ActionScript 2.0 :: Show 'loading' Image While Swf Loads?
Aug 14, 2009
I am a php programmer who has no experience whatsoever with flash. I've got a swf on my website that calls an image. The images it calls can take a few seconds to load and I would like to display something in the meantime to let the visitor know that the site is working.[code]I've done some Googling and I think it is something to do with LoadListener. Am I right in thinking that this "self monitors" the process and that you can use this to display something in lieu of the actual swf loading??
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Nov 22, 2009
I am a php programmer who has no experience whatsoever with flash. I've got a swf on my website that calls an image. The images it calls can take a few seconds to load and I would like to display something in the meantime to let the visitor know that the site is working.
Here is the start of my script:
stop();
var min_p = 0;
var max_p = 0;
[code]...
I've done some Googling and I think it is something to do with LoadListener. Am I right in thinking that this "self monitors" the process and that you can use this to display something in lieu of the actual swf loading?
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Aug 17, 2009
I developing a site where on the homepage, there are about 6 images that rotate, but if you click on a sub link, a different image loads. But the problem is that, the first image has to cycle through before the second image loads. I want the second image to load immediately.
[Code]....
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Mar 22, 2011
[code]This script is for a loader image gallery in flash, as part of a class assignment. What happens is that in flash, when I open the swf file, the initial image (images/nair_evanescentautumn.png) will load fine. However, clicking on any thumbnail image (including the exact same images/nair_evanescentautumn.png), will result in an error saying the file cannot be found.I cannot figure out why it is doing this... I've tested it over. Clicking each thumbnail does go to the correct position in the two separate functions. All said full-size image links are in the folder images/, and replacing the initial loader image will load the other images in place of the default one. However, clicking on any thumbnail still results in URL not found, even though everything works correctly.[code]Before anyone asks why I'm putting this kind of content into a flash site, I'm not--this is only for a class assignment. I'm just trying to figure out why my images aren't loading right when I'm only doing the exact same thing in the functions as I am on the other pages.Of note, commissions.swf has the exact same feature, just with swf files loaded instead, and it works perfectly fine. home, traditional, digital, and photography all have the image gallery, and all have the same issue (I only referenced one page because if I can fix one page I should be able to fix all of them).As for the artworks, they are all my fiance's. The website design was built for her, and I used the website design for this project because I didn't want to have to build an entirely new interface design. Since the project also required a gallery, I felt that this interface would work just fine.
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Aug 12, 2011
I have some 3rd party Flash SWFs on my site that are up to 100KB in size. e.g. the Flash video player "JWPlayer" SWF is 98KB.
That's fine for people with Broadband, but not so good for the slow dial up bandwidth visitors. e.g at 40 kbits/s, we're talking 20 seconds to download.
The problem is that on slow connections, all the visitors are seeing is a static white screen, and so may close the page thinking it's dead. If I right click the area where the SWF is to go, an Adobe Flash Player Object is occupying the space, but the 3rd party SWF has not finished loading in yet.
I would like the website visitors to see a loading spinner GIF or something similar.
Unfortunately, none of the 3rd party SWFs have "preloader" element. And they are not open source, so I cannot add a preloader to them.
Is there any way to display a loading image, prefereably a GIF animation, while the SWF is loading?
For example, is there any way to force the Adobe Flash Player to show an image while it is loading in the SWF?
I don't have any Flash coding skills, so a solution that doesn't include creating an extra SWF or a SWF within a SWF would, probably isn't best for me, but might be worth adding to the post in case other people have a similar problem.
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Nov 30, 2010
I've made a simple preloader to load a movie. This is the preloader code
[Code]...
I see the loading progress percentage correctly run, at the end rotator_mc and counter_txt are removed from the stage, but the loaded movieclip is not added to the stage, or at least I can't see it.
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Feb 6, 2008
I have created a pie preloader(preloader.zip) which is working fine. Same preloader I am trying to incorporate in a xml based slideshow(slideshow.zip) to show image loading process but some how I got stuck. I am new to flash. Suggestions are welcome.
1. How to solve the problem of preloader2. Is it possible to integrate everything in a movie clip (including AS). I mean no AS on main time line but inside the movie clip. It would be much easier then to to create multiple slideshows by duplicating mc and changing the xml file.
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Dec 18, 2007
I have made a 3d carousel based on the tutorial at gotoandlearn.com and it looks awesome...however when I try to put the swf in html it does not show up.
[AS]
import mx.utils.Delegate;
var numOfItems:Number;
var radiusX:Number = 500;
var radiusY:Number = 125;
[Code]....
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Mar 13, 2012
I am getting a mysterious result when trying to load profile images from a logged in Facebook user's friends list into an as3 canvas app. In pretty much every (non-facebook) application I've made where loading an image is required I use the following:
private function loadPic():void
{
var url:String = Facebook.getImageUrl(_friendslistObjectArray[_loadCount].id);
_picLoader = new Loader();[code]............
I can't retrieve the image from the event object,and I am given no error at all.It all just fails silently.If I remove the line var image = evt.target.content, the process runs through the whole array.I can't think of any reason this would occur. Furthermore, if I look in firebug's net activity, I see I see the images get loaded as long as I do not have the line I just mentioned included. I just can't seem to get the image data from the event object to add it to stage or a container movieclip.
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Sep 27, 2010
Is there a way to dispatch an event after Flex loads an mx:image? I'm loading image externally and don't know the width/height until it's loaded. I get an exception when I call width/height to the image before loading.
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Jan 19, 2011
I have an image on the stage which is bigger than the stage itself:
The stage is 700x550
The image is 2100x1650, and it's registration point is at its center, if I remember correctly.The initial location of the image on the stage is 350,75.I want to make sure that the user will be able to drag the image, as long as the edges of the image doesn't show.here's what I did:
mapRect = new Rectangle(0-mapMC.width/2, 0-mapMC.height/2, mapMC.width, mapMC.height);
and later on:
mapMC.startDrag(false,mapRect);
The the top and the left of the image are bounded well, but as far as the bottom and the right side of the image.
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Jan 31, 2009
How can I show an image that I have just captured with the webcam?I am able to save that image using PHP but before I save it, I want to show a preview. How can I do this? Here is a snippet of the code that I think can be used to do this:
ActionScript Code:
foo = new BitmapData(640,480);
foo.draw(myvideoobject, scaleMatrix);
[code].......
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Feb 6, 2009
i want to show a bigger image when the cursor is over the smaller version.
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Aug 15, 2007
i am using the flash xml slide show which is in tutorial section. i want to show a image if the image didnot present @ the location given in xml
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Nov 24, 2011
I've an Accordion component in my Flex application and works great, but I found a little glitch in its behaviour.While one of its menus is opening, it shows a white rectangle and, when it completely loads, it shows me the content. But I want to show the whole content without this "white" rectangle when it loads.For example:
Image 1: My Accordion is ready to use
Image 2: I want to open another submenu, so while it's opening, a white rectangle is shown (I was really quickly to take an screenshot)
Image 3: Recently opened submenu is fully loaded.Here is my source code:
<mx:Accordion id="accordion" width="100%" height="90%" verticalGap="0" horizontalGap="0" creationPolicy="all">[code]...........
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May 18, 2005
i can't get flash to show, and in a dynamic text box which loads text via a variable from a .txt file on a server.
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Feb 10, 2011
For some reason the squares of color that are supposed to load behind the image that acts as a mask load first, momentarily showing while the image loads, which looks bad. Hre is the code:
[Code]....
I have experimented with adding the square child elsewhere (such as in the code where it is created twice), but that proves even more disastrous.
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Aug 9, 2009
I've having an annoying browser issue and wondering if anyone can shed some light. I'm working on an flv player that displays 3 different kinds of 'mid-roll' ads: text, image or video. I got the text and video working (still needs some tweaks but essentially it's working) and thought the image ads were working as well but when I tried testing on my server it's working in fine in IE but in firefox the image doesn't load and seems isn't even called.Here's the code to load the image:
ActionScript Code:
if (ads[nextAd].type == 'image') {
var container_ref:MovieClip = mcVideoPlayer.createEmptyMovieClip("container_clip",
[code]....
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Feb 3, 2009
Ok this isn't as much of a flash issue but I can't figure out why the page loads this way. For those that can't see the image when myspace loads it automatically has the typing indicator on the search bar so if one of my friends trys to use my cmd prompt he types something in it searches on mysace. The only way around this is to click in the grey area / off the search bar then click the input box to begin typing. I'm wondering if there is a way if you guys know the where my flash input box gets priority over the typing indicator blinky thing.
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Nov 22, 2010
The SWF loads itself almost entirely before even displaying Frame 1 (the pre-loader). Said pre-loader exists in it's own scene; when this scene is exported on it's own, the file size is 1.6 megs (the full export of all scenes is 1.9 megs). There is VERY little content in the preloader, in fact, a blank first scene exported on it's own is ALSO 1.6 megs. There is, however, a lot of content throughout the rest of the file (music, graphics, font, all embedded at the request of a client).It looks sort of like it's trying to ensure that some arbitrary amount of the resources are present before the first frame loads.
I used to be deep into Flash way back in the CS3 days, but haven't touched it since; the result is I am fairly familiar with AS3 but CS5's new features (many of which seem to replace entirely code-oriented methods with point and click methods) often times make me scratch my head, so you'll have to forgive me if this is the sort of 'five times a week question' y'all are numb to by this point.but I'm still not entirely sure.I've already scraped every last little bit of that awful TLF text stuff from the project, and I've fiddled with the action script settings but haven't had any luck.I'm not exactly sure what code to post here, as little of it seems relevant (after all, the problem appears to be happening before anything I've written runs). Please, though, if there's anything I can do to make this more clear, I'm totally willing to oblige.
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Dec 30, 2009
i am trying to load an external swf that in turn automatically loads an object. i want the external swf to only be loaded once the object is loaded in it. right now it loads the external swf first and then the external swf loads the object specified at a url...
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Jul 17, 2010
I'm working on a presentation who loads a gallery built in a .swf file.
I'm using the following code (Actionscript 3):
var container:Loader = new Loader();
container.load(new URLRequest("gallery-v1.swf"));
addChild(container);
container.x = 0;
container.y=100;
So far so good this code works ok, loading gallery-v1.swf in the correct place. But the gallery also load a few swf itself.
The result is when I load the gallery, is placed in the correct position, but the gallery also loads other swf files on the root(?) of my project, in the 0,0 position and overlapping or clearing my job!
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Dec 4, 2009
I'm creating a movie where I need to have several copies of the same external image.It seems that when viewing the movie in Firefox the external image is downloaded only once regardless of the number of copies I make, which seems correct.In IE the external image is downloaded once each time I copy it within the movie.And that just doesn't seem right.(I've upgraded both IE and FF to Flash Player 10.)For testing purposes I've written the following code
Code:
var pages = new Array();
pages[0] = "images/Page_01.jpg";
[code].....
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Oct 28, 2011
Im creating a portfolio, and one of the "pages" is a xml gallery. What is happening is that when the gallery is loaded over the menu, the area where the gallery covered the menu button are disabled even when I load, for example the "contacts"page... it remains only a really small clicable area over the buttons... heres the website in case you wanna check out (the website is fluid so be sure to resize the window so the gallery covers some part of the buttons):
[URL]
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Aug 22, 2005
I've got a dynamic text field [var = NameLast] that is given a value when I an ASP page to call the database. When NameLast is equal to a certain value, I would like it to call a function that loads an image.I'm sure this is simple, but I can't seem to get it to work. Here's my code:
if (NameLast="Smith") {
_root.createEmptyMovieClip("container",2);
loadMovie("mag1.jpg","container");[code]....
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Aug 10, 2007
I'm making a flv movie with dynamically loaded cuepoints (from xml).On every cuepoint there should fade in an image (jpg) . The path to this image is sent with the cuepoints.To be sure an image is loaded before the cuepoint is passed, i've created a preloader that preloads 4 image from the xml before even starting the video.After the video is started the preloader preloads the remaining images in the background.All works well expect for 1 thing:Flash does not seem to cache my preloaded images. In the bandwidthprofiler i can see that when a cuepoint passes, flash loads the preloaded images again. why does flash reload the image while it is already preloaded?[code]
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Mar 9, 2010
i'm trying to make a class that loads an image easily for me, and runs a callback function when its loaded.
I'm not sure if it would make sense to use a static function for this or create an instance of the class, I did it both ways. I'm wondering what ways better or if theres an even better way to do it.
LoaderPro:
Code:
package com.farzher {
import flash.display.Loader;
import flash.events.Event;
[Code].....
They both work but i'm not sure if LoaderPro could get garbage collected before it loads the image, doing something like this without referencing it in a variable.
Code:
new LoaderPro(xml.image[0].src, sup);
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Aug 1, 2010
Is it possible to get a loader to load and display a random image?My background images are quite large so I would prefer to use a loader to keep the file size down but I'm struggling to work out how to randomise the images.
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May 25, 2011
I'm working on this flash project which loads an external image via XML, the problem is the image resolution is a whooping 11472x6000! I think flash wont allow you to render greater than 4000px(correct me if I'm wrong), Is there any solution for this?
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Oct 30, 2009
I have a AS3 swf [1] that is loading another AS2 swf [2] which is loading another AS3 swf [3].
I'm getting a Security Sandbox violation on the AS2 swf trying to access the last AS3 swf (3), but I'm using Security.allowDomain("*") in practically all the classes of the first AS3 swf (1).
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