I have a dobut in assign a value to a particular location in an 3-dimensional array during runtime..for example i want to enter value in aBoxes[1][2] on runtime.
Goal: load XML data (it parses automatically), parse through the XML tree and assign the values to an array of my choosing for access later in the movie. Problem: I can load the XML data, but the only time I can access the XML functions, i.e. XML.firstChild, or XML.getChildNodes(), is when I am within an XML.onLoad function.
I am new top actionscript that is why I am trying to learn AS3 instead of the AS2 etc.anyway I am trying to create a number pad in flash (like a calculator but wothout the add, subtract etc) so that when I press a number its displays the number in the flash movie. I nearly have it but it only displays one number at any one moment but i need to be able to add upto 5 digits in the display, so that later on in the project I can validate this field to make the input is correct.here is the code that I have made but remember this is my first AS3 flash program so go easy on me
stop(); display.maxChars = 5; // start of the array
and i want to show these values on the Yaxis and months on Xaxis....
I have two Qns,
1) how can I pass this array to Bar chart or column chart.
2) how do I need to show months on Xaxis. beacuse I'm asking this regarding, I have kept a filters that even if we want to see some months or a particular months or perticalar span of months... there on Xaxis it need to change the months dynamically depending on the filters..... (for ex, on Xaxis the values should be (Jan, Apr, Jun,Oct) if i select the 3 months period filter....)
I have written a logic to collect the values of those particular months into an array, but not understading how to pass this array to Bar chart,, beacuse there I don't know what Xfield and Yfield to be given....
So I'm coding a maze in Flash using ActionScript 2.0. I'm using a 2D array and with that I will give each point a value, either 1 or 2. I then plan to use modulo and an if else statement to pull a brick movie clip from my library. Here's what I've coded so far with the 2D array. This is my first time using this array and I'm unsure wwether I have coded this correctly. how do I use this array now to assign the values of 0 and 1?
If you have a function that accepts a parameter of Point type, how do you assign a default value? PHP Code: setPosition(position:Point =(0,0)){ } I tried (0,0), (x:0, y:0) {x:0, y:0} and none worked... anyone know the correct way?
xml values are stored in 'arr' array collection. depending on the length of the array stored, the below described components are created and assign those values to relevant components dynamically. For Example:
I am creating a flash money game in which you have to drag coins onto an area to add upto a certain amount and then you click a button to see if you are correct.
I'm really confused on how to assign values to each coin, a value to the area you are dragging the coins onto and how to add these up when they enter the area. Then once the button is clicked for it to check that the value matches that of the value you are adding up the coins to.
I thought the higher the depth number the closer to the viewer it was? I have created a movie which pulls back info from a database, on the original movie, once all the data was loaded, I created the required number of dynamic text boxes on the _root and everything worked perfectly. I then decided that I would need to display other information on other movie clips. So I decided to turn the movie into a movie clip, so that I could create other movie clips and load these as needed. I created a new blank movie, attached a blank movieclip (depth 0) as a container for the movie clips that will hold the different data.
I then used attachMovie(depth 1) to attach the original movieclip, which holds the database info. I then changed the original movie, so that it would create the text boxes in this movie clip(depth 3), so that when I decided to load another movie, I don't have to clear up text boxes on the root. When I run the movie, I get the background image for the data movie clip, but I don't see the text. I used trace to make sure that the text boxes were being created and the text values were assigned and they are. So why can't i see the text?
Given a dynamic or non-dynamic class like the following: package { public class MyClass { public var myProperty:String; public var myBooleanProperty:Boolean; public function MyClass() {} }}
Flex 3 allows you to assign a value to myProperty like this: myClassInstance["myProperty"] = "myValue"; myClassInstance["myBooleanProperty"] = true;
I regularly parse XML to get property names and their values then update correlated classes using this technique; however, Flex 4 no longer allows assigning the boolean property. I don't have a work-around.
If you trace the results: trace(myClassInstance.myProperty) // Returns "myValue" trace(myClassInstance.myBooleanProperty) // Returns null
I have a number of 'items' (mc's) contained in a scrolling mc that can be drag-dropped to other matching mc's. The items names are listed in an array and I wish to assign variables of suitability and feedback to each mc from the array also. I think this is called an associative array?
Having some trouble correctly referencing the items from the array. To explain, here's a working script with a simple array and an inefficient workaround:
I want another array which takes the values of the price from the 1st Array. Can we do something like this? private var another_price_array:Array = [all_array.price]; This second array will be used to populate a ComboBox, or can I populate the combo directly from the first array itself?
anyone knows how to pass an array values from an HTML into flash? Well, to begin I'll discuss what am I doing. I edited a twitter widget javascript which search tweets based on the hashtag I needed then passing it on an array per tweet and then displaying it using a <div> it updates once every 5 minutes. Now I want to display those tweets on a dynamic text on Flash. Let's say I will have 5 dynamic text placed on my flash file then; I want each of those dynamic text to have the tweets I have based on on my HTML arrays to be displayed in random.
I can't seem to find a way around this one.2 arrays:
//array containing mc instance name placed on stage var mc_array = new Array(mc1, mc2, mc3, mc4, mc5, mc6, mc7, mc8, mc9, mc10, mc11); //array of values for var selMc, to be assigned to mcs
How to assign to variable "w" values from the square bracket that are separated by comas to be assigned either one of them and not only the last value "hd". In this case whichever value is pressed makes myClip visibility true.
Array of color id-s represents a 3D Array of values. I've represented each value with a color(Blue is 1, Red is 2 and Green is 3). So for the example the array for the image would be[code]...
Now, I have an array of predefined shapes/objects. I'd like to replace the grouped colors with the shapes that I have. I'd like this to follow the rule of finding the largest shape first and then down to the smallest one. [code]...
I have some variables created on the main timeline and a mc called options which will be where those variables can be manipulated. A way I've tried to this is by creating a first array(array1) and populating it will all the variable names found on the main timeline, and another array(array2) containing the values of the variables the user has changed(which are displayed on some dynamic text fields). To make these changes, an "apply" button is pressed which will set the values found in array2 to the variables in array1.[code]How would you do this so that var1, var2... are updated properly according to the values found in array2?And because array2 contains strings(read from dynamic textfields), how do you deal with that since var1 and var2 are numbers?
I'm making an array and i'm sticking a bunch of movieclips in there that I want to act exactly the same.
In as2 this was as simple, I would just write something like
"for(x in samplearrayname){ //do stuff}"
this doesn't seem to be the case with as3 because i'm getting all sorts of wacky errors. I'm seeing something called foreach() but it doesn't seem to work the same way. Would someone be kind enough to point me towards a good tutorial?
the error i'm getting is "1067: Implicit coercion of a value of type String to an unrelated type Number."
When I assign the variablename to an inputbox an array variable i.e. myArray[3], flash does not recognize it as an array O.o it recognizes it as a string with the variable name myArray[3].
I found a multiple drag to a single drop example here on the forums that works wonderful for the dragging and dropping part of my project. I am now trying to add in a sort of category detection. I have 45 movieclips located on the stage. They get set up with a loop, giving them a drag/drop functionality. The movieclips belong to one of 7 categories. The user can drag only 5 movieclips to a designated area. Once the 5 have been selected, I need to then figure out which category had the most selected. What would be the best way to set this up? Here is what I'm working with so far
Here i'm trying to put the strings of array into a couple of textfields.[code]...Assign array into multiple textfields?
there is no error message in this but there are nothing shown in the textfield either, nothing at all.
i wonder how can i convert the text string to instance name at the left side of "=". as i look up the web, most issues about converting string to instance/object name are talking about the right side of "=".