ActionScript 3.0 :: How To Load Image From Folder Dynamically
May 14, 2008
I wanted to load image from a folder. I wanted to load the last 30 images to the stage. How can I do it?
ActionScript Code:
var l:Loader;
var r:URLRequest;
var loc:String = 'cards/card%.png';
function loadCardNum(n:int):void {
l = new Loader();
r = new URLRequest(loc.replace('%',n));
trace("Will load card from: "+loc.replace('%',n));
Currently the code I'm using can only load picture with the file name starting from 0. And it will stop loading the image if there is any image missing between the 30 images. How can I make it load from the last 30 images uploaded and enable to continue load in the images if there is any image missing in between? I have the limit of 30 set on somewhere else. Where it will stop loading after it reached 30.
i'm making an application in flash and my client simply wont agree to anything but this. the application should be able to load fonts dynamically from a folder. it could be on the server. i'm prepared to use php if its necessary.
the tool is supposed to give the end user a wide range of choices for fonts for the text he enters.
I'm trying to create a slideshow which loads images dynamically from a folder on my server. The number of images in the folder will change on a daily basis, so I'm guessing that this needs some kind of array to predetermine the contents of the folder. The files will not have a regimented naming structure.
Basically, I need to display all of the images in the folder one by one and then loop back to the start.
I need to create a tool which allows the users to apply a wide range of fonts to their text. The fonts may or may not be present on the user's system. I know how to embed fonts, but the problem is that I will have to import every font to my library and set their linkage properties. that will get very cumbersome. Instead, is there any way to dynamically load fonts from a folder on the server into the flash file? Or is there a better way to achieve what i need?
I would like to ask all of you that if I want to load an image, which is not in the same folder as my .fla.var imgLoader:Loader = new Loader();img Loader.load(new URLRequest ("abc .jpg"));these code can only load the image in the same folder as my .fla .
Ok this is what I would like to do. My project I am working on has an app that will upload image files to a specific folder on my server what I would like to do is have it load all the files in that folder through flash without me having to manually add the names of the files into the coding if possible.
I can create an image slideshow but I have to put in each and every .jpg and such I would prefer not to do that as in the future there may be more then 5-10 images.
In addition I already have the app created that uploads files.
looking for a script that loads 6 logo image thumbs into a grid (randomly from folder), with each thumb having a rollover image and link.. Basically the logo area on this page : have about 30 client logos in greyscale ( and colour version for rollover), and need to randomly load 6 logos at a time (or random individually) on a timer. oN RollOver .. loads colour version of logo with link node in XML Something like...
[Code]...
on how to edit my FLA to get it to do this? / source out there you know of? ( My AS skills are not that hot compared with design skills)
I'm creating a moodboard application where the user can dynamically load an image onto the stage by pressing a thumb of the image in a menu item. I have most of that working but what I would like to know is that, if there is a way the user can interactively scale/transform the image when it is on the stage in the swf file?
I am using Flash CS4 and ActionScript 3.I am trying to dynamically load text and an image from an XML File.I can load the XML file, and populate the dynamic textbox with the text.But I can't figure out what to put the image in.[code]
i'm loading the xml data into flash and dynamically building buttons on stage. i'm loading multiple "instances" of a movie clip from my library, positioning them, applying a link to each and loading an image in each. here's the problem -- when i run the flash piece it builds the correct number of buttons (based on the xml file), but it uses the last <button> node values to create all the buttons on stage. i built this using one of [URL] excellent tutorials >> [URL] any clues to what i'm doing wrong. should i post my code?
I am implementing drag and drop from a DataGrid onto a List in a Flex 3 AIR application. I would like to have the drag image be a photo (jpg) referenced by a String field in the data grid item, named 'imagePath'. I'm having trouble getting the image to show up during dragging. I have triple checked that it is not because of an invalid path to the image. I have tried Image's source() and load() methods in every way I can think of. I am calling this method 'dragCurrentToList(event)' on a mouseDown event.[code]This works perfectly if I set the image source to the following bindable variable but I don't want to hardcode the image name.[code]
I have successfully loaded images into a movie on my _root using a text file array. I am trying to use that same method to load the image into a movie clip that I have on the Up state of my button.In the text file "imgLoader.txt", I have the code:
Code: &arrJPG=IMG_0323**IMG_0324**IMG_0325& In the AS layer, I have the code:
I am attempting to load a dynamically generated image into flash (AS 2.0) using loadMovie.
The image is being generated by a php script on the server in real time using the following php code:
[Code]......
If I call the php script directly, the image displays correctly. If I embed it in html via an image tag it also works correctly. However I can't get flash to load it.
I am wondering if it is because the url I am trying to load has a .php in it. I am wondering if flash thinks it is a .php page, instead of an image.
(btw, I have fully debugged everything else I can think of. The above actionscript works if I replace the url with the url of a static image. I also traced out the url being generated and tested to make sure that the url that the script is generating is correct)
I have a company's organisational chart in flash where it loads in each person's name dynamically for their department and when you click on it it brings up their CV information such as name, qualifications etc. This is loaded into a dynamic text box. I can test it locally with an xml file and then switch back to the online version.[code]...
I'm developing an app that needs to dynamically load in .png files as thumbnails for an image gallery. I have studied up on the bitmapData.hitTest() method for being able to setup an alpha test in order work around the .png bounding box issue, but have a problem.
I get an as3 error 2005, which OK I can understand in some cases, but it is pointing to a parameter that makes no sense at all. Here's the error:
ArgumentError: Error #2005: Parameter 0 is of the incorrect type. Should be type BitmapData. at flash.display::BitmapData/hitTest() at folio_fla::MainTimeline/checkAlphaForHit()
I need to dynamically load image and text (title + description) from external XML file in Flash 8 and show image in the left and all text in the right(title top then description) and scroll all the content(image + text). More than one image and text will be there.Pls send solution + fla & xml.
I want to create a folder structure through Flex or AIR... is it possible? I mean the Flex or AIR will receive the inputs on what the folders and file names will be and when i press create, it should create a directory structure...
It is possible in PHP through fileSystem, but i am not sure whether it is possible in FLex or AIR....
Hello again. Well I dont have too long to write this down so I'll make it short and sweet. Heres the problem.I need to load pictures into a file. However I want it to load all the pictures in a certain folder. Does anyone have any suggestions, or questions as to what i am trying to do? I want to load pictures into the movie at runtime. And I want it to load all the picture within a folder. I could name the pictures in a certain way if needed. aka pic1, pic2.
I'm working on an image gallery in Flash that plays a slideshow of different images I have on my hard drive. I've got the basics of it working, but I'm still stuck on something. If my images are in the same folder as the Flash project file or a sub-folder of it, then it works fine. However, I can't figure out how to load images from some other folder. In my case, the Flash project is located at "~/Programming/Flash/Projects/slideshow/" and the images I want to load are at "~/Pictures/Gallery/". Using a normal path didn't work so I figured I could access them with a file:// path, but that doesn't work either gives me "Error #2035: URL Not Found"). Is there a specific way you have to format the file path in Flash, or is it just not possible?
I made this flash CS3 project using Actionscript 2.0 I want to import some images in a folder to stage. The images are named 1.jpg, 2.jpg, 3.jpg etc.. All these images are 600px in width. I used a movieclip as a container for these images.
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When i run this code, only the last image is loaded. since i used Actionscript Code: i<3 in the for loop, only the 3rd image is loaded. its in the right place. (_x = 1800). The first and second images are not loaded...
How can I get this flash file to import this audio file and be able to pause and reset the audio?The file I have I was able to get it to play but I can not pause it, it just re-sets it.I also can not figure out how to get a progress bar to match the audios progress.Has anyone done this befor or have a fla with code I can look at and revers enginere? URL...
I have a flash file in folder "/" which loads another flash file in folder "/xyz/". The second flash file will load several resource files on its own. Now flash is looking for the resource files at the base folder "/" and instead of the other loaded flash's folder "/xyz/". The second loaded flash file is provided by a third party and can't be modified. Is there any way to dynamically change the base folder of the "application" at run-time? I've heard about the html swf tag "BASE" so I've tried loading the second flash file with a ".....?BASE=/xyz/" but it doesn't work.
Code: // Array of external clips to use. Variable index refers to next clip to be displayed. var clips:Array = ["clips/clip0.swf", "clips/clip1.swf", "clips/clip2.swf", "clips/clip3.swf"];
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I am hoping to modify it so I don't have to "hard-code" the "folder/filename.swf" into the var clips:Array line...that way anyone can upload swfs into the "clips" folder and thisLoader will take care of the rest...
For example if I have 5 pdf files in a folder on the computer and then want to show these files in a swf file and if I then click on the pdf file open up the specific file. and if I remove or add a pdf file it will affect the list (its okay if its only updates the list when reloading the swf file)