ActionScript 3.0 :: Automatic Instance Naming?
Oct 29, 2009
When I instantiate a new object I want the object to automatically be named the same as the name used in the instantiation.var fred:Person=new Person();trace(fred.name); // traces "fred"Is there a reference I can use in the Person constructor to do this?
public class Person extends MovieClip {
public function Person() { name = ??? // what goes here? }}
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Similar Posts:
Feb 6, 2009
what is the quickest way to name more than one instance at the same time as i have 84 in total and they have to be named:
MC1 - instance name: 1
MC2 - instance name: 2
MC3 - instance name: 3
MC4 - instance name: 4
MC5 - instance name: 5
etc etc...
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Jun 5, 2009
I have 4 Mc's on the stage, and they have instance names 'mc1' - 'mc2' etc.The MC's have links in them (they are kind'a navigation items) and i need to change the functions of the 'rollOver, and mouseDown events', but keep the MC's the same.The MC's are referenced by instance name and given functions in the first few frames of he movie. for example
---------------
mc_1_0.onRollOver = function() {
if (_root.mc_1_0._currentFrame == 1) {
[code]...
Now, what i want achieve is to change the instance names of the MC's (mc_1_0 for example) so that when the user interacts with this MC on the stage, they are taken to locations of my choice (and the actions of another MC), by switching the instance names. IE, i want to change the instance name of 'mc_1_0' to 'mc_2_0' at runtime, BUT i want to do it with a variable from a .txt file.i would need to start with a script that looks for the MC with a certain instance name
-- look for instance mc_1_0, and then change the instance name to 'mc_2_0'
The effect would be that the user would instigate the same actions, regardless of which of the two MC's they rolled over.Maybe i could call the instances initially 'MC_1_Temp' and 'MC_2_Temp' etc: and then i would need a script to change them to 'mc_1_0' and 'mc_2_0' at runtime.SO in the text file i would need something like this
--------------------------
&MC_1_Temp_name=mc_1_0&
--------------------------
this way the behaviour of the MC on the stage wil take on the functions of another MC.should i be looking at something like this placed on the MC.....
onClipEvent(load){
//make this instance called - var = MC_1_Temp_name
}
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May 21, 2008
how can i call all buttons within a certain movieclip (without naming each instance individually)?
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Mar 12, 2011
I have a problem with a button.It has 4 keyframe and a text field with the same instance name "myText".I use this button in a MC, and its instance name is "myBtn".I'm trying to change myText with actionscript in the MC without any results.Debugging it I find a text field insiede this button named "instance6", so i think there is some problem with instance name.
I trying with:
trace(myBtn.myText);
and it says "undefined"!
How can i correctly give instance name to this text field?Is there any way to find out the name of the instance of an object (the text field) knowing the instance name of its parent (the button)?
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Mar 20, 2009
Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?
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Aug 26, 2009
Code:var StringMine:String = "hello";And i want to use the value of that string, 'hello' to name a new variable, i thought like this,Code:var [StringMine]:String = "One";but not supprisingly, it doesnt work...
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Mar 11, 2010
I thought that there was a way to be able to name array indexes. Like instead of myArray[0], it could be myArray["tileFour"]. I thought that instead of using index numbers one could use index words.
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Jul 25, 2011
i have an array of coins that are layed out on a map for a character to come pick up.i have the coins displaying on screen but i cant get a simple hit test to work. it only seems to work on the last coin created, i presume because the 'i' value hasnt been appended to the name. i knew how to do this in as2 but dont know the syntax for as3. ive attached the file for you to have a look at.
code:
rectangle_mc.startDrag();
rectangle_mc.x = mouseX;
rectangle_mc.y = mouseY;
[code]...
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Dec 13, 2009
loader is display object but I could not set name to loader. In the documentation loader does not have property of "name". How to set name for loader instance. Example
var imgColl:Array=new Array("1.jpg","2.jpg");
var i:Number=0;
while(i<tot){
[code]....
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Aug 10, 2009
I've been making a short movie. It contains some tweens (both shape and motion). I want the movie to automaticly pause at a specific moment (which bisects multiple tweens) and for a button to appear to contine the movie
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Aug 8, 2011
is it possible to add variables and name them according to position in a loop? for example how can I do something like this:
[Code]...
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Apr 18, 2005
I need to change porperites on MC that is in a MC I just attached something and for some reason I can't seem to find out how to get an instance name into them or to just use the one thye have in the library.
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Feb 5, 2009
I have created a function to load up my movies what I would like to do is two things
(i) change the ldr to a movieclip
(ii) add an extra parameter to add an instance name movieclip when I call the movieclip
loadMyImage('images/headers/logo.png', 80, 20 );
function loadMyImage(imageURL, xPos, yPos) {
var ldr:Loader = new Loader();[code]....
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Aug 8, 2009
I've been reading up on GC in AS3, I understand how it works now, and how I should go about things, nullifying all references, weak references, avoiding circular references etc (I tend to have circular references now I think about it).
How does the GC in AS2 work in comparison? How often is GC activated in both environments?
And is performance the reason that the AS3 GC has become less automatic and less frequent?
In AS2 presumably it's having to do far more scans and more frequently, thus being more of an overhead?
How does the delete keyword differ in AS3 compared to AS2? I know many people used null in AS2. I tended to use delete for onEnterFrame events and instances of classes no longer being used, then just remove for movieclips obviously.
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Sep 23, 2009
Ok, I've been climbing the walls trying to figure this out, looked everywhere for an answer, learned a few bits and pieces along the way, but still can't do it.I've made my Class which is a little movieclip called 'block', it's fine and does what I tell it to do ie. I can reposition itstretch itotate it and stuff.The problem is.. I want to make more of them and reference them individualy so I can change the properties of them individualy ie, the x and y values etc.
for (var i=0; i<2; i++){
var newBlock:blocks = new blocks();
this.addChild(newBlock);
[code].....
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Aug 1, 2009
I am wanting to create an array. 10 values in it (couting from 0 index to 9). Each 'place holder' will have a corresponding value to it;s index i.e.
myArray[0]=0
myArray[1]=1 etc...
I can do that in a for loop. But then I want to attach each value to a single variable name. I then want to change that each variable to a string. I then want access to all the variables outside of the for loop.
var i:Number;
var aArray:Array = new Array();
for (i=0; i<10; i++) {
[code]....
The output error is 1084: expecting identifier before aArray.
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May 6, 2011
I have set up the timer and it counts down correctly.how to get my timer to do an automatic reset once its down to 0.
Quote:
import flash.utils.Timer;
import flash.events.TimerEvent;
/*This creates a new timer object, that fires every 1000 milliseconds (each second), and will fire 10 times after it is started, then stop. Next we will create an event listener that will catch the Timer event, and call a function "changeText".*/
var alienTimer:Timer = new Timer(1000,10)
// declare an integer that starts the timer at 10! this shows the seconds left on the timer
var secondsLeft:int = 10;[code]................
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Jul 5, 2009
I've been making a short movie. It contains some tweens (both shape and motion). I want the movie to automaticly pause at a specific moment (which bisects multiple tweens) and for a button to appear to contine the movie. I am completly new to flash and will have to have everything spoon fed to me.
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May 21, 2010
give me any leads as to the methodology behind a flash feature that senses browser size and sizes itself accordingly.
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Aug 12, 2010
Why didn't my Flash version change after I invoked the update alert on 08/12/10. I had V 10.1.53.64 and your website shows the latest recommended to be V 10.1.82.76. After the update it shows mine still unchanged.
My system particulars are:
XP SP2 32 bit
IE V6.0.2900 32 bit
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Aug 11, 2006
My agency would like to handle updates manually rather thenhave users (appox. 1000+ users in one physical location) prompted toupdate the Flash
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Dec 11, 2010
I want to put a number of flash videos on a page so I need to stop them from starting automatically. Is there a way to go into the .html?[code]
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Jan 2, 2011
I'm new to the world of as3. I was wondering if it was at all possible to have the UIloader load my external images with automatic fading transitions . I have searched the internet, and have found a few methods that include xml files, but I was wondering if there was a simpler method that used code that could have the same effect when directed to the source location.
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Feb 4, 2011
I'm having a problem with flash that every time I load my website flash flash plays an automatic preloader (three black cricles flashing) that stays on top of my preloader and I was wondering if there is any way of disabiling it.
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Mar 24, 2011
I need to create a flv file that change automaticaly his dimension if I modify the dimension of the window of the browser. Is that possible? which is the right way to do this? Is there a tutorial?
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Dec 5, 2009
I'm new with actionscript and I have a basic question:
I have a Sprite and an image added to this sprite as a child of it.
Whenever I'm changing the size of the parent Sprite, the image is stretched with the Sprite.
Is there any way to disable this automatic scaling of the children?
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Mar 15, 2010
i am working in application of twitter in flex 3 and action script 3, this in the text area when the user write my application automatically change http address to a short address but i don't know find the address within the text
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Jun 5, 2011
I'm working on a framework for game development in flash and I'm wondering if there's an accepted naming scheme for the main tick / update method name and a name for the functions to call before and after?I can think of:
onPreTick(), onTick() and onPostTick()
onPreFrame(), onFrame(), and onPostFrame()
onPreUpdate(), onUpdate(), and onPostUpdate()
[code].....
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Jun 6, 2011
or some reasons i need to create var dynamicaly.
Exemple
I have first an Array wich i want to use to "compose" my vars names
myArray:Array = new Array("aa","bb","cc");
In my final project this Array is created from a xml.
I want to do something like this, but doesn't work...
var ["myvar" + myArray[0]]:Sound = new Sound();
var ["myvar" + myArray[1]]:Sound = new Sound();
var ["myvar" + myArray[2]]:Sound = new Sound();
[Code].....
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