ActionScript 3.0 :: Getting Path For Parent Swf?

Nov 5, 2009

I have created a component (swc) that reads some Xml and stores away some values. Just trying the component out works very good and the XML is read correctly.The problem is that the XML-file read have the same name as the .swf that the component is loaded from. This wouldnt be a problem either if i stoped here and was using root.loaderInfo.loaderURL. And i realy need to get that name to know what XML to load and where its placed.The problem is that the .swf also is loaded inside another main-swf. The structurce look something like this [code]When using root.loaderInfo.loaderURL now i get the url to the mainSwf instead and cant find any way to get the name or path of Child1.swfChild1.swf and Child1.xml will be in subfolder to the mainSwf folder, the folder will have the same name (Child1)Soo my question is, is there any way of getting the Child1 path from the component? I should also say that the name Child1 can be anything since the folder and filestructure is generated from another application.

View 3 Replies


Similar Posts:


Actionscript :: Get Url Path Of Self (movieclip) In Flash Within A Hierarchy Of Multiple Parent Movieclips?

Apr 3, 2011

Let's say I am loading a movieclip from a remote url within another movieclip on another server.

This movieclip now needs to load another child movie clip on the same server as itself.

How can it get its own url and not the url of its parent container so as to load this child ? Because if it refers to "child.swf" it will be relative to the super parent container insted of the first server isn't it ? So it will not be able to load the child correctly if all it can get is the url of the parent.

View 1 Replies

ActionScript 3.0 :: Path Movement - Mc To Follow The Path Drawn Out By The Player's Mouse And When The Player Clicks Again, It Erases All Of The Path?

Jul 18, 2010

So I've created a script where a mc is clicked on and the player can draw a path using the mouse. I'm trying to figure out how I can get the mc to follow the path drawn out by the player's mouse and when the player clicks again, it erases all of the path.my code is below

Code:
import flash.display.Sprite;
import flash.events.MouseEvent;[code].....

View 14 Replies

ActionScript 3.0 :: Positioning Parent MC In Order To Center Child MC On Parent's Parent MC

Feb 5, 2010

[code]All clips are squared.Ok, on the PlayerPlane, there are little soldiers, which have hotkeys. The effect I'm trying to create is I want to position the GameStage so that the currently selected soldier appears in the center of the GameClicker clip.The GameStage is movable by the player (to scan other areas of the map)by holding the CTRL key, so it's easy to kinda lose track of where your players are.I have tried using localTo Global and globalToLocal techniques, but I think I'm lost on the actual math of getting the GameStage to move the correct distance so that the selected soldier is centered to the GameClicker.[code]

View 2 Replies

ActionScript 3.0 :: Remove Parent.parent.parent Child?

Jan 3, 2010

I got a "preloader" that creates an movieclip and loads an SWF. Now in the loaded SWF i want a close button to go back to the "preloader". The preloader isn't an actuall preloader but some sort of mainclip.Now i tried this:removeChild(MovieClip(e.currentTarget).parent.pare nt.parent)But i get error:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display::DisplayObjectContainer/removeChild()at MethodInfo-6()

View 1 Replies

Flash :: Mxmlc Compiler - Source-path Preferred Over Library-path?

Nov 9, 2011

the same class is passed to the mxmlc compiler in SWF library as a symbol linkage class and again in a source-path. But the compiler uses the definition from the source-path so creating new instance of that class won't create new instance of the library symbol. How do I tell the compiler to prefer the definition linked to the symbol (the one dfrom SWC)?

I have my design assets in an FLA file and they are linked to classes (e.g. [URL]. Then I export those assets to a SWC library and pass it to the compiler. Now when I create an instance of the class (new MyAsset();) it will be a new instance of the library object.

But there are other classes too in the source folder (e.g. "com.myproject.model.*" so I need to pass the source folder to the compiler too. And that is the problem, now the compiler will use the MyAsset.as definition from the source path, not from the SWC where it is assigned to the library object so if I create new instance of MyAsset now it won't duplicate the library object.

View 1 Replies

ActionScript 2.0 :: String To _level (path) - Hide A MC Depending On The Path Variable?

Nov 24, 2004

Here's what i'm trying to do: Hide a MC depending on the path variable as:

[Code]...

Well that doesn't work, for some reason, i can't use a string as a multiple level path..

View 5 Replies

ActionScript 3.0 :: Senocular's Path Class - Take Line Paths - Drawn And Convert Them Into A Path Object?

Feb 15, 2010

I was wondering if it possible to write up some AS that will take line paths that you have drawn and convert them into a Path object? For example say you drew a jagged line from left to write, would there be a way to have AS convert that into a Path object.

View 11 Replies

ActionScript 3.0 :: Draw A Curved Path In Flash - Use Path Data

Aug 31, 2011

Is it possible to draw out a path in the flash editor, set its visibility to hidden, and use this path data to animate objects in AS3?

View 1 Replies

ActionScript 2.0 :: Root. - Use Parameters To Define A Path Inside A Path?

Aug 27, 2004

i have a quick question what is the syntax if u want to use parametrs to define a path inside a path? i mean:

[CODE]...

does anyone know.... it's very important!

View 6 Replies

ActionScript 3.0 :: Referencing Stage - Add Bullets To The Stage Rather Than Using Parent.parent.parent.addChild?

Jul 10, 2009

I'm currently making a platform game and when the player shoots i want to add the bullets to the stage. The players gun class is in charge of adding bullets. The "players gun" is a child of "players gun holder" which is a child of "player" which is a child of the stage. is there a better or more dynamic way for the "players gun" to add bullets to the stage rather than using parent.parent.parent.addChild (bullet);

View 2 Replies

ActionScript 3.0 :: Root Relative Path Vs Absolute Path?

Nov 9, 2011

This is a head scratcher. Why would a root relative path cause a Security Sandbox error.. but an absolute path to the exact same path work fine..

[Code]...

View 0 Replies

Xml :: Difference Between Fixed Path And Relative Path?

Apr 8, 2011

I am displaying some flash content on a fairly standard page. This works really well when the flash, xml file and html page are sitting together in the same directory.url...However, I want to display that same content in another page which is deeper inside the site but outside of the directory that houses the .swf and .xml files as well as the assets.[code]The js files are loading properly but the flash content is not, so I could use a little help getting that sorted out.

View 1 Replies

Difference Between Absolute Path And Relative Path?

Apr 30, 2011

What does _level0,_parent and _root mean in flash?What's the difference between absolute path and relative path?

View 1 Replies

Flex :: Debugging - I Added Class Directory Via Flex Build Path/Source Path, And Now 'building Workspace' Takes Forever

Apr 3, 2012

I am coming from flash to flashbuilder I have a directory, AS3_classes_dir, on my computer that stores all of my classes, including my greensock and papervision packages. In every flash app that I make I include that directory in the Source Path, so that I can import whatever I may need. Compiling in flash (using ctrl/enter) takes very little time; only the classes that are specifically imported are compiled.So today I did that in flashbuilder, included AS3_classes_dir via Flex Build Path/Source Path ... but now the compile time are a couple of minutes, even though I am not even importing ANY of the classes from within.

View 2 Replies

ActionScript 3.0 :: Add A Clip To The Stage As A Child And Remove The Parent And Set The Parent Equal To Null?

Sep 11, 2010

if I add a clip to the stage as a child and remove the parent and set the parent equal to null, does the child get collected and removed from memory? What if the child has an image loaded into it as its child? 

In my application I'm loading a series of png images as overlays that can be tinted for customizing in this app. When I trace my memory, the basic app idles at 64,000 k. The exact second I load those overlay images it goes up to 205,000k. If I remove those clips and "clear" the stage I should go back down to 64,000 k if everything is removed and collected correctly, right? It's not, it's hanging at 215,000 k. Are my images being cached and that is the reason for the memory staying up? If so, how do I prevent that. Or upon removing the parent of the image how can I un-cache the image.

If a user switches between models and loads several different items then the application actually crashes the Flash environment because of too much memory usage. It also does the same to browsers.

View 29 Replies

ActionScript 3.0 :: Error 1120: Access Of Undefined Property Parent + Movieclip(parent)?

Mar 15, 2011

I am trying to access a function that is on my document class for my AS3 project, from a nested class. That is, the Document Class calls Class A which then calls Class B. So I am trying to access a function from Class B, I am trying to use MovieClip(parent).function(); but I am getting error 1120. The MovieClip(parent) (fixed to reflect my document class, etc) works when I try it from other classes but not from this nested class.

View 9 Replies

Flash :: Drag And Drop Application Where Mc Is Dragged Out Of One Parent Mc And Dropped Into Another Parent Mc?

Nov 13, 2010

Simple drag and drop application where mc is dragged out of one parent mc and dropped into another parent mc.All works OK until I added 2 text boxes to the mc's -- one is a non-selectable dynamic text box (a label) which is set by the code, the other is selectable input text that the user can amend.

Finger cursor disappears when user hovers over the section of the mc that contains the text fields (even non-selectable text??) When the user trys to drag the mc by inadvertantly click-dragging anywhere within both text areas it causes this error: TypeError: Error #1034: Type Coercion failed: cannot convert flash.text::TextField@2374a381 to flash.display. MovieClip (same error appears for both text boxes)

The input text box may confuse the user - how do they sometimes click to drag and sometimes click to amend? I need to create an overlay area within the mc that is click-detected for the drag? Here's the relevant bits of code:

var itemArray:Array = [
{iname:"police",ititle:"POLICE OFFICER"},
{iname:"insurance_assessor",ititle:"INSURANCE ASSESSOR"},[code].............

View 1 Replies

ActionScript 3.0 :: Tab Indexing Loop Through Parent, External Child Swf, Back To Parent?

Nov 11, 2009

I have a parent swf which loads many child swfs (though only one is displayed at a time). My intention was to use the loaded SWFs document class to retrieve an array of objects to be assigned a tab index, combine this with the parent's own array of objects and apply sequential tab indices to them all. But what happens is actually that the parent's objects are assigned an index, but the external swf is unaffected. In fact, the external swf retains its automatic tab indexing, when I would expect that having set a value for InteractiveObject.tabIndex, automatic tab indexing would be disabled.

I've seen similar tales elsewhere. Most posts I've read are wanting to load an external swf, give it focus and loop through those objects, then close the swf and return to looping through the parent. However I would like loop through all objects as one. including manipulating the focus manager(s), and basically fiddling with every tab-related property I know.

View 2 Replies

Actionscript 3.0 :: Parent.parent.movieClip.visible = False; - How The Heck Do Climb The Ladder Then Go Back Down Again Into Another Clip

Dec 10, 2009

I've struggled with this for a long time and have thrown in the towel. How the heck do you climb the ladder, then go back down again into another clip?

View 2 Replies

ActionScript 3.0 :: No Longer Can Reference Preloader In The Parent Swf (extract From The Parent Swf)

Jun 2, 2011

I have been using:

yourbutton.addEventListener(MouseEvent.CLICK,f);
function f(e:Event):void{
Loader(this.parent).load(new URLRequest("newswf.swf"));
}

which was suggested to me in a different post to target the parent loader class, however i now no longer can reference my preloader in the parent swf (extract from the parent swf):

[Code]...

View 5 Replies

ActionScript 3.0 :: SetChildIndex And SwapChildren - On Mouse Over Set The Parent Of The Moused Over Text Field To The Highest Depth Child Of Its Parent

Sep 29, 2011

trying to on mouse over set the parent of the moused over text field to the highest depth child of its parent i tried both of these: [code] private function

[Code]...

View 3 Replies

Actionscript 3 :: Assign A Parent's Variable From The Parent's Child?

Nov 7, 2011

i want to pass the variable from parent to child .How Can i pass the Variable.Here i paste my code.

My Parent Class

public class PlayerStrobe_domaincheck extends Sprite
{
private var myService:NetConnection = new NetConnection();
private var _loader:Loader;

[Code]....

View 3 Replies

ActionScript 3.0 :: Passing Relative Url In Flash (or) Absolute Path Vs Relative Path

Jul 6, 2009

I am new to Flash and ActionScript 3.0 environment. I don't have any knowledge in depth with Flash and ActionScript 3.0. I am using the flash(.swf file) in my Java application. Now, this .swf file is to be placed in the server system. While I am working with these, I faced an error. Here, my issue/problem(s) starts....

1.)With the help of URLRequest & URLLoader classes, I am loading a jpg file dynamically onto the stage using the following code:

[Code]...

View 1 Replies

ActionScript 1/2 :: Reference Parent Without Using Parent Or Root?

Mar 16, 2010

I cannot use the following in my ActionScript due to conflicts with the host application:

_level0
_root
_parent references

On a pop-up box I have a close button with an absolute reference: closeBtn.onRelease = function{ unloadMovie("_level0.Page_1.holderBox");} Is there another way to make this work without using _level0 or _parent? I've read that it is possible to use a global variable on the main timeline and ref that, but cannot get that to work.

View 7 Replies

Actionscript 3 :: Flash - Child Within Parent Within Parent?

Aug 24, 2010

I am trying to make a calculator where a user can select from a list of items. If a user clicks say "ITEM1", it should add the item to a "CONTAINER_MC". The problem i have is all my data is set inside an array containing names and prices like the code below.

[Code]...

View 1 Replies

Flash - Drag Child Mc Out Of Parent Mc And Add To New Parent Mc?

Oct 6, 2010

Here is a working script to drag drop a ball from the stage into another target mc:

ball.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
stage.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void{ [code]...

It works well but I'm new to AS3 and I am having difficulty amending this script to drag the ball out of a parent mc (instead of the stage) and onto another mc (the target mc). To explain: imagine a ball, a box, a tri, + more shapes all within a scrolling mc (initial parent), the user scrolls to select a shape, then drag-drops onto a target mc on the stage.The scrolling is no problem, but how would you amend the script above so that the ball can start inside a parent mc rather than on the stage itself?

View 2 Replies

ActionScript 3.0 :: Parent.height Vs Parent.stageHeight?

Sep 15, 2009

I want to place an object either directly on stage or in some other movieClip but I need to read parent height to align it properly from the bottom.I thought I could use this and it will work for both the stage and the movieClip and I could get away with one line of code:

Code:
trace(parent);
//[Object Stage]
trace(parent.height);

but this doesnt work for stage, I need to use this:

Code:
trace(parent.stageHeight);

which is the same as this: so obviusly I need to ask first whether the parent is the stage, so I can find the height...So what is parent.height actually outputting?

View 1 Replies

ActionScript 3.0 :: Parent.removeChild(child) Doesn't Update Parent Width / Height When Child Was Rotated

Jul 29, 2011

I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.[code]Sprite2 is a rectangle. When I rotate it, of course, the height of its parent, SpriteP, GROWS. But I would expect that height to go back to what it should be when I'm removing Sprite2!And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200.

View 10 Replies

ActionScript 3.0 :: Child-parent Relationship \ Adding Them All As Children Of The Stage And Creating A Parent-child Hierarchy Between Them?

Jun 6, 2011

i am slightly confused about the parent and child relationship. lets assume we have several different instances, what would be difference of adding them all as children of the stage and creating a parent-child hierarchy between them(other than the access path).

View 5 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved