ActionScript 2.0 :: Delete A Movieclip Off Of The Stage?
Sep 17, 2004Need to delete a movieclip off of the stage. It's messing with my button focus.Setting it to invisible isn't helping.
View 2 RepliesNeed to delete a movieclip off of the stage. It's messing with my button focus.Setting it to invisible isn't helping.
View 2 RepliesNeed to delete a movieclip off of the stage. It's messing with my button focus. Setting it to invisible isn't working.
View 2 RepliesHow can I delete Movieclip and its effects from the stage by as3?
View 2 RepliesI have made this flash thing. And it makes mcs on stage, and i have a button where i want to delete them all but cuzrrently my button deletes 1 at a time.I want it to delete all of thwem at 1 time
View 1 RepliesI've read many many articles and I've asked others if the can help, but I'm stumped. The functionality I'm looking for apparently works in CS5 of as3, but it's not working in my cs4 version of as3.
This is what I'm trying to do. I've created a first person shooter game. I have bullets come out of a gun and hit the bad guys. When the bad guys are hit, I want to do the following -
1. make the bad guy and bullet invisible - done, works.
2. remove all references to both the bad guy object and bullet object - done, seems to work.
3. delete the bad guy object and the bullet object from the stage - doesn't work, can't seem to figure out why not.[code]...
How can I delete a drawn object from the stage to then use the same function to draw it up again?
View 1 RepliesI have a project I'm working on and I am really stumped on making a seemingly simple animation work.The animation is of a coin scratching off a layer to reveal the layer beneath. I have the coin animated, and the layers in place. I am wanting to know if there is a way to erase/delete every place the coin passes over the stage, revealing the layer beneath. I've seen animations where ActionScript is used to allow a user to control the coin/pointer and activate the "scratch-off" effect. However, I am trying to come up with a method that is not a user-initiated animation since I want the effect to repeat in several places in the timeline.For the life of me I cannot figure out how to make this work. I am a moderately skilled Flash user and an ActionScript novice.
View 1 RepliesI have a question (I'm sure somebody asked it before, but I didn't find the threat. How can I delete/destroy/whatever a movieclip during a movie? I made a game, in the game there is a zombie (movieclip), and when its life (life???) reaches zero, it should be destroyed. I tried "removeMovieClip(this)" and much more, but it didn't work, but also there were no errors.
View 9 RepliesI have different layers and different movieclip in the stage and when the movieClip is clicked it load the external movieclip.[code]...
View 4 RepliesI create a mc and then i make an addChild of a sprite.[code]...
if i want to delete from everywhere and forever mcSwap1, what can i do?[code]...
How can you remove or delete a movie clip that has not been attached with attachMovie? And along similar lines, how can you delete a function?
View 9 RepliesI have a movie containing a movieclip in which an empty movieclip is created with AS, showing an externally loaded pic. At the click of a button I want the pic to unload again, but it doesn't work. I tried removeMovieClip and Delete.
View 3 RepliesHow do I, in actionscript, say "delete all content of a movieclip"?there doesn't seem to be a function called " _root.movieclipname.deleteContent(); "I know an awkward way of doing it; deleteing the movieclip and replicating it in the same coordinates with the same name, but this is a terrible way of doing it.
View 2 RepliesI don't even know what to ask for, but here is my problem: I want to draw a line as part of a graph.Then I want to draw a hollow circle over the line, but I want to cut out the center of the circle, so it shows the layer under the line.At the moment, drawing an outline of a circle the line still shows.I draw the line:
Then I draw the circle:
-----O------
But when I do this in flash I still see the line, the circle is not hollow: How do I 'cut' the middle of the circle out? Instead of beginFill, I want to do beginErase
I have a movieclip that will have between 3 and 6 children in it. I need a way to delete all the children.
View 1 RepliesI have created app where images are loaded from xml and displayed onscreen as elements, which can be dragged onto a different 'holder' MovieClip. On successful drop the 'holder' movie generates dynamic movieclip as 'mc' and adds a larger version of the droped image. so i can have multiple child of 'holder' everytime a element is dropped.
now i have created a button, on click of which all the elements should be removed. for which I am using the following code
while (mainFrame_mc.imgArea.holder.numChildren > 0){ mainFrame_mc.imgArea.holder.removeChildAt(0); }
this code is removing the child clips as required but later when i again drop another element. nothing shows up. Unable to understand why is this happening. The holder movie clip is physically present on the stage where as only its child movie clips are added dynamically.
I have the movieclip:mcGrazerwith quite a few dynamic variables like this:mcGrazer.var1mcGrazer.var2etc.If I use:delete mcGrazer;it doesn't delete the variables.But if I use:delete mcGrazer.var1it deletes that individual variable.is there a way to destroy all information (variables) of a particular movieclip?
View 1 RepliesThere is a main movie with button "b1" .Loading external movie in it we have movieclip "b2". Now I add two the SAME listeners on "b1" and "b2" with function deleting from memory.But works only from b1.
my code-"refile.net/f/?amK"
I was wondering how to get my code to delete/remove the last movieclip'cause whenever I go to the gameOver frame the loop to remove all the movieclips leaves out one.
ActionScript Code:
function removeEnemies(spike) {
for (i=0; i<count; i++) {
_root["spike"+i].removeMovieClip();
}
}
0i am looking for something easy enough, but i can't find the right way it seems mission: when a button is pressed i want to load a mc (no swf) from my library, play that and when it's done playing(the mc) it deletes. purpose: i just want to make somekind of "flash" "blink" when a button is pressed. when another button is pressed the "blink" loads again. i tried it with the my_mc. _visible = true/false code. but it just doesn't work out.
View 6 RepliesI've created a movie that load some images one over another, if i click a button a image is loaded, if a click another button another image is loaded over the previous one and so on...
What i want to do is to "Unload or Remove" the image under the new one after this new one is 100% loaded.[code]...
My question is How can i remove the MovieClip under the New loaded movie ?
Ive tryied to use "unloadMovie" and "removeMovieClip" but i dont know how to especify the Depth Bellow of the loaded movie or if its possible to delete this movie because is the same Mc "container" that loads the new image. container
stop();
this.addEventListener(MouseEvent.MOUSE_DOWN, active);
function active (e:MouseEvent):void {
this.gotoAndStop(2);
[Code]....
this is adding mem1 to the parent,
now on the next frame i want to remove that movieclip, how would i go about doing this. i tried just putting MovieClip(parent).removeChild(mem1); but it says accessing undefined property
I got these four errors when I tried to create a button on the stage that would delete the text I inputted in the inputtext(ti). Based on the scripts I have and the errors, what should I write to create the delete button?
[Code]....
I am implementing a flex auto-suggest combobox - as the user types in each character: Consider the string 'Stackoverflow' and user input = 'st'
1) the data provider is filtered to show all items starting with 'st'
2) text is set to auto-suggest string such that the un-typed part is highlighted.
So for instance, the combobox text may contain st'ackoverflow', where 'ackoverflow' is highlighted using setSelectedIndex()When I hit back-space or delete, and check the 'this.text' value, I expect that the last un-highlighted character ('t' in the above case) gets deleted and the data provider is filtered to show all items starting with 's'. However the text property contains 'st', as before
How do you make a movieclip move horizontally from the start of the stage to 3/4 of the stage. Stage size is 700 px by 600 px i want just one row in the middle of the stage. i want that movieclip to disappear right after it reach the end of the 3/4 mark.
View 1 Repliesi saw a thread while ago .. that always position a movieclip in the middle of the stage even if the stage or window resize any1 can point me to it
View 3 RepliesI can't access a variable on a the stage from within a movieclip thats placed on the stage.
View 4 RepliesWhen I use MouseEvent.MOUSE_OUT the target is [object MovieClip], but when I use MouseEvent.ROLL_OUT I get [object Bildspel] - and Bildspel is my class. The thing is that when I use ROLL_OUT I'm not able to delete the targets ENTER_FRAME event.
[Code]...
i have ade moultiple textbox at run time now i want to delete a textbox by delete key how it is possible .
View 4 RepliesI'm trying to use the delete keyword to remove nodes from an xml file and it just plain won't work.Here's a stripped down example of what I'm working with. Every node has a child named "deleteme". If its value is equal to 1 I want to remove it from the xml file. If its anything else I want to leave it be. The delete method is deffinately gettig call but it's having no effect.
<?xml version="1.0" encoding="utf-8"?>
<stuff>
<i>
[code]......