ActionScript 3.0 :: Delete A Movieclip That's Inside A Parent?
Oct 24, 2010
stop();
this.addEventListener(MouseEvent.MOUSE_DOWN, active);
function active (e:MouseEvent):void {
this.gotoAndStop(2);
[Code]....
this is adding mem1 to the parent,
now on the next frame i want to remove that movieclip, how would i go about doing this. i tried just putting MovieClip(parent).removeChild(mem1); but it says accessing undefined property
I have created app where images are loaded from xml and displayed onscreen as elements, which can be dragged onto a different 'holder' MovieClip. On successful drop the 'holder' movie generates dynamic movieclip as 'mc' and adds a larger version of the droped image. so i can have multiple child of 'holder' everytime a element is dropped.
now i have created a button, on click of which all the elements should be removed. for which I am using the following code
while (mainFrame_mc.imgArea.holder.numChildren > 0){ mainFrame_mc.imgArea.holder.removeChildAt(0); }
this code is removing the child clips as required but later when i again drop another element. nothing shows up. Unable to understand why is this happening. The holder movie clip is physically present on the stage where as only its child movie clips are added dynamically.
I'm creating a simple navigation for a portfolio site. On my main (root stage) I have one movie clip. Inside this movie clip I have all the elements of my website. I'm doing this so the user can scale and move the navigational elements around. This is accomplished by simply placing actionscript on frame 1 on the main (root stage).
Code: nav._xscale = 60; nav._yxcale = 60;
Eventually I will but a slider on the main stage so the user can scale to whatever size. My problem is that everything scales fine, however, the hitboxes become extremely small, and don't scale with the rest of the elements.
I have created event listeners for a particular movieclip.Insidet this movieclip there is so many objects.When ever I click on the parent movieclip the event listener calls the function for the child object. I had tried removeEventLIstener()
import flash.display.MovieClip; import flash.events.Event; import flash.events.MouseEvent; var info:MovieClip=new MovieClip(); info.graphics.beginFill(0x000000,0.35); [Code] ..... I want to delete mc's parent
I am trying to access a function that is on my document class for my AS3 project, from a nested class. That is, the Document Class calls Class A which then calls Class B. So I am trying to access a function from Class B, I am trying to use MovieClip(parent).function(); but I am getting error 1120. The MovieClip(parent) (fixed to reflect my document class, etc) works when I try it from other classes but not from this nested class.
I've struggled with this for a long time and have thrown in the towel. How the heck do you climb the ladder, then go back down again into another clip?
we know obj2 is just a call of obj1, they are the same thing.also, prameters of function are also the calls of the object outside e.g.
var objC=new Object();objC.name = "Jhon";[code].........
it seems that when setting tar to null, the obj outside in the function didn't changeit seem taht everything you do will pass to the real object, but not setting it to null;
my questions: how to make the real object became null with a call?
How can I from AS make this Code: <match_statistics version="1.0" 01_06_2010 16:48> Looks like this? Code: <match_statistics version="1.0"> Just delete the 01_06_2010 16:48 part.
Recently I worked in a project using Flex. Its a Photo editing project. I have took a Canvas and take a image in that canvas using the code canvas.addChild(image) . Now i can move the image freely by using moving code. The image move inside the canvas and outside the canvas. I want to move the image/child only inside the canvas not outside. How can i do this?
I have recently experienced problems with attempt to remove DisplayObjects that were placed at design time.I have some class "Locator" inherited from Sprite. Several instances of it are placed at the stage at design time.Locator constructor fills parent variables and tries to remove the instance itself from parent:
ActionScript Code: public function Locator() { // give parent some important data
[code]....
All instances now process constructor, but only one of them processes event handler.
I have this question and need for your opinion. Im new to AS3.I have 2 movieclip.. there are stage1_mc and stage2_mc.When the stage1_mc hit the last frame, there will be coding put in last frame to ask stage2_mc to start playing.
AS2: // coding put in stage1_mc last frame stop();
draw a shape on the stage, make it into a movieclip, registration point wherever, tl is fine, name it mc, and put his code:
trace(mc.getChildAt(0).y);
now get inside a movieclip and move that shape around (away from registration point) for example above registration point, or wherever and output will always be 0.
I have a question (I'm sure somebody asked it before, but I didn't find the threat. How can I delete/destroy/whatever a movieclip during a movie? I made a game, in the game there is a zombie (movieclip), and when its life (life???) reaches zero, it should be destroyed. I tried "removeMovieClip(this)" and much more, but it didn't work, but also there were no errors.
I have a movie containing a movieclip in which an empty movieclip is created with AS, showing an externally loaded pic. At the click of a button I want the pic to unload again, but it doesn't work. I tried removeMovieClip and Delete.
How do I, in actionscript, say "delete all content of a movieclip"?there doesn't seem to be a function called " _root.movieclipname.deleteContent(); "I know an awkward way of doing it; deleteing the movieclip and replicating it in the same coordinates with the same name, but this is a terrible way of doing it.
I don't even know what to ask for, but here is my problem: I want to draw a line as part of a graph.Then I want to draw a hollow circle over the line, but I want to cut out the center of the circle, so it shows the layer under the line.At the moment, drawing an outline of a circle the line still shows.I draw the line:
Then I draw the circle:
-----O------
But when I do this in flash I still see the line, the circle is not hollow: How do I 'cut' the middle of the circle out? Instead of beginFill, I want to do beginErase
I have movieclip which contains child movieclip. when child movie clip finish to play i want to run a function in a parent movieclip. so I made a custom event dispatcher in the first frame of the child movieclip:
i am using a movieclip who has two nested movieclips, the problem i am dealing is that when i try to get the width or height of the parent movieclip it always showing the values of the small nested movieclip, when i draw the movieclip it draw perfect but when i read this values shows that error, what can i do?
below shows how to add child in a movieclip. ebd.target.addChild(info_grd); there is button named my_btn inside the movieclip info_grd.I would like to remove movieclip info_grd.parent