ActionScript 2.0 :: Remove All On A Timeline
May 3, 2007
I have a movie with multiple scenes. scene 1 and scene 2. i have an intro and a few other things that go on in Scene 1 but it's all done with AS other than the background image. I made a button with nextScene(); in the on(press). When clicked, it goes to the next scene (1 frame with a stop() action). The problem is that it continues to put all the stuff from Scene 1 on there. So is there a way to either flush everything from Scene 1 with the on(press) as well or just stop it from doing any more functions once the button is pressed?
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Jun 7, 2010
I loaded an external SWF file to my timeline using MovieClipLoader method. myMCL1.loadClip("game.swf", 5); It loaded fine. But then with a click of a button I need to go to the next frame and I want this MC to go away. I've tried everything I knew:
delete.myMCL1("game.swf").onEnterFrame;
myMCL1.onEnterFrame = unloadMovie;
delete myMCL1.onEnterFrame;
[Code].....
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Jul 14, 2010
How do I remove child from a different Timeline. One of my movieclip contains three children.I want to remove all the three children.How could I do that. I tried setting instance name and removing the instances using getChildByName. But it doesn't seem to work.
Code:
var mainMc:MovieClip = new MovieClip();
addChild(mainMc);
var box:box_mc;
[code]....
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Sep 16, 2010
remove child from the timeline. I have attached this sample file. I get "1120: Access of undefined property board." error when I publish it.Here is what I'm doing:
Open button: This will create a child with movieclip
show_btn.addEventListener(MouseEvent.CLICK, showBoard);
function showBoard(event:MouseEvent):void{
var board:Board = new Board();[code]..........
Here is the Error I get when I publish it: 1120: Access of undefined property board.
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Dec 11, 2010
I know it's not good form to place code on the timeline in as3 since its all coded from classes and the document main class, but isnt it easier to have something like...
Code:
removeChild(this); At the end of the timeline inside a movieclip... Instead of having to do something like this:
[Code]...
Btw: would the first line of code I typed work? I haven't tried it.
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Jul 14, 2010
How do I remove child from a different Timeline. One of my movieclip contains three children. I want to remove all the three children. How could I do that. I tried setting instance name and removing the instances using getChildByName. But it doesn't seem to work.
Code:
var mainMc:MovieClip = new MovieClip();
addChild(mainMc);
var box:box_mc;
[Code].....
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Oct 27, 2009
I have problem I have animation of movie clip in timeline, this animation is stopped on first frame. When I change color of movie clip - by transform.colorTransform and then i wanna star the timeline animation The animation of movie clip is removed.
I supposed that using of transform class remove every tween ,even tween on timeline. Is possible to cancle removing of animation and keep colorTransform???[URL]..
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Jun 16, 2010
I have had tis problem before and thought I was getting better at resolving it.
Each one seems to be unique:
I have an MC that is contained with in another MovieClip,This second movie clip has a UILoader that auto loads an swf file, which has a three_D rotating cube.The swf loads great everything works but when I hit a button that target another place in the timeline I get this error a zillion times[code]...
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Oct 27, 2009
I have problem I have animation of movie clip in timeline, this animation is stopped on first frame. When I change color of movie clip - by transform.colorTransform and then i wanna star the timeline animation The animation of movie clip is removed.I supposed that using of transform class remove every tween ,even tween on timeline. Is possible to cancle removing of animation and keep colorTransform?
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Feb 3, 2010
Someone the other day provided me with this code to a remove a child from the main timeline from within a movieclip.
parent.removeChild(MovieClip(parent).mc1);
This works fine, but how can I write an if statement to test if its in the display list before removing it?
As I'm getting an error if I try to remove it once its already been removed.
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Mar 17, 2008
I am trying to remove an event when the timeline move to another frame than 20, but obviously there is sth wrong.
[Code]...
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Jan 23, 2009
I searched the forum and perhaps found some relevant solutions, yet I still don't get it. How do I make simple "stop()", "play()", and check "currentFrame" on the main timeline from an AS3 Class file? I have an older AS2 Flash timeline animation that I'm converting to AS3, and also importing an AS3 swf into. Everything works fine, except I had to remove the "stop()" on the main timeline (so the animation does not loop), and trying to do that from the document main .as file. I get an error when trying to access "currentFrame" of the stage.
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Jan 18, 2007
is being returned once the onrelease event happens. the loadmovie works fine but I want to remove
[Code]...
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Dec 20, 2009
I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip
[code]...
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Sep 30, 2010
In flash AS3 Do I need remove childs, if I remove the parent itseft? If I remove childs first, then remove the parent object afterall OR If I just remove parent object Will flash take same memory?
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Jan 8, 2009
do to the lack of good on Kongregate, I have come here =D
if(_root.row2.block1._x == _root.row1.block1._x)
{
_root.row2.block1.removeMovieClip();
[code]....
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Oct 9, 2009
Just wondered if I remove a parent movieclip and then set it to null, will it remove all the child movieclips within it from the Display list and also from memory, or do I need to iterate through the parent movieclip removing all its children before removing the parent?
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Sep 6, 2011
In my experiment memory usage keeps growing a little (more, and more RAM usage after GC) when I use repeatedly:
Code:
removeChild(picContainer);
addChild(picContainer);
[code].....
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Jun 10, 2009
why the timeline inside these movie clips and the timeline on the main scene have to correspond to work. [URL]
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Aug 20, 2011
I've been looking for a tutorial to create a timeline scrubber (not animating specific movie clips, but actually a scrubber that can move along different keyframes of a timeline that has a series of images on it).I found a bunch of these (scrubber controlling specific movie clips): http:[url]....but nothing that allows you to just scrub back and forth on the whole timeline in the exported swf.
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Feb 2, 2010
I cannot seem to find anything of what I need from google.(Well, I can find the reverse method to what i need ) Basically I wish to access a variable declared in the Root Timeline from my Movie clips timeline.
[Code]...
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Mar 16, 2007
I simply want to assign a variable to the current frame of the main timeline (not movieclip timeline) I already know about _currentframe and it doesn't help in this case.
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Apr 30, 2009
I am just trying to use actionscript 3.0 (Flash CS4) to change the 'Parent' timeline from a button in the 'Child' timeline
[Code]...
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Apr 26, 2011
I am in the learning process. Working with FlashCS5 and AS3. if the issue appears to be too simple for you. Placed a movieclip(mcassessJohn) on the main timeline and moved to the frame labelled "johnFeedback" in the movieclip timeline using the following actionscript code.
[Code]...
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Mar 13, 2011
I have researched the subject for some time now and still haven't figure it out.I use midas3 library (Midi-actionscript3) to import midi to flash. I get each note-item on a timeline. I get the divisions value (192) and all of the "GET-TEMPO" elements are equal to 81.I tried a lot of combinations to get the actual time of the midi but still no good (timeline*192/60 for example).The reason I know it is not synchronized to the actual time is that when I visualize the notes as simple rectangles in flash - I check if they appear exactly to what the mp3 file plays (I have converted the midi file to this mp3 using simple conversion program)I have read a lot about how all is calculated but still haven't figure out the number I need to use to get it right (timeline * MysteriusConstant = ReaTIME, what is the value of MysteriusConstant? is it really constant? and if not how do I calculate how it is changed?)
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Oct 2, 2011
I have 3 layers in the timeline, and I want to make a new layer, and then use the new layer to be my first frame (like a startpage).
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Oct 9, 2009
I have a file comprised of 1 scene and two movie clips. The clips are instanced into the Main Timeline and occupy Frames 1 and 2 respectively.MovieClip1 is an animation that has navigation buttons that appear at the end of the clip. I'm trying to get mouse click navigation to make Frame 2 on the Main Timeline active.
Here is what I'm trying but it is not working:
btExplore.addEventListener(MouseEvent.CLICK, ExploreClick);
function ExploreClick (evt:MouseEvent):void {
gotoAndStop(2);
}
this takes the animation to Frame 2 of the Movie Clip Timeline not Frame 2 the Main Timeline.
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Jul 4, 2009
I'm having some problem with the workflow of flash.I make web banners everyday att my work att it is important to me to have the banners easy structured so I can copy effects, tweens and symbols to a new banner. I have Flash CS3 pro.I always start by making a symbols. And then in the symbols own timeline I make the animation or effect.
The big problem I'm having is when I have the main (scene1) timeline with many frames, and then have symbols on that timeline, with it's own timeline with some frames. The frames in the symbol timeline is okey, but at the main timeline the frames is too short or too long so the animation of the symbol cuts of early or it plays more than one time (too many frames).
How do I calculate how long a symbols timeline should be so It maches the main timeline?What happens to me is that I always have to adjust the symbols timeline and the main timeline, and this I have to do many times.
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Jul 14, 2009
so here's the function on main stage:
[Code]....
and here's the code that wants to call this function in a another movie clip. I've attached this clip dynamicaly to the main stage as well.
[Code].....
How can i acess slideImage function on the main stage. in AS2 _root.slideImage(btnNumber); would work. How Would I do this in AS3?
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May 21, 2009
Why does a child movieclip only show the first frame within the IDE, regardless of where you are in the parent timeline?If you throw a movieclip with 25 frames onto the main timeline, which also has 25 frame, you don't see the nested movieclip's frame-progress while you scroll through the main timeline.Is there a setting somewhere in preferences or somewhere that will enable you to see a nested movieclip's frame position from the main timeline? Like you do with After Effects composites?
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