ActionScript 3.0 :: Creating Motion Guide / Path

Sep 6, 2010

So I am dynamically drawing lines. Pretend you run your flash movie, and click your mouse down, and move it around on the screen. It might have a curve, it might do anything, and once you release, the line is completely drawn. That part I can do no problem. I now want say, press a button and to have an MC appear on that dynamic line I drew, just like a motion path or guide, and then follow it until it comes to the end.

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ActionScript 2.0 :: Create Motion Using Scripting Instead Of A Guide Path?

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Hopefully someone can give me a hand with this.I'm trying to create motion using scripting instead of a guide path or tweening event which should occur like this:Stage default size (550x400)Instance of a ball (in a movie)Ball starts on top left corner of stage then travels to top right, then travels to lower right, then travels to lower left, then travels to top left, then repeats.Basically the ball should just travel clockwise around the inside border of the stage.The script I'm trying to setup is based on three frames.

First frame:

_x=30;
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xspeed=20;
yspeed=20;

[code]....

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ActionScript 3.0 :: Controlling A Motion Guide With AC?

Jan 31, 2011

I have a simple problem, i have only the basic knowledge of AC3 like making simple tweens and doing some if else.

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Professional :: Symbols Not Following Motion Guide?

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ActionScript 3.0 :: Place Objects Along A Motion Guide

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I'm a beginner in Flash-AS, and I have been spending a lot of time on a (simple?) problem, still I didn't find anything that helps me. Here it is: I would like to place (via ActionScript) an object (let's say a ball) along a curve (free-shaped). The position of the ball is defined by a percentage in relation to the length of the curve : for example, 0% or 100% put the ball at the start or the end of the curve, 50% put the ball exactly at the middle of the curve... I don't need any animation, I just want to place the ball at the initialisation.

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ActionScript 2.0 :: Dynamically Moving Along Motion Guide?

May 12, 2006

How do I move a graphic symbol along a motion guide dynamically. The guide is on a lyer of an mc residing on the _root. The graphic symbol is just below on another layer. The effect is to have the graphic symbol (a ball) appear to move randomly from the start of the motion guide a random distance along the motion guide and then change directions randomly. So the symbol would move a random number of points in one direction along the path then change direction and move a random number of points in the other direction while never actually leaving the stage.

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[code].....

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Is there seriously no way to convert a vector graphic into a motion guide for Flash? Are the Pen and Pencil tools really the only way to define the path for a motion tween? I have CS3 (Flash, Illustrator, PhotoShop). I just got the trial version of CS5. I have a subscription to[url]... I have searched these forums and the internet in general for hours.

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ActionScript 2.0 :: Attack Mc Along A Motion Path?

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I have a custom motion path and a symbol. I want to use attachmovie to put the symbol on the page and go on that patch.

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im using MX 2004 although i do have Flash 9 atm if anyone has an example in that
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[Code]...

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I need to have a MovieClip/Sprite move along a path (which will likely be a Shape object) which is drawn dynamically and is going to be segments of straight-lines that bounces off the walls/edges of the stage. I now that Flash CS4 itself allows tween animation along a path, but I haven't been able to find an example of doing similar things in code. Most of the examples I see just deal with the x/y values directly. Is there no way to animate a MovieClip along an existing path object?

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IDE :: CS4 Motion Tween: Move Forward And Then Backward Along The Same Path

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I have motion tween made on the stage that follows a custom path. It's a bus going along its route. instead of dragging out the frames to get it to be the right length ( i have multiple bus tweens running) is there a way to export the tween for actionscript or xml and adjust the total duration of the tween as one would a normal tween created in actionscript?

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Make A Simple Ball Follow An Oval Motion Path?

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how to make a simple ball follow an oval motion path? Think of a molecule spinning (and looping) around a nucleus. This was five seconds work in previous versions where you could draw the motion guide then simply attach an object to it and say "orient to path"  but I can't seem to find how to do it in CS4.

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Professional :: Motion Tween Path On Stage For Keyframe Display

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Professional :: Motion Path Using 3D - OK In Main Timeline Broken In Symbol

Jan 4, 2012

I have spent many frustrating hours trying to figure out why this is happening. It is totally broken. I need to use a  motion path using 3d in a symbol. Because of the way the project is put together (for Flex) there are several FLAs that need to be converted to symbols.
 
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ActionScript 2.0 :: Set Motion Path For Movie Clip And To Have Speed Of Tween Set As Variable

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Does anyone know whether it would be possible to set a motion path for a movie clip and to have the speed of the tween set as a variable which can be increased or decreased by the user during the movie?

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