ActionScript 3.0 :: AR With Video That Needs To Loop?

May 21, 2011

I have a video that needs to loop on an Augmented Reality project, but for some reason it does not want to loop.I thought it would be as simple as adding the following code:

netStream.seek(0)
netStream.play(videoURL);

which is triggered as soon as the NET_STATUS event gives the NetStream.Buffer.Empty or NetStream.Play.Stop code.

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