ActionScript 3.0 :: Dynamically Load An Image
Apr 14, 2010i want to dynamically select an image from images have and load in the application.
View 2 Repliesi want to dynamically select an image from images have and load in the application.
View 2 RepliesI'm creating a moodboard application where the user can dynamically load an image onto the stage by pressing a thumb of the image in a menu item. I have most of that working but what I would like to know is that, if there is a way the user can interactively scale/transform the image when it is on the stage in the swf file?
View 2 RepliesI have to load image dynamicly using actionscript 3.0, PHP and Mysql. I have the image path in the database. Now i have to show the image in flash.
View 3 RepliesI wanted to load image from a folder. I wanted to load the last 30 images to the stage. How can I do it?
ActionScript Code:
var l:Loader;
var r:URLRequest;
var loc:String = 'cards/card%.png';
function loadCardNum(n:int):void {
l = new Loader();
r = new URLRequest(loc.replace('%',n));
trace("Will load card from: "+loc.replace('%',n));
Currently the code I'm using can only load picture with the file name starting from 0. And it will stop loading the image if there is any image missing between the 30 images. How can I make it load from the last 30 images uploaded and enable to continue load in the images if there is any image missing in between? I have the limit of 30 set on somewhere else. Where it will stop loading after it reached 30.
I am using Flash CS4 and ActionScript 3.I am trying to dynamically load text and an image from an XML File.I can load the XML file, and populate the dynamic textbox with the text.But I can't figure out what to put the image in.[code]
View 2 Repliesi have a xml file that looks something like...
[Code]....
i'm loading the xml data into flash and dynamically building buttons on stage. i'm loading multiple "instances" of a movie clip from my library, positioning them, applying a link to each and loading an image in each. here's the problem -- when i run the flash piece it builds the correct number of buttons (based on the xml file), but it uses the last <button> node values to create all the buttons on stage. i built this using one of [URL] excellent tutorials >> [URL] any clues to what i'm doing wrong. should i post my code?
I am implementing drag and drop from a DataGrid onto a List in a Flex 3 AIR application. I would like to have the drag image be a photo (jpg) referenced by a String field in the data grid item, named 'imagePath'. I'm having trouble getting the image to show up during dragging. I have triple checked that it is not because of an invalid path to the image. I have tried Image's source() and load() methods in every way I can think of. I am calling this method 'dragCurrentToList(event)' on a mouseDown event.[code]This works perfectly if I set the image source to the following bindable variable but I don't want to hardcode the image name.[code]
View 1 RepliesI have a Flash button which has a bitmap image. I want to load this bitmap image dynamically.
I was thinking ...
var ClipLoader = new MovieClipLoader();
ClipLoader.loadClip("img/img1.jpg",_root.mybutton_mc.mycontainer_mc);
However, it do not let me put actionscript 2 in frame 1 of buttons.
I have successfully loaded images into a movie on my _root using a text file array. I am trying to use that same method to load the image into a movie clip that I have on the Up state of my button.In the text file "imgLoader.txt", I have the code:
Code:
&arrJPG=IMG_0323**IMG_0324**IMG_0325&
In the AS layer, I have the code:
[code].....
I am attempting to load a dynamically generated image into flash (AS 2.0) using loadMovie.
The image is being generated by a php script on the server in real time using the following php code:
[Code]......
If I call the php script directly, the image displays correctly. If I embed it in html via an image tag it also works correctly. However I can't get flash to load it.
I am wondering if it is because the url I am trying to load has a .php in it. I am wondering if flash thinks it is a .php page, instead of an image.
(btw, I have fully debugged everything else I can think of. The above actionscript works if I replace the url with the url of a static image. I also traced out the url being generated and tested to make sure that the url that the script is generating is correct)
I have a company's organisational chart in flash where it loads in each person's name dynamically for their department and when you click on it it brings up their CV information such as name, qualifications etc. This is loaded into a dynamic text box. I can test it locally with an xml file and then switch back to the online version.[code]...
View 1 RepliesI'm developing an app that needs to dynamically load in .png files as thumbnails for an image gallery. I have studied up on the bitmapData.hitTest() method for being able to setup an alpha test in order work around the .png bounding box issue, but have a problem.
I get an as3 error 2005, which OK I can understand in some cases, but it is pointing to a parameter that makes no sense at all. Here's the error:
ArgumentError: Error #2005: Parameter 0 is of the incorrect type. Should be type BitmapData.
at flash.display::BitmapData/hitTest()
at folio_fla::MainTimeline/checkAlphaForHit()
I need to dynamically load image and text (title + description) from external XML file in Flash 8 and show image in the left and all text in the right(title top then description) and scroll all the content(image + text). More than one image and text will be there.Pls send solution + fla & xml.
View 2 RepliesI would like to make a very simple (well, looks simple anyway) image gallery, like Ilyas da Pom's at [URL]..
I want the image part to scale to fit each image dynamically. I'm a brand-spanking new Flash novice, and any guidance would help really; this is just a tiny little personal project, not to be used anywhere commercially.
I am trying to load a colour image and then it is changed to black and white image. Here I am using a mask. But it is not getting worked. The code that i am using for this purpose is attached following: import
[Code]...
I developing a site where on the homepage, there are about 6 images that rotate, but if you click on a sub link, a different image loads. But the problem is that, the first image has to cycle through before the second image loads. I want the second image to load immediately.
[Code]....
I have an application that I'm migrating from flex 3 to flex 4.5. In this application, there is some mx Image components that load a simple swf file (image). Spark image doesn't load swf files, so I was wondering, should I keep the mx Image, or should I change it to SWFLoader? Is there any advantages to using one or the other?
View 1 RepliesWhat would you use to create buttons which when pressed load an image in an image area within the same flash document?
View 1 RepliesThis shouldn't be too difficult, but what I have is a button, which in the 'over' state I want to load an external image, and then have the image disappear when the users mouse hovers off the button
View 2 RepliesI want to have an swf load an image file in an image container within the swf from the querystring. 1. In the query string I'd like the extension of the image file to not show:
2. In the swf I might have more then one place where the same howdy.jpg loads, but in different sizes. Which method would keep the aspect ratio of original and resize to fit varying container sizes?
3. I have some javascript parsing code with an swf example that I got from this page. [URL] But when I tried to alter the fla for my use it didn't work. I wasn't able to find 1 line of actionscript in the query.fla.
I cant load an image from a class.I have main.as which calls Classplayer.as Classplayer calls ClassMisiile.I cant load an image from ClassMissile .I can load the image in Classplayer and dont know why the image in ClassMissile doesnt appear and it is spelt right and in the correct directory.I dont get an error and the functions work but no image.
[code]...
I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.It would also be interesting to apply the same principle to the resizing script that Scotty has in that big Resizing thread, just a thought.
View 2 RepliesSecond, I'm struggling a bit on xml and hoping for a hand. Your xml image gallery is a sweet piece of work, and I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.
View 5 RepliesI am requesting an image via an ASP script: http:[url].....Shows up in browser but doesnt show up in flash when I use the moviecliploader to load it.I had a security error when I tried to load it earlier, but that warning doesnt show up anymore in the output window.
View 4 RepliesI make simple site but I have a little trouble with loading images. As you can see with new category there is new image. There is a problem, beacause only then img is loading, and I want to load all images when my site is loading. sample code how I operate with those img.
imgUrls.push("img/01.jpg");
imgUrls.push("img/02.jpg");
var k3:Boolean=false;
[Code]....
How can I load all img with site.?
Im currently making a flash website. and trying to make it as light as possible.so decided to load images dynamically.Im using UILoaders.I drag the UILoader from components into the main timeline and set the source as 1.jpg, because the image is in the same folder as the .fla file.and scale - false
Tested the movie but nothing shows up. i guess i need some coding? but i dont know where to add the codes. on the same frame? or in frame 1? i also need the image to fade-in.the end result im looking for is, as i click a button. 3 images show up at the same time, fading in.
I need to find or develop an app that will load in a pdf file from the web, allow a user to make simple annotations and save these annotations back to a webserver I'm curently using the zurb javascript annotator with the pdf rendered to a .jpg with imagemagick. Just now, I was told that they need the ability to zoom in to 3000% or more on some files. clearly rendering to a jpg would create gigantic files.
So I need to create either a java app or a flash app that will load the original pdf, allow the user to mark it up, and save either the annotated pdf, or the annotations themselves back to the webapp. This also needs to live IN the web browser, launching acrobat reader, or an air app that must be downloaded and installed are not going to work here.
i know you can dynamically load txt into a swf - and i know you can use a css to affect text in a dynamic text field.
View 1 Replieshow to dynamically change image id value.ex:
View 1 RepliesI want to develop an application in flex 3 in that application I can add the text dynamically on the image. Also I can able to rotate the text, change the size of text container.
View 1 Replies