ActionScript 3.0 :: Delete All MovieClips Inside A MovieClip?
Aug 24, 2010
I have created app where images are loaded from xml and displayed onscreen as elements, which can be dragged onto a different 'holder' MovieClip. On successful drop the 'holder' movie generates dynamic movieclip as 'mc' and adds a larger version of the droped image. so i can have multiple child of 'holder' everytime a element is dropped.
now i have created a button, on click of which all the elements should be removed. for which I am using the following code
while (mainFrame_mc.imgArea.holder.numChildren > 0){ mainFrame_mc.imgArea.holder.removeChildAt(0); }
this code is removing the child clips as required but later when i again drop another element. nothing shows up. Unable to understand why is this happening. The holder movie clip is physically present on the stage where as only its child movie clips are added dynamically.
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Oct 24, 2010
stop();
this.addEventListener(MouseEvent.MOUSE_DOWN, active);
function active (e:MouseEvent):void {
this.gotoAndStop(2);
[Code]....
this is adding mem1 to the parent,
now on the next frame i want to remove that movieclip, how would i go about doing this. i tried just putting MovieClip(parent).removeChild(mem1); but it says accessing undefined property
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May 26, 2010
i'm trying to effect a number of movieclips inside another movieclip, in this case set the alpha to 20%.But all i get is an error message.
(TypeError: Error #1010: A term is undefined and has no properties. at array_fla::MainTimeline/frame1())
var myClip = new mcClip;
addChild(myClip);
[code]....
(there are five circles on the stage in the myClip movieclip named circle1, circle2, circle3...)
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Jan 14, 2009
I have a movieclip with about 50 other movieclips inside it and I want to set all their visibility to false (I can't do this to the parent because I will need to eventually just show one of the movieclips at a time). Is there any type of method I can use to apply, something like mymc.allchildmcs.visibility = false or mymc.mychildmc[i].visibility = false;
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Feb 2, 2009
The proposed task has to do with the creation of an application in which the user will be able to insert, drag&drop and remove rectangles. The properties of each rectangle (name,x,y) should be saved in an xml instance.
1.Create a vertical toolbar with the above buttons:
a.new rectangle
b.move
c.delete
2.Create a movieclip that will be your workspace on the right of your toolbar named stage.
3.Create a function that will be triggered by the new rectangle button and will attach to the stage rectangles as movieclips named rectangle(i) (rectangle1, rectangle2,...).
4.Create a function that will be triggered by the move button and will drag and drop a selected rectangle.
5.Create a function that will be triggered by the delete button and will remove a selected rectangle.
And what I have done so far is:
i = 1;
newrectangleButton.onRelease = function() {
stageMC.attachMovie("rectangleID", "rectangle"+i, i);
stageMC["rectangle"+i]._x = Math.random()*stageMC._x;
[Code].....
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Apr 12, 2009
i have a movieclip within a movieclip within a movieclip... i want to simply tell flash to play that movieclip once i click on it.. however, i get an error saying "1120: Access of undefined property tl_character" when i try to publish the file..[code]i know there might be a solution by using a custom class for "police1" but i'd like to know how i could play that movieclip using a function thats written on the main timeline..
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Dec 17, 2010
I was working on a little code in which I am inserting a few movieclips within a scroll pane and then user is able to drag stuff(a movieclip) from stage to the movieclips inside the srollpane.
[Code].....
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May 16, 2011
I'm pretty new to actionscript 3.0 and thus I get the feeling I'm making a very juvenile mistake.. either way I have been trying to solve this problem for hours to no avail. I have an assignment in uni to produce a basic flash game that is meant to meet a set criteria involving playing/pausing music, loading external swfs and so on which I have had no problem with.
The one issue I am having however is creating what is essentially a pond game in which a bird is meant to swoop down and pick up a fish. Getting a hit test to detect the collision between the fish and the bird is working fine but I want the fish to delete itself and then generate a new movieclip as the brief specifies. I can get it to generate a new movieclip no problem but for some reason I can't get it to delete the original one. [code]...
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Jul 24, 2009
I have three movie clips, mc_1 should delete mc_2 and and mc_3 should delete mc_1. I can get mc_1 to delete mc_2 but I can't get mc_3 to delete mc_1. I am getting a trace in the output window confirming both. How do I go about doing it?
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Feb 18, 2010
I have a for loop that adds 5 movieClips to the stage at a random position every time I click the enterBtn, what I want to do if the enterBtn is click again remove the movieClips previously generated and leave only the new ones on the stage.
Oh, the number "5" in my for loop will be dynamically created so it may be different if the enterBtn is click again (I just used 5 for simplicity).
enterBtn.addEventListener(MouseEvent.CLICK, calculator,false,0,true);
function calculator(event:MouseEvent):void {
for (var i=0; i<5; i++) {
[Code]....
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Sep 13, 2010
when we write
var obj1=new Object();
var obj2=obj1;
we know obj2 is just a call of obj1, they are the same thing.also, prameters of function are also the calls of the object outside e.g.
var objC=new Object();objC.name = "Jhon";[code].........
it seems that when setting tar to null, the obj outside in the function didn't changeit seem taht everything you do will pass to the real object, but not setting it to null;
my questions: how to make the real object became null with a call?
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Jun 7, 2010
How can I from AS make this
Code:
<match_statistics version="1.0" 01_06_2010 16:48>
Looks like this?
Code:
<match_statistics version="1.0">
Just delete the 01_06_2010 16:48 part.
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Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:
ActionScript Code:
var iXML:XML = new XML();
iXML.ignoreWhite = true;
[Code].....
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Jan 25, 2012
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Mar 24, 2004
delete command inside a mouse event, imagine: I have an mc on stage and attach to this mc, some code(flash 5 style)
onClipEvent(enterFrame){
if(something){
something
delete this.onEnterFRame
}
}
but this dosen�t work, but in thae case I put this code in a frame in the timeline (flash mx style)the code works Why this works.
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Sep 15, 2010
Printing an MC is easy enough. But I am having trouble printing an MC which has multiple MCs inside of it. They just don't get printed.
I am trying to avoid printAsBitmap.
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Oct 30, 2007
why does a MC inside another MC have different _x and _y values than the main timeline?What I am trying to do right now is animate a MC inside another MC then get the main MC holding everything to move where that new MC ended animating at (it's part of a game I'm making.)
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Mar 27, 2008
I have a movieclip called mapWindow, inside mapWindow are dynamically created movieclips of various sizes. The movieclips inside the mapWindow don't take up the entire space of the mapWindow and thus I use a startDrag on the mapWindow upon detection of a mouse press. The problem is, I don't want the start drag to start if the mouse is detected over any of the child movieclips inside mapWindow.
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It would be easy to use the hittest function if I knew how to reference all the movieclips I need to, but alas...
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Oct 18, 2004
I have a question (I'm sure somebody asked it before, but I didn't find the threat. How can I delete/destroy/whatever a movieclip during a movie? I made a game, in the game there is a zombie (movieclip), and when its life (life???) reaches zero, it should be destroyed. I tried "removeMovieClip(this)" and much more, but it didn't work, but also there were no errors.
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Oct 19, 2003
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Sep 17, 2004
Need to delete a movieclip off of the stage. It's messing with my button focus. Setting it to invisible isn't working.
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Dec 10, 2006
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Sep 7, 2007
I don't even know what to ask for, but here is my problem: I want to draw a line as part of a graph.Then I want to draw a hollow circle over the line, but I want to cut out the center of the circle, so it shows the layer under the line.At the moment, drawing an outline of a circle the line still shows.I draw the line:
Then I draw the circle:
-----O------
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Sep 17, 2004
Need to delete a movieclip off of the stage. It's messing with my button focus.Setting it to invisible isn't helping.
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Apr 4, 2012
I have the movieclip:mcGrazerwith quite a few dynamic variables like this:mcGrazer.var1mcGrazer.var2etc.If I use:delete mcGrazer;it doesn't delete the variables.But if I use:delete mcGrazer.var1it deletes that individual variable.is there a way to destroy all information (variables) of a particular movieclip?
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May 26, 2011
There is a main movie with button "b1" .Loading external movie in it we have movieclip "b2". Now I add two the SAME listeners on "b1" and "b2" with function deleting from memory.But works only from b1.
my code-"refile.net/f/?amK"
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