ActionScript 2.0 :: Keeping Button Rollover After SwapDepth()

May 13, 2004

I am using buttons inside movieclips, and changing their visual layer by using swapDepth method. But for some reason i loose my rollover button effect when I use swapDepth.

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ActionScript 2.0 :: Keep Button Rollover After SwapDepth()?

May 13, 2004

I am using buttons inside movieclips, and changing their visual layer by using swapDepth method. But for some reason i loose my rollover button effect when I use swapDepth.

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ActionScript 2.0 :: Recreate The RollOver Swapdepth Effect?

Jan 9, 2006

I have been trying to recreate the rollOver swapdepth effect (above). Works OK but slow using mc's on the main timeline using the swapDepth behaviors.It appears (on the [URL]) that each swf is loaded independently on top of the main with their own preloaders.This seems vastly more complicated than just swapping depths on a single timeline.

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ActionScript 2.0 :: SwapDepth And Delay - Stops Working After Mouse Rollover (Flash 8)

Jul 16, 2009

I have three buttons, each time you hover over a button an image related to that button will appear. Got this to work by following this tutorial: [URL]

I have the buttons inside a movieclip and the code on each movie clip is

on (rollOver) {
_root.x +=2;
_root.But1_MC.swapDepths(_root.x);

[Code]....

This works together nicely until I roll my mouse over one of the buttons, and pretty much whatever the last button was that I rolled over that's what image stays up. The side buttons still keep rotating at the correct interval, but the images are not the correct ones

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IDE :: Rollover Menu Buttons - Rollover A Button That The Whole Button Image Enlarges And Moves In Front Of The Other?

Mar 26, 2010

I'm currently working on a flashsite and are trying to figure out rollover menu buttons. The site has 6 menu buttons and are placed next to each other. I want to put a rollover action on the buttons, that when you rollover a button that the whole button image enlarges and moves in front of the other.

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ActionScript 3.0 :: Rollover A Button And Have It Trigger The Rollover State Of Another Button

Jun 21, 2010

I want to rollover a button and have it trigger the rollover state of another button. The buttons overlap. The one on top is transparent and smaller than the bottom button. So far I think I have the AS3 to handle the rollover of the top button, but I don't know how to trigger the other button's rollover state.

[Code]....

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IDE :: RollOver Command Error Mouse Events Are Permitted Only For Button Instances On (rollOver)

Jul 26, 2009

I'm using actionscript 1.0 and 2.0 on flash Pro 8 and keep getting an error when I test the movie. Here is the error:

[Code]...

I've tried to create this rollover navigation...starting over 6 times already. Is there different language / coding for 1.0 and 2.0? I don't understand what I'm doing wrong.

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ActionScript 2.0 :: Animation/rollover Stops When Rollover Another Button?

Jul 28, 2004

The animation/rollover works well but it still abruptly stops when I rollover another button. The link below is an example on what I want to accomplish.

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Keeping Button Image After Click?

May 5, 2009

Does anyone know how to hold a button image after it is clicked? Can you only do this with a movie clip??

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ActionScript 2.0 :: Keeping Track Of 4 Button Presses

Jan 14, 2009

I'm attempting to create a few very simple flash games, but I haven't been able to figure out the coding. What I am attempting is to have 4 buttons each activated on a different keypress. Each time a user presses one of the keys, a specific animation is triggered, showing that the key was pressed. What I need to know is- how do I have flash trigger a final animation when all four keys have been pressed?

I tried making a set of dynamic text boxes that would change text, one for each button. I figured flash could run a simple string check (like in the basic password tutorial here) and if they all proved true it could goto and play the next scene or another MC. BUT- It seems to only check at the beginning of the movie, and if I attached it to onEnterFrame, Flash would have a cow about my syntax!

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Flex :: Keeping Focus On A Textbox When Clicking A Button

May 31, 2011

I have a series of editable text areas in which I want to be able to add a variable on the click of a button.

If I click the button the textarea loses focus and so I cant code which textarea I need to add the variable into. Can anyone think of a way of keeping focus on the textbox, inserting the variable and then allowing the user to carry on typing.

I've been playing around with the setFocus function trying to get this to work with no success.

Here is a snippet of my code:

public function addFirstName(myText:string):void{
myText = myText + "<<firstname>>";
}
<mx:TextArea id="txt1" change="text1=txt1.text" text="{text3}" editable="true"/>

[Code].....

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ActionScript 3.0 :: Button Class Instantiation Keeping Old Variable?

Jun 21, 2010

I am trying to create a Button class in Actionscript that contains a URL variable. The URL for both buttons is changing to the URL parameter of its latest instantiation. So in this case, both buttons trace This is my Button class:

ActionScript Code:
public class NavButton extends MovieClip {
private static var URL_str:String;

[code].....

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ActionScript 3.0 :: Keeping Movie Clip Button On Down Frame?

Oct 5, 2009

I have a sub menu with two movie clip buttons, let's call them mc1 and mc2. They both have a MOUSE_OVER event and a MOUSE_OUT event that work correctly. I'm trying to get them so that if mc1 is clicked then it will stay at the "over" frame and if mc2 is clicked mc1 will revert back to the "out" frame while the second will stay on its "over" frame.What seems to be happening in my code is that the MOUSE_OUT event is overriding the MOUSE_DOWN event. So, when I take the mouse off after I've clicked mc1 the over state goes away.I've tried many of my own failed ideas and search the internet for hours trying to figure this out.Here's my code thus far:

import flash.events.MouseEvent;
import flash.display.*
addEventListener(MouseEvent.MOUSE_OVER, mc1_over);[code].....

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ActionScript 2.0 :: Using Button Rollover, Rollout And Button Down?

Jul 12, 2005

Take a look at the following sites; and notice their menus. Both have a rollover and rollout on their buttons, and when the button is hit the button stays down until another button is pressed. In the scissor sisters site, the neon bar still fades out after another has been pressed.

Franz Ferdinand
Scissor Sisters

I am trying to achieve this myself with my own site, which you can view in progess here:

My Site

I have mastered the button rollOver and rollOut effect, in which i gathered the code from a kirupa tutorial. My problem is, getting the neon bar to stay underneath teh last button that has been pressed.The main movie is located on the main timeline in frame 2, because frame 1 contains the pre loader.

The actions for frame 2 of the main timeline are:

Code:
stop();
movieLoader.loadMovie("news.swf");
total = movieLoader.getBytesTotal();
loads = movieLoader.getBytesLoaded();

[code]....

Now the buttons are not buttons, they are movieclips, which are located on the stage, and have instance names of b1 for news, b2 for biography etc etcInside the movieclip, the animation of the neon bar fading in takes 25 frames, and this has a stop action on the end.

This code is placed on the first frame:

Code:
stop();
news.onEnterFrame = function(){
if(rewind == true)

[code]....

So now my problem is to make sure that the last button clicked leaves the underline bar down until the next button is pressed.

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ActionScript 2.0 :: RollOver On A Button Causes Another Button To RollOut?

Mar 23, 2007

I started working on a little page of mine, and I already ran into some trouble hehe. I'm kind of learning as I go along. Heres the script I'm having some trouble with:

ActionScript Code:
this.qmbacking.onRollOver = function() {
//tweens rolling in the menu

[code]......

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ActionScript 2.0 :: Keeping A Disabled Button Disabled After Navigating Away From The Frame

Aug 2, 2008

I'm making a VERY basic Jeopardy game, and I need buttons to be disabled after being clicked on once.

Oh, and I'm working in CS3, but I'm using AS 1&2 because that's what I learned... I have no idea how to use AS 3...

example: frame 1 has btn11 in it. btn11 when clicked takes the person to frame 2. when done with frame 2, they click on return.

the return button (btnReturn1) has the following AS

on (release) {
gotoAndStop ("Round1",1)
btn11.enabled=false;
}

the problem is that it works at first - the button disables when I get back to frame 1, but the next time I click a different button then return to frame 1, the first button I disabled isn't disabled anymore.

my actionscript so that my disabled buttons stay that way no matter how many times I come and go from the frame? or if you have a better way to do it, that'd be great. basically, it's like the jeopardy screen, and after "songs" for 200 is clicked, I don't want it to be clickable again at all.

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ActionScript 1/2 :: SwapDepth But No SetDepth?

Feb 26, 2010

Why does the MovieClip class have no setDepth method? Why should we use swapDepth when a setDepth method is the easier way to set a movieclip's depth? Is it because setting of depth should be done by another class like DepthManager?

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ActionScript 1/2 :: Set The SwapDepth For UI ScrollBar?

Oct 11, 2010

How do I set the swapDepth for my UI ScrollBar? (the scrollbar show-up when some external text is being loaded). Or how do I make 'abc' right on top of all other items?

[Code]...

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ActionScript 2.0 :: SwapDepth() With And New KeyFrame?

Dec 5, 2005

i got some trouble here that I cant seem to find a solution, well, I dont even know what happends here.

The goal: Make a puzzle-like with 54 MCs

What it should do:
- Come to front onMouseOver swapDepth(1)
- Go to back when onMouseOut swapDepth(-0)
This is working...

I cant seem to understand why my MCs are still appearing on another keyframe when I click the button "2"

Btn "1" goes to the puzzle. Btn "2" goes to an empty keyframe but there are some MCs that are still visible when they should not be.

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ActionScript 2.0 :: Swapdepth On Duplicate Mc In A Mc?

Jun 23, 2009

I am having tremendous trouble with swapdepths on a movie. I am quite the lame coder as I am more the designer type but I am trying to get some basics down for a simple RPG.Basically I have 2 layers. the top layer is 9 empty clips in a 3x3 grid I load all the 'objects' into. These loop around so I can build up a map in sections. It loads the next 'set' when the player moves to the next 'section' (the player doesn't move as the background does).the second layer is simply a background with the same idea but has no interactive elements.

The player is on the same layer as the 'objects'. I don't know if layers affect depth information.The problem is that I am trying to make each object within the loaded .swf modular, in that it checks whether or not the player is in its hitzone, and applies certain things. like swapdepths, transparency etc.transparency works a treat, but swapdepths seems to only work on ONE of the objects I have in that sections objects movieclip. It even traces that the player is below the object with getDepth tests...but it doesn't actually go under. Some clips are instances, while others are not...but still, only ONE works properly.

Is there any weird swapdepth rules in regards to changing depth of clips inside loaded movieclips inside a main movie?!I have tried swapping individual objects as well as the parent clip as a whole and neither seem to work.

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Stop Sound From Going Into Next Scene While Keeping Button Sound?

Oct 19, 2010

I'm sure this is a common problem, I tried looking around on the forum for a problem like mine but was unable to find anything. I'm using Flash CS3, Actionscript 2.0, and am making a soundboard. I have two scenes, one that's the title screen, of which has a sound file loaded via the timeline, (I think) set to Event and Loop, and a button which takes you to the next scene and makes a short sound when it's pressed. My second scene has background music as well, also set to Event and Loop.

Problem is that when I press the button, the background music keeps playing into the next scene. I tried using putting stopAllSounds onto the button, but that makes the sound of the button stop as well, and I'd really like to keep it. I've been messing with this for days, and I can't figure it out.

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ActionScript 2.0 :: SwapDepth Duplicating Movieclip?

Jan 12, 2009

I've developed a resource with drag and drop movieclips within a presentation.There are a huge number of drag and drop clips, so I've added a bit of swapDepth code so that the chosen movieclip is always in view. The problem now is that when I go to the next page (which contains a different drag and drop activity), a movieclip from the previous page is duplicated. Is there any solution to this? I've tried an onenterframe unload for the next page, but obviously this deletes the MC permanently making it fairly useless.

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ActionScript 1/2 :: Swapdepth Object Under Two Objects

Aug 12, 2011

Can I put one object under two objects?

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ActionScript 2.0 :: Animation Stops After The Use Of Swapdepth?

Sep 20, 2011

The tab stays at its place once mouseover takes place. do the mouseover on BEST PROPERTY DEALS tab and you'll see the issue. how to make the animation smoother as i tried but i wasn't able to make complete cirle's animation smoothly as the MC used to come back the same path it took in the first half of animation.

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ActionScript 2.0 :: MC Remaining In Scene After SwapDepth

Jun 11, 2008

I'm trying to make a few movieclips grow when you rollover them and the shrink back down when you rollout. I tried using swapDepth to make it so each clip would stay on top. But then when I try to instruct its root movie clip to go back to frame 1 (which is blank with a stop command), it remains on the stage. Here's the code for the movie clip to grow/shrink/swapDepths

[Code]...

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Hyperlinks Within A Button / Button Within A Rollover Button?

Nov 16, 2009

I'm working on a project, and it's going OK. What I want to do is for the user to rollover a button/object, and a little pop-up box will show up, and it will have some text/photos/... Pretty routine stuff. That I can accomplish without a problem...
 
Now, what I want to add in there is also a hyperlink that will open a Web page in a new window. And that's where I get stuck. It won't let me.
 
I assume it's because part of the rollover thing in the button symbol. That's how I'm doing it so far.
 
So, is there anything I can do going that route, or do I need to take another approach?
 
I'm thinking the other option would be to create a movie clip, which would hold the pop-up box and the photos and the like, then make a button within that which would hold the hyperlink. Then, I could create an object right on the timeline with a rollOver that would trigger the movie-clip instance.

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ActionScript 1/2 :: SwapDepth And Dynamic Text Boxes?

Feb 24, 2010

I have a dynamic text box that I need to use  swapDepths with and I understand that I should turn it into a movieclip but I get weird results.

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ActionScript 2.0 :: OnRollOver/RollOut SwapDepth And Zoom?

May 27, 2010

I have 9 movieclips that I would like to when you rollover they zoom in and come to the front and when you rollout they to return to their original positions.I am using as2 and the code that I have is for the swapDepths

1_mc.onRollOver = function() {
1_mc.swapDepths(2_mc);
1_mc.swapDepths(3_mc);

[code]....

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ActionScript 2.0 :: Changing Stacking Order (swapDepth)?

Jan 25, 2006

I've been following the Changing Stacking Order (swapDepth) tutorial but there's something I'd like to know.In this tutorial, we have 3 buttons inside 3 Mc's. Each Mc is called green, yellow and blue.The AS code for each button is:

Code:
on (press, release, dragOver, dragOut) {
x = 0;
x = x+2;[code]....

What I would like to get is that the MC (window) that I click, goes to the top, BUT respecting the relative position for the others. I mean, in this tutorial, if you run the swf file and put every window a bit one over the other, and click the bottom window, it will come to the top, but the other two won't keep their relative position because the clicked window will be swapped with the one on the top. Understand? (it's very simple although difficult to explain).To make it easier: let's imagine we have 3 papers on the table and I pick up the one in the bottom and put it on top....this is exactly what I want (but in this tutorial, the other 2 papers are moved aswell). I just want that the window I click gets on top of the other 2, nothing else.

According to Kirupa's words, this EXAMPLE here is done using swapdepth aswell, and IT'S EXACTLY the behaviour that I want. Just compare this one with the one in the tutorial and see the different window behaviour.The thing is that I don't know how to do this with "swapdepths". In the AS reference bok it says it can be done but (as usual) they don't tell you how to do it...

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ActionScript 2.0 :: Slideshow - Populate With CreateEmptyMovieClips / Swapdepth

Jan 27, 2008

I envisioned to create a xml slideshow that'll populate and preload images with createEmptyMovieClips at once and do particular functions to work as a slideshow. I have brainstormed the functions:

Functions
-Load XML file
-Preload all images at once and populate them into with createEmptyMovieClips. Will the functions cache images? or do we have to add more functions in order to cache them that way the bandwidth will be conserve?
-Use depth or _level to stack images based on their "child" in order in xml file and set all in alpha 0 except the first child on top stack
-Loop slideshow to fade in/fade out top two stacks (simulate slideshow) and move faded out top image down to last stack and move others up in stack order

However there's one problem: it's beyond my new-founding AS knowledge to figure out how to develop the heavy AS stuff to accomplish the slideshow.

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