ActionScript 3.0 :: Flash - Random Angle Ranging From Value 1 To Value2?

Jun 26, 2011

I want a random angle ranging from - let's say - 10 to 80 (degrees). I got some code but there seems to be a bug inside of it. It calculates a random number (working) between 10 and 80. But when I paste it into the other variable (astAngle1) it's generating a random value not higher than 56(???)

Code:
var randomNumber:Number = ((Math.random() * (80 - 10) + 1) + 10);
trace(Math.round(randomNumber));

[code]....

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ActionScript 3.0 :: Random Angle Ranging From Value1 To Value2?

Jun 26, 2011

I want a random angle ranging from - let's say - 10 to 80 (degrees). I got some code but there seems to be a bug inside of it. It calculates a random number (working) between 10 and 80. But when I paste it into the other variable (astAngle1) it's generating a random value not higher than 56(???).

Code:
var randomNumber:Number = ((Math.random() * (80 - 10) + 1) + 10);
trace(Math.round(randomNumber));

[Code].....

View 2 Replies

ActionScript 3.0 :: Random Angle Ranging From Value 1 To Value 2

Jun 27, 2011

I want a random angle ranging from - let's say - 10 to 80 (degrees). I got some code but there seems to be a bug inside of it. It calculates a random number (working) between 10 and 80. But when I paste it into the other variable (astAngle1) it's generating a random value not higher than 56(???).

Code:
var randomNumber:Number = ((Math.random() * (80 - 10) + 1) + 10);
trace(Math.round(randomNumber));
var astAngle1:Number = Math.cos(((Math.PI) * randomNumber / 180.0));

[Code].....

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[Code] .....

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[Code]....

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[code]....

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[Code]...

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