ActionScript 3.0 :: Deliver IP-oriented Content In Flash?

May 6, 2009

A client has asked for a flash product to be delivered with different content in different IP locations, particularly in different countries. It is a simple trick in HTML+Javascript world, but I am not sure about whether this is possible to be done in Actionscript 3.

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I'm having a hard time finding information on the best way to deliver video to mobile apps built in Flash CS5.5.
 
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The app I'm working on is just a mobile presentation for our studio's production work, so I just want to be able to add our showreel and some other videos of work we've done.

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Flash :: Company Require Designers To Deliver Their Assets To Coders?

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How do you or your company require designers to deliver their assets to coders? Do they deliver a PSD? A series of 24-bit PNGs?

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[Code]...

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Flash - Adobe Cirrus: Deliver A Chunk Of Data To A Single Peer With Known Id?

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Adobe Cirrus offers a number of options for transferring data from peer to peer: Directed Routing, Object Replication and Multicasting to name a few.I just want to send the data to one specific peer, its fine for other peers to 'see' it in transit.

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Flash :: Looking For A Good Game Oriented Book?

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Im finished with the essentials (I read and exercised AS3 Essentials from Moock) and now Im looking for a more advanced book/tutorial/guide/etc that covers deeply about AS3 game development.

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ActionScript 3.0 :: Flash Data Oriented Programming

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ActionScript 2.0 :: Apply OOP(Object Oriented Programming) In Flash?

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I have been trying to make a tic tac toe game in F8.The code has gone too long,it has repeated many times,hopelessly.

How can I apply OOP(Object Oriented Programming) in flash actionscript like as in Java?[code]...

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ActionScript 3.0 :: Flash - Object Oriented Game Design Error?

Apr 6, 2012

ame_Manager.as= this manages the creation of balloons, players and collisionsBalloon.as= This is the balloon classPlayer.as=This is the player classThe Game Manager class will pass stage to the balloon and player classes and create them. I add these two in the Game Manager class.In the balloon class i add all the balloons in an balloon array.Now when i run the code i am unable to check for collisions as nothing happens when the player and balloon collides. and i get a child must be a caller of the display object when i ry to remove the balloons after they have crossed the stage.I have been trying to make it work for a long time a the game is very very simple.in the Object Oriented way of designing this simple game as i think that is where my error might be.I will post the code for these belowGame Manager.as

Code:
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[code].....

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Aug 24, 2010

Have a soul band for hire music site and i'm wanting a media component tutorial so i can deliver music samples over the website.

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Media Server :: Deliver Message To All Peers In Rtmfp

Jun 5, 2011

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I want to be able to deliver music/mp3 using a flash player but I'd like to make it so that the mp3 files cannot be sniffed... i.e. you can't use safari, firebug..etc. to find out the mp3 location using the activity window. I don't have a streaming server.

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Aug 6, 2009

I'm setting up my fmis to deliver video through rtmp and http.I'm on a locked down network.What ports need to be open to allow people outside of the network to access the rtmp/http streams? I am correct to say only port 80 and 1935?

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Media Server :: FMS Bandwidth Detection To Deliver Appropriate Video Version

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Is anyone familiar with the function of the Flash Media Server where it can detect a user's connection speed and deliver the appropriate quality version of the video on the user bandwidth detection?

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Media Server :: Deliver SWF's To IOS - Send A Path To SFW Like Parameter To Player

Sep 22, 2011

i have a mission to deliver some SWF compiled in a third party application to iOS system. i install FMS 4 streaming edition and now try to send a path to my SFW like parameter to my player. but it doesn't want to play it.

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Media Server :: Deliver HD Video In Different Bitrate Based On Enduser's Bandwidth

Sep 22, 2011

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Flash :: Timeline Code To Object Oriented Code - Access Instances Already On Stage

Jan 12, 2011

As stupid as my question might sound, i have spent the last 2 weeks reading oop books; but could use some guidance. I have a flash project that is basically a supped up slide show. On the stage i have the following: main_mc (instance name = images_mc) = movieclip which holds "pictures" ui1 (instance name = ui1_mc) = user interface that allows user to draw on picture (when drawing is enabled) ui2 (instance name = ui2_mc) = activates invisible hit areas (buttons) on select pics, when hit area is clicked, we jump to another pic in the main_mc.

I accomplished all of this on the timeline, but am updating the code to OOP. I am having A HELL OF A TIME trying to figure out how to store references to the instances (images_mc etc..), so i can control them from varying class files. I have found it is easy to control the instances from the documentclass, but not from unrelated class files. Example: images_mc.stop(); works in document class; but ovieclip(Parent).images_mc.stop() doesn't seem to work from any class file.(ui2 class file for example);

[Code]...

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ActionScript 2.0 :: Object Oriented Xml Api

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does anybody know about any good open source xml framework for actionscript? I find the one that comes with actionscript is quite cumbersome and unintuitive so I was wondering if anyone there is a framework that loads xml files into objects in actionscript 2.0 if you know of any such framework

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ActionScript 2.0 :: Content To Load Into The Loader And Have Its Content Change Once Click On The Other Button Flash 8

Aug 15, 2009

I'm have made some buttons (movie clip) and when I click on it, I want a file (home.swf) to load in a loader (mx.contents.loader) and I want the other buttons to do the same, all load into the same loader. I have no Idea how to do that. The way I have it set up now, the home.swf will load over the entire screen and that is not what I want. I just want the content to load into the loader and have its content change once I click on the other buttons. Here is a copy and past of that I have at the moment, I'm using Flash 8 to do it all.

[Code]...

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ActionScript 2.0 :: Edit Dynamic Content And Modify The Content And Save It All Within Flash?

Oct 1, 2007

how it is possible to edit dynamic content and modify the content and save it, all within flash.I have tried some experiments in the past and have got the text to change etc which is easy but i need a way to save the content so the next time anybody sees the flash it will have the latest content until i change it again.

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ActionScript 3.0 :: Flash - Loading External Content On Top Of Main Content?

Jan 28, 2011

I'm loading one SWF into another but the internal one is coming over the main content and that can't happen.here is the part of my code where the external content is being loaded anyone hason what I can do to fix this? here is my code:

Code:
var loadAnimBox:Loader = new Loader();
var vid_mc:MovieClip;

[code].....

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ActionScript 3.0 :: Object Oriented Game Programming?

Mar 9, 2009

I'm a programmer familiar with object oriented programming, with experience in C++, C# and the MS Visual Studio development environment.

I've been tasked to create a web based game using Flash CS4 and ActionScript3. I am new to Flash, ActionScript and game programming. I have never used previous versions of Flash or ActionScript.

The game will be a single player role playing game. The player will have the ability to create an avatar. The player will move the avatar from screen to screen based on button clicks or drag and drop onto objects in the current screen. Players must register, and player information will be stored in a database backend. Additonal data will be saved to the backend database during game play.The saved data will be based on player actions in various screens, and in some cases data entered in a form on a screen.

For a first pass a stick figure avatar and screens containing simple buttons and simple objects to drag the avatar to will be sufficient. I would like to store data in a database tracking date/time information, e.g. date/time each screen is entered/exited.

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ActionScript 2.0 :: Functions In Object Oriented Classes

Aug 4, 2009

I'm new to the object oriented stuff and I'm trying to learn how it works. Here's what I've started on - it's led to a few dilemmas. I have one flash file and two .as each with one class. In the timeline of the fla file, it reads:
ActionScript Code:
var FileObject:ScriptFile = new ScriptFile();
function onEnterFrame(){
FileObject.CallInput();
}

Call input is a function in "ScriptFile.as" that calls another function in "Input.as";
ActionScript Code:
class Input{
public function Input(){
} public function keyListener(target:Number):Number{
[Code] .....

In output, when I press Left, it will say -5 over and over again, and I'm trying to add to xpos value but that isn't happening.

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ActionScript 3.0 :: Understand Object Oriented Programming

Sep 28, 2010

I have no background in programming and at 49 it seems that I am having a hard time understanding AS3, especially AS3 OOP. I wonder if I should give up at this point. I have been studying AS3 for 3 months now. Here's what I don't get right now.:

[Code].....

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Actionscript 3.0 :: Object-Oriented Scrollbar Part 1?

Jan 20, 2010

Clearly i'm a coding Novice, and I am going absolutely insane trying to figure out The Object-Oriented Scrollbar. I have the caurina folder in the same directory as my .fla , but when I publish I get these three error messages:

1172: Definition caurina.transitions could not be found.
1172: Definition caurina.transitions could not be found.
1120: Access of undefined property Tweener.

When I change my publish settings to find the files I get this message: 5001: The name of package 'caurina.transitions' does not reflect the location of this file. Please change the package definition's name inside this file, or move the file. /Users/npenta/Documents/AKA::Truth/Web/caurina/transitions/Tweener.as

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ActionScript 3.0 :: Object Oriented Scrollbar - Getting Error

Mar 17, 2010

I have followed correctly the Object-Oriented Scrollbar: Part 1 [URL] and Part 2 [URL] tutorials and I seem to have a problem when I want to use it with code. I have in my library the following objects:
ScrollBox:Linkage ScrollBox ;
ScrollBar:Linkage ScrollBar ;
Thumb ; Track ; Masker ;
Long (the long content that I am displaying with a scrollBar)

I create a new scroll with this code:
Select allvar scroll:ScrollBox = new ScrollBox();
for(var i:int = 0 ; i<= dictionarXML.length(); i++){
//This are some actions i have in my .fla (the DictionaryWord is a custom class)
var word:DictionaryWord = new DictionaryWord();
word.engleza.text = dictionarXML.cuv[i].engleza;
[Code] .....

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Professional :: Multiple Instances Of An Object-Oriented Scrollbar?

Jan 31, 2010

Ive gone through the Object-Oriented Scrollbar tutorial on [URL]. Its working great and I have multiple buttons inside of the moveclip it lives within. The problem occurs when I create another one on the same page. I have put one on frame 1 and the other on frame 5 so that I can select a 'category' and the scrollbar movieclip changes to the relevant buttons.Ive duplicated the movie clips and changed the instances accordingly. I keep getting these errors in the Output panel when playing my swf;TypeError: Error #1009: Cannot access a property or method of a null object reference. at as3_movieplayer_fla::MainTimeline/frame1()and when I click the like to the second category it comes up with this error;TypeError: Error #1009: Cannot access a property or method of a null object reference. at as3_movieplayer_fla::scrollbox_1/thumbUp()Not really sure what im doing wrong - or even what these mean!Here is the code from my main actions layer;
 
stop();//buttonsbtn_advertising.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);function mouseDownHandler(event:MouseEvent):void {    gotoAndStop(1);}btn_corporate.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler2);function mouseDownHandler2(event:MouseEvent):void {    gotoAndStop(5);}//video player scriptfunction

[code]....

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ActionScript 3.0 :: Papervision3D / BitmapData - Faces Are Oriented Incorrectly

Nov 28, 2011

I have a question about Papervision3D, or perhaps bitmapData, I am unsure where the problem is. I have constructed a program that takes 4 banners and splits them into pieces and then applies those pieces to cubes so that I can make a banner rotator. So after I run my program I have 10 cubes with a piece of a banner on 4 faces(front, top, back, bottom) of each cube. The problem is that some of the faces are oriented incorrectly(spun 180 degrees). Is there a way in Papervision3D to spin a cube face? The other place I think the problem may be is when I create the bitmapData that will be applied to the cube faces.

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ActionScript 3.0 :: Object Oriented Scrollbar - Cannot Scroll Contents

Jan 31, 2009

I tried the tutorial on [URL] The Object-Oriented Scrollbar: Part 2 tutorial. Every thing is fine, but when I load the swf to main.swf

- I can scroll the scroller, but not the content
- I got this error

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.leebrimelow.ui::ScrollBar()
at flash.display::Sprite/constructChildren()
at flash.display::Sprite()
at flash.display::MovieClip()
at com.leebrimelow.ui::ScrollBox() .....

The scenario is:
- The main timeline play and stop at 56.
- At 56 the main.swf loads the sec1.swf

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Actionscript 3.0 :: Getting Error:1120 With The Object Oriented Scroll Bar

Mar 1, 2009

I was following Lee Brimelow's Tutorial on making an object oriented scrollbar. I am trying to implement this with a project that im doing. So far im getting this Error.

1120: Access of undefined property masker_mc.

Here is the Code:

import caurina.transitions.*;
var yOffset:Number;
var yMin:Number = 0;

[Code].....

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ActionScript 3.0 :: How To Make Horizontal Object Oriented Scrollbar

Feb 2, 2010

I am using an Apple PowerBook g4, Flash CS4, ActionScript 3 and I am trying to develop and design my own site and truth be told I have no idea what I am doing nor how I will put all the pieces together. But at the moment I am trying to make a horizontal scrollbar using the Object-Oriented Scrollbar: Part 1 tutorial. Basically all I have done is used x instead of y within the actionscript code. However, the only error I am getting is with the import caurina.transitions.Tweener*; code. What comes up in the compiler error report is:

Location) Symbol 'scrollbox' , Layer 'Actions', Frame 1, Line 1.
Discription0 1086: Syntax error: expecting semicolon before mult.
Source) import caurina.transitions.Tweener*;

The caurina file was downloaded the from Tweener Documentation and Language Reference site [URL] and I used the tweener_1_33_74_as3.zip Stable version 1.33.74, Actionscript 3 (Flash 9+) Featured Jun 2009 34.4 KB file. After placing the unzipped caurina folder into my project folder and that not working I have placed in Applications/Adobe Flash CS4/en/First Run/Classes as I read within the forum post "Re: Object-Oriented Scrollbar Part 1" posted by AKA//TRUTH on Wed Jan 20, 2010 12:30 pm.

ActionScript Code:
Code: Select allimport caurina.transitions.Tweener*;
var xOffset:Number;
var xMin:Number = 0;
var xMax:Number = sb.track.width - sb.thumb.width;
[Code] .....

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