ActionScript 3.0 :: Detecting A Spoof Client
Jan 30, 2009
We have a client / server setup and the client is a Flex application. We are afraid that hackers can eavesdrop the client / server exchange and connect to the server with a spoof client. How do we make sure a client that is connecting to the server is not a spoof client? We can put a private key inside the client for authentication but that can easily be defeated by a de-compiler.
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We're writing a flash application that can download a MP3 file, convert it to a Sound object, get the raw data and make some processing (like adding sounds, change octaves). After the processing, we want to send the data back to the server in chunks, so the server will be able to glue the data together and recover the new generated file. The problem is: if we send to the server "wav" pieces of sound, we are able to glue them together without any problem in the generated file. However, if we convert each wav piece to a mp3 file (so we can send a smaller file to the server) and join the mp3 files at the server, the result is a sound with some problems at the merge point.
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[Code]....
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Feb 23, 2007
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how to detect the end of an flv playback. I am loading in a flv to a webpage, using the FlvPlayBack component. Everything is working fine as to be expected. How do I insert a credits image to display once the flv has finished? Users would need to be able to restart the flv playback too. I have been looking at cuePoints etc...
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May 2, 2009
I have embedded a swf into a another swf using Loader & URLRequest methods, which work fine.
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If I use the same method for a swf with a streaming flv inside it, it gives me a runtime error: Type Coercion failed: cannot convert Play_Intro@20d71b51 to flash.display.MovieClip.
If I define it as a Sprite- it plays without any errors, but then how do I detect when the swf is at the end?
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if I am playing a sound using start like this:
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Dec 9, 2010
So for a site I would like to have 2 swfs, mainContainer(just has preloader) and index(contains all assets)
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ActionScript Code:
public class index extends MovieClip
{
var path:MovieClip;
[Code].....
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Basically it's a browser window scaleable flash movie, that most of it's elements move position to each RESIZE event. But a part of it is pretty cpu heavy, so I want that to only update when the user have stopped resizing.
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Code:
package
{
import flash.display.*;[code]..
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[Code].....
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