ActionScript 2.0 :: Tell Flash "when ExternalMovieA.SWF Is Loaded, Make MovieclipB Visible?
Apr 11, 2005How do I tell flash "when externalMovieA.SWF is loaded, make movieclipB visible?
View 13 RepliesHow do I tell flash "when externalMovieA.SWF is loaded, make movieclipB visible?
View 13 RepliesI'm using UILoader to load SWF files which I have no source for. These SWF files were created in AS2. They use masks. Width and height return unmasked values.
I'm trying to find the visible width and height of the clip so I can scale it properly.
For example I want a SWF to fit within a 50x50 space. The visible SWF is 65x65 (but I don't know this) and the unmasked size is 100x100. If I set the width and height of the loaded movieclip to 50x50, Flash scales the clip based on the unmasked portion, and I get a clip scaled much too small. Keep in mind I have no control of the SWF content, so I can not override width/height, or get mask size.
I have a quiz and when the correct answer is clicked i want to show a correct answer mc so when the answer is clicked a "correct" or an "x" will flash up for 1 second. I have to functions on for right (celebrate) and one for wrong (wrong_answer)
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I am making a jigsaw puzzle in flash. But I have a weird bug. There are 25 pieces, 5x5. I am passing in the background bitmapData to the pieces as they are created.
For each piece I create a single puzzle-shaped mask bitmap.
So each piece contains a bitmap whose bitmapdata is the puzzle texture. And each piece has a mask piece.
When I just show the masks, all 25 pieces are drawn to the stage.
But when I use the piece masks to mask out the texture, I seem to have a hard limit to 22 pieces in which the mask is applied. This happens if I am using 25 peices or even 80 or 100. Each time, only the last 22 pieces created will display the texture. [code]...
I have a flash and want to make it only visible when loading 100%. In frame 1 I write stage.visible = fault; or this.visible=fault;
it doesn't work ! the flash still display !
I'm trying to know if there's a way in ActionScript 3 to load a PNG image and make some sort of button or sensible area applicable only for the visible area of that PNG??Maybe there's a simple way to define a polygonal area on execution time, I mean, dynamically and make it sensible to mouse events??
View 4 RepliesSo I have a movie clip called signInBtn and one called signOutBtn initially,
signOutBtn.visible = false;
but when a user signs in
signInBtn.visible = false;
signOutBtn.visible = true;
But after I do that, I can't click the signOut movieclip. I thought it might be because the signOutBtn was under the invisible signInBtn but that is not the case.
Is there a way to increase traffic for flash web site. Is there an action script to make your flash website "visible" for others. I heard that if I build a flash web site it will be difficult to get customers due to the fact that flash pages usually don't show up in the data bases. Is it right?
so anyhow is there a way to increase traffic or make my flash site "visible' in search engines. do you think building a splash page in html and then redirect them to flash is a good idea?
How can i make a combination of keys make a movie clip visible? Basically i want something like this to work:
if(Key.isDown(Key.Alt && Key.A)){
reminder._visible = true;
}
So when someone presses the Alt and A keys down at the same time the 'reminder' mc becomes visible?
I�ve built my site using external SWFS. The problem is; I want to keep the loaded SWF viewable until the next requested file is ready. At present, as soon as a button is clicked the screen goes blank and the new file�s preloader kicks in.
View 12 RepliesIm loading in my main swf, which will take the place of the preloader(which consists of the entrance) like so...
Code:
var entrance:Entrance = new Entrance();
addChild(entrance);
import gs.TweenLite;
[code]...
However, for some reason or other, my loaded swf isnt visible until i resize the stage.Ive been trying various things with the way the preloading is done, but it doesnt seem to change anything, and also ive tried taking out the tweens but that doesnt do anything either.
If you play fallingBlocks.swf you can see text in the upper left corner. Now if you go to moviePage.swf and click the little square at the top it loads fallingBlock.swf but the text is not displayed. The text is embedded.
View 2 RepliesI have got some images that i have loaded flash from another website.
i have used the tween function to make it move about. i would like to know if there is a way to have many images in the same symbol and change there visiblility so that you can only see one at a time. when i use
Code:
_root.images.image1._visible = false
_root.images.images2._visible = true
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I'm loading data using multiple LoadVars. How do I evoke a mc to be visible=false; after all data are loaded?
View 4 RepliesI have a Flex application that loads some data from the database. During this I want my custom preloader stay visible. When I postpone the dispatchEvent( new Event(Event.COMPLETE)) in the FlexEvent.INIT_COMPLETE handler, the loading will never happen because the next frame is not entered. How can I keep the loader running until all the data is fully loaded?
View 1 RepliesI have my main menu movieclip placed on the main stages and I use it to load some external swfs. However when I load them, the menu disappears because it is covered by the loaded swf. How can I set the depth of my top menu so that will always be visible when the external swfs are loaded? Should the depth be set on the main time line or inside the main manu movie clip? This is the code in my main menu that I am using to load the swfs but my main menu is a movie clip placed on the main timeline...
Code:
var swf:MovieClip;
var loader:Loader = new Loader();
var defaultSWF:URLRequest = new URLRequest("swfs/welcome.swf");
loader.load(defaultSWF);
stage.addChild(loader);
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following code:
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even once i'v executed "getMcInfo", I get "null" from the trace statement in "changeBorderColor", I should get [object blabla]. I know this has something to do with the scope of the variable "MC" but i just can't fine a solution..
Is it possible to have a MC go to ._visible=false after a certain amount of time? So you would roll over it and let's say after 2 seconds it would become not visible. Is this to do with the setInterval function? Actionscript knowledge is slim so be gentle.
View 9 Repliesi have this script to animate my button. so fare it works fine. the buttons are mc and have three states: one for up, one for over and one for press.when first loading the swf, i want to have the first button already in the 'press' status.i tried to do it with this:but1.mc_butup._visible = false;but that confuses my function of the button states.this is the scrip i have so far:
Code:
var buttonActive;
_global.buttonRelease = function(which) {
[code].....
I want a movie clip to be visible for 3 seconds then invisible then visible again after 3 seconds.
View 4 RepliesI would like to make an object visible off stage. So that the object is floated over the HTML. Any Ideas. I don't seem to be able to do it using Transparent Window in the HTML publish options and think it may only be possible using javascript (layers) but I would much prefer to only use flash so if anyone has a idea I'd love to hear it.
View 2 RepliesI'm trying to allow all things oitside of the stage peramiters to be visible in the browser screen so certain elements can be longer than the stage and still be shown Can't remember if it's a flash thing or an html thing.
View 6 RepliesI have a map of states state when a particular state is clicked on, the fla centers on and zooms to that state. When you click on a state a unique ID is pulled from an xml. Using this ID, I can then call all the counties that are part of this state through the county's xml which is also loaded on my stage.or example if I click on Arizona, it zooms and I get a trace of all the instance names of the counties within Arizona.
//call all instance names of Arizona counties
cldcnfips=(cntXml.Records.Record.(STATE_FIPS==cldstfips).afips.children());
trace(cldcnfips);
[code]......
For keeping the actionscript in the first frame; I'm creating buttons only in the first frame that doesn't change; but I want for some of them to be visible only in certain frames! Is there any code for doing that?
View 2 RepliesI created my own validation control.
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When I validate the txtinput and it's not valid, the textarea will appear with some information in it. Now I have several textinput fields in a canvas
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im working on flash cs3
my as3 code is:
Code:
function eventResponse1(evt:MouseEvent):void {
gotoAndStop(30);}
lab_but1.addEventListener(MouseEvent.MOUSE_UP,eventResponse1);
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I have a file where everything is on frame one, and I have a nav bar. I want there to be a couple of buttons showing up below the main nav bar when one nav button is clicked, then disappearing when any of the other buttons are clicked.
View 1 RepliesWhy doesn't this code work it gives me runtime errors[code]...
View 2 RepliesI use the following function to make a few mc's visible on the stage with a setInterval.
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How to make the cursor visible in a TextField (either flashing or still). I have created an on screen keyboard to use with a TextField so that the TextField doesn't receive direct keyboard/mouse input, but there is no cursor to see where you currently are. I have tried the setSelection() stuff with no luck..
View 1 Replies