ActionScript 2.0 :: Create Four Floating Balloons Which Are Tied Up Together With A Thin Core?
Aug 5, 2004
Recently, I want to create four floating balloons which are tied up together with a thin core. Now, I need some AS in order to make them look like floating in air smoothlyand slowly along with a thin core. Also wanna give the ballons random scale motion as well.
Having a problem with a little animation involving balloons floating in and then floating out again when a condition is met. There are two ways they can float in or out: from left to right, or completely randomly. I actually like it as coming in (left to right) and going out (random) but it's essentially up to the user.
Since I moved my Array sort code into the function that basically deals with telling the balloons to float off though, I've been having problems. Sometimes one or a couple of the balloons will not float off and I'm kind of boggled as to why. Because it works fine IF the Array sort part is outside this function, I'm wondering whether, when the for loop at the bottom starts running, the Array is still being sorted and that's why some balloons get left behind.
Recently, I want to create four floating balloons which are tied up together with a thin core. Now, I need some AS in order to make them look like floating in air smoothlyand slowly along with a thin core. Also wanna give the ballons random scale motion as well
I am trying to create a large flex project. This Project consists of a CORE application, and other sub-applications.The CORE application should contain information that will be shared by all other projects (e.g., link to database, data manager which loads data from the database, application information like height width colors fonts... etc.).
The sub-applications each has a certain task. Each sub-application is a large project by itself so I don't think its a good idea to put all code inside one HUGE project.The CORE project should run the main application, and through a navigation menu, I should be able to click and run other sub-applications.Is there a way to created the CORE application to reference those sub-applications so that I can run them inside of the CORE. At the same time, those sub-applications should reference the CORE applications to get the NetConnection to the database and other important information that they might share?
Where I can find a tutorial creating a Floating AS3 Flash banner? My understanding is that you have to use wmode and div layers, and I don't know what those are? Do you have to use Javascript to open and close the banner? I thought you could use AS3 visible or load to do this? I found this: Sliding flash ad over html content [URL].
How to create a native window in Xcode and integrate it with a Mobile Flex application. The native window should act similar as the StageWebView component whereby the native content floats in a rectangular area over the rest of the Flex app.
How does this web-site [ http:[url]..... ] create the effect of floating in space? I'd like to have a smiliar effect like this on my page and don't know how to even go about doing it.I thought it might have something to do with detecting the direction of the mouse movement,
I have a custom TextInput-based component for date and time with certain restrictions on what's considered "within range". But it's still fine to insert dates that are outside the range. When a user types in a date, on valueCommit, I'd like to be able to display a hovering notification to the user, to inform/warn them that the date is outside the accepted range.
I'm thinking of notifications ala the Validators, but I'd rather not use the Validator mechanism because it's really not validation, just notification. Something like a tooltip, but it will only appear if the user changed the value. Maybe an effect of some sort?
Where do I can find an example or a tutorial of a realistic simulation of a rope tied between two points? I need to make something similar to the interface of Reason, the music app.
I have an Actionscript class we'll call Person to make the example easy. I want to have a DataGrid populated with Person objects that has columns displaying things like Name, Birthday, etc. All that is nice and simple, but I would also like to add a checkbox column to select certain people in the DataGrid. An example use case would be as follows:
Display all people. User checks a box next to each person indicating they want some action taken on those selections. Some action is taken on the user selections when the user clicks a button.
It seems like the common solution to this is to make a Selected property on each Person object, but that isn't really a good option for me. The Person object is used throughout the application, and it seems very unclean to have a Selected property which really isn't a concern of the Person class.
I like the type safety of having hard classes like Person, but I don't know how to solve this seemingly simple problem so I can loop through the objects and determine if the person is selected or not.
If I have a component that has some states defined, is there a way to make changes in design mode but not have it tied to a particular state? For example, if I have state1 and state2, any changes in design mode will be based on state1 or state2 (i.e. width.state1). I understand this is the direction Flex is going in but I'm transitioning from a Flex 3 app and right now I just want to make the change to width and not width.state1.
I'm trying to create a "floating" style navigation similar to the link below but WITHOUT and 3D effect. Just text/navigation that is floating and reacting ever so slightly to the xmouse/ymouse and maybe scaling on rollover or something...I don't know where to start...
anyone have a tutorial or link that has something similar in effect?[URL]..and also the "solutions" section of this site, although this doesn't really interact with xmouse/ymouse[URL]..
and here is another that uses imagery and full screen...[URL]..
I wish to remove the thin origin line from the background of a Flex graph. I have converted one of axes to a Category axis and an origin line remains, that is now unwanted. The following seems to remove all the vertical lines as well as the origin
<mx:backgroundElements> <mx:GridLines verticalShowOrigin="false"/> </mx:backgroundElements> While <mx:backgroundElements> </mx:backgroundElements> Removes all background lines1
There is a thin border at the top and left margins of my Flash movie when the .html is viewed in a browser. How can it be removed?Here's the movie.One solution suggests replacing some code, but the code they suggest replacing doesn't even exist in my html file.I have found questions similar to mine being asked all over different forums, but their solutions either don't work, or like the above, don't really apply. For such a common problem, finding the solution is getting a little frustrating.
I have a flash movie that has a thin white line on the left side which comes and goes as you stretch a window. Does not show up in any other browser. [URL] Same thing occurs in another site [URL] The flash movie is the same width as container div.
when you hover over some of the dots, their caption "balloons" appear under some of the other dots. I would like for the caption "balloons" to appear above all dots. Were this HTML I would just use CSS to adjust the Z-index. But this doesn't seem as simple. Attached is a copy of my program and a screenshot so you can see what I have so far.
if someone presses ctrl +alt +delete or any kind of shutdown hook from any os and delete the flex process from task manager then how can i track from that flex process application that killing that flex process was activated so i like to do some processing before killing this process.
I tried the code EmbedAssets.as below found in sample here: [URL] I got this error when building with mxmlc.exe and testing the ouput EmbedAssets.swf in Flash Player 9: VerifyError: Error #1014: mx.core::BitmapAsset could not be found
I'm teaching myself actionScript 3.I'm having some difficulty knowing which packages / classes to import from the flash core.I'm still a little shaky on the terminology but I mean these statements at the start of the main AS file.
import flash.display.Sprite;
Are there any good references / cheatsheets that describe what each flash.example.example provides? At least for commonly used packages.
I know it is intended for flex ... but what does that mean ... can I use it in flash ... if not, why not ...
but more importantly: all of the mx classes, spark classes, flashx classes ... why are they NOT for flash? pixels are pixels, matrices are matrices, 0's are 0's, 1's are 1's.
Is it possible? If so, what's the preferred way? I'm seeing lots of ArrayUtil and StringUtil AS3 classes, but I don't like using them as it defeats the purpose of an object (StringUtil.trim(str) instead of str.trim()).
First of all I take it it's alright to start developing for 10.1 - is it out of beta? So, core animation used bt iphone/ipad with it's underlying c language etc. How can we use this for AIR android development - any tutorials/blogs - googled it and nothing comes up even on the adobe site. This is supposed to be a revolution so where's the info hiding???
I want to open/convert a class in Flash that has was build for Flex. Now there are includes like StringUtil wich are easy to rewrite and others like bitmapasset which are not found.Is it possible to add the core classes of flex to my classpath?
Why is it that the mx.core.Container uses its contentPane sometimes, but doesn't at other times?Or, in other words, how come the children of Container are only put into the contentPane if some complex logic decides that they should be put there? Why not simply always put all children in the contentPane?
This is giving me major headaches! I'm having trouble even describing the problem in words. Basically, I want to be able to manage a core library (coreLib) of Actionscript classes with the following requirements: latest version is checked out when a new project starts. a dev can make changes to the coreLib and then commit them back into the repo as project is written (maybe bug-fixes, added features, etc.) the project contains a 'snapshot' of the coreLib so that, if returned to months later, it (as automatically as possible) has a copy of the coreLib that has guaranteed compatibility with the project.
I tried using externals but this can break compatibility going backwards. I'm currently exporting the coreLib into the project and its VC'd along with the project. I can't figure out how to get the changes back into the repo though, without just copying over the top and losing history.
I'm developing a p2p mutliplayer game using adobe rtmfp server on facebook using flex 4. I have box2d for physics engine and the hardware acceleration is on. In 60fps, Average cpu cost for 6 players room is %40 for 1.86mhz intel core 2 duo. But in 8 and more players rooms, the cpu usage increases to %50 and fps drops to 50. I'm guessing that flash player uses only 1 core in full performance and resting the other. However I need all cores for 8+ rooms to simulate 60 fps smooth game. Is there a way to make flash use multiple cores at once?
I'm making changes to this website i didn't build everything was going fine with the xml. I have to make changes to this file called content.swf but i don't know how this file was created, i'm assuming it was created with a file called Main.as When I try to export Main.as a swf i get this mx.core error. I know this is a flex package. I download flex sdk 3 and 4. When I try to export Main.as in flash CS5 it tells me I need to locate the flex path, so i choosed flex sdk3 and flex sdk4 on two different occasions it still wont work.
Here is the window that pop ups:"You have used a feature that requires Flex SDK:"Embed" metadata set the Flex SDK path if necessary and add it to the library path for this file. The Flex SDK folder contains the bin, frameworks, lib and other folders: