ActionScript 3.0 :: Creating A Layout Class?

Aug 3, 2009

first of all i `ve to say, that i am a total beginner in as3.. and also my english is not very well, but i hope u 'll be fiendly to me =) so lets go.. i am thinking about to create a design class for my project .. this class should load a xml-file, which contains some container:

[Code]...

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ActionScript 3.0 :: Document Class To Set Stage Layout?

Jul 17, 2009

I am attempting to understand the document class. I have the following code in my current document class in an attempt to set up my stage.I did regarding classes and linking them directly to Library assets, but just as I told him-- I am throwing my pride to the side to try and understand and breaking down to ask the dumb questions.here's the code:

Code:
package site.src
{
import flash.display.Sprite;[code]...

Why would this throw up the error: "1046: Type was not found or was not a compile-time constant: Event." referencing the line in the code: "function setStage ( e:Event = null )"?

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Full Width Preloader For Fullscreen Layout/fluid Layout?

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how to make the preloader works on the full screen website/ fluid layout.  I add the Stage.resize on the code for FYI When I added this code to the bar, it expanded to full screen, but there's no loading bar. The text is also no progress.

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ActionScript 3.0 :: Senocuar's Layout Class Scaling Image On Resize

Apr 8, 2010

i've been running into weird problems regarding Senocular's Layout Class. It's a nice little framework to align and scale objects in a fluid layout, though.Some images in the background (currentContainer) don't resize all the way to fit stage's height, and sometimes they get really small in a corner.[code]each time the currentContainer mc gets a different bitmap images (with varying dimensions) on it, it gets assigned to bgLayout , whis is added to the stageLayout.actually, do I need to do that ? Or maybe I should remove bgLayout from stageLayout before assigning it again?[code]

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Flash :: Creating An Instance Of A Class That Implements An Interface Based On The Class Name?

Feb 17, 2011

Is there a way to generate an instance of a class that implements an interface based on the name of the class?

I am trying:

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-But I am getting an error message ReferenceError: Error #1065 (OuterSpaceMovement) not defined.

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So then I tried:

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ActionScript 3.0 :: Creating A New Instance Fails When Base Class Is Assigned To An External Class File?

Jul 22, 2009

I'm trying to create a new instance of a MovieClip when the original one has been used. Would sound easy enough. Just use: var

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AS3 :: Class - Creating A Class With Multiple And Optional Parameters?

May 18, 2010

I'm creating a slideshow where each slide can have:- a video or a still- 1 audio track or many (up to 3)- 1 button or many (up to 3)I was thinking that each slide can be it's own object, and then I would pass the video, audio, buttons, etc., into it as parameters:

package
{
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[code].....

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ActionScript 3.0 :: Class Creating Multiple Objects Of Another Class?

Feb 12, 2009

I have a class that represents a turret in the center of my screen.When I hold down SPACE, I want it to create a "bullet"-object that moves in the direction of the turrets cannon, every frame the SPACE key is held down. I am having problems with this cause I am getting this error when I am trying to create the object:

Error #1009: Cannot access a property or method of a null object reference.

This is where the error occurs:

ActionScript Code:
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[code]....

PS: What happens is that when I press the SPACE key, the "turret" class event handler runs the function "Shoot_Chaingun" and that function creates a new Chaingun-object (which actually is a bullet), that inherits the x, y, and rotation of the turret, along with some additional varaibles, including lifetime. Then upon creation, I use "addChild(this)" to add it to the main stage, and "removeChild(this)" once it's lifetime is up.

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ActionScript 3.0 :: Creating A Mc For A Class?

Feb 4, 2009

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ActionScript 3.0 :: Dynamically Creating A Class?

Nov 13, 2008

Version: Flash CS4, AS3 is it possible to turn a given sprite into a Class with a given string as its name? The resulting class should then be available under that name in the current domain's definitions.ie.

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....
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ActionScript 1/2 :: Creating New Instance Of A Class?

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I have a situation wherein I would like to know if there is any impact on performance.
 
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[Code]...

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ActionScript 3.0 :: Creating A Static Class?

Jul 14, 2009

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ActionScript Code:
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[code].....

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will result in

Quote:

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[code]...

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Code:
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[Code]....

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ActionScript 3.0 :: Lose MouseEvent After Creating New Class?

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ActionScript 3.0 :: Creating Classes From Inside A Class?

Jun 5, 2011

Ive been trying to get this piece of code to work in a class I wrote:

[Code]...

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Actionscript :: Flex - Creating A Class Dynamically?

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I think I'm having difficulties thinking of the right way to word this question in the search box: I'm looking for a way to change the way a new class is formatted when I create a new class in Flash CS5. I'm very particular with my formatting, especially the placement of curly braces, and I hate the default way AS3 classes are formatted.

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ActionScript 3.0 :: Creating Class Instance With Variable Value

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Topic title explains what i want to do. Say I have a variable roomNumber (a string) and in a game where i move about, roomNumber will change (say, room34 to room35). When a new room is visited i want a new instance of my class Room to be created, but with the instancename of what the variable currently is. (point is that i can go back to a previous room, without it being changed because the instance has already been created) so... roomNumber:RoomClass = new RoomClass(); well, it unfortunately works so that the new instance is named roomNumber, and not room34.

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ActionScript 3.0 :: Creating Accessible MovieClip From Within Class

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ActionScript 3.0 :: Dynamically Creating Class Instances

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[Code]....

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