2008
I need the switch case to recognize a reage of numbers e.g. 153 - 155. Is there a way of doing this?
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May 15, 2011
I have a standard array with some text items and some numbers.
Here is an array item
ge: 65, (no quotes around this number)
Here is the DataProvider line (the section that applies to my example)
DataProvider([{label:"over 60", data: 65}]);
Here is the search line
for (var n; int = 0; n<arrayname.length; n++
arrayname[n]. Age == search_age.selectedItem.data
This works fine because the array number MATCHES the selectedItem data number (65) exactly and I get all records where age is 65
BUT I want to find records whose age is any number "greater than 60"
I have tried many ways to use the > sign and keep getting an error, example:
DataProvider([{label:"over 60", data: >60}]);
or
DataProvider([{label:"over 60", data: (>60)}]);
or
DataProvider([{label:"over 60", data: >(60}]);
None of these work.
Maybe these aren't numbers? I've tried putting 'int' in various positions with no results. I'm using a DataGrid which works fine for text items and will find numbers without quotes around them (if those numbers match whats in the array!).
What's the way to write this so I can get records greater than, or less than, etc.?
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Jun 1, 2011
I want to restrict a text box to to use a specific range of numbers, say from 35 to 40.[code]...
How do I restrict it to only allow the 6 numbers between 35 and 40?
Is my only option to use a control like a combo box and fill it with the numbers I want to appear?
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Sep 16, 2007
Im trying to create a list random numbers from 1-30 but only 10 will appear. but i also need to make sure that the list of random numbers will not have duplicates (eg 1,1,20,14,3,28,4,1,18,21). I had the thought of using an array to store the list of numbers but im stuck with how to properly use an if..then to check if the same number has already appeared.
_scriptRookie
Code:
function randRange(min:Number, max:Number):Number {
var randomNum:Number = Math.floor(Math.random()*(max-min+1))+min;
return randomNum;
[Code].....
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Jun 23, 2011
i know this should be easy, but my scripting sucks. i have a dynamic text field and i want the points to count up. say the user just finished a round and they got a score of $4000. i want the text to climb from $0 to $4000 in say 3 seconds. can someone point me to a movie or tutorial?
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Nov 8, 2011
know where can i find a good tutorial on how to animate numbers in textbox in ascending type? (i.e.: Like a score in a game, wherein you current score is 100 and you do something, then the new score is 200, but it would animate from 100 - 200)
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Nov 2, 2004
how to do this and not found much, so here goes:
I want to generate a variable number of random numbers less than 16 with no duplicate numbers
Ive posted the fla, and what i'm doing is generating a random number and putting it into an array then using a for loop to cycle through the array for each new random number to check if its already there. if it is, then i want to regenerate that number.
if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.
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Feb 18, 2010
I am trying to convert a string having numbers to an integer.
//15 9's are there
var str:String="999999999999999"
var res:Number = new Number(str);
But it is not able to convert correctly as the the var res now has the value 100000000000000000. I know that the number has 52 bits of memory, then why is it not able to do the conversion?
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Feb 19, 2011
Generate four random numbers with the total of the four numbers equal to100?[code]...
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Nov 18, 2009
create a function that picks out X amount of numbers from a set of numbers? So if X=3, then i need this function to pick out 3 different numbers from say a set of numbers (1, 2, 3, 4, 5, 6, 7, 8) and then stored it into X number of variables.
In saying that, X will only =2, and =5. So in the first instance, i'll need 2 random numbers from the set above that are not the same numbers, and second instance 5 random numbers from the set above (also no repeats of numbers). Then i need to be able to store those 2 or 5 different random numbers from the set into variables to call them with other functions.
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Aug 18, 2010
what is the syntax to pick how can i pick 6 random numbers from 49 numbers
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Apr 1, 2011
I am generating random numbers between two numbers by the code bellow:
ActionScript Code:
public function randomRange(max:Number, min:Number = 0):Number
{
return Math.round(Math.random() * (1+max - min) + min);
}
trace(randomRange(3,-31));
But I need a code which will return some times '3' and some times '-31'. Not the number between them.
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Mar 7, 2012
I have been using Actionscript 3.0 in Adobe Flash Builder for a few weeks,and I really like it! Bare with me because I'm not really good at it, yet. Anyway, I was wondering how would I go by adding up odd numbers from an array of numbers? I know how to make all of the numbers add up, but adding only the odd numbers I'm not so sure how to do it.
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Aug 28, 2009
Everything seems to be a string right now & that kinda ruins the whole xml as an internal data structure thing, I don't need a big tree of string I need typed data :-/ Are there any changes I can make to either my XML files or my AS3 code that will force it to cast ints as ints and Numbers as Numbers? Or maybe some kind of type schema I can impose? Not really worked with XML til recently so chances are I'm just ignorant of the canonical way to deal with this...
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May 5, 2011
This code below works, but I'd like to modify it so that if my dragged item passes over a region in the x coordinates. So if I pass the dragged item over the range of 600 - 700 then it would play the frame labelled "square", and when it passes out of that region, go back to play the frame labelled "circle". So realy I'm asking how can I modify the <=600 to instead 600 to 700, and else refer to circle.
if (me.x <=600){
me.gotoAndStop("Square")
} else if (me.x>= 700){
me.gotoAndStop("Circle")
}
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Dec 26, 2009
I've got a variable called coins which contains the amount of coins you have.I've also got a movieclip called customer_marker_mc which I want to change color depending how much coins you've got...I want 100 (or more) - 91 to give one color and 90 - 81 another and so on.[code]...
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Sep 18, 2004
I'd like to check if a mc's _x and _y properties are between a certain range, but can't find out how to. Now that I'm typing this (I can't check it in Flash right now at the moment), I'm thinking if this will work:
let's say the mc is called mcMyMovie and it has to be between 90 & 100 (both for x and y)
if(mcMyMovie._x =< 100 && mcMyMovie._x =>90 && mcMyMovie._y =<100 && mcMyMovie._y =>90) {
}
Would this work or is there a shorter way to write this down in code ? In maths I'd write something like 90 < mcMyMovie._x <100.
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Jul 3, 2006
I'm trying to create an simple (yet I still can seem to do it) task where a user has to enter a prevously worked out number into an input box clicks a button and get a correct or incorrect message.I need the number that they enter to be a numer within a range ie. 1.0 to 1.9I have 2 text boxs on stage... 1 an input text box (called inputBox) and the other a dynamic text box (called answerBox) also the is a button on stage to exec the scripton the root timeline the script is:
Code:
numbers = ["1.0", "1.1", "1.2" etc etc];
function checkNumbers () {
[code]....
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Sep 18, 2004
I'd like to check if a mc's _x and _y properties are between a certain range, but can't find out how to. Now that I'm typing this (I can't check it in Flash right now at the moment), I'm thinking if this will work: let's say the mc is called mcMyMovie and it has to be between 90 & 100 (both for x and y) if(mcMyMovie._x =< 100 && mcMyMovie._x =>90 && mcMyMovie._y =<100 && mcMyMovie._y =>90) { } Would this work or is there a shorter way to write this down in code ? In maths I'd write something like 90 < mcMyMovie._x <100.
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Aug 7, 2009
i need to know how to get a random frame on range frames
for example
on press the button go to a random frames but on range :
from (frame 10 to frame 20 only)
how to do it ? ?
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