ActionScript 3.0 :: Character Animation And Transition In Flex

May 12, 2010

I just started developing in "Flash Builder 4" (flex framework) and I just can't figure out what the development process of animating characters should look like. My goal is to animate (standing - walking - jumping ...) a simple character like the stick figures in the game "Stick War" [URL]. I know there is a technique to do so by shape tweening in the Adobe Flash tool by using keyframes. But what I can't figure out is how to do it in Flex. Also it would be nice to get a description of a workflow from drawings to animation to code. Especially how to encapsulate the animated character in a class that manages the transition from e.g. running to jumping.

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