ActionScript 2.0 :: Load Certain Jpg Files Based On A Variable

Nov 1, 2003

trying to make this load certain jpg files based on a variable, but I can't make it loop through?

[Code]...

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I'm making my own site, and want to have all text available in four languages,interchanged by clicking on a flag button (English as 'Home' language). The main navigation tool to move between the site's pages is Lee Brimelow's carousel (3) from this site with a couple of minor changes. I was hoping to load the text for the tooltips and dynamic text field associated with each selection from the carousel from different XML files - one for each language.the only issue is that this solution only allows for two XML files to be loaded, and I can't figure how to allow for four different languages (XML files) using the same method. Can anybody please advise me how to change the AS code below, or should I look at a different way to load multiple XML files?[code]

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I have a xml variable with:

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I'm trying to get the folder name (xml.folder.@name) based on the imagem variable content with the command: example: folderfile = beach.jpg (dir should be vacation) Quote: dir = xml.folder.(xml.folder.files.imagem == folderfile).@name;

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I am working with a very large number of legacy SWFs written in AS1 and AS2. These SWFs use loadMovieNum extensively.

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how to load for example two xml files, and how to address each of the files? The red comments will explain what I want

[Code]...

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I am building a very long and detailed flash training program. I need to get a MovieClip to goto a certain frame based on the value of a variable that is defined on a keyPress.

Here is the code:
fscommand("trapallkeys", "true");
trace(nmhho);//show the value every time this frame loads
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Nav_Mode_Hdng_Hold_Override.gotoAndPlay(2);
}else if (nmhho == 0){
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[Code] .....

The MovieClip in question is "Nav_Mode_Hdng_Hold_Override" "nmhho" is a number variable that is already defined and set to 0 initially, on keyPress of 9 it changes to 1, and when u press it again it changes back to 0, the problem is that when the page loads the "IF" statement at the beginning does not tell the movieclip to go to the proper frame.

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I have a variable defined as brushSize. Depending on the value of brushSize, I want to display text in a dynamic text field that relates to its value. For brushSize values of 3, 13, 23, 33, and 43 I'd like to display 1, 2, 3, 4, and 5 respectively. I'm not really sure where to begin here, but I have tried and failed with something like this:

[Code]...

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If the province is zoomed IN when I click another province I want it to return to its original size and have the next province that I clicked on zoom IN. Each time I zoom a province IN I want to set a variable to the value 1 so that I can use it as an indicator to let me know the status of the other provinces. Ie: if variable ON (Ontario) has a value of 1, then when I zoom IN on Manitoba I will use an IF statement to determine that Ontario is currently zoomed in (ON has a value of 1) and will zoom Ontario out prior to zooming in Manitoba. When I zoom out Ontarion I will reset the ON variable to 0. My code for Ontario looks like this[code]...

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Sep 29, 2009

I'm brand new to actionscript and I've decided to try and make an overhead tile scrolling game. It's been going good so far, but here is my problem:
I have the level data stored in an array, where the number represents the corresponding tile.
I have movie clips in my library called "tile_1", "tile_2", "tile_3" etc.
Anyway, what I was thinking of doing was this:
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Where, if the value in the lvlArray at [i] is 2, then it will create an instance of tile_2 etc.
But I am not sure how to to type the "tile_"+lvlArray[i] bit properly.

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The website I am currently making is quite dark so before the user enters the website I want them to drag a slider until text onscreen is a suitable brightness then when they click enter to continue into the site I need the background mc to go to a frame relative to where the slider was.

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ActionScript 2.0 :: Swap Image Based On Variable?

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What I'm looking to do is have an image swapped with another depending on the value of a variable, but I'd also like it to choose the image automatically.[code]...

what i want it to do is when a function is called if the var == 01 it will automatically swap that image with pic_01, if the var == 02 it will swap it with pic_02. However is there a way of doing this without having to actually write an if statement for each of the pics as there is going to be around 700 of them.

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I have a very weird idea, but i can't make it work.

Theres a Movie Clip, called "bar"

And there's a variable called "Points"

Whenever we get 2 points, the MC called "bar" is moves 1 frame.

To summarize: Whenever variable "points" increase by 2, "bar" MC's frame increase by 1.

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say I want to declare a global variable in my main movie on a mouse event (button) and give it a value "functionA".

then I want to load an external .swf into a clip (with the same mouse event)

then I want some code in the loaded .swf to execute a function of the same name "functionA"

how would I code this?

this way I could load the same .swf but execute different functions depending on which button triggered the load... comprende?

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I have several arrays:

Code:
arrayEquipment
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ActionScript 3.0 :: How To Change Variable Based On Function

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How can I get a variable to change based off of a function? For instance.
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Effectively adding to the image number. But it is confined only to that function. The imageNumber outside of that function didnt change. How can I get the next button to change the number outside of the function?

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Flex :: Accessing Node In ArrayCollection Based On Variable Value

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I need accessing a value in my arrayCollection in Flex 3.
var f:String;
I need to access the photoFilePath where series = f. So if f=2, then I need /pics/my2.png
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<mx:Object label="Label 1" series="1" photoFilePath="/pics/my1.png" pageTitle="First"/>
<mx:Object label="Label 2" series="2" photoFilePath="/pics/my2.png" pageTitle="Second"/>
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I'm making a game that is tightly integrated into a rest service. I want to set variables based on what the server tells me the variable should be.

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but then the parseUserRank() method can't directly return the value to userRank, so there would have to be an event dispatched when its available, then update then finally update the variable value....

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I am trying to create a email form or a button that will send an email to the users email address that they enter. I want to send them a different email depending on a variable that has been set? For instance I have five backgrounds, and earlier you were asked to choose a background. Once the background was set, so was a variable. Depending on this variable, I would like a different email, with content relative to the chosen background to be sent. How can I go about doing something like this?

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I have some code that makes a variable based on an MC's name:

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but it doesn't work, yet it traces "_level0.but1menu", and trying the function as this: _level0.but1menu.easeY(100) does work. I've also attached a mock up if you want to see what I mean. al input, this one seems weird to me - but I'm sure there is a completely logical explanation. I've used the same sort of idea to open external swfs with no issue.

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ActionScript 2.0 :: Setting Dynamic Text Based On A Variable?

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I have 8 dynamic text boxes in my scene. What I need to accomplish is setting the value of the text in the text boxes to "Ready". The number of dynamic text boxes that need to have their value set to "Ready" is based on the variable "myVar1". Which dynamic text box to begin with is based on the variable "myVar2". In the scenario below mytextbox4, mytextbox5, and mytextbox6 should all be displaying "Ready" when done.

Code:
var myVar1:Number = 3
var myVar2:Number = 4

[code].....

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IDE :: Load Panghat Spa.swf As A Variable By Pasing Variable From Html Page In To Flash

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var loader:Loader = new Loader();
loader.load(new URLRequest("panghat spa.swf"));
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want to load panghat spa.swf as a variable by pasing variable from html page in to flash

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ActionScript 2.0 :: Variable In LoadMovie Function - Load A Variable That Contains An Url To An Image

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I'm trying to combine PHP/SQL and Flash. I've got a problem now. I want to load a variable that contains an url to an image. so the variable is like this: [URL] Now I want flash to load the image, not the text. The variable is called 'img1' but the loadmovie function doesn't work when I put it in.

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ActionScript 2.0 :: Playing Specific Sound Files Based On Letters In User Entered Word?

Nov 19, 2006

I was thinking that it may be possible to create a primitive, yet usable actionscript based text to speech system for Flash movies (One that is platform independent).

Is it possible to right a series of actionscript commands that would play a collection of certain sound files based on what word or words the user has entered?

For example:

If the user types "Red Pen"

Can actionscript tear apart those two words and play sound files "Arr", "ee", "Dee", "Pee", "ee" and "EN"?

If it is possible, and if someone could help me out on it, then I'll start figuring out what phonetic sounds I'll need to record and program, and see if I can't build a simple text to speech program for flash movies.I have no immediate commercial application for it, and I don't plan on one.So if I can pull it off it'll be free to everyone, source code and all. Of course, it may be in my voice, but it shouldn't be hard to take what I plan to do and use it as a template for anyone else's voice recordings.

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ActionScript 3.0 :: Removing And Adding MovieClips To/from Arrays Based On A Variable?

May 8, 2009

On my stage I have 5 items labeled item1_mc, item2_mc, item3_mc and so forth...they all have two keyframes on their respective timelines, one labeled "active" and the other "inactive". My code contains 2 arrays, inactiveArray and activeArray and a variable known as energy that regularly goes to and from 0 - 100.What I am looking to achieve is basically the function of...if energy >= "insert given items 'active threshold' 20, 40, 60, etc..." then add it to the activeArray, if it is not, remove it and add it to the inactive array.

all objects in activeArray gotoAndStop("active");
all objects in inactiveArray gotoAndStop("inactive");

I have tried many different ways of achieving this effect but I always end up with duplicates and extras or something doesn't move when it's supposed to, where it's supposed to, it just ends up into a giant cluttered mess and I start from scratch.

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ActionScript 3.0 :: Target A Specific Instance Name Based On What A Variable Is Equal To?

Jul 12, 2009

any way to target a specific instance name based on what a variable is equal to? would be ALOT better than having to write the function 36+ times..

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Flash :: Converting String Based Array To Class Variable Name?

May 29, 2011

I have an array, which are the literal names of class references. Eg. in my main class I have

var page1:PageOne = new PageOne();
var page2:PageTwo = new PageTwo();
var page3:PageThree = new PageThree();

[code].....

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ActionScript 3.0 :: Create Object From Class Based On String Variable?

Nov 1, 2010

I have a string variable, and based on the value of that variable, I want to create an instance of a class, I can do that with this code:

Code:
var boxType:String = "BigBox";
switch(boxType)
{

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ActionScript 3.0 :: Adding/Removing Objects To/from An Array Based On A Variable?

May 8, 2009

So a small example of my situation...On my stage I have 5 items labeled item1_mc, item2_mc, item3_mc and so forth...they all have two keyframes on their respective timelines, one labeled "active" and the other "inactive". My code contains 2 arrays, inactiveArray and activeArray and a variable known as energy that regularly goes to and from 0 - 100.

What I am looking to achieve is basically the function of...

if energy >= "insert given items 'active threshold' 20, 40, 60, etc..." then add it to the activeArray, if it is not, remove it and add it to the inactive array.

all objects in activeArray gotoAndStop("active");

all objects in inactiveArray gotoAndStop("inactive");

I have tried many different ways of achieving this effect but I always end up with duplicates and extras or something doesn't move when it's supposed to, where it's supposed to, it just ends up into a giant cluttered mess and I start from scratch.

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Sep 15, 2009

I was curious if it's possible to load a certain SWF file based on the URL that is viewing file. Basically it's an embedded file, so I would think that it'd need to be in the actionscript.

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