ActionScript 2.0 :: Two Buttons In Two Mc's - Flash Doesn't Know Which Move When "+" Is Pressed

Oct 11, 2003

I've got two movieclips, containing each two buttons. I was thinking about giving the buttons the following AS:

[Code]....

This won't work, because flash doesn't know which mc he has to move when "+" is pressed, but I still want this to work. It's weird, when you want to drag one, you always start dragging the lower one...

View 10 Replies


Similar Posts:


ActionScript 3.0 :: Flash 3 Buttons State / Pressed / RollOver Visited

Jul 22, 2010

What i need is a series of pictures on a row that is mouse sensitive, if you move the mouse the gallery move in a loop, (no stop!)[code]This works but i would like to have unblur the last button pressed.I did some tries but i'm not a good programmer...URL...

View 3 Replies

ActionScript 3.0 :: Make The Sprite Move After Another Key Has Been Pressed, Without Having To Up And Down The Key Again?

Nov 2, 2009

I can move my man with aswd and shoot moving balls with space, but there is an issue with it. When I'm moving my man by holding down a key, and then press space to shoot off a ball, then movement halts and you have to up and down the key again, to make the man continue to move.Here is the code:

Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, moveMan);
function moveMan(e:KeyboardEvent):void

[code]....

As you might be able to see, I tried using another variable to store the old key code in, and switch it after the actions of a space press has occured.e how to make the sprite move after another key has been pressed, without having to up and down the key again?

View 7 Replies

ActionScript 3.0 :: Move To Next Scene When The Enter Key Is Pressed

Mar 24, 2011

I have a scene and I want it to move to scene two when the enter key is pressed.

View 8 Replies

IDE :: Screen Move At A Constant Speed When A Button Is Pressed?

Jul 7, 2009

I want to have something on the screen move at a constant speed when a button is pressed. I'm not sure how to go about it. I have this for it to move 5 pixels at a time but I want it to move continually on holding the mouse down.

on (release) {
_root.bar.ball._x += 5;
}

View 1 Replies

ActionScript 3.0 :: Pressed Key Doesn't Register The New KeyboardEvent?

Jan 7, 2010

when was working on a keyboard handler class.Look at this video: http:[url]....I you press a key and unpress it, while other key is being pressed, you'll cancelate the KeyboardEvent .KEY_DOWN event...It seems the umpressed key fires KeyboardEvent.KEY_UP but the current pressed key doesn't register the new KeyboardEvent.KEY_DOWN event, or KeyboardEvent handles both keys as one...

View 3 Replies

ActionScript 2.0 :: When A Button Is Pressed It Will Move To The Specified Location And Then It's Alpha Property Will Be Zero?

Mar 20, 2009

Basically I have a MC called "__root.T1" that when a button is pressed it will move to the specified location and then it's alpha property will be zero. the alpha property to the functionstartEasing(_root.T1, 50.4, 161.9, 10);

function startEasing(object, endX, endY, frames) {
yourTween = new mx.transitions.Tween(object, "_x", mx.transitions.easing.Regular.easeInOut, object._x, endX, frames);

[code].....

View 2 Replies

ActionScript 2.0 :: Move An Object Along The X Axis Continuously After A Button Is Pressed?

Jun 30, 2010

I want to move an object along the x axis continuously after a button is pressed until the object reaches a point. How can I achieve this?

View 9 Replies

ActionScript 3.0 :: Make Buttons That On Rollover Move To Left - On Rollout Move Back To Their Initial Position

Dec 15, 2009

well i want to make buttons that on rollover move to left, on rollout move back to their initial position, and if clicked, they but stay this time at the final rollover place, and be there until something else is clicked. When something else is clicked, the previous button , returns to its initial place. So i ve got it all figured out except for the freeze and move part when the buttons are clicked. All it does now , is when they are clicked they freeze at the position i want, but i havent got a clue how to update them, after so they start moving back, and reacting on rollover and rollout, when the next button is clicked.

[Code]...

View 2 Replies

ActionScript 2.0 :: Create Buttons When Pressed Load Image In Image Area Within Same Flash Document?

Jan 13, 2004

What would you use to create buttons which when pressed load an image in an image area within the same flash document?

View 1 Replies

ActionScript 2.0 :: Slide Menu Navigation - Move The Rectangle To Show Which Image Is Being Viewed, When The 'next' Or 'previous' Button Is Pressed

Oct 16, 2007

I'm trying to put together a sideshow using a modification of load_images.fla (a sample file supplied with Flash) combined the the 'Kirupa Menu with Slider' tutorial ([URL]) The slideshow uses a 'next' & 'previous' button to click thought the images. In addition to this I have a separate slide menu navigation (currently just numbers 1-7), with a rectangle highlighting the number of the image being viewed. I would like to move the rectangle to show which image is being viewed, when the 'next' or 'previous' button is pressed. The follow code shows the actionscript for the 'next' & 'previous' buttons....

[Code]....

View 2 Replies

ActionScript 2.0 :: MX Function To See If Buttons Pressed?

Mar 9, 2009

What I have is a series of buttons created via attachmovie based on XML nodes. I want to make sure all buttons are all clicked. What I have below is the onRelease of the button and I need to put my checkDone function in there because of the XML onLoad function. What I am struggling with is how to check if each has been clicked. Typically I would just do like but1==true but that does not seem to work.

_root["but"+b].onRelease = function() {
function checkDone(whichbut) {
done = true;

[code]....

View 2 Replies

Buttons Stop Working After Another Is Pressed?

Oct 29, 2009

I have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips. The menu bar has a control to flip between 2 sets of buttons. the viva content button works fine to begin with, but after the menu bar control is clicked, the content buttons stops working. Code is as Follows: All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.

barControl.barContent.barUp.addEventListener(Mouse  Event.CLICK, menuSwitchHandle); barControl.barContent.barDown.addEventListener(Mou  seEvent.CLICK, menuSwitchHandle); barControl.barContent.barMenu.vivaBtn.addEventList  ener(MouseEvent.CLICK, vivaHandle);

[code]........

View 3 Replies

Flex :: How To Get All Buttons Pressed With Return Key

Apr 23, 2010

Buttons in flex can be pressed with the space key, but a client would like to press enter instead of space. This can be achieved by programming each button, but it would be very time consuming. How to do this in the less amount of time?

View 1 Replies

IDE :: Buttons Stop Working After Another Is Pressed

Oct 29, 2009

I have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips.

The menu bar has a control to flip between 2 sets of buttons.

the viva content button works fine to begin with, but after the menu bar control is clicked, the content buttons stops working.

Code is as Follows:

All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.

barControl.barContent.barUp.addEventListener(Mouse Event.CLICK, menuSwitchHandle);
barControl.barContent.barDown.addEventListener(Mou seEvent.CLICK, menuSwitchHandle);

[Code]....

View 1 Replies

ActionScript 2.0 :: Detect When Other Buttons Pressed?

Mar 31, 2005

my fla file will be attached below. (its not the greatest looking thing but i just need to understand how to do what i want it to). i've got a navigation menu at the bottom of my stage with 2 movieclips. each movieclip has an instance of a button inside, a motion tween of a _alpha graphic flying in, and text to distinguish each button.

my problem #1: on the stage when you hit 'home', it'll fly in, but when you hit 'schedules' next, that will fly in too, right over anything i would have placed on 'home'. i'd like to prevent that by maybe having an outro animation (like a reverse of the intro animation) that can check whether another button was pressed before playing & when its completely off the stage, to play the next content corresponding to the button pressed.

my problem #2: i dont like how everytime when on the stage, i press the 'home' button or 'schedules' button multiple times, that they keep replaying the animation. i'd like it to know that its already been pressed & doesnt need to play again. i have a feeling this problem might be an easier one to figure out but i'm drawing a blank with it.

View 5 Replies

ActionScript 2.0 :: Get The Mc To Move But The Buttons Remain Inactive And Also The Rollover States On The Buttons Don't Work

Jul 8, 2005

I am having trouble with a job I am doing at the moment which has an mc with buttons within it. I want it so that when I roll over the mc it tweens from a small version to a larger version, and on this mc there are some buttons. At the moment I can get the mc to move but the buttons remain inactive and also the rollover states on the buttons don't work. I have attached a simpler version of what I am trying to do to this post.

View 3 Replies

ActionScript 2.0 :: The Text Buttons Should On Rollover Move All Buttons To The Left

Oct 22, 2010

I'm creating a menu system, the text buttons should, on rollover, move all buttons to the left (of the button currently rolled over) 100 pixels, in the gap created a sub menu running vertically will appear which will break into a 2nd horizontal submenu etc. I'm still in the early stages, and have hit a stumbling block, I placed a trace (this); cmd in root of the roll over function then again in each segement of the IF/ELSE loop inside that fuction. The trace CMD in the root of the rollover gives me the feed back _level0.btn1 or 2 or what ever button I have rolled over but the ones inside the IF/ELSE loop all say _level0.btn0 regardless of the button I roll over!

[Code]...

View 2 Replies

ActionScript 2.0 :: Buttons Not Working / Both Are Registering As Pressed?

Mar 26, 2009

I have a navigation that contains approx 8 movieclips that are actually acting as buttons but I'm having trouble getting them to work.I am currently testing 2 buttons/mcs at the moment. Which are named and have the script on the actions layer. The problem is, that when either button is pressed, it is registering both buttons as being pressed.[code]

View 3 Replies

30 Buttons With Sound But Only Plays The Pressed Ones In Sequence?

Jun 12, 2010

I�v build a simple flash projector to offer to my local fire department Essentially they used to in internal audio alarms to warn firefighters when there is an accident, fire, aggression, etcIn the version 1.0 they click several buttons, one to play the alarm sound, otherto announce the vehicle or vehicles that goes out, and a last one that says what is occurring.

The problem they report is that the sounds play immediately when you click in each of the buttons, and even the sound overlaps the other, which makes they click on each button and have to wait for the sound to finish and then click next. All this is normal because I associated the sounds to the buttons. What do I need to do the flash in this order in the version 2 of my projector:

1 The Fireman choose the type of alarm you want to play and click the button corresponding (but do not want the sound to play now) let's imagine that he pressed the button "alarm 1"

2 The Fireman choose (s) vehicles which are going out to the occurrence (but do not want the sound to play now) let's imagine that pressed the button "ABSC01"

3 The Fireman choose the type of occurrence (but do not want the sound to play now) we will imagine that pressed the button "fire"

4 finally the fireman holding down the "PLAY" (the green on on the top of the image) and this Makes the sounds selected to start playing in sequence, liker "Alarm 1" then "ABSC01 "and then" Fire "

Logically speaking I believe that each button must declare a variable associated with every unique sound, and then pressing the button takes the variables and plays them in sequence and without overlapping sounds.

View 1 Replies

Actionscript 3 :: Avoid Two Buttons Being Pressed Simultaneously?

Mar 28, 2012

I am developing a game with a large amount of code. The unfinished version of the game can be found here[url]...

There are two Key Listeners. One listens for SPACEBAR for the big jump, the other listens for CTRL for the small jump. The problem I am experiencing is that when the two buttons are pressed precisely the same time, both jump actions occur, resulting in a super big jump. (A combination of the two jump heights.)[code]...

View 2 Replies

ActionScript 2.0 :: Showing 'pressed' State Of Buttons In A XML Men

Mar 22, 2007

I quite often have to create portfolio sites which have a list of projects on the lefthand side. When each project is clicked the relevent content is loaded into the main screen. I'm now moving towards creating such sites where the menu content is XML driven.

What I want to know is, what is the BEST way to do the old radio button style thing where the clicked button changes state (eg. colour) and the when another button is clicked, it returns to it's up state.

I've done this before, when I've created the buttons manually, by creating a 'clicked' variable that can either be true or false for each button, the value of which is changed when a button is clicked. The problem with this (I think) is that it relies upon me knowing how many buttons I have, and if this is driven by XML that is going to get messy.

What I'm after is a very simple, self contained method of setting a button's state when it is clicked (no problem), but then 'unclicks' when any other button in the menu is pressed.

View 6 Replies

Flash :: Move MovieClip Using Onstage Buttons, Not Arrow Keys

Mar 23, 2010

To move the MC, using arrow keys I used the following and it worked:

var timer:Timer;
var direct:String;
initStage();

[Code].....

I tried to convert this to use my onstage buttons: up_btn, down_btn, left_btn, right_btn to move MC box but couldn't figure it out.

View 1 Replies

ActionScript 2.0 :: Make Scroll Buttons Keep Scrolling When Pressed?

Aug 5, 2009

I have created two scroll buttons for my dynamic text field, following this guideMy problem is, that you have to click the buttons many times to scroll down to the end.How do you make it possible to "Press and hold" the mousebutton instead?My code is as follows:TextField name: scrollableTextButton Up Code:

Code:
on (press, release, keyPress "<Up>") {
currentScroll = scrollableText.scroll;

[code].....

View 4 Replies

ActionScript 2.0 :: Rotate To Certain Destinations Depending On Buttons Pressed In The Navigation?

Mar 25, 2007

I have a circle movieclip that needs to rotate to certain destinations depending on buttons pressed in the navigation. Everything works fine, except when you go from green to cyan and vice versa, it does a full 360 rotation instead of just moving to the destination.

View 13 Replies

ActionScript 1/2 :: Make Audio Play And Pause / Stop When Different Buttons Pressed?

Jun 12, 2010

I am making a simple radio interface and i have 6 preset buttons which i want to have play the specific preset button's song which is in the library and stop/pause the current song when any preset button is pressed.

i tried using the attachSound function, with associated identifiers but not sure if that is the right way to go. It plays the songs, but doesnt stop them.[code]...

View 12 Replies

ActionScript 2.0 :: Disable Clicking Through An Object So It Doesn't Effect Anything Under-neath The Object When Pressed?

Feb 5, 2012

how I can disable clicking through an object so it doesn't effect anything under-neath the object when pressed.

View 9 Replies

ActionScript 2.0 :: OnPress Doesn't Work If The Mouse Button Is Pressed Again But The Mouse Is Not Moved?

Jul 26, 2006

I have a very simple piece of code but it has one very annoying bug. When I press the button a second time, the code doesn't work. The only way to get the code to work is by moving the mouse a tiny bit, or moving the mouse off the button and back on. make a button that can be clicked many times without moving the mouse?

Code:
randommultiquiz.onPress = randommultiquizOnPress;
function randommultiquizOnPress() {
_root.attachMovie("connect", "newconnect", 200);
newconnect._x = 0;

[code]....

View 9 Replies

ActionScript 2.0 :: Timeline Doesn't Run / Move

Nov 29, 2011

I have an mc with a person running. Inside that mc i have another animations for that person. I have a second mc (fire) that when he touch the person the person should go to and especific frame in his own mc. I do that and it works perfect. the problems is that i have a button inside the person mc that you you hit the letter V on the keyboard it should play the next frame (to make animation) but is not moving.

View 7 Replies

When Publish Site / Xml Menu Doesn't Move

Dec 5, 2009

I create a flash site with a XML MENU. When I publish the site the xml menu doesn't move when you scale the browser window, but when I use swfobject the xml moves when you scale the browser (not centered).

View 11 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved