ActionScript 3.0 :: Flash - Using Array With MovieClips Inside
Feb 17, 2011
I am trying to create an image gallery using an Array with MovieClips inside it but I keep getting this error:
TypeError: Error #1034: Type Coercion failed: cannot convert Fullsize_01$ to flash.display.DisplayObject.
Here is the code I made. I know it's probably something simple but I am pretty new to ActionScript.
var Fullsize_Pic:Array = new Array();
Fullsize_Pic[0] = Fullsize_01;
Fullsize_Pic[1] = Fullsize_02;
addChild(Fullsize_Pic[0]);
View 1 Replies
Similar Posts:
Dec 16, 2010
I am trying to reference a movieclip located inside an array to add an eventlistener and function... I am using array[0].add...ect. The code for the first movie clip works, but for the rest I get an error 1010.
Code: Select allvar image:MovieClip = new Image();
addChild(image);
const MAX_ITEMS:uint = 6;
[code].....
View 1 Replies
Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:
ActionScript Code:
var iXML:XML = new XML();
iXML.ignoreWhite = true;
[Code].....
View 6 Replies
Sep 15, 2010
Printing an MC is easy enough. But I am having trouble printing an MC which has multiple MCs inside of it. They just don't get printed.
I am trying to avoid printAsBitmap.
View 5 Replies
Oct 30, 2007
why does a MC inside another MC have different _x and _y values than the main timeline?What I am trying to do right now is animate a MC inside another MC then get the main MC holding everything to move where that new MC ended animating at (it's part of a game I'm making.)
I know it's confusing but Flash shows the cursors current X and Y in the info panel, which is the same as the main timeline. Yet inside the movieclip, an x of 76 and a y of 277 on the timeline is -195 and -30.9 (respectively) inside the MC.How do I fix it so I can get the _x and _y values to match up so I can tell the main MC to reposition itself to the new X and Y (of the inside MC)
View 1 Replies
Mar 27, 2008
I have a movieclip called mapWindow, inside mapWindow are dynamically created movieclips of various sizes. The movieclips inside the mapWindow don't take up the entire space of the mapWindow and thus I use a startDrag on the mapWindow upon detection of a mouse press. The problem is, I don't want the start drag to start if the mouse is detected over any of the child movieclips inside mapWindow.
I have a few ideas of how to proceed, but I'm not sure how to reference all child movieclips of a particular movieclip - or something along those lines.
It would be easy to use the hittest function if I knew how to reference all the movieclips I need to, but alas...
View 1 Replies
May 26, 2010
i'm trying to effect a number of movieclips inside another movieclip, in this case set the alpha to 20%.But all i get is an error message.
(TypeError: Error #1010: A term is undefined and has no properties. at array_fla::MainTimeline/frame1())
var myClip = new mcClip;
addChild(myClip);
[code]....
(there are five circles on the stage in the myClip movieclip named circle1, circle2, circle3...)
View 2 Replies
Apr 12, 2009
i have a movieclip within a movieclip within a movieclip... i want to simply tell flash to play that movieclip once i click on it.. however, i get an error saying "1120: Access of undefined property tl_character" when i try to publish the file..[code]i know there might be a solution by using a custom class for "police1" but i'd like to know how i could play that movieclip using a function thats written on the main timeline..
View 2 Replies
Oct 15, 2010
Anybody any ideas on how to remove children from stage using AS3 if I store the reference to the objects in an array and they exist in different locations i.e they are not all children of the same parent?
View 2 Replies
Aug 29, 2010
I'm trying to add an instance of a MovieClip inside an array. Inside the House Class is a property called HouseObjects. Inside that array, I created a Comp and a Light class. MovieClips are dynamically placed on the stage, via linkage. The MovieClips also act as "toggle buttons." If the button state is ON, value is 1. If the button state if OFF, value is 0.
If the value is 1, I am trying to add MovieClip instance inside the onList Array. Inside that array will be all the instances that have a button state ON.
I created a property called objSelect.
var objSelect:Object;
That variable holds the currentTarget selected. I'm trying to pass it to function trackItems to either push/pop it in the onList array, based on the button status.
I receive an error for this line:
onList.pop(objSelect);
Incorrect number of arguments. Expected no more than 0.
public class House extends MovieClip
{
[Code]...
View 5 Replies
Apr 3, 2011
I need to remove every object that is part of an array from the stage. What I have right now only removes one of the objects.
this.removeChild(enemyList.splice(0)[0]);
I've tried several variations of this with either the same result or an error. Also, what is the zero in hard brackets for? I haven't seen that in many tutorials/explanations, but when I take it out, I get all kinds of errors.
View 2 Replies
Jun 29, 2011
I have an array of strings. Each string is a name of a class. How can I call the library item with the class name that corresponds to the string in the array?
View 1 Replies
Nov 29, 2011
I have 2 movieclips(mc1, mc2) nested inside a movieclip(container) who is nested inside another movieclip(main).
(mc1 & mc2 -> container -> main)
How can I define an array for those 2 movieclips(mc1 mc2) so that it can be used in the main timeline?
E.g: if the 2 movieclips were on stage then var theArray:Array = [mc1, mc2]
View 1 Replies
Dec 28, 2010
Actionscript Code:
<root><node><child><grandChild></grandChild></child></node></root>
Actionscript Code:
Arr[0]=rootArr[0][0]=nodeArr[0][0][0]=childArr[0][0][0][0]=grandChild
Help needed to create Multidimensional Array from Recursive XML.
All I need create Array inside an Array dynamically from an unknown XML tree.
View 3 Replies
Nov 18, 2009
I received help on this site on this info-graphic im doing and the solution was to use an "array" which im not familiar with at all. the person that helped me added the following code that worked:
var city_arr:Array = new Array("louisville");//filll that array with all nedded cities//make all the boxes invisible at startfor (i=0;i<city_arr.length;i++){ var [code]...
since i dont know how to use arrays im stuck. i need to add at least 30 more cities to my info-graphic but don't know how to use the naming conventions of an array.Only one of the houses works (when you click on it a pop-up appears, is draggable and has an x to close the pop-up)
Attachments:
relocation_working.fla.zip (975.1 K)
View 1 Replies
Nov 13, 2011
I'm working with Flash Builder 4.5 on an Actionscript project. I've created the following classes:
package
{
public class ComplexNumber
{
[Code]....
but the code inside this loop generates the following run time error: "ReferenceError: Error #1056: Cannot create property 0 on ComplexArray." Thus, my code for "BXFN_complex[ii] = ~" is incorrect. Anyone know how to achieve what I'm trying to do? Basically, ComplexDivide.v1p0 returns two numbers, and BXFN_complex is an object containing two number arrays, and I want to assign the ComplexDivide two numbers into the ii'th element of arrays in BXFN_complex.
View 1 Replies
Aug 28, 2011
I am trying to create a dialogue system for a game that references lines of dialogue to be displayed from an array.Example:
var myArray:Array = new Array("My name is David.","I am a noob at actionscript.");
This all works fine, but what I really want to do is have the name "David" be a variable so that the user can change. The issue is that the array seems to convert any string variables into their string value so when they are referenced they only appear as the initial value of the variable.
Example:
var myName:String = "Empty";
var myArray:Array = new Array("My name is "+myName+".","I am a noob at actionscript.");
//user does something to change the variable myName
[code]....
Output: My name is Empty.,I am a noob at actionscript.When what I want is for it to say: My name is Jones.
View 4 Replies
Aug 5, 2009
how I can access array data inside of an mc from the main timeline.. I am hoping to get into an array called children, which is inside of an mc, which itself is inside of an array called mcs.
Here is what I am trying to get to: mcs[m].children[0];
View 1 Replies
May 17, 2010
i have sprites in the library with linkages in them.. how would i create new instances of them if they are stored inside an array?
[Code]...
View 2 Replies
Apr 15, 2011
lets say i have dynamically duplicated movieClips ID's stored in array list. i want to add a onPress event to them. how do i do it?
[Code]...
View 5 Replies
Jan 30, 2009
With CS3, when I entered a movieclip, I could see the other movieclips/stage in the background. But now when I enter a movieclip with CS4, I get the stage color as the background. If I try to test that "scene", the objects are in the top left corner.
It makes positioning from within a movieclip very very difficult.
View 1 Replies
Jan 20, 2010
I created a movie clip (let's call it "mysymbol") that contains several buttons, as well as functions for MOUSE_OVER and MOUSE_OUT events ("mover" and "mout"). Everything works when the mouse enters "mysymbol" for the first time (mover is being called), but if I move the mouse inside mysymbol to another button, the MOUSE_OUT function (mout) is being called first and then immediately mover. Obviously, I don't want there to be any function calling at all! I have found a way to circumvent this, but since I'm new at this I struggle to get it to work properly:
If mysymbol is a button instead of a movie clip, then I can move my mouse freely within mysymbol without triggering any MOUSE_OVER or MOUSE_OUT events. However, there is another problem: I somehow can't get movie clips to work inside a button(I assume this is by design), so how do I get my animations etc. to work inside this button? is there an alternative to using a button as a container?
View 5 Replies
Nov 3, 2010
I am trying to teach myself Flash with AS3, I am using Flash Pro CS5. I am making a website and I want to be able to press a button thats inside a movieclip to navigate to a given frame. Example, Two frames, frame 1 has a movieclip with a button inside a scrollpane. I want to click the button and go to frame 2. need a complete and detailed script for this if thats ok. Also, I dont know if this helps any but the code that I use for buttons on the main timeline is this:
ActionScript Code:
function button_clicked(e:MouseEvent):void{
gotoAndStop("frame2");
}
button.addEventListener(MouseEvent.CLICK, button_clicked);
View 4 Replies
Dec 11, 2011
I have an array with 10 buttons with random names, so not btn1, btn2, etc but for the sake of examples, I'll use btn1, btn2 etc
each of these buttons have dynamic text like so btn1.textField.text = "something random" etc also in each of this text there is a delimitator "%#%" I can easily use
Code:
var btn1ContentArray:Array = btn1.textField.text.split("%#%");
btn1.property1 = btn1ContentArray[0];
btn1.property2 = btn1ContentArray[1];
[code]....
I was wondering if there is a more ellegant way, using arrays or something similar to make the coding cleaner and easily scalable I can also create
Code:
var arrayBtn:Array = [btn1, btn2,..., btn10];
and do a for loop, but I don't know how to use array inside array
View 9 Replies
Jan 21, 2011
I recently started learning Flash and Actionscript and now I'm trying to write an actionscript for the first time. Im doing this in Actionscript 2.0.I have a movieclip that consists of two images and one dynamic text field with a variable. The name of the images are "VS1_P1_RUN" and "VS1_P1_OFF" and the name of the dynamic text field is "pumptext". In the dynamic text field I have the variable "VS1_P1_Ind". VS1_P1_Ind is probably a boolean variable as it shows 1 or 0 in another program but in Flash it shows True or False (not sure if Flash thinks it's a text/word or a boolean).My script is supposed to display the image named VS1_P1_RUN if the variable of the dynamic text field pumptext shows the text True and it goes like this:[code]
So I'm completely stuck in what to do. The bottom code works as it should but I want the images to show depending on the value of the variable VS1_P1_Ind. I thought just changing the text field to dynamic and typing the variable name in the variable field would do it but no.If it could be a clue to the solution I'll also share that the value of the variable is not seen/shown in textfield while inside the movieclip. Creating a dynamic textfield outside of the movieclip shows the value of the variable just fine, True/False.
View 1 Replies
Mar 27, 2011
I am trying to make hitsplats that are activated when I hit an "Attack" button on my main layer. I have placed a Dynamic text box with the variable Hitsplat and I made an animation with stop(); on the first frame, having it off of the stage. what can I do to activate the hitsplat, and change the number in it, to the damage being dealt by the button? [code]hitsplatmc would be the movie clip containing the dynamic text I wish to become the dmg and move upward. I am assuming the problem lies with the fact that _root.hitsplat lies in another MC.
View 1 Replies
Jul 8, 2009
I'm making an animation with movie clips inside the stage but if i put action in the end of these for go to another frame in the stage, dosnt let me because AS3.0 doesn't allow script inside buttons and MC's. The new code from AS3.0 is so different to AS2.
View 3 Replies
Oct 14, 2009
This is a program I wrote to attach a movie clip to a target:[code]How do I target the "child" of a movieclip in order to attach a file to it?
View 7 Replies
Dec 8, 2009
I have a movieclip that has several buttons inside it. When I use this code:
mc.onRollOver = function()
{
// do stuff
[code].....
View 3 Replies
Aug 24, 2010
I have created app where images are loaded from xml and displayed onscreen as elements, which can be dragged onto a different 'holder' MovieClip. On successful drop the 'holder' movie generates dynamic movieclip as 'mc' and adds a larger version of the droped image. so i can have multiple child of 'holder' everytime a element is dropped.
now i have created a button, on click of which all the elements should be removed. for which I am using the following code
while (mainFrame_mc.imgArea.holder.numChildren > 0){ mainFrame_mc.imgArea.holder.removeChildAt(0); }
this code is removing the child clips as required but later when i again drop another element. nothing shows up. Unable to understand why is this happening. The holder movie clip is physically present on the stage where as only its child movie clips are added dynamically.
View 1 Replies