ActionScript 3.0 :: Hope Flash Can Release The Ram In Further

Dec 2, 2009

i had 2 Timeline in Same Line Scripting.[code]In Example 2, "it doing " output is correct.But In Example 1 ,"it doing" output of Event is wrong , because i no need use that Event anymore...

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ActionScript 2.0 :: Revisited Underline Text - When Add The On (release) To The Movie It Doesn't Advance The Timeline On (release)

Dec 6, 2005

Underlined Text On (rollOver) Is there an action script to do on (rollover) underline text? It would be on a button that would also, on (release) gotoAndPlay a frame. I know you can have a movie with AS like this:

[Code]....

But when I add the on (release) to the movie it doesnt advance the timeline on (release). And when I change the file to a button instead of a movie clip it doesnt do the underline on (rollOver).

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ActionScript 3.0 :: Emulate Release And Release Outside?

Feb 11, 2009

I'm working on a small application that uses some throw physics to fling items around the stage. Everything is working as it should, apart from when I test it on my touch screen, the throw physics don't work. I've tried all sorts of things, in in those tests noticed that AS2 release and release outside do work on the screen perfectly, whereas mouse up and mouse out do not!

So, is there a way to emulate the AS2 mouse events in AS3, as I have to stick with AS3 this time.

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Flash 9 :: Play MC When On Release

Aug 10, 2008

how can i play mc when "on release"?

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Flash - Release Application Domain From Main SWF?

Oct 22, 2011

i like to know that there is way to remove all data after unload swf .Calling Loader.unloadAndStop(); remove content and loaded bytes , but loaded classes stays in application domain .If i load it to separated new ApplicationDomain , gc is going to collect them after unload and remove all references ?

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ActionScript :: Flash Error In Release, But Not Debug?

Jan 7, 2012

I have some ActionScript3 code that for some reason only crashes in a stack overflow when compiled for 'Release' mode. The method it crashes in doesn't call any other function and does therefore not recurse in any way.The weird thing is that when compiled in 'Debug' mode it works perfectly.The 'Release' mode also starts working if I enable 'Verbose stack traces' in the compiler options.

Edit: Here is the stack trace:

Stacktrace: VerifyError: Error #1023: Stack overflow occurred.
at Extensions::CRunObjectSelection/filterNonQualifierObjects()
at Extensions::CRunObjectSelection/filterObjects()[code].....

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ActionScript 2.0 :: Get The Release Stand-alone Flash Player 9?

Apr 15, 2007

anyone know where i can get the release stand-alone flash player 9?

I am running Windows, and have the debug stand-alon flash player 9, but I want the release version to be used for this as it is faster at rendering and calculations. I just wanted it so I could replace my release stand-alone flash player 8 with it, so flash will then use this for me. I looked all over the internetz, and i only found the debug player.

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Actionscript 3 :: Toggle Flash Player Release / Debug?

Mar 11, 2010

I would like to switch from the debug version of the player to the release without having to uninstall. Is this possible?

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Flex :: Flash Builder 4 Release Build Multiple Files?

Dec 8, 2010

When i make a release build the folder is populated with a number of swfs. Are all these swfs necessary?Is there a option to generate one swf?

EDIT: The files I see are:

framework_4.5.0.18623.swf
osmf_1.0.0.16316.swf
rpc_4.5.0.18623.swf[code].....

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Eclipse :: Flash Builder Export Release Build Fails

May 10, 2011

I'm having an issue when trying to export the release build of my AIR application in Flash Builder 4.5. After choosing the key to sign the package and clicking finish to complete the export, it errors saying that "Error occurred while saving the project settings: "default" build target cannot be found for the selected project." I've included the error message output to the log in the .metadata folder.

!ENTRY com.adobe.flexbuilder.project 4 43 2011-05-10 15:56:11.432
!MESSAGE Failed to get build target settings: default
!STACK 0
java.lang.Exception

[Code].....

I have tried what J_A_X has recommended. Unfortunately none of those work. It seems to be a problem somewhere within the project settings. We have also tried running the export release build for this project on different machines with fresh installs of flash builder, but the same error message is produced every time. We've looked through so many settings it may come down to having to create a new project and copy all the code into the new application.

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Actionscript 3 :: Flash.display.Loader Blocks On Load In Release Build?

Apr 26, 2010

I'm loading a swf-file from my program written in as3 using the flash.display.Loader class. When I'm using the debug build configuration in FlashDevelop everything works fine. But when I'm using the release build configuration the program freezes for around two seconds efter the loader sends the progress events and before sending the complete event.

This is my program:

package
{
import flash.display.Loader;
import flash.display.Sprite;

[Code]....

After around two seconds where the program is frozen the line Completed on frame: 2 is added and the 'On frame X' counter starts ticking up. Debug build produces the same output but without the freeze.

Not all swf-files I have tried loading triggers the problem. The size of the file doesn't seem to affect anything. I have tried compiling and running on another computer with the same result.

Edit: I noticed that if the program is compiled with debug=true the flash player takes around two seconds to start, the same length of time the flash player is frozen when debug=false.

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Flash - Detecting Mouse Move And Release On A Locked Draggable Object?

Aug 10, 2010

I'm making a custom slider component. The head (the thing that you drag) is programmed like this:

head.addEventListener(MouseEvent.MOUSE_DOWN, function():void {
head.startDrag(false, new Rectangle(stubDiv,0,width - stubDiv - ((levels-maxLevel)*stubDiv),0));

[code]......

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Actionscript 3 - Disadvantages To Release Flash Application Which Was Compiled In Debug Mode?

Sep 30, 2011

I want to release my flash application not in release mode but in debug mode to see result of trace() after releasing the app.

I don't care that debug mode makes processing speed little slow.Except for processing speed, are there disadvantages to release flash application which was compiled in debug mode?Is it possible that the app throws exception or Flash Players of the app's users crash due to debug mode?

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ActionScript 3.0 :: Flash Release To Drop NOT WORKING On Drag And Drop?

Mar 10, 2011

Release to Drop NOT WORKING on drag and drop? Or is it something else?Can be seen here:

[URL]

Code:
var origX:Number;
var origY:Number;
for(var i:uint=1; i<6; i++){
this["choice_"+String(i)].buttonMode = true;

[code]....

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Upgrade The SDK To Version 8 Or 9 Or Release A Updated Flash Version For The Wii

Jun 22, 2007

Are there any plans to upgrade the SDK to version 8 or 9 or release a updated flash version for the Wii. It's ridiculous that Adobe has not done this already considering the sheer volume of people using the Wii web browser.

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Mouseevent - Flash Release Mouse Capture On Mouse Out?

Jul 19, 2011

I have a flash app loaded in an iframe. User mouses down in flash and goes outside of stage. When user goes outside of stage, is there a way to release the mouse capture from flash so that parent receives further mouse events and not the flash app?

In Firefox and Chrome, parent doesn't receive events until the user mouses up

In IE, parent receives event when the user goes outside of stage.

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ActionScript 2.0 :: On Release Do Nothing

Oct 24, 2009

I'm making a menu, which moves buttons out of the way for other menu components, and also alternates backgrounds to make way for various external movieclips. So the stack of buttons have various instructions that differ, depending on where they are in the time line at that particular point. Does that make sense? What I'm having problems with is the changing of backgrounds. I have the various options on frames 1-4 on the main timeline. Everything works fine until the movie happens to already be ON the frame it is being told to go to. It gets confused and goes to a different frame instead. How can a tell the button to go to a particular frame on the main time line, but, if it is already on that frame, to do nothing?

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ActionScript 3.0 :: Cannot Release The Memory

Sep 1, 2009

I am developing a complete AS3 based corporative website. Everything is nice and cool, except that seems to be impossible to release memory... I have read tons of articles referring memory management on AS3, and applied all the techniques on my code: I'm using weakly referenced listeners, removing them when I am done, setting to null all my objects when I want to release them, using the method unloadAndStop whenever I want to unload one of my external SWF files, disposing my loaded bitmaps using bitmapData.dispose()...
 
And no way, the memory continues increasing to infinite and beyond... One thing that calls my attention: If I minimize my browser and only on that situation, the memory goes down on my task manager to a reasonable amount.

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ActionScript 2.0 :: Mac OS X LoadMovie On Release?

Apr 6, 2011

I've got a movie control which loads different .swf files into a blank movie when the user click an image below the main view. In windows it works fine and also in Safari 5 for Windows but I've been told it will just not work on a Mac in any browser.

Actions for Frame 1
loadMovie("movie1.swf","mainView");
bnt1
Actions for bnt1

[code]....

The frame 1 action works on the Mac but the mouse will not interact with the buttons to load the other movies when the user tries to click them.

I have other similar controls which work on the Mac but they are using on release get url functions for the interaction. All the swf files are loaded from the same directory as the control on the web server.

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ActionScript 2.0 :: On(release) GotoAndPlay?

Jun 8, 2004

I'm getting data from a database and I put this data in an array that looks like this:

me, you, he, she

Now I want this data to be put in an dynamic text field like this

me
you
he
she

and they all have the option to click on it and do things like this
for me:

Code:
on (release){
gotoAndPlay (20);
}[code]....

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ActionScript 2.0 :: Ease MC On Key Release?

Jul 4, 2006

Im trying to get this code to work ... The idea is the when I press the "w" key, the MC will move up Y_axis and when I release the "w" key the MC eases a little bit further

[Code]...

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ActionScript 3.0 :: Encrypt Swf Before Release?

Apr 28, 2010

My company has a application developed by flash. We must encrypt it before release. So is some can tell me how to do it? Is there some very simple but efficient way? Or are there some good sofe for encrypting swf?

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ActionScript 2.0 :: CS3 On (release) Not Working In Movieclip?

Jul 15, 2009

I've made 2 swf's. One is navigation with a movieclip named "connn" where another swf of content being loaded into it. The second swf is the content consists of a scrollable bar of thumbnails at the bottom, loading particular content on the stage. For the contents swf, I've this script on each of the thumbnail

PHP Code:

on(release){
_root.gotoAndPlay("framename");
}

which framename is marked on the top level of the flash, with a movie clip of a couple of images swaping. And this work perfectly. [URL]

PHP Code:

loadMovie("services_web.swf",this.connn);

which load the content into the movie clip named "connn". It got no problem loading the swf in but I discover that after it is loaded, the thumbnail script of the content failed to work. (please see: http://mr-otto.com/wd/services.html under WEB/INTERACTIVE > websites)

I guess that is the problem of the _root. thing and perhaps changing this I can have it work as perfect as it can be even being called in another swf.

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ActionScript 2.0 :: CS3 On.Rollover Works But On.Release Don't

Jan 21, 2010

I Have this code:

this.map_fade.map.image.tar_total.btn_bp_035.onRollOver = function() {
_root.map_fade.map.zoom.zoomer_txt_right.text = ("xxxxx");
trace("over");
}
this.map_fade.map.image.tar_total.btn_bp_035.onRelease = function() {
trace("release");
}

The strange thing (for me ) is that the on RollOver works and the on Release does not.

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ActionScript 2.0 :: Replace Button Upon Release

Dec 28, 2010

It controls a collection of 6 "slides". Each slide has a corresponding button, and it also slides every x seconds when the mouse is still. I'd like the buttons (b1 through b6) to change once they are pressed (to a similar image, just with a black dot in the center, which shows it is selected) and then return once another one is selected. I have a very minimal knowledge of actionscript

[Code]...

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Release Camera After Stop Streaming To FMS?

Oct 14, 2010

When stop streaming, i close NetStream, close NetConnection, clear video, and remove any event listoner on camera. After these actions, the camera is still in used.

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ActionScript 3.0 :: Release Outside When Dragging Object?

Jul 27, 2011

I have a number of tabs which can be dragged around the screen.. I've constrained the movement to a rectangle using startDrag(false, rectangleName) but when I ROLL_OUT or MOUSE_UP outside of the constrain rectangle the tab does not register it, thus defining itself a new startX and startY once clcked on a second time..

private function tabOver(event:MouseEvent):void { event.currentTarget.scaleX = 1.05;  event.currentTarget.scaleY = 1.05;}private function tabClick(event:MouseEvent):void { event.currentTarget.scaleX = 1.05; 

[code].....

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Flex :: Getting Error When Trying To Release Project

Jul 22, 2011

When you try to release the project, Flex gives me the following: Flash Builder program failed to publish the source code of the Project:
Unable to find the application file "betaProject4.mxml".
Could not find the application file "betaProject4.mxml".
Currently in a project of this file is not found, removed all of the bin-release, but something did not work.

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ActionScript 2.0 :: Figuring Out - Unload An SWF On Release?

Aug 20, 2009

I'm a bit rusty with actionscript and I know this is probably really easy but I can't get it to work.

Ok, in a certain scene I am loading a clip with this code.

"myMCL.loadClip("historytext.swf", 5);"

When I click the "Home" button to go back to the home page with this code

"on (release) {gotoAndPlay("home", 110);

}" the historytext.swf remains and I need it to go away. code I need to put on the button to make historytext.swf go away when I release the button and go to the home page?

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ActionScript 2.0 :: Sprite Direction On Key Release?

Dec 9, 2009

So I'm trying to make basic sprite control with the keyboard so that he walks right when the right arrow key is down. At the time I'm not worrying about him actually moving, but just the sprites.

Now after I press right once, when I release he stays there. I realize that it's because there's no command to go back to a standing sprite. But when I put that command in, since flash has no key release control, every time you let go of right OR left he always returns to facing right.

So I'm having trouble make him face the way he was walking when you let go of a certain key, but all my attempts have failed.

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