ActionScript 2.0 :: Defining Variables For Buttons For Next Movie To Load?

Jun 28, 2005

I�m planning to make a magazine in Flash, and I would have to load several pages of it in order. But I�d like to put the buttons forward and previous on the main movie and make then load each page in a container.Is there a way to set variables for each page so the main movie "knows" what movie is loaded at the moment and what page it has to load next.

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ActionScript 2.0 :: (Flash CS3) Defining Variables To Different Buttons?

Nov 24, 2010

I'm trying to assign actions to various buttons for a website I am building, however I would also like to play a little movie first each time before linking to their individual different frames. The movie is the same for each button but then, obviously each button ultimately needs to link to a different frame. I'm guessing a nifty mix of gotoandPlay and variables are the answer but I'm getting myself in knots.

The structure of the site is as follows.On the main stage I currently have 4 frames. Each frame contains a different "page" of the website. The "home" frame has the navigation bar (including a sub-menu movie which has a number of buttons nested inside it which I think is going to be tricky). At the end of the "home" movie, there is a little fade animation which is labeled/ red flagged on the timeline - and it's this little animation I would like to have playing when a button is clicked on before linking to another frame.

At the moment the best I can manage is that when the button is clicked it goes back to the beginning of it's movie (a problem with the target paths perhaps?) as opposed to a label within the parent movie.I also think where I'm getting confused is exactly where I am supposed to define all the various variables and pieces of actionscript. The little snippits of code I have are as follows: Within the button I am trying to link, so far I have:

on(release){
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stop();
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ActionScript 2.0 :: Defining And Using Variables?

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I posted a problem recently and I think I was asking too much too soon, I apoligise for that one. I want to try again with my problem. Basically I am making an interactive circuit builder in flash mx for 8-10 year olds (does anyone remember crocodile clips?).

[Code]...

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ActionScript 2.0 :: [MX] - Defining Variables In A For Loop?

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Here's what I've got:

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Something like:

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How might I know which larger file to load when one of the thumbnails is clicked? All the files are named all sorts of things, aren't in any particular order (user defined from a drag-n-drog UI)... I thought I was on the right track, until I realized I couldn't define variables within the empty clip holding the thumbnails..

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ActionScript 2.0 :: [MX] - Defining Variables In A For Loop

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Here's what I've got:

[Code]...

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[Code]...

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ActionScript 2.0 :: Defining Variables In A Function?

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Is it possible to define a variable inside of function where the actual variable name will change based on what parameters the function is called with? Take a look at this code:

Code:
//define the function
function attachVid(nc, ns, curVid, vidFile) {

[Code].....

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ActionScript 1/2 :: Defining Variables From A Separate Timeline?

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I'm having a strange problem setting variables in movie clips from another (parent timeline). I run the following code from the parent movie clip to target child movie clips it contains.

setVars = function (clip, value) {
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[Code].....
 
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ActionScript 3.0 :: Defining Variables From Parent In Child

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[Code]...

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Animals.as

Code:
package
{
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I got a set of buttons and  a text  field where they load the content.I'm trying to not make one zillion functions and keep the code neat so i  guessed i would try set the buttons' actions within the loop too. I firstly had  some problems getting the i counter inside the onRelease function (actually I  don't think i ever got how to do it). But I tried this and worked:

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[code]....

At the line where I set the text, I had a though " I may have to  refer from within the button mc, since the generated code goes inside it!". So i  tried the this.temp , guessing that this would be equal to the button level. A  few seconds later i noticed my referencing for the text field wasn't coming from  within the button, but from the root.

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ActionScript 2.0 :: Load Movie And Pass The Variables Needed From The Main Movie

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I'm trying to do a demo with a fastforward button and a rewind button that will go to the next scene and previous scene...however, due to the format that my predecessor created used...I'm stuck with alot of scenes. The navbar (ff and rewind buttons) is in a .swf file called main. The actual demo is in demo3.swf. I created a loader scene to redirect to the correct scene (when ff and rewind are hit), but I'm not sure how to pass the variables needed from the main movie.

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ActionScript 2.0 :: Controlling A Movie Clip With Buttons And Variables?

Mar 12, 2002

I have two buttons (a and b) and a ball movie clip (ballMove) on the screen.This is what I want to happen:The ball starts off under button A. If you click button A, the ball stays where it is. If you click button B, the ball moves over to button B.When the ball is under button B it won't move if B if clicked, but will move to A if A is clicked.How I plan on doing this is within the ball movie there will be three motion tweens, staggered so they don't overlap. The first isn't a tween at all, actually. It is one key frame at the very start of the movie timeline. I have labelled it "beginning". Also, it has a stop action and var busbus = 1. Bus is the variable I want to use to track the position of the ball.

The next tween is the ball travelling from point a to b. The start frame is labelled "atobbegin". There is a keyframe at the end labelled "atobeend". A stop action is on this keyframe, and also bus = 4.The final tween is the ball travelling from point b to point a. The start frame is labelled "btoabegin" and the end keyframe is labelled "btoaend" with a stop action and bus = 8.Eek, just got Deja Vu.er, moving right along....

On button A I have assigned these actions:
on (release) {
if (_root.ballMove.bus == 4) {

[code]......

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ActionScript 2.0 :: Targetting - Use LoadMovie() To Load Movie Into Main Movie - Buttons No Longer Work

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I have a movie. In it are some buttons and a dynamic text field. When I press the buttons is should load text from a database into the dynamic text field. If I run the movie by itself (ie. not by LoadMovie()-ing it into a different movie) the dynamic text field gets filled with text and all is well and good. However, when I use LoadMovie() to load this very same movie into my main movie, the buttons no longer work; the text field stays empty.

[Code]...

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ActionScript 2.0 :: First Load Variables And Then The Movie?

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So I have used this code:

_root.loadvars = new LoadVars();
_root.mainoslataus.onLoad = function(succes)
{[code]...........

The problem is that I want to use it at the preloader frame, and display it same time when flash file is loading. But it won't work, it loads when the file has fully loaded, and then its too late.I know that I could use another swf to load this swf and display it then, but its not what I want.

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ActionScript 3.0 :: Defining Movie Clips That Appear Later In The Timeline?

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I am trying to figure out how to reference something thatappears later in the timeline with Actionscript on the firstkeyframe without receiving run time errors such as "undefined", or"null references". Trying to define the objects using references(ie. var myMC:MovieClip) doesn't seem to cut it. Short of placingitems on the first keyframe and then pushing them off the stage outof view, I have yet to find an elegant solution for this

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ActionScript 3.0 :: Defining A Property Without The Instance Being In The Movie?

Dec 16, 2009

I'm a bit on the novice side of AS3 and am struggling away. I have one major issue which I cannot fathom.I have two swf's which I am loading into a flip book. They will both on the stage at the same time one on each side of the book. I want one to control the other. The issue is when I try to set up functions in one to control objects in the other I get and error about undefined properties. I assume this is because the objects I am referencing are not in the movie where the function lies. And vice versa, when I set up the functions in the movies when the objects are I get an error as the buttons are not defined as they are in the other swf.

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ActionScript 2.0 :: Load Variables Into Flash Movie From Database

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I'm making a game and I need to load variables into my flash movie from a database.My problem is that when I try to load the data into flash, it won't let me use the variables. If I put a dynamic textfield on the stage with fname (one of my variables), the text field diplays the correct data, but when I say trace(fname) with having the text field, "undefined" pops up.

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ActionScript 3.0 :: Creating And Defining Movie Clips With Classes?

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I have 2 classes. Class "a" creates an empty movie clip and class b defines that movie clip further.

Code:

// THE A CLASS Creates an empty movie clip.
package insane
{
import flash.display.MovieClip;

[Code].....

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ActionScript 2.0 :: Defining Functions To Move Movie Clips?

Sep 26, 2002

I want to define functions to move a movie clip around the stage, my code works when i define it STRAIGHT to the movie, but when i define it as functions it doesn't.

my code put straight on the movie is:

onClipEvent (load) {
this._x = 0
this._y = 0

[Code]....

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ActionScript 2.0 :: Load A Movie Which Fades Out The 3 Buttons?

Jun 23, 2009

A while ago I had a problem. But the solution was beyond my understanding, so that's why I ask it again ...

I have a button named
"Eric_btn",

but in this button I have 3 movieclips due to the shade I had to put in.

The name the hit button =
"Erichit_mc"

Once you have pressed the button I want to load a movie which fades out the 3 buttons. Once the fading out had finished I want it to load a website.

[Code]...

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ActionScript 3.0 :: Load External SWF With Movie Clip Buttons?

Oct 2, 2011

Im trying to load an external SWF on to a parent SWF with AS3... When I'm editing the code I get no errors, but when I test the movie I get this error.[code]...

The file I'm trying to load is called PhotoViewer.swf... But that file physically has nothing on the stage all it has is in the publish settings, at the action script settings in document class it says PhotoViewer, a .as file which I have... Its like a gallery and it uses an XML file... I want to be able to switch back and forth between 2 "Photoviewers" loaded by the buttons, only displaying one at a time. So I wonder if this affects the loading of the SWF or my code is just bad...[code]...

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Actionscript 3 :: Getting Error #1009: But Buttons Loaded On Movie Load?

Dec 28, 2011

In my 1st frame I have the following action script and it works fine.

cal.addEventListener(MouseEvent.CLICK, function(){gotoAndStop( "cal" )});
trucks.addEventListener(MouseEvent.CLICK, function(){gotoAndStop( "truck" )});
raven.addEventListener(MouseEvent.CLICK, function(){gotoAndStop( "raven" )});
frank.addEventListener(MouseEvent.CLICK, function(){gotoAndStop( "fr" )});

[Code].....

I've posted a lot of code below. It still loads / traces fine on frame 1. On other frames only the last two come up in a trace (though they should all be the same). Then when returning to frame 1 they are all null.

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ActionScript 2.0 :: Make Some Movie Clips Function As Buttons To Load Some External Swfs?

May 24, 2009

So I want to make some movie clips function as buttons to load some external swfs. I have this action script on the mc's:

on (release)
{
loadMovie("Chuck.swf", "motionmc");
}

It was working when it was a button, but now nothing happens?

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ActionScript 3.0 :: OOP: Multiple Classes - Add Functionality To The Buttons To Load Swfs Into Main Movie

Nov 2, 2009

I had to create a menu using array and I had to animate it. With some great expertise from people, I've accomplished that. But now I have a question about OOP, because I'm trying to add functionality to the buttons to load swfs into my main movie. Even though I strictly follow tutorials and exercises, I can't figure out how to reference a variable made in one class to another. For instance, I have index.as, navbar.as, and menubutton.as. I assume I need to add a loader to my index.as. But I can't trace the loader in my other classes. I've been told to effectively accomplish this, it is best to use custom event dispatchers. But I'm lost on how to use them.

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ActionScript 2.0 :: Buttons And Transitions - Load External Swf Files Into An Empty Movie Clip?

Jan 11, 2004

I have a problem with buttons and transitions.I have two buttons onstage (they're inside a movie clip) inside the movie, on the button one I have the following code:

on (release) {
if (_root.externaltwo._currentframe == 7) {
_root.externaltwo.gotoAndPlay(8);[code]....

I have similar code on button two and this does indeed make the buttons move into place as required. My problem is this, I need to load in external swf files into an empty movie clip on the main stage called container. These External SWF files have transitions and this is where my problem is. If I place a normal button on the stage it works but not if the button is inside a movie clip and has actions applied as above. The code next is what I have believe should also be placed on the button to make swf transition one load in.

on (release) {
if (_root.currMovie == undefined) {
_root.currMovie = "externalone";[code].....

Obviously a similar code would be placed on button two so the transitions could take place.I am uploading my file so you can see exactly what I am talking about. Also in this file will be a folder containg a version that works but without the buttons moving up and down which is the effect I wish to have

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ActionScript 2.0 :: Create A Movie With Buttons That Load External Movies And Works Seamlessly?

Nov 18, 2007

i used kirupa's [URL].. tutorial to create a movie with buttons that load external movies and works seamlessly.

my problem is that i want to do the same thing on the external movies that are loaded so to be able to load new external movies on top of them. it does not work and i know its because of the _root script that gets messed up when a new movie is loaded. it has to become _parent or smthing but i can't seem to be able to make it work..

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