ActionScript 2.0 :: Won't Work Unless On _root Timeline?

Feb 26, 2006

I have this actionscript with a MC._root.containerMC.loadMovie(loadswf+".swf");however, it will online work if i put this action on the _root timeline

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ActionScript 2.0 :: Grab The Names Of Mc On The _root Timeline?

Aug 26, 2004

Im using a for in loop to grab the names of my mc on the _root timeline and push() them into an array named bricks. i then use a prototype function fade them in one at a time. The problem is that it only works to a piont and then stops.

I thought posible causes could be the time it takes to build the array as i do have 713 mc on my timeline.

this is my code i tried attaching the fla but its to big

fadespeed = 9;
function init(){
brick = new Array();

[Code].....

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ActionScript 2.0 :: Is _level1 The Timeline Inside A Movieclip On The _root?

Jan 21, 2004

is _root same as _level0? or is _level1 the timeline inside a movieclip on the _root?

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ActionScript 1/2 :: Removing _root Code Does Not Work?

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I've tried removing or using this and code dose not work.
 
[Code]....

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ActionScript 2.0 :: CreateTextField() Doesn't Work Anywhere But On _root?

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I feel like I'm missing something obvious here, but I'm unable to add a textfield to any movieclip that I've attached to _root. Here's a generic example:

_root.attachMovie("generic_mc", "clip1", this.getNextHighestDepth());
rect1._x = 200;
rect1._y = 200;

[code].....

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ActionScript 2.0 :: Paths - _root Will Not Work With _parent

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I have several SWFs that I need to work when loaded into another container SWF file as well as work when they are stand-alone SWF files. Because of this, in circumstances where a movieClip is being talked to from another MovieClip I am using _parent as opposed to _root. It has been working fine until now. I have one circumstance that only works with _root and will not work with _parent. _root.content_mc.anim_mc.screenShots_mc.gotoAndSto p(2); Obvously this works fine as a stand alone but not of course once loaded into the container movie.

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ActionScript 1/2 :: _root.stop() In The Flash Player - Stopped The Main Timeline But Not The Other Ones

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Have a question about the _root.stop(). I have a pause and play feature in a flash player so the user can stop the presentation along with all the voiceover that streams with the presentation. I used the _root.stop() in the flash player hoping it will stop the main timeline, but also other embedded movieclip timelines. It stopped the main timeline, but not the other ones. How do I stop both timelines at the same time? the _root.stop() was not working for me.

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ActionScript 2.0 :: Buttons - Target Movie Clip Effect From The _root Timeline?

Aug 14, 2007

I'm using this complex rollover button on my site i found here --> [URL] What i'm looking to do is have this effect trigered when a second button is rolled over as well. Is there a way to target this movie clip effect from the _root timeline? I was able to achieve this halfway by using labels but I am not able to reverse the animation on roll out with this method.

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ActionScript 2.0 :: CS4, As2, _root.attachMovie Doesn't Work With Input Text?

Oct 16, 2010

what i need to do is create an instance of an input text box when a button or key is pressed. However as of yet i've been unable to no matter what i try, for some reasons i guess it's properties don't carry over the same way a static object does.

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ActionScript 2.0 :: Scope - _root In Gallery.swf Doesn't Work Within Index.swf?

Oct 27, 2006

This is a situation: i have a index.swf in which i have holder movieclip in which i load gallery.swf (where i load pictures in it's holder mc). The thing is i used _root in gallery.swf so when i publish it separately it works, but it doesn't work within index.swf. I suppose there is a scope problem where _root adresses _root timeline of index.swf instead of gallery.swf when index.swf is published and gallery.swf loaded inside. I tried to solve this by putting: Code: this._lockroot=true; inside of gallery.swf but now my Flash 8 player just freezes when index.swf is published and gallery.swf loaded into it but i have no idea why? What would be other solution for this problem?

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ActionScript 2.0 :: AddItem({Windows That Are Currently Open: _root.myinfo}) Won't Work?

Oct 26, 2009

ActionScript 2.0 :: addItem({Windows that are currently open: _root.myinfo}) won't work?

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ActionScript 2.0 :: Replace _root With _level2 But Doesn't Work On Mouse Button?

Jul 19, 2006

i was doing tutorial from the page [URL]

my problem is that I have in main timeline movie1, who have movie2 in side, and movie2 have movie3 inside it. in movie3 is buttons like in the tutorial. so i try to replace _root with _level2 but doesn't work on mouse button AS.

[Code]....

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ActionScript 2.0 :: Change The _root.broj And _root.logo Variables Inside The Function?

Jan 14, 2010

In the code below i want to change the _root.broj and _root.logo variables inside the function which returns values from .php file. Inside the function everything works fine and all values are correct but when i trace var broj outside the function it's still 0.

var result_lv:LoadVars = new LoadVars();
var send_lv:LoadVars = new LoadVars();
var broj:Number=0;
var logo = new Array();

[Code].....

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ActionScript 2.0 :: _root.cargo Are Multipled By 10 And Added To _root.totalscore?

Feb 27, 2003

im lookin to make this so that the points taken from the _root.cargo are multipled by 10 and added to _root.totalscore

[Code]...

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IDE :: Timeline Inside These Movie Clips And The Timeline On The Main Scene Have To Correspond To Work

Jun 10, 2009

why the timeline inside these movie clips and the timeline on the main scene have to correspond to work. [URL]

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ActionScript 2.0 :: _root._root[eelmine].nextFrame()?

Sep 14, 2004

if a condition is true, then:_root.(MC with instance name that is the value of "_root.eelmine").nextFrame(); is this correct?_root._root[eelmine].nextFrame();

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Load A Movieclip Into "_root" Timeline?

Apr 21, 2008

I've been searching the forum for an answer, but I'm either not searching for the appropiate keywords, or having really really bad luck... so feel free to point me to any threads that might contain the solution to this.

Here's what I'm trying to do:

I have a site which is fully made in flash, and has one big index.swf file. Each section loads dinamically into it with a preloader (this works OK).

I didn't make a preloader for the main index.swf at first because it was really small, but as I've added more and more features to the site, the index.swf grew bigger and bigger, until I felt I need a prealoader for it as well.

However, I NEED the index.swf to load into the ROOT of the main timeline, as there are some functions in the site that call movieclips with absolute paths ("_root....") rather than relative ones ("_parent._parent...."), and I can't change that for various reasons, so I need to keep that hierarchy intact.

But there's an obvious problem if I try to do this via a MovieClipLoader:

If I tell the MovieClipLoader object to load the clip into "_root" like this[code]...

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ActionScript 2.0 :: Goto And Play Scene - _root.gotoandplay And Even Scene1.gotoandplay Won't Work?

Nov 9, 2007

For some reason i'm having problems swapping scenes in my flash movie. At first i put the action in a "actions" named layer and a link to a button. So basicly when scene1 loads the frame 1 action is "stop ();". The viewer clicks on button1 which has a code of;

[Code]...

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ActionScript 3.0 :: No Longer Move The "_root" By Changing The _x And _y Positions Of The _root?

Jan 26, 2009

I just recently began migrating from AS2 to AS3, and I have of course realized that I can no longer move the "_root" by changing the _x and _y positions of the _root (which no longer exists in AS3). How can I do this in AS3 (specifying _x, _y, _z possibly of the "_root")?

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ActionScript 3.0 :: Timeline Loop - Trace Does Not Work

Aug 27, 2011

I've got something simple in my main time line. I know I must be missing some kind of loop function, as the hold down doesn't work unless I keep clicking. And my trace doesn't work unless it starts on the 'enemy'. I'm just not sure what

Code:
import flash.events.MouseEvent;
_left.addEventListener(MouseEvent.MOUSE_DOWN, moveLeft);
function moveLeft(e:MouseEvent){
_hero.x--;
[Code] .....

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Movie.stop(); Makes Timeline Buttons Not Work?

Jul 8, 2009

I use eventListeners to jump between frames.One of my frames displays a video. I imported the video as a component using the 'import video' function.It plays fine.When navigating away from the video I use the myVideo.stop(); command in AS3 to stop the video from continuing to play.or some reason, when I do this the buttons on my main page stop working.The code I use on the movie frame is:

cr_back_btn.addEventListener(MouseEvent.CLICK, onCRBackClick);
function onCRBackClick(e:MouseEvent):void
{

[code].....

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ActionScript 1/2 :: Dynamic Scroller Mc To Work In Main Timeline?

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I have a dynamic image scroller that scrolls right or left following where the mouse is.  When you hover over the images, a pop-up box also appears with information. This scroller works perfectly fine within the mc scene, but once i drag the mc into the main timeline the mc doesn't smoothly scroll right or left.  It's jumpy and the infobox doesn't work at all. How can I get it to work smoothly on the main timeline?

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ActionScript 3.0 :: SetChildIndex Inside Mc Don't Work On Main Timeline

Jan 3, 2011

Inside of movieclip on keyframe i want a script that tells to swap depths between 2 mc's that are on main timeline. When i use setChildIndex inside of mc flash hits me with Error #2025.

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ActionScript 1/2 :: Metronome - Put The Sound In The Timeline But It Didn't Work

Aug 28, 2011

I tried to build a metronome in Flash AS2 with a rather lousy result because it won't keep the pace which would have been a suitable feature for a metronome. I tried a few different methods to do the sync with actionscript. I even tried to put the sound in the timeline but it didnt work any better of course. Here is the code: AS2 with constant tempo 200 ms, based on the onEnterFrame handler, framerate set to 5 fps:

[Code]...

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ActionScript 3.0 :: Stop(); Doesn't Work On Master Timeline?

Jul 24, 2007

I've used the stop(); function on my actions frame, top layer, on all of my frames. I've tried using it on keyframes for all of the frames, and on one "master" actionscript frame (spans the movie).

stop(); won't stop my master timeline. I've traced it, and it isn't being activated--so that tells me that for some reason, the actions on the frames (not in the document class file) aren't being triggered.

Is it related to the fact that I have a custom document class? I can't think of anything in there that would cause this to happen, and I even put a stop(); in the beginning of the constructor function. (Didn't work so I took it out.)

This isn't a looping movie clip inside of my timeline, it is the master timeline itself.

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ActionScript 3.0 :: Timeline Navigation Works But Sometimes Doesn't Work

Dec 22, 2010

I have a presentation with two set of buttons.Clicking on the set which is on the Frame (2) Should redirect to the set of buttons Frame (3),(4),(5),(6),(7)As you can see in the image, the (2) gives the order to go to the next (3) and it works.But when it goes from (2) to (5) or (6) or (7) then the second set of buttons don't work anymore.[URL]

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ActionScript 2.0 :: Three Frames On Main Timeline - Fade Effect Not Work?

Feb 14, 2010

I've created three keyframes on the main timeline, the first is empty, and so is the third. In the second I have a movieclip that contains a classic tween. The movieclip has an alpha of 0 at frame 1, and 100 at frame 15, then at 45 it does the same in reverse until frame 60. On the last frame (60) of my movie clip I have the code:

ActionScript Code:
_root.gotoAndStop(3);
For some reason when I test the movie, the fade effect will not work, and the screen will just be blank. I have the
ActionScript Code:
stop();
Code on frame 2 but none on the other frames.

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Flash :: Professional - CS5 Doesn't Work - The Tools And Timeline Are Grayed Out And Will Not Shutdown

Jun 5, 2010

the tools and timeline are grayed out and will not shutdown. None of my CS5 apps work

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Professional :: CS5.5 JSFL: Timeline.convertToKeyframes() Doesn't Work With Motion Tweens

Oct 26, 2011

I'm writing a JSFL script to export animations from Flash. I iterate through every frame in the timeline, and for each frame I go through every element in every layer, and write each Element's symbol name and matrix values out to a file. The problem is, if you've created animation using a motion tween, the exporter steps through every frame but sees the same matrix values for each Element in every frame. This is where I hit the first problem: Iterating through the timeline in this way doesn't seem to work. I can't see any way of getting the right information out for each frame.

There is a workaround: Namely, selecting all the animated layers on the timeline, and selecting "Convert to Frame by Frame animation" from the context menu. Then you run the exporter, and then you have to undo the "Convert to Frame by Frame" animation in order to continue working on the file. That's pretty messy, so I tried to automate the process, by having the export script perform the convert to frame by frame. When you perform the action, and look it up in the History window, Flash tells you that the JSFL command it used was the following:

[Code]...

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Actionscript 3.0 :: Buttons Inside External Files Wich Controls Its Timeline Doesn't Work

Apr 11, 2010

i'm loading an external swf files in one but the buttons inside the external files wich controls its timeline doesn't work, i'm using AS3 but why it doesn't work.The external file just has some simple actions to move between keyframes in the timeline with buttons goto and some other similar actions

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