ActionScript 2.0 :: Use A "boolean" In Flash ?
Sep 20, 2008
I m tring to learn how to use a "boolean" in flash so I created a car MC it moves and hits a wall then I want my car MC to change its direction to another way and keep moving(say backward)
[Code].....
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Sep 18, 2006
Basically I have an XML doc with certain tags that contain true or false. Flash returns these as strings, even if I specificy the tag as a boolean. I've tried everything I know.
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Feb 10, 2011
I am attempting to use a "magnifying glass" effect to view a larger layer (e.g., 600x300 ) through a smaller layer (e.g., 200x75 ) by use of a mask layer. I have 4 layers to my code:
[Code]....
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Feb 21, 2011
when i recieve a boolean out of an array, it's always displayed as a string (true/false).
how can i reconvert it?
var _myNumber = 1;
var _myText = "HELLO WORLD!";
var _myArray:Array = new Array()
[Code]...
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Apr 30, 2010
Is there a better way to do use a use a boolean with visible? I'm setting up animations that have conditions for visibility, and I don't want to use something that performs poorly. This animation blinks 30 times and stops. It works without error, but takes a moment to load. I would like to learn other ways of using visibility with conditionals.
This is what I used 'waits before playing'
if(condition=5){
box.visible = !box.visible;
This works fine 'no pause'
if(condition<6){
box.visible = !box.visible;
[Code] .....
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Jun 21, 2011
i am adding mcs to a array and giving each 1 a name, through mc.name = ;. is there anyway of adding a boolean value to each 1?
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Jul 5, 2009
ok so i am trying to change a boolean with a keyboard event
my code is this:
Code:
stage.addEventListener(KeyboardEvent.KEY_UP, keyPressed);
function keyPressed(evt:KeyboardEvent):void {
if (evt.keyCode==Keyboard.SPACE) {
if (!gamePaused) {
[Code]......
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Jul 7, 2009
Is there a possibility to attach a boolean to specific array?
Like for example:
Code:
var flag= true;
var myArray= new Array;
for(i=0; i<myArray.length; i+=1)
[Code]....
I'll need to display that particular item in the array if it returns "true" in the flag.
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Oct 29, 2009
Been trying to get a flash map to zoom in and out but I can't seem to get it working, it'll zoom in fine, but not zoom out.I'm zooming into a particular area of a map (Uganda in this example) with a function for a button, I'm using a boolean value to check if I am zoomed in and it registers whether it's true or false (checking with a dynamic textbox). [code]
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Nov 9, 2009
having an issue with a variable set. It is set as a string to default "no" on the very first frame of my movie, as follows:
var myaccess:String;
myaccess="no";
Within my movie, there is an object. When this object is pressed, it is to change the _root.myaccess="yes"; I am tracing the variable within the movie clip and it shows me: I do not understand why it is changing my string definitition from "no" to false. Because of this, my variable does not seem to change to "yes' on object (button) pressed.
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Apr 15, 2009
I know this doesn't work, but basically, I'm looking at something like this:
robot_mc.skullplate_mc._visible = false;$skull = String(robot_mc.skullplate_mc._visible = false);
because I know I can abbreviate stuff like
yellow = Key.KeyisDown(Key.RIGHT);
blue = Key.KeyisDown(Key.UP);
green = yellow && blue;
if(green){ball_mc._x += 5; ball_mc._y -= 5;}
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May 21, 2009
I'm using the following array to storing multiple variables for similar movieclips: public var ballPlaced:Array = new Array(false, false, false); ....however, its not storing the boolean value properly in the array? I'm using the following code in the ZoneFill and ZoneEmpty to assign it a value of true or false, e.g;
[Code]....
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Aug 29, 2011
For instance, what if I had an object, say obj1, and I didn't just want to say, "Hey, is obj2 touching obj1?" But I wanted to say, "Is there any object touching obj1? Which object is it?" If there are lots of objects and you just want to know which object is touching object 1 without asking about every single possible object on the stage
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Jul 17, 2011
Should I do it like this:
if (DeviceDisplay.IsSpeedAvailable == false){
DeviceDisplay.IsSpeedAvailable = true;
}
or
DeviceDisplay.IsSpeedAvailable = true;
I thought I saw that flex/as3 does an internal check on booleans before they are assigned to make sure you are re-assigning stuff but I can't find it to confirm.
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Jul 26, 2006
I'm pulling data from an xml file. How do I convert a String value to a Boolean.
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Jan 24, 2011
Currently I have a rotating globe with 2 buttons. when i click on "right" button, it will go to next frame. when i click on "left button", it will go to prev frame. I have no problem making it rotating fully.
But now I'm trying to make the globe rotate itself when I mouse over the button. And globe will stop when I mouse out.
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Apr 14, 2011
I'm sure it's possible I'm just writing it wrong. Can anybody clue me in the correct way of writing it? I get compiler errors this way...
ActionScript Code:
for(b=0; b<=15; b++)
{
var ["ping" + b]:Boolean = false;
}
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Jul 7, 2009
Is there a possibility to attach a boolean to specific array? Like for example:
[Code]...
I'll need to display that particular item in the array if it returns "true" in the flag.
View 1 Replies
Oct 29, 2009
I've been trying to get a flash map to zoom in and out but I can't seem to get it working, it'll zoom in fine, but not zoom out I'm zooming into a particular area of a map (Uganda in this example) with a function for a button, I'm using a boolean value to check if I am zoomed in and it registers whether it's true or false (checking with a dynamic textbox). [code]
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Mar 2, 2010
I have an AS3 program that is loading an external XML file. I seem to be having a problem setting Boolean values from the nodes with true or false in them. When I set a Boolean var from a node in the XML it always traces as true. When I trace out all of the XML I can see that those nodes do indeed say false, but the trace shows true. I don't seem to have this problem with uint and String, only Boolean.
Code:
<question type="multichoice" number="">
<msbref>
<textnode>1</textnode>
[Code].....
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Apr 4, 2012
I have four possible directions on a grid (right, left, up, down) and I've already determined how to make a Boolean array to determine which positions are possible, returning something like (true, true, false, true). What I'm trying to figure out now is how to randomly choose one of these without choosing a false one. I've tried several permutations of If and While to no avail.
This is the closest I've gotten:
var rOrient:int = Math.floor(Math.random()*orientArray.length);
var orientDecider:int = 4;
while (orientDecider >=3) {
[Code].....
but the problem is, that by splicing the Falses from my Array, I can no longer match up the index number to (Right, Left, Up, Down).
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Aug 31, 2009
I have started my movie with the var "nowPlaying" to be true because "mySuper_mc" will be playing at start. I have then created a Timer function that will tell the "mySuper_mc" to stop playing after given amount of time and to also set "nowPlaying" variable to false, however the setting the variable to false doesn't seem to work. I can mouse over in the begging of the movie before the timer has stopped it and will still get the trace statement that "The Movie Is Stopped"
PHP Code:
stop();
var stopTime:Timer = new Timer(500);
var nowPlaying:Boolean = true;
[code]....
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Nov 5, 2010
I want to trigger a sound from my Library (linkage is: INM_Alarm). I have a problem with the code below. When I click the button a second time the sound should stop, but I get an error like this:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at M_fla::MainTimeline/alarmFunction()[M_fla.MainTimeline::frame1:48]
Code:
alarm_btn.addEventListener(MouseEvent.CLICK, alarmFunction);
var sndAlarm:SoundChannel;
var alarmPlaying:Boolean = true;
function alarmFunction(evt:MouseEvent):void{
if(alarmPlaying){
var sndAlarm:INM_Alarm= new INM_Alarm();
sndAlarm.play();
[Code] ......
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May 4, 2009
I would like to toggle my boolean value when I click my button. My boolean var looks like this: var playAllOn:Boolean = false; Then I have a button that calls a function to set the playAllOn to the boolean value it currently is not. So, if for example if playAllOn is false, I would like to call:
[Code]....
I know I could do this with an ifStatement in the myToggleBtn.onRelease, but am wondering if there is a better more efficient way to write this. Something like setPlayAllBtn(!= playAllOn); <!-- Obviously that one does not work...
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Apr 20, 2010
I made this movie in actionscript 2 and it needs a trigger. I have a counter, an integer called totalcount, and when that totalcount reaches 9, the program should jump to another scene.So I tried to put following code into the main timeline:
if (totalcount == 9) {
gotoAndPlay....
}
But even though I put a dynamic textbox on the stage with variable name totalcount, it works but it is never triggered.
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Jun 27, 2010
I have searched for the right syntax confirming boolean operations.
[Code].....
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Jan 27, 2011
have movie clips on the stage that I have addressed as buttons[code]...
For some reason when I call the select function the variable flips from false, to true and then back to false again which causes the animation im trying to play to hitch and stop 1/2 way through.
I have used the exact same script on other objects in the file but with different instance names and they ALL work fine, this is the only one I can't get working. I have tried removing all other scripts to isolate this one but it makes no difference.
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Feb 3, 2011
is it correct to assign multiple Boolean vars like so:
public var var1, Var2, Var3, Var4:Boolean = false;
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Aug 28, 2011
i want my if statement to check if boolean is true so here is my code.
name:Boolean = new Boolean();
mc1.addEventListener(MouseEvent.CLICK, myMouseEvent);function myMouseEvent(event:MouseEvent):void{ name:Boolean = true; if(name:Boolean = true) { //code to run....
}
Syntax error:expecting right paren before colon.
probably a simple explanation that i cannot this of.
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Jan 3, 2012
I'm having a weird behaviour with some some classes that I'm making. It seems that the Boolean values from arguments get changed on the way. I have two classes. On is called Carousel and the other Activity. The Carousel main task is to instantiate several Activity objects and place them in a way that resembles a carousel. This part is done, but there's a problem passing arguments from Carousel to Activity. Some data to instantiate the Activity come from an XML file. The XML resembles something like this:
[CODE]...
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