ActionScript 3.0 :: Creating A Button Matrix?
May 28, 2009
I'm really new to flash, with my background mainly in C++ and Java. But what I'm wanting to do is create a 5x5 button matrix to make a game.I've tried using the visual style of drawing the button and what not, but I really don't like it. I'd like to have like an array of button of object where I can track things like click count for each object. Is this possible with action script?
View 41 Replies
Similar Posts:
Mar 14, 2008
I want to create a bunch of squares appear in a grid-like fashion but not row by row. I'd like more of a diagonal effect.
Here's the code I have so far:
[code]...
So this sort of works in the sense of it creates a vertical row and a horizontal row. But I need it to actually kind of 'wipe' diagonally across the page.
View 4 Replies
Nov 7, 2009
I am working on a project where I need an interactive matrix of 500x500 clickable elements. I thought this would be an easy task in actionscript3 but boy was I wrong. I was able to create a matrix where each element was a Sprite object with attached Mouse click event. But here the performance problems begin. FlashPlayer10 can handle up to 100x100 matrix, but when I increase my matrix I start getting script timeout in browser player... Here is how my "unfinished" matrix looks like.So how should I approach this problem? I was hoping flash will be able to handle so many elements, but I guess I was wrong. I want to have a pan control to pan around for objects off screen and of course zoom in/out control.It's true I'm not very professional in Flahs and actionscript but a friend who is told me this would be no problem implementing in AS3? I need this in flash as the thing needs to be hosted on website.
View 6 Replies
Nov 7, 2009
I am working on a project where I need an interactive matrix of 500x500 clickable lements. I thought this would be an easy task in actionscript3 but boy was I wrong. was able to create a matrix where each element was a Sprite object with attached Mouse click event. But here the performance problems begin. FlashPlayer10 can handle up to 100x100 matrix, but when I increase my matrix I start getting script timeout in browser player... Here is how my "unfinished" matrix looks like.
So how should I approach this problem? I was hoping flash will be able to handle so many elements, but I guess I was wrong. I want to have a pan control to pan around for objects off screen and of course zoom in/out control.It's true I'm not very professional in Flahs and actionscript but a friend who is told me this would be no problem implementing in AS3? I need this in flash as the thing needs to be hosted on website (unless there is a better tool for doing something like this...).
View 12 Replies
Dec 9, 2009
I have a 20x20 matrix set up in Excel that I'd like to recreate in Flash. Essentially the values are either 0 or a calculated formula of -Fo or 1+2(Fo).
My question is with a matrix of this size, is there an efficient way to create and populate it besides hard coding the address for each data cell? Can I make this using a loop?
I've attached a snippet of what the Excel sheet looks like. Notice the data trend.
View 10 Replies
Apr 5, 2003
Has anyone here ever developed a function (or general library of relevant functions) that will allow one to find the inverse of a matrix? I've searched the forum archives, as well as the internet more generally, but haven't found anything. If anyone has some leads, I hope you'll pass them along.
If I don't hear anything within the next few days, I might try to develop something on my own, but I'd hate to do so if someone has already done the dirty work.
A solution to this problem would be very useful for 3-D work or anyone doing mathematical programming more generally.
View 14 Replies
Nov 11, 2011
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically
var btn:Button = new Button;
btn.label = "Print";
View 2 Replies
Jan 2, 2009
I am creating a button dynamically, but i could not get the ID of the button.
PHP Code:
b1.label = "Close";
b1.addEventListener(MouseEvent.CLICK, closePopUp);
b2.label="Other Information";
b2.id="stateBut1";
[Code].....
It says that acesss to undefined property stateBut1. Now how should i call the id in my function.
View 1 Replies
Jan 9, 2009
I have some AS3 code which I was hoping would create a re-usable button class but it does not. I just get a blank canvas. I am not getting any errors. Code is attached. Anyone see what is wrong?
View 2 Replies
Jun 5, 2009
i am trying to create an animated button, using a Movie Clip.
1. I create a Rectangle with a fill.
2. I convert it to a Symbol (Movie)3. Double Click on the graphic to create it's on Timeline.4. Why do i then need to convert to a symbol again?It will not animate unless i convert that timeline button again.
View 3 Replies
Oct 11, 2009
Draw a rectangle using the rectangle tool; select the text tool and create a text box inside of the rectangle, and type in BEGIN; make sure it fits inside the rectangle; select entire image by left clicking then dragging over it; convert to symbol button.
Then, I add in the code of going to keyframe 4 when released (which works fine). But when I test it out and mouse over the button, I can still select the text which gives me like barely any space where I can click the button to go to keyframe 4. This is reeaaallly annoying me. How can I fix this?
View 1 Replies
Dec 10, 2009
I've created a simple animation (falling snowflakes with some text that pops in and out) and I wanted to create a button that would replay it at the user's command. I've searched everywhere for the code or how to do this, but I've found nothing of relevance.
View 7 Replies
Nov 16, 2009
creating a button animation for use on the web. I would like to use an animation similar to that on the buttons of the list on [URL]
I have created my four layers for the button, but i am new to flash and i am not sure where to go from there.
View 2 Replies
Apr 25, 2009
I'm trying to make a "next track" button. "T" is meant to be track number, and every time they click this button, I wanted "T" to increase by one until T>4 where I need it to go back to T=1 (I've only got 4 tracks). Then, I want, depending on what "T" equals, for it to start playing Track"T" and stop playing previous track. I also want the track playing to be looping continuously. At the moment, everything is muted, until I press the button; where it then plays all four tracks at once. I also have a problem with the mute button, but I've got a strong feeling both are of the same reason. I think my problem is that it does not know what "T" equals to begin with so it accepts all if statements; playing all tracks. But I'm new to Flash (my second project) so I'm not sure.
on (release){
stopAllSounds();
T =T+1
if (T>4){
T=1
} if (T = 1){
_root.snd1.start(0, 100);
[Code] .....
View 3 Replies
Aug 24, 2009
I am creating a survey in flash to survey people's opinion about the temperature in a building. What I am hoping to do is have a scale which the surveyee can click on (see attached image) with 5 options from Too warm, warm, just right, cool, and too cold, and record where on the scale they click.
For example, if "Just Right" were correlated to an answer of 3 and "Warm" was correlated to an answer of 2, and a user were to click halfway between the two, I would want the recorded value to be 2.5. If they click closer to "Just Right" I want the recoded answer to be 2.8, etc.
It seems that the quick and dirty way I can think of doing this is to create a serious of invisible buttons over my scale which can then tell me where they click, but then I am limited in the granularity of the answer and it would just be a pain to create that many buttons.
View 3 Replies
Jan 11, 2010
I work in Flash CS3, AS3.I've created a button that links to another webpage by using this code (the code is added to a separate layer):
import flash.events.MouseEvent;
steud.addEventListener(MouseEvent.CLICK, onMouseClick);
function onMouseClick(e:MouseEvent):void
{
[code]....
It works just fine, but the problem is that I want to add more buttons (and links) to it, and thats where I get stuck. When I try just adding a new layer and adding the code there, everything stops working. I've also tried copy/pasting the code beneath the first one, with no results.
View 8 Replies
Feb 25, 2010
I don't use Flash that much so the question may sound simple, but how do I pause audio in a timeline? I have added the audio, play and stop button. When I test it works fine, but I can't figure out how to add the pause button, or the play/pause button.
View 12 Replies
May 20, 2010
I Created a regular button,How to set it to Open a Dialog Box?
View 5 Replies
Sep 22, 2010
I am creating a button component in AS3, the idea of this button is that you can set its parameters to the name of movie clips you want to use as its images (mouse up/over/down etc).So basically it's a button that you can easily change the appearance of, and this would be reflected in the preview on the stage. I made this component in AS2 and it worked very well and was very useful.
However there is a problem with this component in AS3 - When I create an instance of my button component and try to set images for it (remember these are the names of movie clips in the library which have been exported for actionscript), the preview of the button component does not show the images. When I compile the SWF the button component does show the images ok though.
When my button component redraws itself, it looks at it's parameters and calls getDefinitionByName to create an instance of the correct movieclip. I am guessing that the problem occurs because the movieclip I am trying to instantiate is not in the component's library, it is in the library of the project I am using the button in, so maybe the component doesnt know what that movieclip is?
But it's odd because when I compile/publish the SWF it works, like I said, it's just the preview of the component that doesnt work, and that's kind of the point, being able to get a preview of the button so it can be positioned and sized correctly.
I know I could get it to work by putting the movieclips I want to use for the button into the button component's library, but that again defeats the purpose of this component.
View 1 Replies
Mar 23, 2010
I am trying to make an effect on a button that when I mouse over it, it keeps jumping up and down smoothly and when mouse out it stops. I tried this but the result was really bad:
[CODE].....
View 2 Replies
Mar 27, 2008
One of my webpages has a scrolling text box. When printing, the print only shows the text visible on the screen at the time of printing, so most of my text is missing from the print.To solve the problem I created a print version of that page, with full text visible. I figure a print button can link to it. This file is called print_bio.swf.Question - what would the script be (in AS3) for a print button (printButton) that when clicked prints my other swf file (print_bio.swf) with full text visible?
View 3 Replies
Sep 19, 2009
I have a simple button and I was wondering if it is possible to give it a hit space? what it is doing is making the whole movieClip the hit space when I actually only want a certain area of the movieClip active (but still show all the movieClip)
ActionScript Code:
function btnOver(evt:Event):void {
evt.target.gotoAndPlay("rollOver");
about_button_mc.buttonMode=true;
}
[Code]...
View 5 Replies
Mar 12, 2010
I am trying to make my own script. And simply because I suck at making actionscripts, it hasnt gone too well.What I wanna do is that I have 5 miniature buttons for my navigation.When the main timeline is between frame 115 and 128, I want the first button to glow. The second button should glow when the main timeline is between 129 to 141 etc.[code]This is what I tried to make work, which it didnt. I have pasted the Actionscript directly into the button. "miniatyr_guld" is the button name.
View 1 Replies
Sep 7, 2010
i'm trying to create a list by duplicating buttons, and then when these buttons are clicked, they load a movieso far here's my script in a frame
[AS]
text1 = "link1";
text2 = "link2";
[code].....
View 9 Replies
Jun 19, 2011
I was working on a tutorial from the AS3 cookbook and I made a movie that creates random lines once the move is set in motion by an ENTER_FRAME event. I modified the movie by creating a button to set the movie into action.I am having trouble with a Stop button, I tried a removeEventListener on the makeLines function but it didn't work.[code]
View 2 Replies
Jun 30, 2006
how do i create a button using createClassObject
import mx.controls.Button;
createClassObject(Button,"btnParam", 99, {_height:30, _width:60, _x:535, _y:523});
btnParam._visible = true;
[code]......
View 3 Replies
Jan 30, 2009
This used to be so easy to do back in the day, but not any more. I'm trying to create a reeaaally simple button in Flash CS3 that on release goes to and plays the next frame.[code]All the button does is starts an mp3 that's embedded in the file. I've made tons of these in the past, but now with CS3 I'm finding this task very difficult. The code is in the button instance, but I'm getting the following error when I publish.
View 1 Replies
Feb 5, 2009
I have a simple project with 50 frames.There is a button that moves individuals to each frame one at a time. Each frame plays a sound clip and displays some content.Is there a way I can create a 'random clip' button.In other words, is it possible to create a 'button that will go through the 50 frames and just display one at RANDOM each time it is clicked?
View 3 Replies
Oct 14, 2002
I tried posting this once before, I will now try once again. I enjoy the challenge of creating all sorts of things entirely with actionscript (quizes, games, movies, etc). It is not particularily useful but it can be very difficult and fun. It's very satisfying to show someone an fla file with one empty frame and only an action attatched.
I have only been able to create buttons with actionscript by creating a movie clip this.createEmptyMovieClip ("InstanceName", depth) - and then specifying the fill and stroke.
I've always wondered what the script is for creating the actual button itself, instead of using a movie clip like a button. For instance, something like - this.createNewButtonInstance("InstanceName", depth) - this doesn't actually work, though.
I've looked around before, and I can continue using movie clips if necessary, I just thought I'd ask. If anyone knows and would like to post it here,
View 5 Replies
Oct 15, 2005
Well I have this MC, and I want a user to be able to save that MC to that users PC in either a .gif, or a .jpg. Is this even possible, I looked around the forms here and i didnt find anything. I am really sure this can be done but I dont know how :S.Oh I am using Flash MX 2004 for this as well.
View 3 Replies