ActionScript 2.0 :: Insert Text Character To Textbox On Button Click?
Jul 6, 2010
I'm attempting to put together a 'French Accents' keypad (basically a few buttons that insert a French character into a textfield when pressed). At the moment im having the following issues with it:
The french characters always appear at the end of the string despite where the cursor is focused.
I can't get the cursor/caret to focus after any letter generated by a press of a button rather than a keyboard input.
Here is my current button code:
ActionScript Code:
on(release){
//The getCaretIndex method returns the index of the blinking insertion point (caret) position.
I have a series of buttons that when clicked will enter a character into a dynamic textfield. Here is my code:
on (release) { //if the focus is on the answer text box if (_root.answerFocus) {
[code]...
This works but I dont know how to get round the following issues: Once a button is pressed the cursor moves out of the textbox once the character is placed inside, each character always goes to the end of my text line (as += implies but I can't find a workaround).
For some reason every time I insert a multiline input textbox, when I play my video and click on the texbox it puts the cursor on the second line of the texbox. I'm not sure why a second line was even available as the textbox should be empty. Anybody else experience this issue?
I made a virtual keyboard w/c i will use on touchscreen, everything is ok except for when I wanted to insert a letter in a text field it always places itself at the end, the problem is that if I needed to insert a character I have to delete all of the text in front of it before I could put that letter.
I had tried using setSelection but still nothing changes. A
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My pseudo code is given below: /***Handles Keyback, it should delete the pevious char entered in the text box*/ private function handleDelCharEvent() { aArray[nCurCharInd] = ""; Text_mc["TextEntry_txt"].text = ""; stmpTxt = ""; if (nCurCharInd > 0) { [Code] .....
basically sending and recieving variables from a php page. I want to be able to specify what my textbox on frame 5 says in the onLoad statement. Is this possible?
Currently the only way I have been able to get the text to display is either to use the textbox variable and declare that in the onload statement, or to put textbox.text = mylogin.message; on the actual frame.I doubt there is a way to do it, because the actual textbox hasn't be created yet, but if there were a way, that would be nice.
basically sending and recieving variables from a php page. I want to be able to specify what my textbox on frame 5 says in the onLoad statement. Currently the only way I have been able to get the text to display is either to use the textbox variable and declare that in the onload statement, or to put textbox.text = mylogin.message; on the actual frame.
Im trying to translate a string from a textbox by shifting each letter (excluding vowels) up a character. For example, B changes to C, C changes to D, D changes to E, etc.[code].....
If I have say 7 buttons, each containing text that changes color on rollover using the "Up" "Over" and "Down" keyframes in the buttons' timeline. Is there a simple way to get the button's text to change color when clicked, stay that way, and then change back to the original color once one of the other 6 buttons are clicked?
The only thing I can come up with is writing pages of code for each button that changes the color of every other button regardless of whether it was active.
I'm designing an interface for a class, and the buttons that I am using all have multiple functions.For example, when the story button is clicked, I need the mc to stop playing and change to text (in the same window/screen, just no mc playing). The mc is 31 frames long, but if there's a way to just make it loop continuously until told not to, Currently, my code looks like this:
stop(); story_btn.addEventListener(MouseEvent.CLICK,story); function story(event:MouseEvent):void { gotoAndStop(32);}credits_btn.addEventListener(MouseEvent.CLICK,credits);[code]...
When I click the button, the mc does not stop playing and the text does not show up.
i am trying to do this After you type in textbox A (eg." HAHAHA")And when you pressed a button "submit_mc""HAHAHA" will appear in textbox B i know it involve strings , but i tried my best but i cant figure out
When I create a TLF text area that is editable at runtime (which means that it can get a user input at runtime) I set the text direction to the 'right-to-left' definition in both the 'container and flow' and the 'paragraph' sections and set the language for Arabic or Hebrew at the 'locale' setting. I also set the text alignment to the 'align to start' mode. Now at runtime there's a stange thing. When I try to click with the mouse cursor on the editable TLF text-box, it's not displaying the text icon cursor and don't allow me to insert text inside.
But when I move my mouse cursor over the right side of the editable TLF text box, it change his appearance to the familiar text cursor which indicate that if you click here you will be able to insert text input inside. So my problem is how can I make it that only when I will hover over the TLF text box itself, the mouse cursor will be changed to text cursor icon and when I will hover beside its right side, it will remain at the normal cursor mode.
Is there a way where in if I click outside the textbox the blinking cursor will go away? so users have to click on the box before typing. then click away to and the blinking will be gone.
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I also know for a fact that as soon as i actually get this working, some other error will come up when I want to make the text change (or another text box to become visible) when you click the menu item.
I have attached an image of a page from my site, hopefully someone will be able to work out what i mean from this description, there is more info as comments in my actions window.
generate random text with the click of a button. I have followed the kirupa.com tutorial for 'loading random quotes' but I am still getting a few undesirables. Firstly, I am generating an 'undefined' result occasionally. (Even with the example text from the tutorial). I have 5 quotes as per the example, but still get undefined as a result from time to time. Also, how would I go about altering the code so the same quote wasn't generated immediately after itself?
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