ActionScript 3.0 :: How Many Photos Can Be Imported In Flash
Feb 20, 2012I was importing photos in six different scenes, but if there are more than 20 photo in each scenes they can not be all seen when I export them.
View 3 RepliesI was importing photos in six different scenes, but if there are more than 20 photo in each scenes they can not be all seen when I export them.
View 3 Replieshow to layer photos imported via an external source (XML) with other art elements? The imported XML photos always seem to arrive on top of anything else no matter what layer your XML code keyframe is on.
View 4 RepliesI'd like to build a gallery of photos which has selected thumbnail on each of them before displaying their photos.
Ex: photo.xml
Code:
<gallery>
<photo id="1">
<thumb>pics/thumbnail/img_001.jpg</thumb>
[code]....
i want to know how i can make animation with photos using flash?
photos going up and going down, somethig like that.
I am trying to develop an app for iphone using Flash Professional Cs5 and Actioscript. So what i need is i want to access Photos folder from iphone to my app. So may i know how this can be done ?? any links or code related to this.?? code or link or example.
View 4 RepliesI used the script below for a slideshow in Macromedia Flash MX2004. The images are in the folder images.xml (and believe me, I checked the names many times). But now the problem: when I load this slideshow, it shows only 3 photos, whereas there are 10 in my folder which I need to show. After the 4th photo I get only black.... it doesn't continue.
Here is the script:
// set random # variables - each must be 0 for first 'while' loop below
var randomNum = 0;
var randomNumLast = 0;
// parent container
var container_mc = this.createEmptyMovieClip("container",0);
[Code] .....
I used the script below for a slideshow in Macromedia Flash MX2004. The images are in the folder images.xml (and believe me, I checked the names many times). But now the problem: when I load this slideshow, it shows only 3 photos, whereas there are 10 in my folder which I need to show. After the 4th photo I get only black.... it doesn't continue. I cannot figure out what the problem is! Anyone who is more clever out there?
// set random # variables - each must be 0 for first 'while' loop below
var randomNum = 0;
var randomNumLast = 0;
[code]......
This was working with Flash 10, but 10.1 kills it I am not sure if its the server or client side that makes it freeze.
[URL]
import flash.display.BitmapData
stop();
var aScene:Array = []
[Code]....
I purchased a template website that has a flash banner which rotates three photos.I was able to get my own photos into the flash but I don't know how to have each photo be a different hyper link.Also the flash template has a next and previous button to cycle through the photos but I would like the photos to move automatically but again don't know how to do that.
View 2 RepliesHow to develop new facebook application (login , add photos ) using the api of flex
View 1 RepliesI have sum photos which I suppose to create a flash animation to show those photos but I'm not good in flash and have no idea what to create... As I have quite alot of photos, so I cant use frames onli. Give mi sum suggestions or any free example tat I can download?
(PS. It must be auto-play without user to click anything or to mouseover)
I'm using flash mx 2004 and sorry if I put in the wrong forum....
many kudos for the xml photo slideshow. [URL]
How would someone go about getting the actionscript to look for another field in the xml file that had a Url link to a webpage for each image that would be activated by clicking on that particular image.
i've been working with flash for a long time, but there's still something that i don't quite think i'm understanding fully. i see many of these sophisticated photography sites programmed so that the photo fills the whole screen (such asand the photo is crisp and clear on any sized monitor.i know how to set the site to be programmed to fill 100% of the screen, and i know how to "trace bitmap" inside of flash so that the photos work a little better. they then act more like vector images than bitmaps which tend to pixelate when proportions are enlarged. but when i use the "trace bitmap" feature, the flash file often becomes very large size in terms of KB, even when some detailed smaller images are traced.
View 1 RepliesI need to develop small flash aplication which will upload photos, videos and other files to server. But is it possible to upload these assets without serverside scripting like php or coldfusion? I mean that flash should independently upload images to server. Is it possible?
View 2 RepliesI would like to create an AJAX style pop up to present photos from a flash movie. I found a tutorial, but it didn't work for me. I'm trying to trigger it off the gerURL function of a button, but nothing popups. I have verified that a simple link in <a> from the html page the flash movie is on works fine, so it's just the call from flash itself.
View 4 RepliesI'm developping a flash photo gallery with deeplink and i would like to enable the user to share the photos on their facebook wall. I tryied to find some tutorials explaining how to achieve that but unfortunatly I had no luck. The ones I found don't enable me to customize the wall post (these fields: title, description, url and image)
View 2 Repliesit has interactive picture gallery where you roll over with the mouse and click on the desired photo to see it on bigger size. I would like to replace the big photos with videos of my showreel. you can go and check it out: [URL]. Flash only allows me to exchange for the same file this case pictures.
View 6 RepliesI'm building a dynamic content page in flash that consists of using attachMovieClip and createEmptyMovieClip with coordinates to place photos and objects, which are loaded from an external source and scrolling their thumbnails I've run into a problem setting the variables correctly because the scrolling thumbnails required that the thumbnails be nested inside a scrolling controller clip and that has somehow messed up my preloading and sequential text caption loading for the tumbnails.
View 4 RepliesWhy do my photoshop saved PNG's get brighter when imported into Flash CS4. This is annoying me to the extreme.
View 2 Replieswhen i import a jpg file in flash and then resize this with the transform tool to for example 50% of the original size then im not getting the same result as resizing it in photoshop.if i first resize it in photoshop and import the image is smooth and looks the way i want but if i resize in flash the image gets edgy and not so good.so is there a way in flash cs 4 to resize the image with the same result as resizing it in photoshop or similar?
View 4 RepliesI have imported a swf (not created with Flex, i.e. non-framework) into a Flex application. Once loaded, I would like to access movieclips within that imported swf. [URL].. it seems straightforward; however, their examples are between a Flex app and an imported swf (created with Flex).
Like their example, I'm trying to use the SystemManager to access the imported swf's content; however, I receive the following error:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::MovieClip@58ca241 to mx.managers.SystemManager. Is this error occurring because I'm importing a non-framework swf into a framework swf?
[Code]...
I was hoping for some guidelines on the general best practice for storing data from an XML document. When all is said and done, my whole flash site will be powered by XML, so I want to make sure it is organized properly. Usually what I do is parse the XML, and store all the different sets of data in arrays, but I'm sure there's a better way to do it. I'm no expert though, so I need something fairly straightforward. Here's my initial setup:
var myXML:XML;
var myLoader:URLLoader = new URLLoader();
myLoader.load(new URLRequest("xml/presentation.xml"));
myLoader.addEventListener(Event.COMPLETE, processXML);
[Code]...
I'm loading a graphic via the Loader Class. Now I need to use it both as the original image and a thumbnail of that image. Alas, there is no "duplicateMovieClip" or anything like that in AS3
If I addChild it to the normal view and then to the thumbnail only the thumbnail is shown and vice versa.
I google for this and found several solutions online, but they all just seem to work with Images from the library and not loaded from a Server.
So, how do I do this without having to load the Image twice?
I am creating a game which uses the sharedObject to save each players progress locally. It also connects to a central database to create an online scoreboard. When a user inserts a score for the first time a unique ID is sent out of the database to the swf and saved as part of the sharedObject data.Absolutely everything works and the ID is saved to the sharedObject, however when the swf is restarted the ID does not load (even though the other variables saved in the sharedObject do load).I think it may be to do with the way it is formatted, perhaps to do with the XML but I'm not sure.
FLASH CODE
function saveGame(currID:Number) {
gameInfo.data["playername"+currID] = playername;
[code].....
How to control imported .swf timeline?
var introLoader:Loader = new Loader();
var introReq:URLRequest = new URLRequest("intro.swf");
introLoader.load(introReq);
introLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);
function onComplete(e:Event){
addChild(introLoader);
}
I have a bunch of AS3 swfs. They are imported into an AS3 application using a Loader. On 10 or so different computers these AS3 swfs are imported as MovieClips and I can control them as necessary. However, on one computer no matter what I try (casting loader.content as MovieClip, remaking the AS3 swfs from scratch) they are always imported as AVM1Movies.All computers including the one that doesn't work are running Flash Player 10.
View 2 RepliesI'm trying to make a very simple game in Flash. I have a map where you can see only the borders of the states. I want to make every state a symbol. Can I somehow fill it with different colors? Using paint bucket doesn't work...
View 1 RepliesI am trying to create a new flash movie. I am using CS4, for publishing movie -> flash 8 - AS-> 3.0. My issue is if I publish the movie I receive the following complier errors - > ActionScript 2.0 class scripts may only define class or interface constructs.
Attribute used outside class.
The class or interface 'flash.net.URLVariables' could not be loaded.
The class or interface 'flash.net.URLRequest' could not be loaded.
The class or interface 'flash.net.URLLoader' could not be loaded.
The class or interface 'flash.events.Event' could not be loaded.
The class or interface 'flash.net.URLVariables' could not be loaded.
ActionScript 2.0 class scripts may only define class or interface constructs.
The class or interface 'URLVariables' could not be loaded.
[Code] .....
i'm using cs3 and have created an illustrator drawing and made symbols in illustrator so that i can import them into flash. i have successfully imported the drawing into flash but now i've gone back and edited the drawing in illustrator. is there a way i can just update the symbols i've changed rather than having to reimport the whole drawing?
View 4 RepliesI'm putting together a website in Flash CS4, and my Actionscript knowledge is pretty minimal. The site has a thumbnail section with a scrollbar, which I modified from a downloadable element I found from flashmo dot com (admin won't let me include link). The prewritten code uses xml to import the thumbnails into the scrollbar- all of this is fine and working beautifully so far. What I'd like to do is to have each thumbnail act as a button, so that when clicked, you jump to another page/frame on the timeline. It's very straightforward to either open a 'full' image or to go have the thumbnail take you to an html page (as that's how the code was written, but is there a command that can go into the xml text that will simply take you to another spot on the timeline? The website is going to be entirely in Flash, so URL links don't help me. Is there a simple command I can add into the xml and Actionscript?
This is what the xml looks like, in case that's helpful:
<thumbnail>
<filename>black.png</filename>
<title>Item No. 1 (192 color art)</title>
[Code].....