ActionScript 2.0 :: Making Animation Play Then Load Movie

Aug 31, 2003

i have three buttons. each time i press one of them i tell them to play the same mc. at the end of that mc i want to (depending on which button has been hit) load either movie 1, 2 or 3, corresponding to button 1, 2 and 3.

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I have a movie which repeatedly plays. I need to make it stop after the it plays 2x.Here's the code

Code:
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function loadit(targ) {

[code]........

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[Code]....

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Code:
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[Code]...

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[code]......

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I am trying to load a movie without using a frame script. Basically I have the below AS to load the movie (which works fine)

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I have a certain set of motion twains that I've successfuly completed, they constantly loop right now (default), and is saved in the SWF file.I'd like to take that finished looping animation, and insert it within another animation (a) that can be played with a play button, and stopped/resetted with a stop button.How do I insert the completed looping animation into the main animation? And is there something special I have to do in the actionscript of the start and stop buttons so that the "inner" looping animation will start and stop with the "outer" main animation?

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