Actionscript 3.0 :: Flash Game : Assign Values To Each Coin?
Jan 30, 2011
I am creating a flash money game in which you have to drag coins onto an area to add upto a certain amount and then you click a button to see if you are correct.
I'm really confused on how to assign values to each coin, a value to the area you are dragging the coins onto and how to add these up when they enter the area. Then once the button is clicked for it to check that the value matches that of the value you are adding up the coins to.
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Jan 15, 2010
Finished with coin toss gameWhat done good, what wrong..? what need change? what method better?And now in this user can be winner just 50% ?Attached files.Also code here:
import fl.controls.RadioButtonGroup;
coinToss_btn.label="Coin Toss";
coinToss_btn.useHandCursor=true;
[code].....
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Jul 5, 2011
I'm currently making a flash game and to insert sound. The sound effect has to play everytime the character touches the coin yet the coin still has to be able to unload. I never used sound before in flash.
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Mar 26, 2011
My problem is with score counting, i have a score field, a main character and 5 coins.When the character collides with the coin the following happens:1. The coin disappears (Supposed to happen)2. Adds 1 point to the score (doesn't work the way it should)What happens is (i have set the score field to start at 0 with (_root.score = 0 this for some reason doesn't have any affect.Only the first coin to be hit adds (1) to the score, after hitting a second it completely disappears. Also have it set so that if the score goes to 5, the door in the top left will open. (NOTE: for some reason this seems to work, if you "collect" all the coins the door will open, but the SCORE field doesn't show the number)
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Nov 1, 2010
Given a dynamic or non-dynamic class like the following:
package {
public class MyClass {
public var myProperty:String;
public var myBooleanProperty:Boolean;
public function MyClass() {}
}}
Flex 3 allows you to assign a value to myProperty like this:
myClassInstance["myProperty"] = "myValue";
myClassInstance["myBooleanProperty"] = true;
I regularly parse XML to get property names and their values then update correlated classes using this technique; however, Flex 4 no longer allows assigning the boolean property. I don't have a work-around.
If you trace the results:
trace(myClassInstance.myProperty) // Returns "myValue"
trace(myClassInstance.myBooleanProperty) // Returns null
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Feb 26, 2007
I'm trying to assign values to my array. Here is what I have so far.
Code:
_root.createEmptyMovieClip("Placement", 2);
var shapes:Array = new Array("square", "circle", "triangle");
function selectshape():String {
[Code].....
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Feb 24, 2010
I am new top actionscript that is why I am trying to learn AS3 instead of the AS2 etc.anyway I am trying to create a number pad in flash (like a calculator but wothout the add, subtract etc) so that when I press a number its displays the number in the flash movie. I nearly have it but it only displays one number at any one moment but i need to be able to add upto 5 digits in the display, so that later on in the project I can validate this field to make the input is correct.here is the code that I have made but remember this is my first AS3 flash program so go easy on me
stop();
display.maxChars = 5;
// start of the array
[code].....
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May 12, 2009
So I'm coding a maze in Flash using ActionScript 2.0. I'm using a 2D array and with that I will give each point a value, either 1 or 2. I then plan to use modulo and an if else statement to pull a brick movie clip from my library. Here's what I've coded so far with the 2D array. This is my first time using this array and I'm unsure wwether I have coded this correctly. how do I use this array now to assign the values of 0 and 1?
[Code]...
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Jan 27, 2010
I am new to action script , I am using Flash CS3-pro
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" 1067: Implicit coercion of a value of type Number to an unrelated type flash.text:TextField."
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Aug 24, 2009
If you have a function that accepts a parameter of Point type, how do you assign a default value?
PHP Code:
setPosition(position:Point =(0,0)){
}
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Oct 5, 2010
xml values are stored in 'arr' array collection. depending on the length of the array stored, the below described components are created and assign those values to relevant components dynamically. For Example:
[Code]....
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Jan 8, 2003
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Sep 13, 2006
I have a dobut in assign a value to a particular location in an 3-dimensional array during runtime..for example i want to enter value in aBoxes[1][2] on runtime.
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Apr 20, 2010
What's the better way to make a coin rotation? I tried Math.random, but the coin doesn't wobble correctly.
starter code
//ROTATION
addEventListener(Event.ENTER_FRAME, enterFrameHandler);
function enterFrameHandler(event:Event):void
[Code].....
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Oct 12, 2009
I`m trying to assign values to a dynamic text field.[code]Can you please tell me how to make it work trought for loop #1
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Oct 8, 2004
Goal: load XML data (it parses automatically), parse through the XML tree and assign the values to an array of my choosing for access later in the movie. Problem: I can load the XML data, but the only time I can access the XML functions, i.e. XML.firstChild, or XML.getChildNodes(), is when I am within an XML.onLoad function.
[Code]...
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the following script brings me a problem:
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w.onPress = function() {
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Apr 4, 2010
I'm having a problem with the supposed AI that I've created for a card game that I'm making. The purpose is to have the function meant for 'player 2' to run after the human player has put down a card. What the function is supposed to do is to compare the value of the card which is stored in a array, and then according to the value assigned the AI is supposed to compared with the 4 cards in its hand and decide on which is the best possible card to pick. Though the human player's code seem to work as expected, for some reason the function for the computer did not run and instead churned out a huge chunk of data in the output. I will attach 2 separate text files; one will include the portion of the code which I highly suspect is giving the problem, the second will be the supposed error message.
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init = function () {
width = 200;
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height = 400;
[code].....
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Jan 9, 2012
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I have a project I'm working on and I am really stumped on making a seemingly simple animation work.The animation is of a coin scratching off a layer to reveal the layer beneath. I have the coin animated, and the layers in place. I am wanting to know if there is a way to erase/delete every place the coin passes over the stage, revealing the layer beneath. I've seen animations where ActionScript is used to allow a user to control the coin/pointer and activate the "scratch-off" effect. However, I am trying to come up with a method that is not a user-initiated animation since I want the effect to repeat in several places in the timeline.For the life of me I cannot figure out how to make this work. I am a moderately skilled Flash user and an ActionScript novice.
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package
{
import flash.display.MovieClip
import flash.events.*;[code]....
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Code:
money = 0;
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Code:
if (_root.dude.hitTest(_root.coin) {
_root.money +1
}
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When game page loading , the flash game itself does not appear ( just white area as the holder of the flash game) untill the game almost finish downloading, then it appears .. This long waiting with just white area makes visitors leave, thinking there was nothing there.
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