ActionScript 2.0 :: Pass Variables Between Different Movie Clips (.swf's) On Main Movie

Jun 4, 2002

Make things very simple, I need to pass variables between different movie clips (.swf's) on my main movie. It seems as tho my variables are only local, not global, i just need to know how to initialize global variables, and how to use the global variables in my other swf's.

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ActionScript 2.0 :: Load Movie And Pass The Variables Needed From The Main Movie

May 28, 2002

I'm trying to do a demo with a fastforward button and a rewind button that will go to the next scene and previous scene...however, due to the format that my predecessor created used...I'm stuck with alot of scenes. The navbar (ff and rewind buttons) is in a .swf file called main. The actual demo is in demo3.swf. I created a loader scene to redirect to the correct scene (when ff and rewind are hit), but I'm not sure how to pass the variables needed from the main movie.

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ActionScript 3.0 :: Flash - Pass Variables From One Movie Clip's AS File To Main AS File?

Jul 7, 2010

how to pass variables from one Movie clip's AS file to my Main AS file. Let say my Movieclip's AS file is calling damage = 1; so how the Main AS file retrieve the damage value from the Movieclip's AS?

Code:
public class robotMC extends MovieClip
{
public function robotMC()
{

[code]....

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ActionScript 2.0 :: Continuous Play Of Several Movie Clips From One Main Movie Clip?

Jun 20, 2006

i'm trying to play several movie clips, one after the other from one main movie clip.i've got 8 movie clips, "m1.swf", "m2.swf", etc. "m8.swf", and one main movie clip, "play.swf".i've tried using loadMovie, but it only plays the last movie clip. this is what i've got. in the main movie clip, i've put a play button, and the actionscript i have in the button is:

on(release)
{
this.loadMovie("m1.swf",play);
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is this wrong? how can i get this to work correctly.

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ActionScript 3.0 :: Play Movie Clips Embedded Inside A Movie Clip On The Main Timeline?

Dec 6, 2009

I have my flash document set up in the following way: On the main timeline I have my buttons that I want to play movie clips embedded inside a movie clip on the main timeline.However, when I click each different button, the current movie clip stops playing and then the movie clip corresponding to the button plays.

I want them all to be able to play at once. So for example you push button 1 and the alien plays, but half way through you could click button 2 and the alien clip would keep playing, but also the helicopter clip would begin to play as well.Here is the code I have so far:

building_btn1.addEventListener(MouseEvent.CLICK, alien);
building_btn2.addEventListener(MouseEvent.CLICK, helicopter);
function helicopter(e:MouseEvent):void {[code]......

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ActionScript 3.0 :: Flash - Play Movie Clip With The Button Click Without Playing All The Movie Clips On The Main Timeline

Apr 26, 2009

I'm trying to make a flash website that has clickable buttons that will play different movie clips. But I dont know how to make it to just play the movie clip with the button you click without playing all the movie clips on the main timeline.

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ActionScript 2.0 :: Put Movie Clips Into The Main Movie?

Sep 12, 2003

after having read the manual and MANY online tutorials, I can't find a simple, concise, tutorial on how to do the easiest thing possible: how do you put movie clips into the main movie and play them and which scripts do you use to do this?

I know this sounds ridiculous - but there are lots of little idiosyncracies in placing MC's on the timeline.

For example:

1) You can put any movie clip in the first frame and it will play - but if you put it on the second frame or beyond (with no scripts) it won't

2) When to use the stop command on the first frame (I know this is to stop unwanted looping so a MC will play, and to stop other scripts from executing, but it seems to be inconsistent in it's use from what I've seen)

3) whether to use "gotoandplay" or just "play"

4) when you must use target paths and when you can use just a command on the root level

What I want to be able to do is have several layers of movie clips, control them playing, and ideally be able to stagger when they start without moving them around to later frames etc.Is this just too stupid for words or have any of you had trouble in this area when first starting with flash?

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ActionScript 2.0 :: Pass Variable From Scene To Movie Clips?

Jun 23, 2009

How do i pass variable from scene 1 to a movie clip? my movie clip name is over_mc. within the movie clips and scene 1 each have a textbox. i want to pass from the scene 1 textbox to the movie clip textbox. and display on the movie clip textbox.

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IDE :: Variables In Movie Clips?

Jan 28, 2009

I keep having problems with variables in movie clips

_level0.NumberSectionsEntry.ThreeMeterBays

keeps appearing in the text fields

if I change the variables on the text field in hte mc from ThreeMeterBays to _root.ThreeMeterBays they work do all variables have to call _root?

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ActionScript 2.0 :: Movie Clips On Main Timeline?

Jun 24, 2004

I'm making a movie w/ no interactivity and I want to put a series of movie clips on the main time line, each to play after the previous movie clip is done. The only way I can make it work is to put the movie clips in keyframes and then allow all all the frames for the movie to play. My movie is way too long and I know there has to be a better way! I'm trying to figure out the action to assign to the keyframe that will play the movie clip within that one frame and when it's done, go on to the next movie clip.

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ActionScript 2.0 :: Pass Variables To A Duplicated Movie?

Jan 19, 2005

just wondering if theres a way to pass variables to a duplicated movie.Ill be creating duplicate movies very fast (about 20 per second)and want them each to have differrent variables to work with.duplicating with that , and i want to pass 3 variables to the new movie clipdot.duplicateMovieClip("dot"+currdot, this.getNextHighestDepth(), {_x: xpos, _y:ypos});

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ActionScript 3.0 :: Pass A Variable From A Main Movie To An Attached Movieclip?

Mar 28, 2012

I have a Flash Professionl AS3 project I am working on.

I have this in a main movie:
 
but1b.addEventListener(MouseEvent.CLICK, fbut1b, false, 0, true);
function fbut1b(e:MouseEvent):void{
var mc:documentwindow_mc=new documentwindow_mc();
mc.x=450;

[Code].....

The issue I have is I need to do this 40 times.
 
Is there a way for me to use the same documentwindow_mc movie clip and pass a variable to change the "documents/print2flashdocument1a.swf", part?
 
How could I do this from the fbut1b function?

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ActionScript 2.0 :: Movie Clips As Variables?

Feb 7, 2008

which is the use of having "variable movieClips"?? ...I mean, if I have this:

Code:
var SuperAwesomeGuy:MovieClip = new MovieClip()

the only usefull things I could do with it is the following (which is very usefull if you are using a "for...in"):

Code:
var variableMovie:MovieClip = _root.attachMovie("movie","movie-with-complicated-name"+i,random_depth)
variableMovie._x = 200
variableMovie._y = 500

and I didn't found anything else useful...

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Playing Movie Clips Inside Main Timeline?

Oct 16, 2010

I've created six movie clips of cursive text effect using masking for the animation. Each clip is approximately 160 frames long. I need to play these sequentially, one after the other, when the page loads. structure multiple clips to play after each other?

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Scrub Main Timeline And See Movie Clips Play?

Jun 14, 2009

Is it possible to have an instance of a movie clip symbol which has its own timeline "play" when you scrub the main timeline?You can do this with graphic symbols, but so far I've had no luck doing this with movie clips.See, I have a movie clip -- several actually -- with their own timelines which I want to place in the main timeline.When I scrub the main timeline I'd like to see them scrub as well, instead of simply seeing the first frame of the movie clip.I basically have to work blind like this.
 
What I'm trying to do is basically have several "slides" which are animated and then have a stop();. They'll sit there for a second and then the entire animation, or slide (movie clip) will move off the stage. I can't do this now. When I scrub the main timeline I can't tell what's happening in the movie clip. I can't tell when I can slide it off the stage.I tried to get around this by using graphic symbols with their own timeline, but adding a stop(); doesn't work in them.

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Professional :: Add Nested Movie Clips To Main Timeline?

Jan 12, 2010

I'm trying to create a flash banner with several nested movie clips within it. I want each movie to run one after the other (not at the same time) but the top layer just keeps dominating (but not even working) even though I've added it's movie further down the main timeline. Before dragging on the second movie I inserted a keyframe.[code]...

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ActionScript 2.0 :: Getting Variables From Inside Movie Clips In MX?

May 18, 2003

some variables are inside of a movie clip, and i can't seem to access them from the main timeline.

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Sep 13, 2009

I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:

on(release){
_root.gotoAndStop(1);
}

but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:

on(release){
_*movie_clip_name*.gotoAndStop(1);
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ActionScript 3.0 :: Playing Random Movie Clips On Main Timeline?

Feb 18, 2009

boards and even newer to ActionScripting and FlashWhat I would like to do is play random movie clips on my main timeline. I've tried using the below code, but it does not work:

Code:
var movieList:Array = new Array(mc1, mc2);
var i:int = Math.round(Math.random() * movieList.length);

[code]....

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ActionScript 3.0 :: Unable To Compile Clips And Put Them Into Main Movie Library

Jun 17, 2009

I have code like this:
 
ldr = new Loader();              var req:URLRequest = new URLRequest("SWF/Somefile.swf");
ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);              ldr.load(req);             Object.addChild(ldr);
 
That I use to load SWF movies into a flash file. I do this because I am unable to compile clips and put them into my main movie library without breaking the actionscript and causing everything to go haywire.The problem with this is that it will only work so long as the swf movie file is within the vicinity of the SWF/Somefile.swf. I need to make a standalone SWF for my purposes.

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ActionScript 3.0 :: Get Movie Clips To Play In Sequence On Main Timeline?

Nov 19, 2009

I've created two movie clips in Flash CS3, and I am now trying to understand how to get them to play in sequence on the main timeline.

I am noticing that when I change the Action Script in one movie clip, the Action Script in the other movie clip changes as well.

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Professional :: Playing Multiple Movie Clips One After Other On Main Timeline?

Apr 23, 2010

Excuse the probably simple question but I'm just starting off with Flash.I have imported a few video trailers directly into flash and saved them as movie clips. I want to be able to insert these movie clips onto the main timeline and play them one after the other, repeating once they have all played. On the main timeline I have set a layer for each clip and a keyframe where the clip is inserted for each layer. When I go to play the flash file, it is showing the first frame from each movie file and then moving to the first frame of the next movie file. What do I need to do to make flash play the entire movie file in that specific frame before moving to the next frame where the next movie file is and playing all that movie?

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ActionScript 3.0 :: Playing Random Movie Clips On Main Timeline

Feb 18, 2009

What I would like to do is play random movie clips on my main timeline. I've tried using the below code, but it does not work:

[Code]...

I've got them on a layer named "BG" and each movie clip is in a key frame. The ActionScript is on a seperate layer named "AS".

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ActionScript 2.0 :: Buttons In Movie Clips Controlling Main Timeline?

Aug 5, 2004

Ive been having problems getting buttons within a movie clip to control the main timeline and switch scenes. Ive tried everything from _root.gotoAndPlay to with(_parent) and such.

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ActionScript 2.0 :: Put A Series Of Movie Clips On The Main Time Line

Jun 24, 2004

I'm making a movie w/ no interactivity and I want to put a series of movie clips on the main time line, each to play after the previous movie clip is done. The only way I can make it work is to put the movie clips in keyframes and then allow all all the frames for the movie to play. My movie is way too long and I know there has to be a better way! I'm trying to figure out the action to assign to the keyframe that will play the movie clip within that one frame and when it's done, go on to the next movie clip.

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Professional :: Passing Variables To And From Loaded Movie Clips

May 7, 2010

I have a movie clip where I store a value in a variable called "yourname" and then load a different .swf file in level 1. I display the value of "yourname" in a dynamic text box, that works fine. I then move on to a frame where the user has an input text box and can re-enter a value for the "yourname" variable, and then clicks a button symbol to reassign the value. Bear in mind, "yourname" was not originally stored on this level and this movie clip, it is stored on level 0 on the first (main) movie clip.  Here is my code in the button:
 
on (release) {
_level0.yourname = String (inpt_newName.text);
}
 
inpt_newName is the input text box. My intent here is to have a "main" timeline where variables are stored, and then load and unload various .swf movie clips as needed, storing and variables (i.e. decisions) that the user makes.

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ActionScript 2.0 :: Controlling Multiple Movie Clips With 1 Set Of Code On The Main Timeline?

Jul 19, 2011

So I have been trying to figure out a way to control multiple clips using the same "on press" & "on release" statements located on 1st frame of main timeline. A variable is being set to a value that correlates to the name of each movie clip as an interaction occurs.Ex: user clicks from a selection of buttons & depending on the button clicked it sets clipNum = "1" through "21".What I want is to have something like the following code that will give the user the ability to click and drag the clip with code on the main timeline similar to the following:

_root["drag_" + clipNum].onPress = function () {
startDrag (_root["drag_" + clipNum]);
};

[code].....

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ActionScript 2.0 :: Dynamically Creating Movie Clips Using Loaded Variables?

Feb 3, 2010

I'm still a noob with flash. But I'm attempting to make my website using itSo far I haveseveral swf files that are all loaded into a "index" swf file.So all the code needs to work with that chain of MC's:_root.LoadedContent_mc.LoadedContent2_mc.Page1_mcThats the path to where I am working..Page1:I'm attempting to create a downloads list here. I have a phpfile already worked out that scans the directories "downloads" and "imgs", and generates a list of file names. It then formats each file name into a path to that file. And turns each path into a variable that can be loaded into flash.So basically after php does its thing we are left with this:

Code:
File1=Pages/PageData/Page1/Downloads/SomeTextFile.rar&File2=Pages/PageData/Page1/Downloads/SomeTextFile1.rar&File3=Pages/PageData/Page1/Downloads/SomeTextFile10.rar&File4=Pages/PageDat

[code].....

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ActionScript 2.0 :: Unload/Load Movie Clips In Parent Movie From Buttons In Child Movie?

Feb 12, 2009

I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.

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ActionScript 3.0 :: Refering Variables Into A Parent / Main Movie

Aug 4, 2010

I've build several movies which all work fine, but ultimately they need to run inside a Main movie which acts as a holder for the various child movies which load into it.Everything is working fine but not when they're loaded into the main movie. The main problems seems to be that the main movie has common component which relate to all the loaded child movies.Consequently the main movie has several instances - but how do I refer back to them in the child movieclips?I can't get the child movie clips to compile if I remove the references but ultimately the child movie clips need to speak to instances and functions in the main movie.Also, I've got a global function to hold the global variables but this method seems frowned on. But I need the global variables all the time and in all the movie clips.

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